The Angband Ladder: Donwe, Dwarf Warrior by Kastrol

  [Angband 4.0.4 Character Dump]

 Name   Donwe        Age             43          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:     17  +2  +3  +2  18/60
 Class  Warrior      Weight   10st 11lb   INT:     11  -3  -2  +0      6
 Title  Swashbuckler Turns used:          WIS:     12  +2  -2  +0     12
 HP     -3/176       Game        435740   Dex:     12  -2  +2  +1     13     11
 SP     0/0          Standard     43097   CON:     14  +2  +2  +1  18/10
                     Resting       1831

 Level                 18    Armor      [34,-12]    Saving Throw     46%
 Cur Exp             4304                           Stealth          Bad
 Max Exp             4304    Melee        2d5,+9    Disarming        40%
 Adv Exp             4320    To-hit       55,+47    Magic Devices     37
                             Blows      1.3/turn    Perception   1 in 38
 Gold               15760                           Searching        21%
 Burden          108.5 lb    Shoot to-dam     +4    Infravision    60 ft
 Overweight      -71.4 lb    To-hit       45,+39    Speed         Normal
 Max Depth     650' (L13)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:..+..........
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:..+........+.
  ESP:............. Sear.:.............
Invis:+............ Infra:.........+..+
FrAct:+............ Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> Brodda, the Easterling hits you.
> *** LOW HITPOINT WARNING! ***
> Brodda, the Easterling hits you.
> *** LOW HITPOINT WARNING! ***
> Brodda, the Easterling hits you.
> *** LOW HITPOINT WARNING! ***
> You are no longer stunned.
> You have 4 charges remaining.
> Brodda, the Easterling hits you.
> *** LOW HITPOINT WARNING! ***
> Brodda, the Easterling misses you.
> Brodda, the Easterling hits you.
> *** LOW HITPOINT WARNING! ***
> Brodda, the Easterling hits you.
> You die.

Killed by Brodda, the Easterling.

  [Character Equipment]

a) a Lucerne Hammer of Westernesse (2d5) (+11,+6) <+2, +1>
     Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7)
     
     +2 strength.
     +1 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +6 DEX you would get 1.6 blows
     Average damage/round: 38.9 vs. giants, 38.9 vs. trolls, 38.9 vs.
     orcs, and 21.5 vs. others.
     
b) a Short Bow (x2) (+3,+4)
     Bought from a store
     
c) a Ring of the Dog <-2>
     Found lying on the floor of a special room at 600 feet (level 12)
     
     -2 stealth.
     Provides protection from fear.
     
d) a Ring of Protection [+8]
     Bought from a store
     
e) an Amulet of Resist Lightning
     Bought from a store
     
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 91.2%
     
g) Leather Scale Mail (-1) [20,-5]
     Bought from a store
     
h) a Cloak [1,-1]
     Found lying on the floor at 150 feet (level 3)
     
i) a Leather Shield [8,-2]
     Bought from a store
     
j) a Hard Leather Cap of Infravision [2,-2] <+1>
     Found lying on the floor at 200 feet (level 4)
     
     +1 infravision.
     
k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 50 feet (level 1)
     
l) a Pair of Leather Boots of Stealth [2,+1] <+1>
     Found lying on the floor at 150 feet (level 3)
     
     +1 stealth.
     




  [Character Inventory]

a) 3 Mushrooms of Second Sight
b) 10 Rations of Food
c) 2 Slime Molds
d) 10 Potions of Cure Light Wounds
e) 2 Potions of Cure Serious Wounds
f) 9 Potions of Neutralize Poison
g) 7 Potions of Heroism
h) a Potion of Berserk Strength
i) 11 Scrolls of Phase Door
j) 10 Scrolls of Satisfy Hunger
k) 6 Scrolls of Identify
l) 10 Scrolls of Word of Recall
m) a Scroll of Holy Chant
n) a Wand of Slow Monster (16 charges)
o) a Wand of Trap/Door Destruction (9 charges)
p) a Staff of Curing (4 charges)
q) a Ring of Constitution <+2>
     Found lying on the floor at 450 feet (level 9)
     
     +2 constitution.
     Sustains constitution.
     
r) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to fire, frost.
     
s) 2 Rings of Slow Digestion
     Found lying on the floor at 600 feet (level 12)
     
     Slows your metabolism.  
     
t) an Amulet of Searching <+4>
     Found lying on the floor at 550 feet (level 11)
     
     +4 searching skill.
     
u) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store
     
     +1 tunneling.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +7 DEX you would get 2.3 blows
     Average damage/round: 9.2.
     




