The Angband Ladder: Slapper I, Half-Troll Warrior by MattB

  [Angband 3.5.0 Character Dump]

 Name   Slapper I    Age             24          Self  RB  CB  EB   Best
 Sex    Female       Height       5'11"   STR:  18/72  +4  +3  +0 18/142
 Race   Half-Troll   Weight    17st 1lb   INT:      9  -4  -2  +3      6
 Class  Warrior      Turns used:          WIS:     17  -2  -2  +3     16
 Title  Commando     Game        525246   DEX:  18/63  -4  +2  +0  18/43
 HP     -40/497      Standard     52122   CON:     15  +3  +2  +0  18/20
 SP     0/0          Resting       2588

 Level                 32    Armor      [96,+68]    Saving Throw     44%
 Cur Exp           193708                           Stealth         Poor
 Max Exp           193708    Melee        1d1,+6    Disarming        52%
 Adv Exp           240000    To-hit        78,-9    Magic Devices     30
                             Blows      4.5/turn    Perception   1 in 38
 Gold               44352                           Searching        18%
 Burden         145.8 lbs    Shoot to-dam     +0    Infravision    30 ft
 Speed             Normal    To-hit        63,-9
 Max Depth    2200' (L44)    Shots        0/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and black leprous skin.



rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:........+....
rPois:..+.......... Feath:.............
rLite:............. pFear:.........+..+
rDark:............. pBlnd:....+........
Sound:.......+..... pConf:.............
Shard:............. pStun:.............

Light:.....+.+..... Tunn.:.............
Regen:............+ Speed:.............
  ESP:.........+... Blows:.............
Invis:....++.+..... Shots:.............
FrAct:....+........ Might:.............
HLife:............. S.Dig:.............
Stea.:.......++.... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> 7 Gravity hounds resist.
> The Gravity hound breathes gravity.
> Gravity warps around you.
> *** LOW HITPOINT WARNING! ***
> The Gravity hound resists.
> The Gravity hound breathes gravity.
> Gravity warps around you.
> *** LOW HITPOINT WARNING! ***
> You have been knocked out.
> 3 Gravity hounds resist.
> The Gravity hound breathes gravity.
> Gravity warps around you.
> You die.

Killed by a Gravity hound.

  [Character Equipment]

c) a Ring of Resist Poison {!k}
     Bought from a store.
     
     Provides resistance to poison.
     
d) a Ring of Damage (+0,+9)
     Dropped by a Lesser Maia at 2200 feet (level 44).
     
e) an Amulet of the Magi [+1] <+1>
     Found lying on the floor at 1000 feet (level 20).
     
     +1 intelligence.
     +5% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) the Star of Morth <+3> (charging)
     Found lying on the floor in a pit at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 25 to 50 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
g) Adamantite Plate Mail of Resistance (-4) [80,+9]
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Quenwe' [1,+15] <+2, +1> {2 stlth sound invis}
     Dropped by Bullroarer the Hobbit at 1000 feet (level 20).
     
     +2 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it heals 20 hitpoints, some cut damage, makes you
     a little less confused, and cures blindness.
     Takes 12 to 13 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
i) a Leather Shield of Elvenkind [8,+12] <+2>
     Found lying on the floor at 1550 feet (level 31).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Jewel Encrusted Crown of Lordliness [0,+8] <+1>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +1 wisdom.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Grants telepathy.  
     
k) a Set of Caestus of Slaying (+3,+7) [5,+5]
     Dropped by Gorbag, the Orc Captain at 1650 feet (level 33).
     
l) the Pair of Leather Boots of Halaquen [2,+16] <+2>
     Dropped by a Dread at 1850 feet (level 37).
     
     +2 intelligence, wisdom.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]



  [Character Inventory]

a) 9 Potions of Cure Critical Wounds {@q1}
b) 25 Scrolls of Phase Door {@r1}
c) 5 Scrolls of Teleportation {@r3}
d) a Scroll of Teleport Level
e) 6 Scrolls of Satisfy Hunger {@r2}
f) 3 Rods of Treasure Location (1 charging) {@z3}
g) 3 Rods of Door/Stair Location (1 charging) {@z2}
h) 2 Rods of Trap Location (1 charging) {@z1}
i) a Rod of Recall {@z9}
     Cannot be harmed by electricity.
     
j) 2 Wands of Teleport Other (14 charges) {@a8}
k) 4 Staves of Teleportation (24 charges) {@u3}
l) 5 Staves of Identify (27 charges) {@u1}


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 21 Potions of Cure Serious Wounds
c) 7 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 4 Potions of Restore Life Levels
f) 3 Potions of Brawn
g) a Potion of Toughness
h) 13 Scrolls of Teleportation {@r3}
i) a Scroll of Mass Banishment
j) 27 Scrolls of Recharging
k) 2 Scrolls of Deep Descent
l) 2 Scrolls of *Destruction*
m) a Ring of Damage (+0,+9)
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
n) a Ring of Free Action {!k}
     Dropped by a Shade at 1700 feet (level 34).
     
