The Angband Ladder: Fossil, Yeek Archer by <the_one_relic@yahoo.com>
[ToME 2.2.0 Character Dump] Name : Fossil Age 12 Str: 13 14 Sex : Male Height 51 Int: 6 7 Race : Yeek Weight 62 WIS: 7 Class : Archer Social Class 38 DEX: 19 Body : Player CON: 8 God : Tulkas CHR: 8 + To Melee Hit 5 Level 30 Max Hit Points 171 + To Melee Damage 4 Experience 50856 Cur Hit Points -26 + To Ranged Hit 33 Max Exp 50856 Max SP (Mana) 0 + To Ranged Damage 23 Exp to Adv. 55000 Cur SP (Mana) 0 AC 24+48 Gold 55356 Piety 2118 (Miscellaneous Abilities) Fighting : Excellent Perception : Very Good Blows/Round: 1 Bows/Throw : Legendary[22]Searching : Very Good Shots/Round: 3 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 2d5+4 Stealth : Excellent Magic Device: Superb Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of five children of a brown Yeek. You are a well liked child. You have brown eyes, straight brown hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: OFF Autoscum: OFF Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 10 (500') Orc Cave: Level 18 (900') A lost temple: Level 5 (250') Your body was a Player. You have defeated 1718 enemies. You saved 26 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 54th Yavie of the 2890th year of the third age. Your adventure lasted 11 days. Your Attributes: You are dead, killed by a Nexus hound on level 27 of Mirkwood. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You can sense the presence of evil beings. You are unlucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to sonic attacks. You are completely fearless. Your constitution is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your weapon has been blessed by the gods. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon strikes at demons with holy wrath. Corruption list: Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Skills (points left: 5) - Combat 28.584 [0.800] . Weaponmastery 01.000 [0.500] - Archery 34.995 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 32.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.450 [0.900] . Disarming 05.500 [0.900] - Magic 00.240 [0.200] . Magic-Device 18.600 [1.100] . Prayer 05.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Pike of Aman (2d5) (+6,+8) [+2] (+2) {QI-2} It can be wielded two-handed. It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your constitution. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It has been blessed by the gods. It was given to you as a reward. d) a Long Bow of Power (x3) (+15,+23) You bought it from the Black Market. e) a Ring of Free Action f) The Ring of Arenog [+13] (+1) It increases your strength by 1. It makes you invisible. It sustains your constitution and charisma. It provides resistance to fire and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young bronze dragon on level 23 of Mirkwood. k) an Amulet of Infravision (+2) m) The Phial of Galadriel (+4) {QI-20} It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) Leather Scale Mail of Resistance (-1) [11,+6] {QI-21} It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Cloak of Stealth [1,+6] (+3 to stealth) It increases your stealth by 3. You bought it from the General Store. p) a Small Leather Shield of Resistance [2,+7] s) a Metal Cap [3,+4] u) a Set of Leather Gloves of Agility [1,+3] (+2) It increases your dexterity by 2. It was given to you as a reward. x) a Pair of Metal Shod Boots of Levitation [6,+5] z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Lembas b) a Potion of Speed c) 14 Potions of Cure Critical Wounds {25% off} d) 8 Scrolls of Phase Door e) 7 Scrolls of Teleportation f) 4 Scrolls of Word of Recall {25% off} g) 11 Scrolls of Identify h) 17 Scrolls of Satisfy Hunger {25% off} i) an Iron Rod of Frost Bolts (50/50) j) a Wand of Firewall[4|5] (5 charges) k) a Wand of Dig[1|1] (7 charges) l) a Staff of Reveal Ways[3|28] (7 charges) m) Hard Studded Leather (-1) [7,+2] n) Leather Scale Mail of Resist Acid (-1) [11,+7] {QI-25} o) The Iron Helm 'Holhenneth' [5,+10] (+2) {QI-26} p) 8 Arrows of Acid (1d4) (+5,+5) {@f2} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. q) 16 Arrows of Flame (1d4) (+5,+11) {@f2} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. r) 11 Arrows of Slay Evil (1d4) (+6,+5) {@f2} It fights against evil with holy fury. You made it yourself. s) 16 Arrows (1d4) (+5,+6) {@f1} t) 31 Arrows (1d4) (+5,+4) {@f1} u) 9 Seeker Arrows of Frost (4d4) (+5,+8) {@f3} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. v) a Wooden Boomerang (1d8) (+6,+6) w) (nothing) [Home Inventory - Bree ] a) Raal's Tome of Unconventional Warfare It can be activated for cure confusion. You found it lying on the ground on level 17 of Mirkwood. b) a Scroll of Reset Recall c) 10 Scrolls of Trap Detection {25% off} d) 4 Wands of Dig[1|1] (80 charges) e) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 21 of Mirkwood. f) The Main Gauche of Azaghal (2d5) (+12,+14) It is a great bane of dragons. It provides immunity to fire. It makes you completely fearless. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 14 of Mirkwood. g) 25 Arrows of Frost (1d4) (+8,+5) {@f2} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. h) 17 Arrows of Flame (1d4) (+5,+5) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. i) 89 Arrows (1d4) (+5,+5) {@f1} j) 79 Arrows (1d4) (+5,+5) {@f1} k) 52 Arrows (1d4) (+5,+6) {@f1} l) 27 Arrows (1d4) (+6,+2) {90% off} m) The Drum of the Druedain (+4 to stealth) It can be activated for detection every 99 turns if it is being worn. It increases your stealth, searching and infravision by 4. It provides resistance to poison and dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 23 of Mirkwood. [Home Inventory - Lothlorien ] a) The Gem of Wisdom It can be activated for cure confusion. |
Posted on 28.6.2003 06:20
12331. on the Ladder (of 19090)
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