The Angband Ladder: BJA64, Half-Troll Warrior by old_school

  [Angband 4.0.4 Character Dump]

 Name   BJA64        Age             25          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       5'11"   STR:     16  +4  +3  +0  18/50
 Class  Warrior      Weight     9st 7lb   INT:     11  -4  -2  +0      5
 Title  Commando     Turns used:          WIS:      6  -2  -2  +0      3
 HP     -34/356      Game       1251327   DEX:  18/82  -4  +2  +3  18/92
 SP     0/0          Standard    125087   CON:     14  +3  +2  +0  18/10
                     Resting      77134

 Level                 32    Armor      [28,+49]    Saving Throw     42%
 Cur Exp           186401                           Stealth          Bad
 Max Exp           186401    Melee       2d4,+35    Disarming        54%
 Adv Exp           240000    To-hit       78,+16    Magic Devices     32
                             Blows      5.0/turn    Perception   1 in 38
 Gold               28615                           Searching        18%
 Burden          174.2 lb    Shoot to-dam    +11    Infravision    60 ft
 Overweight       -5.7 lb    To-hit       63,+22    Speed         Normal
 Max Depth    2050' (L41)    Shots        2/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 mangy sea-weed green hair, and black ulcerous skin.



rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:........+....
rFire:+.....+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:......+...... pFear:............+
rLite:............. pBlnd:.........+...
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:.......+..... HLife:.............

Regen:............+ Stea.:......+.+....
  ESP:............. Sear.:.........+...
Invis:.....+...+... Infra:....+.......+
FrAct:...........+. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> Some of your Scrolls of Phase Door (e) were destroyed!
> You hit the Glabrezu (40).
> You hit the Glabrezu (39).
> You miss the Glabrezu.
> You hit the Glabrezu (42).
> The Imp misses you.
> The Glabrezu hits you.
> The Giant roc crushes you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Giant roc crushes you.
> *** LOW HITPOINT WARNING! ***
> The Giant roc hits you.
> You are struck by electricity!
> You die.

Killed by a Giant roc.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+10,+12) [+10] {@w0}
     Dropped by a Small kobold at 750 feet (level 15)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 91.0%
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 254 vs. creatures not resistant to fire, and
     202.5 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+16,+11) <+1>
     Bought from a store
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1750 feet (level 35)
     
d) a Ring of Damage (+0,+10)
     Dropped by a Mature white dragon at 2000 feet (level 40)
     
e) an Amulet of Infravision <+3>
     Found lying on the floor at 1600 feet (level 32)
     
     +3 infravision.
     
f) the Star of Elendil <+3> (charging)
     Found lying on the floor of a cavern at 2000 feet (level 40)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 85.0%
     
g) Soft Leather Armour of Elvenkind [8,+11] <+1>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid, fire.
     
h) a Cloak of Protection [1,+13]
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield of Elvenkind [8,+15] <+2>
     Dropped by M�m, Betrayer of Turin at 1800 feet (level 36)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid.
     
j) an Iron Helm of Seeing [7,-3] <+1>
     Found lying on the floor of a labyrinth at 1050 feet (level 21)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Agility [3,-3] <+3>
     Bought from a store
     
     +3 dexterity.
     
l) a Pair of Leather Sandals of Free Action [1,+1]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 8 Potions of Cure Serious Wounds
b) 13 Potions of Cure Critical Wounds
c) a Potion of Healing
d) a Potion of Berserk Strength
e) 11 Scrolls of Phase Door
f) 4 Scrolls of Teleportation
g) a Scroll of Teleport Level
h) 17 Scrolls of Satisfy Hunger
i) 5 Scrolls of Word of Recall {!d!k!v!r}
j) 4 Rods of Treasure Location {@a0}
k) 2 Rods of Door/Stair Location (1 charging) {@a1}
l) 3 Rods of Trap Location {@a4}
m) 2 Rods of Curing
n) 8 Rods of Light
o) a Rod of Illumination {@a2}
p) 2 Wands of Stone to Mud (2 charges)
q) a Staff of Detect Evil (3 charges)
r) 4 Staves of Teleportation (29 charges)
s) a Staff of Speed (3 charges)
t) 5 Staves of Identify (40 charges) {@Z0}
u) a Lantern of True Sight (12990 turns) <+2>
     Dropped by a Dark elven priest at 1500 feet (level 30)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
v) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Dropped by Mughash the Kobold Lord at 1150 feet (level 23)
     
     +4 strength.
     Slays animals, trolls, orcs.
     Branded with poison.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 221.8 vs. creatures not resistant to poison,
     198.4 vs. animals, 221.8 vs. trolls, 221.8 vs. orcs, and 175 vs.
     others.
     




  [Character Quiver]

0) 16 Arrows (1d4) (+3,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 94.8.
     35% chance of breaking upon contact.
     
