The Angband Ladder: Erimbar, Dwarf Warrior by <mckinleyc@protonmail.com>

  [Angband 4.2.2 Character Dump]

 Name   Erimbar      Age             43          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   Str:     13  +2  +3  +0     18     10
 Class  Warrior      Weight     7st 5lb   INT:     10  -3  -2  +0      5
 Title  Swashbuckler Turns used:          WIS:     15  +2  -2  +0     15
 HP     -29/195      Game        363810   DEX:     14  -2  +2  +0     14
 SP     0/0          Standard     36419   CON:     14  +2  +2  +0     18
                     Resting        242

 Level                 18    Armor      [49,-26]    Saving Throw     47%
 Cur Exp             4048                           Stealth          Bad
 Max Exp             4048    Melee        3d4,+6    Disarm - phys.   53%
 Adv Exp             4320    To-hit        55,+2    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     39
 Gold               12624                           Searching        73%
 Burden           91.2 lb    Shoot to-dam     +0    Infravision    60 ft
 Overweight       19.3 lb    To-hit        45,-1    Speed      -2 (0.8x)
 Max Depth     650' (L13)    Shots      0.0/turn

 You are one of two children of a Dwarven Prison Guard.  You are a
 credit to the family.  You have dark brown eyes, straight black hair,
 a two foot beard, and a dark complexion.

Resistances         Abilities
 Acid:+............ pFear:.............
 Elec:............. pBlnd:............+
 Fire:........+.... pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.........+...
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:.......+..... FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..++.........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The giant red scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion misses you.
> You have no more Scrolls of Door Destruction (p).
> The forest troll hits you.
> *** LOW HITPOINT WARNING! ***
> The forest troll hits you.
> *** LOW HITPOINT WARNING! ***
> The forest troll bites you.
> *** LOW HITPOINT WARNING! ***
> The drúadan mage casts a bolt of frost.
> You die.
> Character dump successful.

Killed by a drúadan mage.

  [Character Equipment]

a) a Bastard Sword of Acid (3d4) (+3,+3)
     Bought from a store
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +9 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 32 vs creatures not resistant to acid and
     15.1 vs. others.
     
c) a Ring of Searching <+5>
     Dropped by an eastern dwarf at 500 feet (level 10)
     
     +5 searching skill.
     
d) a Ring of Searching <+3>
     Found lying on the floor at 450 feet (level 9)
     
     +3 searching skill.
     
e) an Amulet of Infravision <+1>
     Bought from a store
     
     +1 infravision.
     
f) a Lantern (9540 turns)
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Chain Mail (-2) [32,-28]
     Bought from a store
     
h) a Fur Cloak of Protection [3,+15]
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Leather Shield of Resist Fire [8,-7]
     Bought from a store
     
     Provides resistance to Fire.
     
j) a Metal Cap of Regeneration [3,-3]
     Bought from a store
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Slaying (+1,+3) [1,-1]
     Bought from a store
     
l) a Pair of Leather Boots of Free Action [2,-2]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 11 Rations of Food
b) 3 Flasks of oil
c) 14 Potions of Cure Light Wounds
d) 3 Potions of Cure Serious Wounds
e) 6 Potions of Neutralize Poison
f) 2 Potions of Speed
g) a Potion of Boldness
h) a Potion of True Seeing
i) 4 Potions of Confusion
     It can be thrown at creatures with damaging effect.
     
j) 2 Potions of Slowness
     It can be thrown at creatures with damaging effect.
     
k) 2 Potions of Salt Water
l) 2 Potions of Cure Critical Wounds
m) a Potion of Surprise
n) 4 Scrolls of Identify Rune
o) a Scroll of Word of Recall




  [Character Quiver]



  [Home Inventory]

a) a Holy Book of Prayers [Novice's Handbook]
b) 7 Rations of Food
c) 3 Flasks of oil
d) 22 Potions of Cure Light Wounds
e) 6 Potions of Cure Serious Wounds
f) 4 Potions of Boldness
g) 4 Potions of Confusion
     It can be thrown at creatures with damaging effect.
     
h) 20 Scrolls of Phase Door
i) 2 Scrolls of Magic Mapping
j) 11 Scrolls of Treasure Detection
k) 4 Scrolls of Detect Invisible
l) 2 Scrolls of Summon Monster
m) 10 Scrolls of Light
n) 4 Scrolls of Word of Recall
o) 2 Scrolls of Deep Descent
p) 3 Scrolls of Blessing
q) Soft Leather Armour [8,+0]
r) a Wicker Shield [2,-2]
     Found lying on the floor at 50 feet (level 1)
     
s) a Hard Leather Cap [2,-2]
t) an Iron Helm [7,-4]
     Bought from a store
     
u) a Set of Leather Gloves [1,-1]
v) a Broad Sword (2d5) (+0,+0) {Copperbane}
     Bought from a store
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +1 STR and +3 DEX you would attack a bit faster
     With +9 STR and +3 DEX you would get 1.1 blows
     With +1 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 10.
     
w) a Broad Axe (2d6) (+0,+0)
     Bought from a store
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +1 STR and +3 DEX you would attack a bit faster
     With +10 STR and +3 DEX you would get 1.1 blows
     With +1 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 11.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       361     50'  Reached level 2
      1297     50'  Reached level 3
      3631     50'  Reached level 4
      4331    100'  Killed Grip, Farmer Maggot's Dog
      4833    100'  Reached level 5
      5590    100'  Reached level 6
      7279    150'  Reached level 7
      7805    150'  Reached level 8
      9261    100'  Killed Fang, Farmer Maggot's Dog
     11440    200'  Reached level 9
     13238    250'  Reached level 10
     15568    250'  Reached level 11
     19322    300'  Reached level 12
     22006    350'  Reached level 13
     23123    300'  Killed Grishnákh, the Hill Orc
     23551    350'  Reached level 14
     24943    400'  Killed Lagduf, the Snaga
     25614    400'  Reached level 15
     27366    450'  Killed Mughash the Kobold Lord
     29780    500'  Reached level 16
     32725    500'  Killed Wormtongue, Agent of Saruman
     33833    600'  Reached level 17
     34244    600'  Killed Golfimbul, the Hill Orc Chief
     34246    600'  Killed Bullroarer the Hobbit
     34490    600'  Reached level 18


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.7.2021 23:16
Last updated on 28.7.2021 23:16

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16667. on the Ladder (of 18973)
5893. on the Angband Ladder (of 6502)

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