The Angband Ladder: Bilur, Dwarf Warrior by <hepgad@()yahoo().com>

  [Angband 3.0.3 Character Dump]

 Name   Bilur                                    Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR! 18/100  +2  +5 +18 18/350
 Race   Dwarf             Height     48   INT! 18/100  -3  -2  +2  18/70
 Class  Warrior           Weight    158   WIS! 18/100  +2  -2  +2 18/120
 Title  Champion          Status      4   DEX! 18/100  -2  +2  +7 18/170
 HP     910/910           Maximize    Y   CON! 18/100  +2  +2  +9 18/230
 SP     0/0               Preserve    Y   CHR! 18/100  -3  -1  +0  18/60

 Level           40       Armor    [37,+105]     Saving Throw     Superb
 Cur Exp    1426725       Fight    (+26,+25)     Stealth            Fair
 Max Exp    1426725       Melee    (+34,+36)     Fighting      Legendary
 Adv Exp    1500000       Shoot    (+43,+19)     Shooting      Legendary
                          Blows       6/turn     Disarming        Superb
 Gold        923071       Shots       1/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   138.2 lbs       Infra        70 ft     Searching          Good

 You are the only child of a Dwarven Miner.  You are the black sheep of
 the family.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.



  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {@1}
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) The Long Bow of Bard (x3) (+17,+19) (+2)
   It increases your dexterity by 2.  It increases your speed and shooting
   power by 2.  It grants you immunity to paralysis.  It cannot be harmed
   by the elements.  
c) a Ring of Resist Poison
   It provides resistance to poison.  
d) a Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
e) an Amulet of Weaponmastery (+1,+2) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Full Plate Armour (Dwarven) (-3) [25,+19] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
h) a Cloak of Protection [1,+10]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) a Set of Leather Gloves of Power (+1,+3) [1,+9] (+3)
   It increases your strength by 3.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 4 Pieces of Elvish Waybread
b) 4 Potions of Speed
c) 4 Potions of Cure Critical Wounds {50% off}
d) 5 Potions of Healing
e) a Potion of Restore Life Levels
f) 2 Scrolls of Teleportation {50% off}
g) 9 Scrolls of Identify
h) a Scroll of Protection from Evil
i) a Rod of Recall {!*}
j) a Rod of Teleport Other
k) a Rod of Polymorph
l) a Rod of Fire Balls {!k!d!s}
m) a Staff of Teleportation (7 charges)
n) a Staff of Perception (11 charges)
o) The Star of Elendil (charging)
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
p) a Pick of Digging (1d3) (+10,+6) (+4) {@2!k!d!s}
   It increases your tunneling by 4.  It is branded with acid.  
q) 35 Bolts of Slay Evil (1d5) (+8,+7)
   It slays all evil creatures.  
r) 26 Arrows (1d4) (+4,+2)


  [Home Inventory]

a) 2 Potions of Restore Life Levels
b) 5 Potions of Restore Wisdom
c) 4 Potions of Restore Dexterity
d) 2 Potions of Restore Charisma
e) 2 Scrolls of *Identify*
f) 2 Rods of Recall {!*!k!d!s}
g) a Rod of Detection
h) a Rod of Lightning Balls {!k!d!s}
i) a Staff of Teleportation (8 charges)
j) a Ring of Free Action
   It grants you immunity to paralysis.  
k) a Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
l) a Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
m) a Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.  
n) a Ring of Damage (+12)
o) an Amulet of Resistance
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
p) Chaos Dragon Scale Mail (-2) [30,+16]
   It provides resistance to chaos and disenchantment.  It activates for 
   breathe chaos/disenchant (220) every 300+d300 turns.  It cannot be
   harmed by the elements.  
q) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It cannot be harmed by
   the elements.  It might have hidden powers.  
r) a Large Metal Shield of Resistance [5,+15]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
s) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It cannot be harmed by the
   elements.  It might have hidden powers.  
t) The Rapier 'Forasgil' (1d6) (+12,+19)
   It slays animals.  It is branded with frost.  It provides resistance to 
   cold and light.  It lights the dungeon around you.  It cannot be harmed
   by the elements.  
u) a Katana of Westernesse (3d4) (+14,+14) (+2) {@1}
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
v) The Mace 'Taratol' (3d4) (+12,+12)
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It activates for 
   haste self (20+d20 turns) every 100+d100 turns.  It cannot be harmed by
   the elements.  
w) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
   It increases your wisdom by 4.  It increases your infravision by 4.  It
   slays orcs.  It is branded with frost.  It provides resistance to cold
    and light.  It lights the dungeon around you and speeds your
   regeneration.  It activates for drain life (90) every 40 turns.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.3.2003 04:18

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8437. on the Ladder (of 19090)
3616. on the Angband Ladder (of 6561)

Comments

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On 20.3.2003 04:18 hepgad@()yahoo().com wrote:
Once i got max stats i dove down to 2000', and i popped thorin's shield off of a scroll of acquirement. also got dwarven plate and star of elendil on the same level. advice is welcome.

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