The Angband Ladder: Wim, Dwarf Rogue by Estie

  [Angband 3.5.0 Character Dump]

 Name   Wim          Age             42          Self  RB  CB  EB   Best
 Sex    Male         Height        4'6"   STR:  18/59  +2  +0  +0  18/79
 Race   Dwarf        Weight    11st 0lb   INT:     10  -3  +1  +0      8
 Class  Rogue        Turns used:          WIS:     11  +2  -3  +0     10
 Title  Burglar      Game        268352   DEX:     17  -2  +3  +2  18/20
 HP     224/224      Standard     27289   CON:      7  +2  -1  +0      8
 SP     11/11        Resting      13262

 Level                 24    Armor      [29,+23]    Saving Throw     62%
 Cur Exp            16023                           Stealth         Good
 Max Exp            16023    Melee       1d5,+12    Disarming        83%
 Adv Exp            18125    To-hit       57,+23    Magic Devices     66
                             Blows      4.1/turn    Perception   1 in 16
 Gold               11389                           Searching        39%
 Burden         157.1 lbs    Shoot to-dam    +20    Infravision    70 ft
 Speed             Normal    To-hit       46,+24
 Max Depth    1500' (L30)    Shots        1/turn

 You are the only child of a Dwarven Warrior.  You are the black sheep
 of the family.  You have dark brown eyes, straight black hair, a two
 foot beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:........+.... Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:............+
Sound:............. pConf:......+......
Shard:............. pStun:.............

Light:.....+....... Tunn.:............+
Regen:.........+... Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:.+....+...... Might:.+...........
HLife:............. S.Dig:.............
Stea.:......+...... ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) a Main Gauche (1d5) (+4,+8) {!d, squelch}
     Found lying on the floor at 50 feet (level 1).
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 64.4.
     
b) the Light Crossbow 'Restirede' (x6) (+5,+20) <+3>
     Conjured forth by magic at 1500 feet (level 30).
     
     +3 shooting power.
     Branded with frost.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Accuracy (+15,+0)
     Found lying on the floor at 1000 feet (level 20).
     
d) a Ring of Dexterity <+2>
     Found lying on the floor in a vault at 1450 feet (level 29).
     
     +2 dexterity.
     Sustains dexterity.
     
e) an Amulet of Infravision <+2>
     Dropped by a Cave orc at 650 feet (level 13).
     
     +2 infravision.
     
f) a Lantern (Everburning)
     Found lying on the floor of a special room at 250 feet (level 5).
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) the Leather Scale Mail of Sernivrim (-1) [20,+10] <+1>
     Found lying on the floor at 1300 feet (level 26).
     
     +1 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) a Cloak [1,+5]
     Found lying on the floor at 1200 feet (level 24).
     
i) a Wicker Shield of Resist Lightning [2,-1]
     Found lying on the floor at 50 feet (level 1).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) a Hard Leather Cap of Regeneration [2,+3]
     Bought from a store.
     
     Speeds regeneration.  
     
l) a Pair of Iron Shod Boots [4,+4] {!d, squelch}
     Found lying on the floor at 250 feet (level 5).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 40 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/round: 211.1 vs. creatures not resistant to cold,
     and 140.7 vs. others.
     25% chance of breaking upon contact.
     
o) 40 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/round: 211.1 vs. creatures not resistant to cold,
     and 140.7 vs. others.
     25% chance of breaking upon contact.
     