  [Character Quiver]

0) 9 Arrows (1d4) (+4,+3)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.5.
     35% chance of breaking upon contact.
     
1) 2 Arrows (1d4) (+7,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.6.
     35% chance of breaking upon contact.
     
2) 36 Arrows of Slay Animal (1d4) (+4,+3)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 39.1 vs. animals, and 19.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 20 Rations of Food
b) 8 Potions of Boldness
c) 4 Potions of Resist Heat
d) 10 Potions of Resist Cold
e) 2 Potions of True Seeing
f) a Potion of Poison
     It can be thrown at creatures with damaging effect.
     
g) 2 Potions of Slowness
     It can be thrown at creatures with damaging effect.
     
h) 9 Scrolls of Magic Mapping
i) 8 Scrolls of Treasure Detection
j) 17 Scrolls of Trap Detection
k) 15 Scrolls of Detect Invisible
l) 12 Scrolls of Light
m) 2 Scrolls of Deep Descent
n) 13 Scrolls of Blessing
o) 2 Rods of Trap Location
p) 2 Wands of Magic Missile (17 charges)
q) a Wand of Cold Balls (2 charges)
r) a Wand of Heal Monster (10 charges)
s) 2 Staves of Cure Light Wounds (16 charges)
t) a Ring of Searching <+1>
     Found lying on the floor at 200 feet (level 4)
     
     +1 searching skill.
     
u) a Ring of Free Action
     Found lying on the floor at 150 feet (level 3)
     
     Prevents paralysis.  
     
v) a Lantern (Everburning) <+2>
     Found lying on the floor at 400 feet (level 8)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
w) a Scimitar of *Slay Giant* (4d2) (+7,+6) <+2>
     Dropped by Sm�agol at 350 feet (level 7)
     
     +2 strength.
     Slays giants.
     Sustains strength.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +7 DEX you would get 1.3 blows
     Average damage/round: 34.2 vs. giants, and 18.9 vs. others.
     
x) a Bastard Sword of Slay Undead (3d4) (+6,+3)
     Dropped by Mughash the Kobold Lord at 350 feet (level 7)
     
     Slays undead.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +7 DEX you would get 1.3 blows
     Average damage/round: 36.1 vs. undead, and 17 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       275     50'  Killed Fang, Farmer Maggot's dog
       275     50'  Reached level 2
       275     50'  Reached level 3
       275     50'  Reached level 4
      1577    100'  Reached level 5
      2497    100'  Reached level 6
      4026    150'  Killed Grip, Farmer Maggot's dog
      4243    200'  Reached level 7
      8147    150'  Reached level 8
     10707    150'  Reached level 9
     11620    100'  Reached level 10
     18807    200'  Reached level 11
     22529    250'  Reached level 12
     23595    300'  Reached level 13
     24666    300'  Killed Bullroarer the Hobbit
     24669    300'  Found the Phial of Galadriel
     25261    350'  Reached level 14
     27976    350'  Killed Wormtongue, Agent of Saruman
     28506    350'  Reached level 15
     29483    350'  Killed Mughash the Kobold Lord
     30997    350'  Killed Sméagol
     32237    350'  Killed Lagduf, the Snaga
     32662    400'  Reached level 16
     36643    500'  Killed Orfax, Son of Boldor
     36939    500'  Reached level 17
     38326    550'  Reached level 18


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 28.12.2015 18:53
Last updated on 30.12.2015 23:41

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16645. on the Ladder (of 18973)
5886. on the Angband Ladder (of 6502)

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