The Angband Ladder: Serahil, Half-Troll Warrior by quarague

  [Angband 3.5.0 Character Dump]

 Name   Serahil      Age             23          Self  RB  CB  EB   Best
 Sex    Male         Height        8'5"   STR:     18  +4  +3  +2  18/90
 Race   Half-Troll   Weight   19st 10lb   INT:     15  -4  -2  +0      9
 Class  Warrior      Turns used:          WIS:     10  -2  -2  +3      9
 Title  Myrmidon     Game        188470   DEX:  18/48  -4  +2  +9 18/118
 HP     355/355      Standard     18961   CON:     10  +3  +2  +1     16
 SP     0/0          Resting        202

 Level                 30    Armor      [32,+53]    Saving Throw     41%
 Cur Exp            91183                           Stealth          Bad
 Max Exp            91183    Melee       1d6,+37    Disarming        54%
 Adv Exp           120000    To-hit       75,+20    Magic Devices     32
                             Blows      5.2/turn    Perception   1 in 23
 Gold               19286                           Searching        33%
 Burden         194.5 lbs    Shoot to-dam     +4    Infravision    70 ft
 Speed                 -1    To-hit       60,+17
 Max Depth    2000' (L40)    Shots        1/turn

 Your mother was a Cave-Troll Warrior.  You have puke-yellow eyes,
 dirty dark purple hair, and black scabby skin.



rAcid:......+?..... Nexus:.......?.....
rElec:.......?..... Nethr:.......?.....
rFire:.......?..... Chaos:.......?.....
rCold:+......?..... Disen:.......?.....
rPois:.......?..... Feath:.......?.....
rLite:.......?..... pFear:.......?....+
rDark:.......?..... pBlnd:.......?.+...
Sound:.......?..... pConf:.......?.....
Shard:.......?..... pStun:.......?.....

Light:.....+....... Tunn.:.............
Regen:.......?....+ Speed:.............
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:.......?+.+.. Might:.............
HLife:+......?..... S.Dig:.......?.....
Stea.:...........+. ImpHP:.......?.....
Sear.:.........+...  Fear:.............
Infra:....+.......+ Aggrv:.......?.....


  [Character Equipment]

a) the Spear of Narwe (1d6) (+10,+17) [+5] <+3>
     Dropped by Gorbag, the Orc Captain at 1500 feet (level 30).
     
     +3 wisdom, dexterity.
     Slays demons, orcs.
     *Slays* undead.
     Branded with weak frost, lightning.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Sustains your life force.  
     
     When activated, it lights up an area and inflicts 2d8 damage on
     light-sensitive creatures.
     Takes 29 to 32 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 236.7 vs. creatures not resistant to cold,
     255.6 vs. demons, 255.6 vs. orcs, 255.6 vs. creatures not
     resistant to electricity, 294 vs. undead, and 217.7 vs. others.
     
b) a Heavy Crossbow (x4) (+7,+4)
     Found lying on the floor at 1700 feet (level 34).
     
c) a Ring of Dexterity <+6>
     Found lying on the floor at 1850 feet (level 37).
     
     +6 dexterity.
     Sustains dexterity.
     
d) a Ring of Damage (+0,+10)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
e) an Amulet of Infravision <+4>
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     +4 infravision.
     
f) a Lantern (13061 turns)
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Black Dragon Scale Mail (-2) [16,+12]
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1] {magical}
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     You do not know the full extent of this item's powers.
     
i) a Small Metal Shield (Dwarven) (+1,+2) [5,+7] <+2, +1>
     Found lying on the floor of a labyrinth at 750 feet (level 15).
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) a Metal Cap of Seeing [3,+5] <+4>
     Found lying on the floor at 1550 feet (level 31).
     
     +20% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+8]
     Dropped by a Master vampire at 1750 feet (level 35).
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stealth [2,+9] <+3>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 stealth.
     


  [Character Quiver]

n) 14 Bolts (1d5) (+0,+0)
     Found lying on the floor of a cavern at 900 feet (level 18).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 28.5.
     25% chance of breaking upon contact.
     
o) 25 Bolts (1d5) (+2,+4)
     Dropped by a Dark elven mage at 1400 feet (level 28).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 44.8.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Mushroom of Clear Mind
b) 5 Mushrooms of Emergency
c) 4 Potions of Cure Critical Wounds
d) 2 Potions of Speed
e) 9 Potions of Heroism
f) 16 Scrolls of Phase Door
g) a Scroll of Teleport Level
h) 15 Scrolls of Satisfy Hunger
i) 3 Rods of Treasure Location
j) 3 Rods of Door/Stair Location
k) 3 Rods of Trap Location
l) a Rod of Magic Mapping
m) 2 Rods of Teleport Other
n) a Rod of Recall (charging)
     Cannot be harmed by electricity.
     
o) 3 Wands of Stone to Mud (15 charges)
p) 2 Staves of Detect Evil (11 charges)
q) 2 Staves of Teleportation (15 charges)
r) 2 Staves of Speed (9 charges)
s) 3 Staves of Identify (24 charges)
t) the Short Sword of Elurimlo (1d7) (+9,+20) <+4>
     Dropped by Golfimbul, the Hill Orc Chief at 2000 feet (level 40).
     
