The Angband Ladder: Fatima II, Half-Troll Warrior by Rhonwyn

  [Angband 3.5.0 Character Dump]

 Name   Fatima II    Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR:  18/47  +4  +3  +2 18/137
 Race   Half-Troll   Weight    17st 5lb   INT:     13  -4  -2  +0      7
 Class  Warrior      Turns used:          WIS:     12  -2  -2  +2     10
 Title  Myrmidon     Game        619590   DEX:  18/26  -4  +2  +0  18/06
 HP     371/371      Standard     61585   CON:     18  +3  +2  +0  18/50
 SP     0/0          Resting       1470

 Level                 30    Armor      [52,+78]    Saving Throw     41%
 Cur Exp           110309                           Stealth         Fair
 Max Exp           110309    Melee       1d6,+19    Disarming        49%
 Adv Exp           120000    To-hit       75,+15    Magic Devices     31
                             Blows      3.8/turn    Perception   1 in 43
 Gold               78964                           Searching        13%
 Burden         175.9 lbs    Shoot to-dam    +20    Infravision    60 ft
 Speed             Normal    To-hit       60,+20
 Max Depth    2000' (L40)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:......+.+.... Nexus:......+......
rElec:...+..+.+.... Nethr:.............
rFire:......+.+.+.. Chaos:.............
rCold:......+.+.... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:............+
rDark:+............ pBlnd:.............
Sound:............. pConf:.............
Shard:......+...... pStun:.............

Light:+....+....... Tunn.:.............
Regen:..........+.+ Speed:.............
  ESP:+............ Blows:.............
Invis:+............ Shots:.............
FrAct:+.+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:.......+...+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) a Spear of Gondolin (1d6) (+6,+10) <+1>
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     Radius 1 light.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 116.7 vs. demons, 116.7 vs. orcs, 116.7 vs.
     trolls, 116.7 vs. dragons, and 88.7 vs. others.
     
b) a Sling of Power (x2) (+11,+20)
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
c) a Ring of Free Action
     Prevents paralysis.  
     
d) a Ring of Lightning [+13]
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
e) an Amulet of Infravision <+3>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +3 infravision.
     
f) a Lantern of Brightness (13570 turns) <+3>
     Bought from a store.
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Bolg, Son of Azog at 1450 feet (level 29).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+6] <+3>
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     +3 stealth.
     
i) a Wicker Shield of Resistance [2,+14]
     Dropped by Angamait� of Umbar at 1000 feet (level 20).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Wisdom [3,+6] <+2>
     Dropped by Ibun, Son of M�m at 1450 feet (level 29).
     
     +2 wisdom.
     Sustains wisdom.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 90.9%
     
l) a Pair of Leather Sandals of Stealth [1,+8] <+3>
     Found lying on the floor of a labyrinth at 1500 feet (level 30).
     
     +3 stealth.
     


  [Character Quiver]

n) 14 Bolts (1d5) (+3,+6)
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
o) 19 Mithril Shots (2d4) (+5,+5) {squelch}
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 61.2.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 14 Rations of Food
b) 7 Flasks of oil
     Branded with flames.
     
c) a Potion of Neutralize Poison
d) a Potion of Restore Life Levels
e) 9 Scrolls of Phase Door
f) a Scroll of Teleport Level
g) 2 Scrolls of Identify
h) 13 Scrolls of Word of Recall
i) a Scroll of Deep Descent
j) 2 Rods of Trap Location
k) a Rod of Frost Bolts
l) 2 Rods of Lightning Bolts
m) a Rod of Healing (charging)
     Cannot be harmed by electricity.
     
n) a Rod of Recall
     Cannot be harmed by electricity.
     
o) a Wand of Lightning Balls (10 charges)
     Cannot be harmed by electricity.
     
p) a Staff of Mapping (6 charges)
q) 3 Staves of Light (12 charges)
r) 2 Staves of Teleportation (10 charges)
s) a Ring of See Invisible
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     Grants the ability to see invisible things.  
     
t) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 1150 feet (level 23).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 90.9%
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 141.3 vs. creatures not resistant to fire,
     and 101.7 vs. others.
     
u) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     +3 strength, dexterity.
     +1 attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 4 to 6 turns to recharge.
     Your chance of success is 84.8%
     
     Combat info:
     3.7 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 209.9 vs. orcs, 209.9 vs. trolls, and 136
     vs. others.
     
v) a Heavy Crossbow (x4) (+6,+7)
     Found lying on the floor of a cavern at 2000 feet (level 40).
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) 3 Scrolls of Word of Recall
c) 2 Rods of Treasure Location
d) a Rod of Probing
e) a Wand of Magic Missile (12 charges)
f) a Wand of Stone to Mud (4 charges)
g) 2 Staves of Detect Invisible (28 charges)
h) a Ring of Resist Fire and Cold {squelch}
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
i) a Ring of the Mouse (+0,-10) <+3, +4>
     Dropped by an Apprentice at 600 feet (level 12).
     
     +3 dexterity.
     +4 stealth.
     
j) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
k) a Lantern (0 turns)
     Found lying on the floor at 850 feet (level 17).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
l) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a Cave orc at 850 feet (level 17).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 90.9%
     
m) a Pair of Iron Shod Boots of Slow Descent [4,+5]
     Dropped by a Dark elven mage at 600 feet (level 12).
     
     Cannot be harmed by fire.
     Feather Falling.  
     
n) a Dagger of Flame (1d4) (+5,+2)
     Dropped by a Mean-looking mercenary in town.
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 72.1 vs. creatures not resistant to fire,
     and 52.2 vs. others.
     
o) a Dagger (1d4) (+0,+0) {squelch}
     An inheritance from your family.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 44.5.
     
p) a Short Sword of Slay Undead (1d7) (+12,+7)
     Found lying on the floor at 350 feet (level 7).
     
     Slays undead.
     
     Combat info:
     3.4 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 99.7 vs. undead, and 70.8 vs. others.
     
q) a Lead-Filled Mace of *Slay Dragon* (4d3) (+3,+3) <+2>
     Dropped by a Scout at 200 feet (level 4).
     
     +2 constitution.
     *Slays* dragons.
     Provides protection from fear.
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 110.2 vs. dragons, and 41.8 vs. others.
     
r) a Maul (Blessed) (4d4) <+1> {splendid}
     Found lying on the floor at 250 feet (level 5).
     
     You do not know the full extent of this item's powers.
     +1 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 33.
     
s) a Shovel (1d2) (+0,+0) <+1> {squelch}
     +1 tunneling.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 40.7.
     
t) 16 Bolts (1d5) (+5,+2)
     Found lying on the floor at 150 feet (level 3).
     


