The Angband Ladder: Vertigo, Half-Orc Warrior by <hous3y@gmail.com>

  [Angband v3.5.0 Character Dump]

 Name   Vertigo      Age             14          Self  RB  CB  EB   Best
 Sex    Male         Height        5'6"   STR! 18/100  +2  +3  +4 18/190
 Race   Half-Orc     Weight   10st 10lb   INT! 18/100  -1  -2  +3 18/100
 Class  Warrior      Turns used:          WIS! 18/100  +0  -2  +2 18/100
 Title  Lord         Game       1260372   DEX! 18/100  +0  +2 +10 18/***
 HP     -25/976      Standard    208468   CON! 18/100  +1  +2  +3 18/160
 SP     0/0          Resting      25753

 Level                 50    Armor     [93,+139]    Saving Throw     72%
 Cur Exp          7309819                           Stealth         Fair
 Max Exp          7309819    Melee      3d10,+39    Disarming        87%
 Adv Exp         ********    To-hit      102,+51    Magic Devices     56
                             Blows      6.0/turn    Perception   1 in 26
 Gold             1651516                           Searching        29%
 Burden         184.9 lbs    Shoot to-dam    +22    Infravision    30 ft
 Speed                 28    To-hit       91,+57
 Max Depth    4950' (L99)    Shots        2/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have dark brown
 eyes, wavy black hair, and a dark complexion.


rAcid:......++..... Nexus:......+......
rElec:......+...... Nethr:....+........
rFire:......++..... Chaos:.............
rCold:....+.++.+... Disen:.+......+....
rPois:........+.... Feath:...........+.
rLite:+........+... pFear:............+
rDark:+...+....+..+ pBlnd:.........+...
Sound:......+...... pConf:......+......
Shard:.........+... pStun:.........+...

Light:.....+...+... Tunn.:.............
Regen:....+........ Speed:.+++.......+.
  ESP:............. Blows:.............
Invis:+........+... Shots:.+...........
FrAct:.......+.++.. Might:.............
HLife:....+...+.... S.Dig:.............
Stea.:.+.........+. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> There is a wall in the way!
> You poison the Ogre shaman.
> You have slain the Ogre shaman.
> You see a Pick (1d3).
> You have a Pick (1d3) {squelch} (s).
> You drop a Pick (1d3) {squelch} (s).
> You have no more Picks (1d3) {squelch} (s).
> You hear a door burst open!
> The Tarrasque breathes fire.
> One of your Scrolls of Phase Door (f) was destroyed!
> One of your Seeker Arrows of Acid (r) was destroyed!
> You feel very good.
> You have 4 Potions of Cure Critical Wounds (a).
> The Tarrasque breathes fire.
> You die.

Killed by The Tarrasque.

  [Character Equipment]

a) the Trident of Wrath (3d10) (+14,+16) <+2> {@w1}
     Found lying on the floor at 850 feet (level 17).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 459 vs. evil creatures, 567 vs. creatures
     not resistant to poison, 783 vs. undead, and 351.6 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Conjured forth by magic at 3150 feet (level 63).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed <+10>
     Dropped by a Death quasit at 2750 feet (level 55).
     
     +10 speed.
     
d) a Ring of Speed <+10>
     Dropped by a Great Wyrm of Law at 3300 feet (level 66).
     
     +10 speed.
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 3500 feet (level 70).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 555 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
f) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1250 feet (level 25).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 40 to 74 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a pit at 3850 feet (level 77).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thingol [1,+17] <+3>
     Found lying on the floor at 2100 feet (level 42).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 259 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
i) a Large Metal Shield of Preservation [12,+33]
     Dropped by Harowen the Black Hand at 2600 feet (level 52).
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by a Great Wyrm of Thunder at 4200 feet (level 84).
     
     +3 intelligence.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Found lying on the floor at 3600 feet (level 72).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+16] <+4, +8>
     Dropped by a Nightwalker at 4650 feet (level 93).
     