     +4 intelligence, wisdom.
     Slays undead, demons, trolls.
     Branded with acid.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     When activated, it heals cut damage, and cures all stunning,
     poison, blindness and confusion.
     Takes 65 to 72 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 214.8 vs. undead, 214.8 vs. demons, 214.8
     vs. trolls, 214.8 vs. creatures not resistant to acid, and 181.2
     vs. others.
     
u) the Long Sword of Briel (5d5) (+12,+13) [+10] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 2000 feet (level 40).
     
     +3 constitution.
     Slays undead, trolls, giants.
     *Slays* dragons.
     Provides resistance to acid, light.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 51 to 56 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
     Combat info:
     3.5 blows/round.
     With +2 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 293 vs. undead, 293 vs. trolls, 293 vs.
     giants, 407.6 vs. dragons, and 178.5 vs. others.
     
v) the Quarterstaff of Gainethad (1d9) (+6,+8) [+1] <+2, +1>
     Found lying on the floor at 1750 feet (level 35).
     
     +2 strength, constitution.
     Slays trolls, giants, dragons.
     *Slays* demons.
     Branded with weak flames.
     Provides resistance to acid, lightning, sound.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Blessed by the gods.  
     Radius 1 light.
     
     When activated, it reveals to you the extent of an item's magical
     powers.
     Takes 65 to 72 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 147 vs. creatures not resistant to fire, 166
     vs. trolls, 166 vs. giants, 166 vs. dragons, 203.8 vs. demons, and
     128.1 vs. others.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 6 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) 5 Potions of Restore Life Levels
e) a Potion of Enlightenment
f) 6 Potions of Speed
g) 2 Scrolls of Teleportation
h) 14 Scrolls of Recharging
i) a Scroll of Protection from Evil
j) 3 Staves of Teleportation (25 charges)
k) the Set of Leather Gloves of Antharri [1,+16] <+2>
     Found lying on the floor at 1650 feet (level 33).
     
     +2 dexterity.
     Provides resistance to dark.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Set of Gauntlets of Tatalin [3,+16] <+1>
     Dropped by Lagduf, the Snaga at 1150 feet (level 23).
     
     +1 dexterity.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 29 to 32 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
m) a Set of Gauntlets of Free Action [3,+5]
     Dropped by Orfax, Son of Boldor at 600 feet (level 12).
     
     Prevents paralysis.  
     


[Player history]
      Turn   Depth  Note
     11815      0'  Began the quest to destroy Morgoth.
     11815     50'  Reached level 2
     11815    100'  Reached level 3
     11815    100'  Killed Fang, Farmer Maggot's dog
     11815    100'  Reached level 4
     11815    150'  Reached level 5
     11815    250'  Reached level 6
     11815    300'  Reached level 7
     11815    350'  Reached level 8
     11815    350'  Reached level 9
     11815    600'  Reached level 10
     11815    600'  Reached level 11
     11815    600'  Reached level 12
     11815    600'  Killed Orfax, Son of Boldor
     11815    600'  Reached level 13
     11815    600'  Reached level 14
     11815    700'  Reached level 15
     11815    700'  Reached level 16
     11815    750'  Killed Grishnákh, the Hill Orc
     11815    800'  Reached level 17
     11815    800'  Killed Ulfast, Son of Ulfang
     11815    850'  Reached level 18
     11815    950'  Killed Wormtongue, Agent of Saruman
     11815    950'  Reached level 19
     11815   1000'  Killed Shagrat, the Orc Captain
     11815   1000'  Reached level 20
     11815   1100'  Killed Mughash the Kobold Lord
     11815   1100'  Reached level 21
     11815   1150'  Killed Lagduf, the Snaga
     11815   1150'  Found the Set of Gauntlets of Tatalin
     11815   1150'  Reached level 22
     11815   1150'  Reached level 23
     11815   1250'  Reached level 24
     11815   1300'  Killed Grip, Farmer Maggot's dog
     11815   1300'  Reached level 25
     11991   1450'  Reached level 26
     12328   1500'  Killed Gorbag, the Orc Captain
     12332   1500'  Found the Spear of Narwe
     14071   1600'  Reached level 27
     14846   1650'  Killed Ulwarth, Son of Ulfang
     15036   1650'  Found the Set of Leather Gloves of Antharri
     16132   1750'  Reached level 28
     16322   1750'  Reached level 29
     16629   1750'  Found the Quarterstaff of Gainethad
     16886   1750'  Killed Nár, the Dwarf
     16983   1750'  Killed Uldor the Accursed
     18500   1950'  Killed Bill the Stone Troll
     18829   2000'  Reached level 30
     18897   2000'  Killed Golfimbul, the Hill Orc Chief
     18903   2000'  Killed Bullroarer the Hobbit
     18906   2000'  Found the Long Sword of Briel
     18931   2000'  Found the Short Sword of Elurimlo


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.1.2015 22:19

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12317. on the Ladder (of 19090)
4864. on the Angband Ladder (of 6561)
5. for this player (

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