p) 21 Bolts of Slay Giant (1d5) (+7,+11)
     Dropped by Wormtongue, Agent of Saruman at 1300 feet (level 26).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/round: 315.1 vs. giants, 315.1 vs. creatures not
     resistant to cold, and 210.1 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!k}
b) 14 Potions of Cure Critical Wounds
c) 3 Potions of Restore Life Levels
d) a Potion of Enlightenment
e) 3 Potions of Speed
f) 18 Potions of Heroism
g) 18 Scrolls of Phase Door
h) 7 Scrolls of Magic Mapping
i) 3 Scrolls of Trap Detection
j) 9 Scrolls of Detect Invisible
k) 5 Scrolls of Satisfy Hunger
l) 4 Scrolls of Word of Recall {!*}
m) a Scroll of Recharging
n) a Rod of Treasure Location {@z3}
o) 2 Wands of Wonder (32 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
p) 2 Staves of Mapping (14 charges)
q) a Staff of Teleportation (8 charges)
r) a Staff of Identify (9 charges) {@u1}
s) a Quarterstaff (1d9) (+8,+14) <+3> {splendid}
     Found lying on the floor in a vault at 1450 feet (level 29).
     
     You do not know the full extent of this item's powers.
     +3 wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 40.8.
     


  [Home Inventory]

a) a Ring of Free Action
     Found lying on the floor at 1300 feet (level 26).
     
     Prevents paralysis.  
     
b) an Amulet of Regeneration
     Bought from a store.
     
     Speeds regeneration.  
     
c) a Lance of Flame (2d8) (+5,+5)
     Found lying on the floor of a special room at 1150 feet (level
     23).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     1.3 blows/round.
     With +6 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 53.7 vs. creatures not resistant to fire,
     and 26.7 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       353     50'  Reached level 2
       625     50'  Reached level 3
       772     50'  Reached level 4
       865    100'  Killed Fang, Farmer Maggot's dog
       935    100'  Reached level 5
      1212    100'  Reached level 6
      2328    250'  Reached level 7
      2510    250'  Reached level 8
      3130    300'  Reached level 9
      3735    350'  Reached level 10
      6073    350'  Reached level 11
      7741    650'  Reached level 12
      7764    650'  Reached level 13
      7843    650'  Reached level 14
      7938    650'  Reached level 15
      8846    650'  Reached level 16
     10071    650'  Killed Orfax, Son of Boldor
     10283    650'  Killed Bullroarer the Hobbit
     10291    650'  Killed Grishnákh, the Hill Orc
     10304    650'  Reached level 17
     12518   1050'  Reached level 18
     14027   1150'  Killed Golfimbul, the Hill Orc Chief
     14361   1200'  Reached level 19
     16311   1200'  Reached level 20
     17783   1300'  Killed Wormtongue, Agent of Saruman
     18075   1300'  Found the Leather Scale Mail of Sernivrim
     18472   1350'  Reached level 21
     19046   1450'  Killed Uglúk, the Uruk
     19757   1400'  Killed Grip, Farmer Maggot's dog
     19766   1400'  Reached level 22
     19790   1400'  Reached level 22
     20653   1450'  Reached level 23
     20777   1450'  Killed Ulfast, Son of Ulfang
     26493      0'  Killed Farmer Maggot
     26838   1500'  Reached level 24
     27067   1500'  Found the Light Crossbow 'Restirede'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.1.2015 04:18

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15173. on the Ladder (of 18973)
5568. on the Angband Ladder (of 6502)
245. for this player (

Comments

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On 3.1.2015 04:18 Estie wrote:
So this dwarf is making his way down when an unid scroll that got his attention turned out to be acquirement. Reading it yielded the sweet crossbow that should make life much easier.

On 3.1.2015 16:28 Angrist wrote:
An interesting combination of race / class. It has a positive side? After all, you have a terrible STEALTH for 22 lvl rogue. I have not played the game for four months, I want to go back, but I can not decide on the combo. Your character - is the result of a random selection?

On 3.1.2015 19:26 Estie wrote:
No not random, just me feeling like playing a dwarf rogue. The combination isnt a strong one, but race/class (dis)advantages tend to vanish around midgame. Early on the small bonuses matter, later they are overshadowed by all the gains from stat potions/equipment.



On 3.1.2015 19:59 Angrist wrote:
What is your favorite combination now? After the break, I ran into a problem that I can not endure the first levels of any combination. Even warrior seems too tedious because it requires constantly have scrolls and food.

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