[Angband 4.0.5 Character Dump] Name Glass Age 104 Self RB CB EB Best Race Elf Height 4'5" STR: 18/91 -1 +3 +6 18/171 Class Warrior Weight 6st 9lb INT: 15 +2 -2 +0 15 Title Champion Turns used: WIS: 17 -1 -2 +0 14 HP -23/382 Game 254189 DEX: 18/74 +1 +2 +0 18/104 SP 0/0 Standard 33233 CON: 9 -1 +2 +0 10 Resting 5204 Level 40 Armor [44,+68] Saving Throw 65% Cur Exp 1390091 Stealth Fair Max Exp 1390091 Melee 7d8,+31 Disarming 75% Adv Exp 1500000 To-hit 81,+35 Magic Devices 54 Blows 3.3/turn Perception 1 in 16 Gold 106020 Searching 42% Burden 269.6 lb Shoot to-dam +24 Infravision 30 ft Overweight 89.7 lb To-hit 83,+29 Speed 21 Max Depth 3900' (L78) Shots 1/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:......+...... Nexus:......+...... rElec:......+...... Nethr:............. rFire:*.....+...... Chaos:+............ rCold:......+...... Disen:+.......+.... rPois:..+.......... pFear:............+ rLite:............+ pBlnd:.........+... rDark:+............ pConf:............. Sound:............. pStun:............. Shard:.......+..... HLife:........+.... Regen:....+........ Stea.:......+...... ESP:............. Sear.:.........+... Invis:.........+... Infra:............+ FrAct:..........+.. Tunn.:+............ Feath:............. Speed:...+.......+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:+............ Light:.....+....... [Last Messages] > You have 15 charges remaining. > You see a Rod of Sleep Monster. > You see a Small Metal Shield [5]. > On the ground: a Small Metal Shield (Dwarven) (+4,+2) [5,+14] <+2>. > You have 14 charges remaining. > You hear a whooshing roar. > You are hit by cold! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Something tries to cast a spell, but fails. > You have 8 Scrolls of Recharging (h). > You have 3 charges remaining. > The Master lich disappears! > You die. > You have a Scroll of Mass Banishment (f). Killed by the strain of casting Mass Banishment. [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 3.3 blows/round. With +5 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 498.1 vs. creatures not resistant to fire, 498.1 vs. dragons, 371.2 vs. animals, 371.2 vs. evil creatures, 751.9 vs. undead, and 244 vs. others. b) a Heavy Crossbow of Extra Might (x5) (+12,+24) <+1> Found lying on the floor in a vault at 3400 feet (level 68) +1 shooting power. c) a Ring of Resist Poison Dropped by an Emperor wight at 2750 feet (level 55) Provides resistance to poison gas. d) a Ring of Speed <+14> Dropped by Ren the Unclean at 3750 feet (level 75) +14 speed. e) an Amulet of Regeneration Taken from a chest found at 3300 feet (level 66) Speeds regeneration. f) a Lantern (14131 turns) <+2> Dropped by a Red naga at 950 feet (level 19) Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour of Elvenkind (-1) [16,+9] <+2> Found lying on the floor at 1250 feet (level 25) +2 stealth. Provides resistance to acid, lightning, fire, frost, nexus. Cannot be harmed by acid, fire. h) a Cloak of Protection [1,+8] Found lying on the floor at 300 feet (level 6) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Large Metal Shield of Preservation [12,+20] Dropped by Saruman of Many Colours at 3400 feet (level 68) Provides resistance to disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. j) an Iron Helm of Seeing [7,+6] <+4> Dropped by a Sorcerer at 1600 feet (level 32) +4 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+7] Found lying on the floor at 1250 feet (level 25) Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+12] <+10> Found lying on the floor in a vault at 3400 feet (level 68) +10 speed. Cannot be harmed by fire. [Character Inventory] a) 10 Mushrooms of Second Sight b) 6 Potions of Cure Critical Wounds c) a Potion of *Healing* It can be thrown at creatures with damaging effect. d) 12 Scrolls of Phase Door e) a Scroll of Banishment f) a Scroll of Mass Banishment g) 14 Scrolls of Satisfy Hunger h) 8 Scrolls of Recharging i) 4 Rods of Detection (1 charging) Cannot be harmed by lightning. j) 2 Rods of Teleport Other k) 3 Rods of