The Angband Ladder: Bellucci II, Dunadan Mage by Ingwe Ingweron

  [Angband 3.5.1 Character Dump]

 Name   Bellucci II  Age             65          Self  RB  CB  EB   Best
 Sex    Female       Height        6'8"   STR:  18/24  +1  -3  +0  18/04
 Race   Dunadan      Weight   12st 11lb   INT:     14  +2  +3  +0  18/10
 Class  Mage         Turns used:          WIS:     12  +2  +0  +0     14
 Title  Evoker       Game        443738   DEX:     14  +2  +0  +0     16
 HP     -2/182       Standard     48019   CON:     15  +3  -2  +0     16
 SP     45/45        Resting       8918

 Level                 28    Armor      [28,+35]    Saving Throw     61%
 Cur Exp            87222                           Stealth         Good
 Max Exp            90414    Melee       2d5,+18    Disarming        53%
 Adv Exp           105000    To-hit       30,+10    Magic Devices     80
                             Blows      3.0/turn    Perception   1 in 17
 Gold               16722                           Searching        19%
 Burden         102.6 lbs    Shoot to-dam    +18    Infravision    70 ft
 Speed                  8    To-hit       24,+18
 Max Depth    1850' (L37)    Shots        1/turn

 You are the first child of a Yeoman.  You are the black sheep of the
 family.  You have hazel eyes, straight black hair, and a very dark
 complexion.


rAcid:......+...... Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:..+..........
  ESP:.........+... Blows:+............
Invis:............. Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+........ Aggrv:.............


  [Last Messages]

> You feel very good.
> You have no more Potions of Cure Critical Wounds (e).
> The Doombat bites you.
> You are enveloped in flames!
> The Doombat bites you.
> You are enveloped in flames!
> The Doombat bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> Angamaitë of Umbar hits you.
> *** LOW HITPOINT WARNING! ***
> Angamaitë of Umbar hits you.
> *** LOW HITPOINT WARNING! ***
> Angamaitë of Umbar hits you.
> You die.

Killed by Angamaitë of Umbar.

  [Character Equipment]

a) a Lucerne Hammer of Extra Attacks (2d5) (+9,+8) <+2>
     Dropped by a Mind flayer at 1650 feet (level 33).
     
     +2 attack speed.
     
     Combat info:
     3.0 blows/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +4 STR and +1 DEX you would get 3.1 blows
     With +0 STR and +4 DEX you would get 3.1 blows
     Average damage/round: 74.4.
     
b) a Long Bow of Accuracy (x3) (+17,+18)
     Dropped by Lokkak, the Ogre Chieftain at 1750 feet (level 35).
     
c) a Ring of Speed <+8> {@2}
     Dropped by a Master rogue at 1650 feet (level 33).
     
     +8 speed.
     
d) a Ring of Damage (+0,+8) {@1}
     Dropped by a Young blue dragon at 1600 feet (level 32).
     
e) an Amulet of Infravision <+2>
     Dropped by a Kobold shaman at 1300 feet (level 26).
     
     +2 infravision.
     
f) the Phial of Galadriel <+3> {@4}
     Dropped by Boldor, King of the Yeeks at 650 feet (level 13).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) Studded Leather Armour of Resistance (-1) [12,+11]
     Found lying on the floor at 1600 feet (level 32).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+2] <+2>
     Dropped by a Mage at 1600 feet (level 32).
     
     +2 stealth.
     
i) a Leather Shield [8,+5]
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
j) a Hard Leather Cap of Telepathy [2,+4]
     Found lying on the floor of a special room at 1650 feet (level
     33).
     
     Grants telepathy.  
     
k) a Set of Leather Gloves of Free Action [1,-1]
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stability [2,+13]
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 38 Arrows (1d4) (+0,+0) {@f0=g}
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 62.1.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) 8 Potions of Cure Serious Wounds
e) a Potion of Berserk Strength
f) a Potion of Boldness
g) a Potion of Resist Poison
h) 2 Scrolls of Word of Recall {@r0!*}
i) 8 Scrolls of Holy Chant {@r7}
j) a Rod of Treasure Location {@z3}
k) a Rod of Fire Bolts
l) 2 Rods of Curing {@z6}
m) 2 Rods of Disarming (1 charging) {@z7!k}
n) 3 Wands of Teleport Other (18 charges) {@a9}
o) 2 Staves of Mapping (11 charges) {@u3}
p) a Staff of Teleportation (8 charges)
q) a Staff of Identify (9 charges) {@u1}
r) a Ring of Resist Poison {@2}
     Found lying on the floor of a special room at 650 feet (level 13).
     
     Provides resistance to poison.
     
s) a Ring of Digging <+5> {@1}
     Found in a chest from 1700 feet (level 34).
     
     +5 tunneling.
     


  [Home Inventory]

a) 5 Mushrooms of Vigor
b) 3 Potions of Healing
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Restore Mana
e) 8 Potions of Restore Life Levels
f) 3 Potions of Brawn
g) a Potion of Intellect
h) 2 Potions of Nimbleness
i) a Potion of Berserk Strength
j) a Scroll of Teleportation
k) a Scroll of *Enchant Weapon*
l) a Scroll of Banishment
m) a Scroll of Recharging
n) a Scroll of Deep Descent
o) a Staff of Identify (18 charges) {@u1}
p) a Ring of Strength <+3> {@2}
     Found lying on the floor at 1650 feet (level 33).
     
