The Angband Ladder: Melehta Pineh, High-Elf Ranger by Nick

  [Angband 4.0beta-322-gad3f24b-dirty Character Dump]

 Name   Melehta PinehAge            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:  18/41  +1  +0  +7 18/121
 Class  Ranger       Weight    11st 9lb   INT:     14  +3  +2  +0  18/10
 Title  Guide        Turns used:          WIS:     11  -1  -2  +0      8
 HP     -10/232      Game        373492   Dex:     18  +3  +1  +3  18/70  18/60
 SP     39/39        Standard     38903   CON:     12  +1  -1  +4     16
                     Resting       9436

 Level                 29    Armor      [73,+97]    Saving Throw     78%
 Cur Exp           160304                           Stealth    Very Good
 Max Exp           160304    Melee       5d3,+15    Disarming        60%
 Adv Exp           172500    To-hit       51,+31    Magic Devices     80
                             Blows      2.7/turn    Perception   1 in 20
 Gold                3254                           Searching        27%
 Burden         130.1 lbs    Shoot to-dam    +10    Infravision    50 ft
 Speed                  4    To-hit       75,+21
 Max Depth    3000' (L60)    Shots        3/turn

 You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer.
 And don't forget to complain about how everything will be ruined
 forever.


rAcid:......+.*.... Nexus:......+....+.
rElec:......+...... Nethr:.............
rFire:+.....+...... Chaos:........+....
rCold:+.....+...... Disen:.............
rPois:...+......... pFear:........+....
rLite:+...........+ pBlnd:.....+.......
rDark:............. pConf:.............
Sound:........+.... pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:......+++....
  ESP:............. Sear.:.............
Invis:+....+......+ Infra:.........+..+
FrAct:+.......+.... Tunn.:.............
Feath:...........+. Speed:+......+....!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Last Messages]

> The Patriarch tries to make you stop moving.
> You avoid the effects!
> You freeze the Knight Templar.
> The Knight Templar misses you.
> The Knight Templar hits you.
> You feel yourself moving faster!
> You have 1 charge remaining.
> The Knight Templar misses you.
> The Knight Templar hits you.
> You freeze the Knight Templar.
> The Knight Templar concentrates on his body.
> The Knight Templar starts moving faster.
> The Knight Templar points at you and screams the word 'DIE!'.
> You die.
> You have been given a nasty cut.

Killed by a Knight Templar.

  [Character Equipment]

a) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Found lying on the floor of a special room at 2850 feet (level 57)
     
     +3 dexterity.
     +3 speed.
     Branded with cold, fire.
     Provides resistance to fire, frost, light.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 480 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
     Combat info:
     2.7 blows/round.
     With +4 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 136.8 vs. creatures not resistant to cold,
     136.8 vs. creatures not resistant to fire, and 75.8 vs. others.
     
b) a Short Bow of Extra Shots (x2) (+8,+10) <+1>
     Found lying on the floor of a special room at 1700 feet (level 34)
     
     +1 shooting speed.
     
c) an Opal Ring of Strength <+4>
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     +4 strength.
     Sustains strength.
     
d) a Carnelian Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
e) a Mother-of-Pearl Amulet of Regeneration
     Dropped by an Illusionist at 2800 feet (level 56)
     
     Speeds regeneration.  
     
f) a Lantern of True Sight (11603 turns) <+2>
     Found lying on the floor at 1550 feet (level 31)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Metal Lamellar Armour of Elvenkind (-3) [58,+16] <+1>
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, nexus.
     Cannot be harmed by acid.
     
h) an Elven Cloak [6,+4] <+1>
     Found lying on the floor at 2250 feet (level 45)
     
     +1 stealth.
     +1 speed.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor at 2200 feet (level 44)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Metal Cap of Infravision [3,+8] <+1>
     Bought from a store
     
     +1 infravision.
     
l) a Pair of Leather Sandals of Stability [1,+6]
     Found lying on the floor at 1900 feet (level 38)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m0@b0}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m1@b1}
c) a Book of Magic Spells [Incantations and Illusions] {@m2@b2}
d) a Book of Magic Spells [Tenser's Transformations] {@m7@b7}
     Cannot be harmed by fire.
     
e) 7 Crimson Potions of Cure Critical Wounds
f) 2 Metallic Red Potions of Healing
g) an Oily Yellow Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
h) 2 Purple Speckled Potions of Speed
i) a Light Brown Potion of Berserk Strength
j) 9 Scrolls titled "ops ma piectum" of Phase Door
k) a Scroll titled "haribono aut" of Teleport Level
l) 4 Scrolls titled "clam calitea" of Word of Recall
m) a Scroll titled "am pro lam ili" of Recharging
n) 2 Scrolls titled "lorus vigo nus" of *Destruction*
o) a Molybdenum Rod of Detection
     Cannot be harmed by lightning.
     
p) a Brass Rod of Lightning Balls
     Cannot be harmed by lightning.
     
q) a Runed Rod of Teleport Other (charging)
r) an Ashen Staff of Speed (1 charge)
s) an Ironwood Staff of Identify (11 charges)




  [Character Quiver]

0) 22 Arrows (1d4) (+3,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 107.1.
     35% chance of breaking upon contact.
     
1) 2 Arrows (1d4) (+0,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 100.8.
     35% chance of breaking upon contact.
     