     Prevents paralysis.  
     
o) a Lantern of True Sight (13366 turns) <+2>
     Found lying on the floor at 1050 feet (level 21).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
p) Soft Leather Armour of Elvenkind [8,+15] <+2> {shard}
     Dropped by Adunaphel the Quiet at 2150 feet (level 43).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Fur Cloak of the Magi [3,+9] <+1, +2> {2stlth pStun}
     Found lying on the floor at 1900 feet (level 38).
     
     +1 intelligence.
     +2 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
r) the Small Metal Shield 'Vardon' [5,+15]
     Dropped by Orfax, Son of Boldor at 1000 feet (level 20).
     
     Provides resistance to acid, lightning.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
s) a Leather Shield of Elvenkind [8,+6] <+1> {chaos}
     Found lying on the floor at 1750 feet (level 35).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Hard Leather Cap of Seeing [2,+10] <+1>
     Dropped by an Imp at 1650 feet (level 33).
     
     +5% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
u) a Set of Leather Gloves of Free Action [1,+4]
     Dropped by Boldor, King of the Yeeks at 1000 feet (level 20).
     
     Prevents paralysis.  
     
v) the Set of Gauntlets of Mithith [3,+14] <+2>
     Dropped by Bill the Stone Troll at 2200 feet (level 44).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it fires a line of light in all directions, each
     one causing light-sensitive creatures 6d8 damage.
     Takes 20 to 22 turns to recharge at your current speed.
     Your chance of success is 77.2%
     
w) the Set of Gauntlets of Ezeleth [3,+13] <+4>
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20).
     
     +4 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
x) a Pair of Leather Sandals of Free Action [1,+3]
     Conjured forth by magic at 1500 feet (level 30).
     
     Prevents paralysis.  
     


[Player history]
      Turn   Depth  Note
     14880      0'  Began the quest to destroy Morgoth.
     14880     50'  Reached level 2
     14880    100'  Reached level 3
     14880    100'  Killed Fang, Farmer Maggot's dog
     14880    100'  Reached level 4
     14880    100'  Killed Grip, Farmer Maggot's dog
     14880    100'  Reached level 5
     14880    150'  Reached level 6
     14880    300'  Reached level 7
     14880    300'  Reached level 8
     14880    300'  Reached level 9
     14880    400'  Reached level 10
     14880      0'  Killed Farmer Maggot
     14880    350'  Reached level 11
     14880    500'  Reached level 12
     14880    550'  Killed Grishnákh, the Hill Orc
     14880    550'  Reached level 13
     14880    550'  Reached level 14
     14880    550'  Reached level 15
     14880    650'  Reached level 16
     16858    700'  Reached level 17
     17414    950'  Reached level 18
     18346    950'  Reached level 19
     18498    950'  Killed Ufthak of Cirith Ungol
     18565    950'  Reached level 20
     18628   1000'  Killed Bullroarer the Hobbit
     18630   1000'  Found the Cloak 'Quenwe'
     18667   1000'  Killed Golfimbul, the Hill Orc Chief
     18669   1000'  Found the Set of Gauntlets of Ezeleth
     19124   1000'  Reached level 21
     19235   1000'  Killed Orfax, Son of Boldor
     19237   1000'  Found the Small Metal Shield 'Vardon'
     19289   1000'  Killed Sméagol
     19503   1000'  Killed Shagrat, the Orc Captain
     19973   1000'  Killed Bolg, Son of Azog
     19984   1000'  Reached level 22
     21561   1000'  Reached level 23
     21589   1000'  Killed Boldor, King of the Yeeks
     21677   1000'  Killed Wormtongue, Agent of Saruman
     22503   1000'  Reached level 24
     25016   1050'  Reached level 25
     27882   1050'  Killed Brodda, the Easterling
     29616   1300'  Killed Ibun, Son of Mîm
     30362   1300'  Reached level 26
     31311   1350'  Killed Nár, the Dwarf
     31897   1450'  Killed Mughash the Kobold Lord
     33583   1500'  Killed Beorn, the Shape-Changer
     33583   1500'  Reached level 27
     33642   1500'  Killed Lagduf, the Snaga
     34823   1550'  Killed Khîm, Son of Mîm
     35220   1550'  Killed Sangahyando of Umbar
     35238   1550'  Killed Angamaitë of Umbar
     36006   1600'  Reached level 28
     36426   1600'  Reached level 28
     36539   1600'  Found the Star of Morth
     38807   1650'  Killed Gorbag, the Orc Captain
     39233   1650'  Reached level 29
     39780   1650'  Killed Lokkak, the Ogre Chieftain
     40703   1650'  Killed Draebor, the Imp
     41522   1650'  Killed Ulfast, Son of Ulfang
     42865   1750'  Killed Lugdush, the Uruk
     43441   1750'  Killed Mîm, Betrayer of Turin
     44054   1850'  Found the Pair of Leather Boots of Halaquen
     44896   1900'  Reached level 30
     44943   1900'  Reached level 30
     46563   1950'  Reached level 31
     47345   2150'  Killed Adunaphel the Quiet
     47859   2150'  Reached level 30
     48990      0'  Reached level 31
     49525   2200'  Killed Bert the Stone Troll
     49814   2200'  Found the Halberd of Nelma (LOST)
     49900   2200'  Reached level 32
     50298   2200'  Killed Tom the Stone Troll
     50299   2200'  Found the Main Gauche 'Caramarme' (LOST)
     50340   2200'  Killed Bill the Stone Troll
     50342   2200'  Found the Set of Gauntlets of Mithith
     51258   2200'  Reached level 32
     51534   2200'  Killed Uvatha the Horseman
     51697      0'  Reached level 32