1) 12 Arrows of Acid (1d4) (+10,+8)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 263 vs. creatures not resistant to acid, and
     131.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 14 Potions of Cure Serious Wounds
b) 31 Potions of Cure Serious Wounds
c) 35 Potions of Cure Critical Wounds
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 10 Scrolls of Word of Recall {!d!k!v!r}
f) 2 Staves of Curing (9 charges)
g) 3 Staves of Identify (34 charges) {@Z0}
h) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
i) a Ring of Free Action
     Found lying on the floor at 1100 feet (level 22)
     
     Prevents paralysis.  
     
j) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
k) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost, dark, nether.
     Cannot be harmed by acid, fire.
     
l) Leather Scale Mail of Elvenkind (-1) [20,+15] <+2>
     Dropped by Lokkak, the Ogre Chieftain at 1950 feet (level 39)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, sound.
     Cannot be harmed by acid, fire.
     
m) a Small Metal Shield of Elvenkind [5,+6] <+2>
     Dropped by M�m, Betrayer of Turin at 1800 feet (level 36)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost,
     disenchantment.
     Cannot be harmed by acid.
     
n) the Leather Shield of Celegorm [8,+18]
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
o) a Set of Caestus (+0,+3) [5,+8]
     Found lying on the floor in a vault at 1500 feet (level 30)
     
p) a Pair of Iron Shod Boots of Stability [4,+2]
     Dropped by an Ogre mage at 1650 feet (level 33)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
q) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] {@w0}
     Dropped by a Paladin at 1650 feet (level 33)
     
     Branded with cold.
     Provides resistance to frost.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 91.0%
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 254 vs. creatures not resistant to cold, and
     202.5 vs. others.
     
r) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by Bolg, Son of Azog at 1600 feet (level 32)
     
     +3 dexterity.
     +3 speed.
     Branded with cold, fire.
     Provides resistance to fire, frost, light.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 200 turns to recharge.
     Your chance of success is 82.0%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 229.4 vs. creatures not resistant to cold,
     229.4 vs. creatures not resistant to fire, and 156.8 vs. others.
     
s) a Lucerne Hammer of Westernesse (2d5) (+12,+12) <+2, +1>
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     +2 strength.
     +1 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 200.6 vs. giants, 200.6 vs. trolls, 200.6
     vs. orcs, and 154.5 vs. others.
     
t) a Sling of Extra Shots (x2) (+9,+7) <+1>
     Found lying on the floor at 150 feet (level 3)
     
     +1 shooting speed.
     
u) a Heavy Crossbow (x4) (+3,+8)
     Found lying on the floor at 1650 feet (level 33)
     
v) 7 Rounded Pebbles of Flame (1d2) (+9,+6)
     Branded with fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       166     50'  Reached level 2
       398    100'  Reached level 3
       549    100'  Reached level 4
      1340    100'  Killed Fang, Farmer Maggot's dog
      1340    100'  Reached level 5
      3401    100'  Reached level 6
      3685    100'  Killed Grip, Farmer Maggot's dog
      4009    150'  Reached level 7
      4525    400'  Reached level 8
      4685    400'  Reached level 9
      4768    400'  Killed Sméagol
      5930    350'  Found the Dagger 'Dethanc' (LOST)
      6646    400'  Killed Wormtongue, Agent of Saruman
      6646    400'  Reached level 10
      6865    400'  Reached level 11
      7846    500'  Reached level 12
      8773    500'  Reached level 13
      9030    500'  Killed Lagduf, the Snaga
      9065    500'  Reached level 14
      9573    550'  Reached level 15
     10031    650'  Killed Bullroarer the Hobbit
     10045    650'  Killed Grishnákh, the Hill Orc
     10060    650'  Killed Golfimbul, the Hill Orc Chief
     10060    650'  Reached level 16
     12120    750'  Killed Orfax, Son of Boldor
     12120    750'  Reached level 17
     12149    750'  Found the Dagger 'Narthanc'
     13484    800'  Reached level 18
     14981    800'  Killed Boldor, King of the Yeeks
     15080    850'  Killed Nár, the Dwarf
     15080    850'  Reached level 19
     15474    950'  Reached level 20
     16126   1050'  Reached level 21
     16864   1100'  Reached level 22
     18070   1100'  Reached level 23
     18762   1100'  Reached level 24
     19322   1100'  Found the Soft Leather Armour 'Hithlomir'
     21071   1150'  Reached level 25
     21086   1150'  Killed Mughash the Kobold Lord
     21098   1150'  Found the Morning Star 'Bloodspike'
     23476   1250'  Killed Angamaitë of Umbar
     23491   1250'  Killed Sangahyando of Umbar
     24143   1400'  Reached level 26
     24208   1400'  Killed Ufthak of Cirith Ungol
     26424   1450'  Killed Gorbag, the Orc Captain
     26425   1450'  Reached level 27
     91599   1500'  Killed Brodda, the Easterling
     92856   1500'  Reached level 28
     93536   1500'  Killed Khîm, Son of Mîm
     94633   1600'  Reached level 28
     94942   1600'  Killed Lugdush, the Uruk
     94983   1600'  Killed Bolg, Son of Azog
     94984   1600'  Found the Scythe 'Avavir'
     96349   1600'  Killed Shagrat, the Orc Captain
     98221   1650'  Found the Chain Mail of Arvedui
     98280   1650'  Reached level 29
     98319   1650'  Found the Dagger 'Nimthanc'
     99277   1650'  Killed Azog, King of the Uruk-Hai
    100884   1650'  Killed Uldor the Accursed
    103509   1750'  Reached level 30
    105090   1750'  Found the Leather Shield of Celegorm
    105133      0'  Killed Farmer Maggot
    106850   1800'  Reached level 31
    107560   1800'  Killed Ibun, Son of Mîm
    107584   1800'  Killed Mîm, Betrayer of Turin
    109585   1950'  Killed Lokkak, the Ogre Chieftain
    124750   2000'  Found the Star of Elendil
    124878   2000'  Reached level 32


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 18.5.2016 04:48

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11013. on the Ladder (of 18973)
4458. on the Angband Ladder (of 6502)
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On 18.5.2016 04:48 old_school wrote:
I started playing roguelikes in the early 1990's. i started with Larn, then Moria, then PCAangband - Frog Knows. Throughout the years I've played and beaten almost all versions of Angband - all while save scumming. Starting in mid-April 2016, I've decided to attempt winning without save scumming. It's HARD!!!

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