[Player history]
      Turn   Depth  Note
     50212      0'  Began the quest to destroy Morgoth.
     50212      0'  Killed Farmer Maggot
     50212    100'  Reached level 2
     50212    100'  Killed Grip, Farmer Maggot's dog
     50212    100'  Reached level 3
     50212    100'  Reached level 4
     50212    100'  Reached level 5
     50212    150'  Reached level 6
     50212    200'  Killed Fang, Farmer Maggot's dog
     50212    200'  Reached level 7
     50212    200'  Reached level 8
     50212    250'  Reached level 9
     50212    350'  Reached level 10
     50212    400'  Reached level 11
     50212    450'  Reached level 12
     50212    450'  Reached level 13
     50212    450'  Reached level 14
     50212    450'  Reached level 15
     50212    450'  Reached level 16
     50212    550'  Reached level 17
     50212    550'  Killed Wormtongue, Agent of Saruman
     50212    550'  Found the Set of Gauntlets 'Paurhach'
     50212    550'  Killed Orfax, Son of Boldor
     50212    650'  Killed Lagduf, the Snaga
     50212    700'  Reached level 18
     50212    750'  Reached level 19
     50212    750'  Reached level 20
     50212    750'  Reached level 21
     50212    750'  Killed Grishnákh, the Hill Orc
     50212    800'  Reached level 22
     50212    800'  Killed Sméagol
     50212    850'  Killed Boldor, King of the Yeeks
     50212    850'  Found the Set of Gauntlets 'Paurnen'
     50212    850'  Reached level 23
     50212    900'  Reached level 24
     50212    900'  Killed Gorbag, the Orc Captain
     50212    900'  Killed Ulfast, Son of Ulfang
     50212   1000'  Killed Mughash the Kobold Lord
     50212   1000'  Reached level 25
     50212   1000'  Killed Angamaitë of Umbar
     50212   1000'  Found the Rapier 'Forasgil' (LOST)
     50212   1100'  Killed Ufthak of Cirith Ungol
     50212   1100'  Reached level 26
     50212   1150'  Found the Dagger 'Narthanc'
     50212   1200'  Killed Lugdush, the Uruk
     50212   1200'  Killed Uglúk, the Uruk
     50212   1250'  Reached level 27
     50212   1300'  Killed Bullroarer the Hobbit
     50212   1300'  Killed Khîm, Son of Mîm
     50212   1300'  Found the Flail 'Totila' (LOST)
     50212   1350'  Killed Golfimbul, the Hill Orc Chief
     50212   1400'  Killed Beorn, the Shape-Changer
     50212   1450'  Reached level 28
     50212   1450'  Killed Brodda, the Easterling
     50212   1450'  Killed Sangahyando of Umbar
     50627   1450'  Killed Bolg, Son of Azog
     50650   1450'  Found the Chain Mail of Arvedui
     51286   1450'  Killed Ibun, Son of Mîm
     51292   1450'  Killed Shagrat, the Orc Captain
     51295   1450'  Found the Beaked Axe of Théoden (LOST)
     55130   1650'  Reached level 29
     55635   1650'  Found the Battle Axe 'Lotharang'
     59155   1950'  Killed Lokkak, the Ogre Chieftain
     59196   1950'  Found the Dagger 'Nimthanc' (LOST)
     60746   2000'  Reached level 30
     60851   2000'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 7.5.2014 03:57
Last updated on 21.5.2014 05:11

Download this dump

32. on the Competition No.156 Ladder (of 44)

Comments

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On 7.5.2014 03:57 Rhonwyn wrote:
Still alive, but better than my first one and after Wormtongue kindly dropped me Paurhach, I thought I should put her on the ladder.
As my brother says, I dive like a helium balloon, but I'm having fun anyway.

On 7.5.2014 16:40 jasric wrote:
I didn't know townsfolk other than Farmer Maggot could drop ego weapons.

On 8.5.2014 18:22 Rhonwyn wrote:
I didn't know either, I was rather surprised.

On 16.5.2014 01:26 Rhonwyn wrote:
Thought I should update. Pretty happy with this Spear of Westernesse for now. Also happy to finally have a lantern. Now to go faster...

On 16.5.2014 03:12 Rhonwyn wrote:
Got a pair of good drops from Angamaite, even if the lack of rConf caused issues with the battle. The Resistance shield helped with the base resists and Forasgil is nice. Keeping it as a swap right now because the spear of westernesse gives SI and FA, which I don't get anywhere else.

On 18.5.2014 22:51 Rhonwyn wrote:
Oh the choices... I think I'll go with Gondolin as main and keep Narthanc as swap for the better melee if I need it. The ESP is sweet!
Still need to dive faster, but at least now I can leave a level without completing it, which I didn't used to be able to ! :-P

On 21.5.2014 00:30 Rhonwyn wrote:
Clvl 28, dlvl 29. (Previous update was at clvl 27, dlvl 28)
Still moving too slow, but at least I survived the level with four vaults...

On 21.5.2014 05:19 Rhonwyn wrote:
Clvl 30, dlvl 40. Oh, so that's what that unID rod does - nice to have one of Recall and I was out of potions anyway.
That Dreadmaster was scary, but I survived and the 11k experience points were worth it. I was trying to finish the comp in the top 30, but it doesn't look like I'll make it. Though I did manage some significant improvement since the first upload at third from last :-) And she has a pretty sweet set up, I may get my first time ever deeper than 2500' with her after the comp is over... :-)

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