     +3 strength.
     Sustains strength.
     
q) a Ring of Bodykeeping {!k}
     Found lying on the floor at 1600 feet (level 32).
     
     Sustains strength, dexterity, constitution.
     
r) a Ring of Soulkeeping {!k}
     Found lying on the floor at 1650 feet (level 33).
     
     Sustains strength, intelligence, wisdom.
     
s) a Ring of Digging <+4> {@8}
     Found lying on the floor at 1150 feet (level 23).
     
     +4 tunneling.
     
t) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+1, +2>
     Dropped by Ibun, Son of M�m at 1550 feet (level 31).
     
     +1 strength.
     +2 constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
u) a Metal Cap of Seeing [3,+5] <+3>
     Found lying on the floor at 1150 feet (level 23).
     
     +15% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
v) a Metal Cap of Regeneration [3,+1]
     Dropped by a Dark elven mage at 1050 feet (level 21).
     
     Speeds regeneration.  
     
w) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {@0}
     Dropped by a Brigand at 1300 feet (level 26).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 38.6 vs. animals, 42.4 vs. creatures not
     resistant to cold, and 34.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       921     50'  Reached level 2
      1433      0'  Killed Farmer Maggot
      2033    100'  Reached level 3
      3604    150'  Reached level 4
      4549    150'  Killed Grip, Farmer Maggot's dog
      5024    150'  Reached level 5
      6397    250'  Reached level 6
      8151    100'  Reached level 7
      9603    350'  Reached level 8
     10684    500'  Killed Wormtongue, Agent of Saruman
     10684    500'  Reached level 9
     11542    500'  Reached level 10
     12596    500'  Reached level 11
     13054    500'  Reached level 12
     14820    650'  Reached level 13
     15674    650'  Reached level 14
     16222    650'  Reached level 15
     17108    650'  Killed Boldor, King of the Yeeks
     17116    650'  Found the Phial of Galadriel
     17252    650'  Killed Orfax, Son of Boldor
     17929    700'  Reached level 16
     18054    700'  Killed Lagduf, the Snaga
     19491   1050'  Reached level 17
     21348   1100'  Reached level 18
     22143   1100'  Reached level 19
     23572   1200'  Reached level 20
     25352   1150'  Reached level 21
     27134   1300'  Found the Rapier 'Forasgil'
     27584   1300'  Reached level 22
     28334   1300'  Killed Ulwarth, Son of Ulfang
     28447   1300'  Reached level 23
     28570   1300'  Killed Ulfast, Son of Ulfang
     29907   1350'  Reached level 23
     30535   1350'  Killed Gorbag, the Orc Captain
     31284   1400'  Reached level 24
     33312   1550'  Reached level 25
     34412   1550'  Killed Ibun, Son of Mîm
     35341   1550'  Killed Lugdush, the Uruk
     35453   1550'  Killed Uglúk, the Uruk
     37158   1600'  Reached level 26
     40849   1650'  -- Note: RoS+8
     42634   1750'  Reached level 27
     45186   1750'  Reached level 28
     45244   1750'  Killed Lokkak, the Ogre Chieftain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 7.1.2015 17:21
Last updated on 11.1.2015 05:24

Download this dump

13140. on the Ladder (of 19090)
5083. on the Angband Ladder (of 6561)
103. for this player (

Comments

Jump to latest

On 7.1.2015 17:21 Ingwe Ingweron wrote:
Hour 1: CL08/DL09. RNG pathetic. Maggot drops barely magical sandals. Finally found a weak short sword of *Slay Evil*

On 7.1.2015 17:46 Angrist wrote:
Oh, Angband is a slow game

On 8.1.2015 18:41 Ingwe Ingweron wrote:
Hour 2:CL15/DL13. Still pathetic weapons and armor. Some close calls. Did find the Phial.

On 8.1.2015 22:47 Ingwe Ingweron wrote:
Hour 3:CL17DL22. RNG still pathetic. Did find a regen helm. Cannot handle most monsters. Running a lot.

On 9.1.2015 16:08 Ingwe Ingweron wrote:
Hour 4:CL22DL26. Finally, the RNG provides Forasgil, and none too soon! @ wouldn't have made it off the level alive without it.

On 10.1.2015 07:14 Ingwe Ingweron wrote:
Hour 5:CL23DL27. I don't think @ is long for this world. Having difficulty surviving. Lot's of close calls.

On 10.1.2015 19:45 Ingwe Ingweron wrote:
Hour 6:CL25/DL32. The RNG wants this @ dead. Did find a !Strength. Not much else except skin-of-the-teeth escapes from death.

On 10.1.2015 19:57 Angrist wrote:
Why you don't play with birth_randarts?

On 10.1.2015 20:26 Ingwe Ingweron wrote:
I do play randarts when I'm bored with the game, but, when I'm trying to accomplish some given challenge, I tend to prefer the balanced standarts. My current challenge, a winner in every race/class combination.

On 11.1.2015 00:36 Ingwe Ingweron wrote:
Hour 7:CL26DL33. It's very slow going. About all that can be said is @ is still alive.

On 11.1.2015 03:27 Ingwe Ingweron wrote:
Hour 8:CL28/DL37. Came up with a =Speed+8.

On 11.1.2015 05:25 Ingwe Ingweron wrote:
Hour 9:CL28/DL37. And she goes down to Angamite of Umbar.

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