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 8.9.2014 13:12
Last updated on 10.9.2014 15:09

Download this dump

11004. on the Ladder (of 18973)
4452. on the Angband Ladder (of 6502)
14. for this player (

Comments

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On 8.9.2014 13:13 MattB wrote:
So this is the first of what will no doubt be a long line of very short-lived Slappers.
Simple rule, she is only allowed to cause harm with her fists.

On 8.9.2014 13:14 MattB wrote:
I'm intrigued to see what happens if I find a randart piece of armour with a brand. Will it work with no weapon? I quite fancy the idea of having fists of fire!

On 8.9.2014 13:40 MattB wrote:
No problems so far. In fact, I think I'm doing more damage at this level than I was with the shovel. The lack of shovel-weight is giving me an extra blow.

On 8.9.2014 23:59 MattB wrote:
Anyone know if it's possible to get a critical with a 0lb weapon?

On 9.9.2014 16:15 MattB wrote:
Up to 71 damage per round with my fists, which ain't bad.

On 9.9.2014 16:29 debo wrote:
Too bad this isn't sil, a 0lb weapon would do a lot of criticals :)

On 10.9.2014 12:18 MattB wrote:
debo, how does that work, then??

On 10.9.2014 12:21 MattB wrote:
Broke the 100 damage mark, which is nice.
28 out of 28 uniques slapped into submission, including all 3 petty dwarves.
The only one that gave me any difficulty was Lokkak who used up about a dozen CCWs and loads of phase scrolls.
Punching Gollum to death is probably the most satisfying thing I've ever done in this dungeon!
I must say, I wasn't expecting Slapper I to be so long-lived (stupid thing to say).

On 10.9.2014 13:16 taptap wrote:
Fists in Sil have a standard weight (4 lb afaik).

On 10.9.2014 13:58 debo wrote:
Yes, I was joking :)

On 10.9.2014 15:11 MattB wrote:
Like I said above, stupid thing to say.
Teleported into a room with 10 gravity hounds. Knocked out and killed without a chance to move. At least I can console myself with the thought that there was nothing I could have done. And this gal had a good run. Onto Slapper II...

On 10.9.2014 18:31 debo wrote:
hounds: ruining fun always

On 11.9.2014 00:02 deathblob wrote:
Nice depth! Looking forward to seeing your next idea. :)

On 11.9.2014 00:48 MattB wrote:
Thank you, deathblob.
I think my next idea will be much the same - in fact, I fear I'm going to be wedded to this idea for the next year or so until I either win or go gibbering mad trying!

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