The Angband Ladder: Dantar, Half-Troll Warrior by Angrist
[Angband 3.4.1 Character Dump] Name Dantar Self RB CB EB Best Sex Male Age 30 STR: 17 +4 +3 +0 18/60 Race Half-Troll Height 73 INT: 10 -4 -2 +0 4 Class Warrior Weight 265 WIS: 10 -2 -2 +0 6 Title Swashbuckler Social Unknown DEX: 18 -4 +2 +0 16 HP -6/239 Maximize Y CON: 10 +3 +2 +0 15 SP 0/0 CHR: 10 -6 -1 +0 3 Level 18 Armor [25,+6] Saving Throw 28% Cur Exp 4197 Fight (+1,+3) Stealth Bad Max Exp 4197 Melee (+1,+3) Fighting Heroic Adv Exp 4320 Shoot (+10,+5) Shooting Superb MaxDepth 800' (L16) Blows 3.3/turn Disarming 35% Game Turns 65108 Shots 1/turn Magic Device 21 Standard Turns 6778 Infra 30 ft Perception 1 in 43 Resting Turns 1383 Speed Normal Searching 13% Gold 3250 Burden 133.1 lbs Your mother was a Cave-Troll Warrior. You have slime-green eyes, oily bright red hair, and black leprous skin. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:...+......... rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:..+.......... Stea.:...+......... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You feel very good. > You are no longer poisoned. > You have no more Puce Potions of Cure Critical Wounds (b). > Something retches. > You are hit by poison! > *** LOW HITPOINT WARNING! *** > You are poisoned! > Something retches. > You are hit by poison! > *** LOW HITPOINT WARNING! *** > You are more poisoned! > *** LOW HITPOINT WARNING! *** > Something retches. > You are hit by poison! > You die. Killed by an Air hound. [Character Equipment] a) a Rapier (1d6) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you woul With +0 STR and +1 Average b) a Short Bow (x2) (+9,+5) Found lying on the fl Can be de c) a Zircon Ring of Slow Digestion Found lying on the floor at Can be destroye Slows y d) an Alexandrite Ring of the Dog <-2> Dropped by a Gallant at 300 fee -2 stealth. Provides protection from fea Can be de e) a Crystal Amulet of Resist Lightning Found lying on the floor at 70 Provides resistan Cannot be f) a Lantern (12828 turns) <+2> Dropped by a Scout at Cannot be h Radi g) Studded Leather Armour (-1) [12,-1] {squelch} Found lying on the fl Can be de h) a Cloak [1,+0] Found lying on the fl Can be de i) a Leather Shield [8,+3] Dropped by Bullroarer Can be j) (nothing) k) (nothing) l) a Pair of Iron Shod Boots [4,+3] Found lying on the floor of a Cannot be harm Can be [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 12 Rations of Food Bought from a store. b) a Shimmering Potion of Restore Mana Found under some ru Can be c) a Vermilion Potion of Infravision Found lying on the f Can be d) 20 Scrolls titled "sus tus" of Phase Door Can be de e) 3 Scrolls titled "clacto facus" of Identify Found lying on the fl Can be de f) 3 Scrolls titled "lor desi leo" of Light Can be de g) 8 Scrolls titled "emitum co ius" of Word of Recall {!*} Can be de h) 8 Scrolls titled "quamio" of Blessing Can be de i) 2 Gold-Plated Rods of Treasure Location Can be de j) 2 Mithril Rods of Light Can be de k) 2 Mithril-Plated Wands of Slow Monster (17 charges) Can be de l) a Titanium Wand of Light (1 charge) Found lying on the fl Can be de m) 2 Oak Staves of Identify (0 charges) Can be de n) a Gold Ring of Delving <+5> Found lying on the floor +5 tunneling Can be de o) a Bronze Amulet of Resist Acid Found lying on the floor at Provides resis Cannot p) 10 Wooden Torches (5000 turns) <+1> Can be dest Radi q) a Lucerne Hammer (2d5) (+2,+5) Found lying on the floor at 700 feet (level 14). Can be destroyed by acid, fire. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DE Average d r) a Lucerne Hammer (2d5) (+3,+5) Found lying on the floor at 750 feet (level 15). Can be destroyed by acid, fire. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DE Average d ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2167 100' 2 Reached level 2 2993 100' 3 Reached level 3 3836 250' 4 Reached level 4 5699 250' 5 Reached level 5 6686 300' 5 Killed Grip, Farmer Maggot's dog 8352 300' 6 Reached level 6 9419 300' 7 Reached level 7 12759 350' 8 Reached level 8 15965 400' 8 Killed Fang, Farmer Maggot's dog 16811 400' 9 Reached level 9 18460 450' 10 Reached level 10 24107 500' 11 Reached level 11 26948 550' 12 Reached level 12 30215 550' 12 Killed Brodda, the Easterling 30215 550' 13 Reached level 13 36810 650' 14 Reached level 14 44080 650' 15 Reached level 15 45807 700' 15 Reached level 15 49680 700' 16 Reached level 16 53348 700' 16 Killed Bullroarer the Hobbit 58495 750' 17 Reached level 17 61839 750' 18 Reached level 18 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart) |
Posted on 20.8.2014 14:43
16759. on the Ladder (of 19090)
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