[Angband 4.0.4 Character Dump] Name Donwe Age 43 Self RB CB EB Best Race Dwarf Height 3'11" STR: 17 +2 +3 +2 18/60 Class Warrior Weight 10st 11lb INT: 11 -3 -2 +0 6 Title Swashbuckler Turns used: WIS: 12 +2 -2 +0 12 HP -3/176 Game 435740 Dex: 12 -2 +2 +1 13 11 SP 0/0 Standard 43097 CON: 14 +2 +2 +1 18/10 Resting 1831 Level 18 Armor [34,-12] Saving Throw 46% Cur Exp 4304 Stealth Bad Max Exp 4304 Melee 2d5,+9 Disarming 40% Adv Exp 4320 To-hit 55,+47 Magic Devices 37 Blows 1.3/turn Perception 1 in 38 Gold 15760 Searching 21% Burden 108.5 lb Shoot to-dam +4 Infravision 60 ft Overweight -71.4 lb To-hit 45,+39 Speed Normal Max Depth 650' (L13) Shots 1/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, wavy black hair, a one foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:..+.......... rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:..+........+. ESP:............. Sear.:............. Invis:+............ Infra:.........+..+ FrAct:+............ Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Brodda, the Easterling hits you. > *** LOW HITPOINT WARNING! *** > Brodda, the Easterling hits you. > *** LOW HITPOINT WARNING! *** > Brodda, the Easterling hits you. > *** LOW HITPOINT WARNING! *** > You are no longer stunned. > You have 4 charges remaining. > Brodda, the Easterling hits you. > *** LOW HITPOINT WARNING! *** > Brodda, the Easterling misses you. > Brodda, the Easterling hits you. > *** LOW HITPOINT WARNING! *** > Brodda, the Easterling hits you. > You die. Killed by Brodda, the Easterling. [Character Equipment] a) a Lucerne Hammer of Westernesse (2d5) (+11,+6) <+2, +1> Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7) +2 strength. +1 dexterity. +1 constitution. Slays giants, trolls, orcs. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +6 DEX you would get 1.6 blows Average damage/round: 38.9 vs. giants, 38.9 vs. trolls, 38.9 vs. orcs, and 21.5 vs. others. b) a Short Bow (x2) (+3,+4) Bought from a store c) a Ring of the Dog <-2> Found lying on the floor of a special room at 600 feet (level 12) -2 stealth. Provides protection from fear. d) a Ring of Protection [+8] Bought from a store e) an Amulet of Resist Lightning Bought from a store Provides resistance to lightning. f) the Phial of Galadriel <+3> Dropped by Bullroarer the Hobbit at 300 feet (level 6) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 91.2% g) Leather Scale Mail (-1) [20,-5] Bought from a store h) a Cloak [1,-1] Found lying on the floor at 150 feet (level 3) i) a Leather Shield [8,-2] Bought from a store j) a Hard Leather Cap of Infravision [2,-2] <+1> Found lying on the floor at 200 feet (level 4) +1 infravision. k) a Set of Leather Gloves [1,-1] Found lying on the floor at 50 feet (level 1) l) a Pair of Leather Boots of Stealth [2,+1] <+1> Found lying on the floor at 150 feet (level 3) +1 stealth. [Character Inventory] a) 3 Mushrooms of Second Sight b) 10 Rations of Food c) 2 Slime Molds d) 10 Potions of Cure Light Wounds e) 2 Potions of Cure Serious Wounds f) 9 Potions of Neutralize Poison g) 7 Potions of Heroism h) a Potion of Berserk Strength i) 11 Scrolls of Phase Door j) 10 Scrolls of Satisfy Hunger k) 6 Scrolls of Identify l) 10 Scrolls of Word of Recall m) a Scroll of Holy Chant n) a Wand of Slow Monster (16 charges) o) a Wand of Trap/Door Destruction (9 charges) p) a Staff of Curing (4 charges) q) a Ring of Constitution <+2> Found lying on the floor at 450 feet (level 9) +2 constitution. Sustains constitution. r) a Ring of Resist Fire and Cold Found lying on the floor at 500 feet (level 10) Provides resistance to fire, frost. s) 2 Rings of Slow Digestion Found lying on the floor at 600 feet (level 12) Slows your metabolism. t) an Amulet of Searching <+4> Found lying on the floor at 550 feet (level 11) +4 searching skill. u) a Shovel (1d2) (+0,+0) <+1> Bought from a store +1 tunneling. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +7 DEX you would get 2.3 blows Average damage/round: 9.2. [Character Quiver] 0) 9 Arrows (1d4) (+4,+3) Combat info: Hits targets up to 100 feet away. Average damage/round: 19.5. 35% chance of breaking upon contact. 1) 2 Arrows (1d4) (+7,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 15.6. 35% chance of breaking upon contact. 2) 36 Arrows of Slay Animal (1d4) (+4,+3) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 39.1 vs. animals, and 19.5 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 20 Rations of Food b) 8 Potions of Boldness c) 4 Potions of Resist Heat d) 10 Potions of Resist Cold e) 2 Potions of True Seeing f) a Potion of Poison It can be thrown at creatures with damaging effect. g) 2 Potions of Slowness It can be thrown at creatures with damaging effect. h) 9 Scrolls of Magic Mapping i) 8 Scrolls of Treasure Detection j) 17 Scrolls of Trap Detection k) 15 Scrolls of Detect Invisible l) 12 Scrolls of Light m) 2 Scrolls of Deep Descent n) 13 Scrolls of Blessing o) 2 Rods of Trap Location p) 2 Wands of Magic Missile (17 charges) q) a Wand of Cold Balls (2 charges) r) a Wand of Heal Monster (10 charges) s) 2 Staves of Cure Light Wounds (16 charges) t) a Ring of Searching <+1> Found lying on the floor at 200 feet (level 4) +1 searching skill. u) a Ring of Free Action Found lying on the floor at 150 feet (level 3) Prevents paralysis. v) a Lantern (Everburning) <+2> Found lying on the floor at 400 feet (level 8) Cannot be harmed by fire. Radius 2 light. No fuel required. w) a Scimitar of *Slay Giant* (4d2) (+7,+6) <+2> Dropped by Sméagol at 350 feet (level 7) +2 strength. Slays giants. Sustains strength. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +7 DEX you would get 1.3 blows Average damage/round: 34.2 vs. giants, and 18.9 vs. others. x) a Bastard Sword of Slay Undead (3d4) (+6,+3) Dropped by Mughash the Kobold Lord at 350 feet (level 7) Slays undead. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +7 DEX you would get 1.3 blows Average damage/round: 36.1 vs. undead, and 17 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 275 50' Killed Fang, Farmer Maggot's dog 275 50' Reached level 2 275 50' Reached level 3 275 50' Reached level 4 1577 100' Reached level 5 2497 100' Reached level 6 4026 150' Killed Grip, Farmer Maggot's dog 4243 200' Reached level 7 8147 150' Reached level 8 10707 150' Reached level 9 11620 100' Reached level 10 18807 200' Reached level 11 22529 250' Reached level 12 23595 300' Reached level 13 24666 300' Killed Bullroarer the Hobbit 24669 300' Found the Phial of Galadriel 25261 350' Reached level 14 27976 350' Killed Wormtongue, Agent of Saruman 28506 350' Reached level 15 29483 350' Killed Mughash the Kobold Lord 30997 350' Killed Sméagol 32237 350' Killed Lagduf, the Snaga 32662 400' Reached level 16 36643 500' Killed Orfax, Son of Boldor 36939 500' Reached level 17 38326 550' Reached level 18 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)