Illumination l) 3 Rods of Recall Cannot be harmed by lightning. m) 3 Wands of Teleport Other (3 charges) n) a Staff of *Destruction* (2 charges) o) 2 Staves of Detect Evil (30 charges) p) 4 Staves of Mapping (30 charges) q) 2 Staves of Curing (8 charges) r) a Staff of Teleportation (7 charges) s) 3 Staves of Speed (7 charges) t) 2 Staves of Identify (14 charges) u) Ribbed Plate Armour (Dwarven) (-3) [66,+27] <+1, +2, +3> Found lying on the floor in a pit at 3750 feet (level 75) +1 strength. +2 constitution. +3 infravision. Cannot be harmed by acid. Prevents paralysis. [Character Quiver] 0) 4 Bolts (1d5) (+6,+7) Combat info: Hits targets up to 160 feet away. Average damage/round: 175.1. 25% chance of breaking upon contact. 1) 27 Seeker Bolts (4d5) (+5,+6) Combat info: Hits targets up to 160 feet away. Average damage/round: 216.3. 25% chance of breaking upon contact. 2) 6 Seeker Bolts (4d5) (+8,+4) Combat info: Hits targets up to 160 feet away. Average damage/round: 206. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 2 Potions of Restore Life Levels c) 2 Potions of Berserk Strength d) 4 Scrolls of Recharging e) a Wand of Stone to Mud (1 charge) f) a Wand of Disarming (5 charges) g) a Staff of Teleportation (8 charges) h) a Ring of Constitution <+3> Found lying on the floor at 2150 feet (level 43) +3 constitution. Sustains constitution. i) a Ring of Free Action Found lying on the floor in a vault at 1100 feet (level 22) Prevents paralysis. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 117 100' Reached level 2 305 100' Reached level 3 432 100' Reached level 4 682 150' Reached level 5 884 150' Killed Fang, Farmer Maggot's dog 918 150' Reached level 6 1408 300' Reached level 7 1637 300' Reached level 8 1692 350' Reached level 9 1705 350' Reached level 10 1937 400' Killed Wormtongue, Agent of Saruman 1937 400' Reached level 11 2465 450' Reached level 12 3239 450' Reached level 13 3887 550' Reached level 14 4514 550' Reached level 15 4814 600' Reached level 16 4928 600' Reached level 17 5657 650' Killed Grip, Farmer Maggot's dog 5906 650' Killed Grishnákh, the Hill Orc 5906 650' Reached level 18 6390 650' Killed Lagduf, the Snaga 7175 750' Reached level 19 7633 750' Reached level 20 8111 900' Killed Ulfast, Son of Ulfang 8593 1000' Reached level 21 8764 1000' Killed Brodda, the Easterling 8972 1100' Killed Orfax, Son of Boldor 8975 1100' Killed Boldor, King of the Yeeks 9112 1100' Reached level 22 9408 1100' Killed Khîm, Son of Mîm 9530 1100' Reached level 23 9739 1100' Killed Bolg, Son of Azog 9779 1100' Killed Sméagol 9931 1150' Reached level 24 10444 1150' Killed Ufthak of Cirith Ungol 10936 1150' Reached level 25 12091 1250' Reached level 26 12112 1250' Killed Azog, King of the Uruk-Hai 13319 1500' Killed Uldor the Accursed 13383 1500' Reached level 27 13966 1600' Killed Shagrat, the Orc Captain 14332 1600' Reached level 28 15350 2150' Killed Adunaphel the Quiet 15350 2150' Reached level 29 16599 2150' Reached level 30 17432 2150' Killed Draebor, the Imp 17475 2150' Killed Gorbag, the Orc Captain 17678 2200' Reached level 31 19796 2750' Killed Ulwarth, Son of Ulfang 20612 2750' Reached level 32 21221 2750' Killed Sangahyando of Umbar 21740 3000' Reached level 33 22231 3300' Killed Smaug the Golden 22544 3300' Reached level 34 22593 3300' Killed The Queen Ant 22932 3300' Killed Lugdush, the Uruk 22950 3300' Killed Uglúk, the Uruk 24110 3300' Killed Ibun, Son of Mîm 24122 3300' Killed Mîm, Betrayer of Turin 26314 3350' Killed Angamaitë of Umbar 26653 3400' Reached level 35 27579 3400' Killed Saruman of Many Colours 27579 3400' Reached level 36 27958 3400' Reached level 37 28435 3400' Killed Akhorahil the Blind 28911 3400' Reached level 38 29184 3400' Killed The Lernaean Hydra 30110 3450' Killed Nár, the Dwarf 30142 3450' Reached level 39 30550 3750' Killed Ren the Unclean 31292 3850' Killed Hoarmurath of Dir 31534 3850' Reached level 40 31732 3850' Killed Ji Indur Dawndeath 32287 3850' Killed Baphomet the Minotaur Lord [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)