[Angband 3.5.0 Character Dump] Name Wim Age 42 Self RB CB EB Best Sex Male Height 4'6" STR: 18/59 +2 +0 +0 18/79 Race Dwarf Weight 11st 0lb INT: 10 -3 +1 +0 8 Class Rogue Turns used: WIS: 11 +2 -3 +0 10 Title Burglar Game 268352 DEX: 17 -2 +3 +2 18/20 HP 224/224 Standard 27289 CON: 7 +2 -1 +0 8 SP 11/11 Resting 13262 Level 24 Armor [29,+23] Saving Throw 62% Cur Exp 16023 Stealth Good Max Exp 16023 Melee 1d5,+12 Disarming 83% Adv Exp 18125 To-hit 57,+23 Magic Devices 66 Blows 4.1/turn Perception 1 in 16 Gold 11389 Searching 39% Burden 157.1 lbs Shoot to-dam +20 Infravision 70 ft Speed Normal To-hit 46,+24 Max Depth 1500' (L30) Shots 1/turn You are the only child of a Dwarven Warrior. You are the black sheep of the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:........+.... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............+ Sound:............. pConf:......+...... Shard:............. pStun:............. Light:.....+....... Tunn.:............+ Regen:.........+... Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:.+....+...... Might:.+........... HLife:............. S.Dig:............. Stea.:......+...... ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Character Equipment] a) a Main Gauche (1d5) (+4,+8) {!d, squelch} Found lying on the floor at 50 feet (level 1). Combat info: 4.1 blows/round. With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 64.4. b) the Light Crossbow 'Restirede' (x6) (+5,+20) <+3> Conjured forth by magic at 1500 feet (level 30). +3 shooting power. Branded with frost. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. c) a Ring of Accuracy (+15,+0) Found lying on the floor at 1000 feet (level 20). d) a Ring of Dexterity <+2> Found lying on the floor in a vault at 1450 feet (level 29). +2 dexterity. Sustains dexterity. e) an Amulet of Infravision <+2> Dropped by a Cave orc at 650 feet (level 13). +2 infravision. f) a Lantern (Everburning) Found lying on the floor of a special room at 250 feet (level 5). Cannot be harmed by fire. Radius 2 light. No fuel required. g) the Leather Scale Mail of Sernivrim (-1) [20,+10] <+1> Found lying on the floor at 1300 feet (level 26). +1 stealth. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. h) a Cloak [1,+5] Found lying on the floor at 1200 feet (level 24). i) a Wicker Shield of Resist Lightning [2,-1] Found lying on the floor at 50 feet (level 1). Provides resistance to lightning. Cannot be harmed by electricity. j) a Hard Leather Cap of Regeneration [2,+3] Bought from a store. Speeds regeneration. l) a Pair of Iron Shod Boots [4,+4] {!d, squelch} Found lying on the floor at 250 feet (level 5). Cannot be harmed by fire. [Character Quiver] n) 40 Bolts (1d5) (+0,+0) Bought from a store. Combat info: Hits targets up to 180 feet away. Average damage/round: 211.1 vs. creatures not resistant to cold, and 140.7 vs. others. 25% chance of breaking upon contact. o) 40 Bolts (1d5) (+0,+0) Bought from a store. Combat info: Hits targets up to 180 feet away. Average damage/round: 211.1 vs. creatures not resistant to cold, and 140.7 vs. others. 25% chance of breaking upon contact. p) 21 Bolts of Slay Giant (1d5) (+7,+11) Dropped by Wormtongue, Agent of Saruman at 1300 feet (level 26). Slays giants. Combat info: Hits targets up to 180 feet away. Average damage/round: 315.1 vs. giants, 315.1 vs. creatures not resistant to cold, and 210.1 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1!k} b) 14 Potions of Cure Critical Wounds c) 3 Potions of Restore Life Levels d) a Potion of Enlightenment e) 3 Potions of Speed f) 18 Potions of Heroism g) 18 Scrolls of Phase Door h) 7 Scrolls of Magic Mapping i) 3 Scrolls of Trap Detection j) 9 Scrolls of Detect Invisible k) 5 Scrolls of Satisfy Hunger l) 4 Scrolls of Word of Recall {!*} m) a Scroll of Recharging n) a Rod of Treasure Location {@z3} o) 2 Wands of Wonder (32 charges) Cannot be harmed by acid, electricity, fire, cold. p) 2 Staves of Mapping (14 charges) q) a Staff of Teleportation (8 charges) r) a Staff of Identify (9 charges) {@u1} s) a Quarterstaff (1d9) (+8,+14) <+3> {splendid} Found lying on the floor in a vault at 1450 feet (level 29). You do not know the full extent of this item's powers. +3 wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 40.8. [Home Inventory] a) a Ring of Free Action Found lying on the floor at 1300 feet (level 26). Prevents paralysis. b) an Amulet of Regeneration Bought from a store. Speeds regeneration. c) a Lance of Flame (2d8) (+5,+5) Found lying on the floor of a special room at 1150 feet (level 23). Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 1.3 blows/round. With +6 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 53.7 vs. creatures not resistant to fire, and 26.7 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 353 50' Reached level 2 625 50' Reached level 3 772 50' Reached level 4 865 100' Killed Fang, Farmer Maggot's dog 935 100' Reached level 5 1212 100' Reached level 6 2328 250' Reached level 7 2510 250' Reached level 8 3130 300' Reached level 9 3735 350' Reached level 10 6073 350' Reached level 11 7741 650' Reached level 12 7764 650' Reached level 13 7843 650' Reached level 14 7938 650' Reached level 15 8846 650' Reached level 16 10071 650' Killed Orfax, Son of Boldor 10283 650' Killed Bullroarer the Hobbit 10291 650' Killed Grishnákh, the Hill Orc 10304 650' Reached level 17 12518 1050' Reached level 18 14027 1150' Killed Golfimbul, the Hill Orc Chief 14361 1200' Reached level 19 16311 1200' Reached level 20 17783 1300' Killed Wormtongue, Agent of Saruman 18075 1300' Found the Leather Scale Mail of Sernivrim 18472 1350' Reached level 21 19046 1450' Killed Uglúk, the Uruk 19757 1400' Killed Grip, Farmer Maggot's dog 19766 1400' Reached level 22 19790 1400' Reached level 22 20653 1450' Reached level 23 20777 1450' Killed Ulfast, Son of Ulfang 26493 0' Killed Farmer Maggot 26838 1500' Reached level 24 27067 1500' Found the Light Crossbow 'Restirede' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)