2) 37 Mithril Arrows (3d4) (+6,+3)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 125.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Incantations and Illusions] {@m2@b2}
b) 2 Books of Magic Spells [Sorcery and Evocations] {@m3@b3}
c) a Book of Magic Spells [Raal's Tome of Destruction] {@m5@b5}
     Cannot be harmed by fire.
     
d) 4 Dark Green Mushrooms of Vigor
e) 2 Oily Yellow Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Grey Speckled Potion of Life
     It can be thrown at creatures with damaging effect.
     
g) 8 Metallic Purple Potions of Restore Mana
h) an Emerald Ring of Intelligence <+2>
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     +2 intelligence.
     Sustains intelligence.
     
i) a Bronze Ring of Constitution <+4>
     Taken from a chest found at 2400 feet (level 48)
     
     +4 constitution.
     Sustains constitution.
     
j) a Bronze Ring of Constitution <+2>
     Found lying on the floor at 1500 feet (level 30)
     
     +2 constitution.
     Sustains constitution.
     
k) a Marble Ring of Resist Fire and Cold
     Found lying on the floor of a cavern at 1000 feet (level 20)
     
     Provides resistance to fire, frost.
     
l) 2 Turquoise Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
m) a Rhodonite Ring of Free Action
     Found lying on the floor at 1400 feet (level 28)
     
     Prevents paralysis.  
     
n) an Azure Amulet of Infravision <+3>
     Found lying on the floor of a cavern at 2000 feet (level 40)
     
     +3 infravision.
     
o) Black Dragon Scale Mail (-2) [16,+15] (charging)
     Found lying on the floor at 1800 feet (level 36)
     
     Provides resistance to acid.
     
p) a Leather Shield of Elvenkind [8,+12] <+1>
     Dropped by a Basilisk at 1750 feet (level 35)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid.
     
q) a Broad Sword of *Slay Demon* (2d5) (+4,+9) <+2>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +2 intelligence.
     Slays demons (powerfully).
     Provides resistance to fire.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 89.6 vs. demons, and 38.2 vs. others.
     
r) a Bastard Sword of Westernesse (3d4) (+16,+12) <+2>
     Conjured forth by magic at 2950 feet (level 59)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 117.4 vs. orcs, 117.4 vs. trolls, 117.4 vs.
     giants, and 72.5 vs. others.
     
s) a Whip (Defender) (1d3) (+8,+13) [+2] <+1>
     Taken from a chest found at 2350 feet (level 47)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 77.3.
     
t) a Shovel of Digging (1d2) (+3,+4) <+5> {ignore}
     Found lying on the floor at 1000 feet (level 20)
     
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 45.6 vs. creatures not resistant to acid,
     and 33.7 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       300    100'  Reached level 2
       716    200'  Reached level 3
       839    200'  Reached level 4
      1129    200'  Reached level 5
      1738    250'  Reached level 6
      2914    350'  Reached level 7
      2984    400'  Killed Grip, Farmer Maggot's dog
      4088    600'  Reached level 8
      4373    650'  Reached level 9
      4684    650'  Killed Bullroarer the Hobbit
      4782    650'  Reached level 10
      5057    650'  Reached level 11
      5648    800'  Reached level 12
      6608    900'  Reached level 13
      7182   1000'  Reached level 14
      7697   1000'  Reached level 15
      8658   1050'  Reached level 16
      9020   1050'  Reached level 17
      9294   1050'  Reached level 18
      9538   1050'  Killed Mughash the Kobold Lord
     10482   1150'  Reached level 19
     10611   1150'  Killed Ulfast, Son of Ulfang
     11586      0'  Killed Farmer Maggot
     12778   1250'  Reached level 20
     13967   1400'  Reached level 21
     14751   1400'  Killed Bolg, Son of Azog
     15453   1500'  Reached level 22
     17187   1650'  Reached level 23
     17728   1650'  Killed Gorbag, the Orc Captain
     17907   1700'  Reached level 24
     19998   1700'  Reached level 25
     22898   1900'  Reached level 26
     25370   2050'  Killed Lagduf, the Snaga
     26285      0'  Reached level 26
     26865   2200'  Reached level 27
     27240   2200'  Found the Small Metal Shield of Thorin
     28265   2350'  Killed Nár, the Dwarf
     28446   2350'  Killed Shagrat, the Orc Captain
     29159   2500'  Killed Golfimbul, the Hill Orc Chief
     29163   2500'  Killed Grishnákh, the Hill Orc
     29447   2500'  Killed Fang, Farmer Maggot's dog
     30838   2700'  Reached level 28
     33134   2850'  Killed Beorn, the Shape-Changer
     33302   2850'  Found the Scythe 'Avavir'
     33733   2850'  Reached level 29
     34934   2900'  Killed Lokkak, the Ogre Chieftain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 23.5.2015 15:48
Last updated on 8.6.2015 15:20

Download this dump

20. on the Competition No.174 Ladder (of 35)

Comments

Jump to latest

On 23.5.2015 15:48 Nick wrote:
First dive, not dead yet.

On 24.5.2015 15:34 Nick wrote:
2nd dive, DL20, no FA, crap jewellery, crap egos, no artifacts. I predict death next dive.

On 3.6.2015 13:52 Nick wrote:
Still nothing much of note happened.

On 6.6.2015 07:50 Nick wrote:
Thorin!

On 6.6.2015 16:57 Nick wrote:
Still not dead.

On 7.6.2015 16:00 Nick wrote:
Permanent RPois and an artifact weapon, so really need to head down. Likely to run out of time, or die trying not to.

On 8.6.2015 15:20 Nick wrote:
An oldie but a goodie. It really is amazing how often I die like that.

On 8.6.2015 17:16 MattB wrote:
Those knights are *very* persuasive.

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