     +4 stealth.
     +8 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 13 Seeker Arrows of Acid (4d4) (+11,+8)
     Dropped by an Elder vampire at 3150 feet (level 63).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 504 vs. creatures not resistant to acid, and
     252 vs. others.
     35% chance of breaking upon contact.
     
o) 19 Mithril Arrows of Slay Dragon (3d4) (+10,+12)
     Found lying on the floor of a special room at 3450 feet (level
     69).
     
     Slays dragons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 522.8 vs. dragons, and 261.4 vs. others.
     35% chance of breaking upon contact.
     
p) 13 Seeker Arrows of Slay Demon (4d4) (+14,+10)
     Found lying on the floor of a special room at 3450 feet (level
     69).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 534.2 vs. demons, and 267 vs. others.
     35% chance of breaking upon contact.
     
q) 18 Seeker Arrows of Acid (4d4) (+9,+11)
     Found lying on the floor of a special room at 3800 feet (level
     76).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 541.8 vs. creatures not resistant to acid,
     and 270.8 vs. others.
     35% chance of breaking upon contact.
     
r) 21 Seeker Arrows of Acid (4d4) (+10,+18)
     Dropped by Maeglin, the Traitor of Gondolin at 4950 feet (level
     99).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 630 vs. creatures not resistant to acid, and
     315 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Potions of Cure Critical Wounds
b) 20 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
d) 10 Potions of Enlightenment
e) 2 Potions of Speed
f) 8 Scrolls of Phase Door
g) 2 Scrolls of Magic Mapping
h) a Scroll of Banishment
i) 16 Scrolls of Satisfy Hunger
j) 5 Scrolls of *Destruction*
k) 7 Rods of Detection (1 charging) {@z1=g5}
     Cannot be harmed by electricity.
     
l) 4 Rods of Probing {=g5}
m) 2 Rods of Fire Balls
n) 5 Rods of Teleport Other
o) 4 Rods of Recall {!k!v!d!z}
     Cannot be harmed by electricity.
     
p) 6 Rods of Identify
     Cannot be harmed by electricity.
     
q) 5 Staves of Teleportation (31 charges) {=g5}
r) a Staff of Speed (5 charges)


  [Home Inventory]

a) a Scroll of Mass Banishment
b) 10 Scrolls of Word of Recall
c) a Ring of Constitution <+6>
     Found lying on the floor at 1750 feet (level 35).
     
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Resist Poison
     Found lying on the floor in a vault at 2200 feet (level 44).
     
     Provides resistance to poison.
     
e) an Amulet of Devotion <+2, +1>
     Dropped by Ren the Unclean at 3150 feet (level 63).
     
     +2 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) the Amulet of Carlammas <+3, +1>
     Found lying on the floor in a vault at 3150 feet (level 63).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 836 to 1665 turns to recharge at your current speed.
     Your chance of success is 86.1%
     
g) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 3300 feet (level 66).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 740 turns to recharge at your current speed.
     Your chance of success is 83.3%
     
h) Chaos Dragon Scale Mail of Craftsmanship [40,+27]
     Dropped by Ungoliant, the Unlight at 4950 feet (level 99).
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Chain Mail of Arvedui (-2) [40,+13] <+2>
     Found lying on the floor at 1850 feet (level 37).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by The Queen Ant at 2150 feet (level 43).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 37 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Dropped by The Balrog of Moria at 3300 feet (level 66).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1850 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
m) the Hard Leather Armour of Himring [20,+15]
     Dropped by Hoarmurath of Dir at 3300 feet (level 66).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 373 to 740 turns to recharge at your current speed.
     Your chance of success is 86.1%
     
n) a Wicker Shield of Elvenkind [2,+15] <+2> {!k!v!d}
     Found lying on the floor of a cavern at 2150 feet (level 43).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by Saruman of Many Colours at 3100 feet (level 62).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 185 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
p) a Large Metal Shield of Elvenkind [12,+11] <+2>
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor of a special room at 3300 feet (level
     66).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 207 to 407 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
r) a Set of Mithril Gauntlets of Free Action [6,+4]
     Found lying on the floor at 2000 feet (level 40).
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
s) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Brodda, the Easterling at 1600 feet (level 32).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
t) a Light Crossbow of the Haradrim (x4) (+12,+11) <+1> {squelch}
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
    207787      0'  Began the quest to destroy Morgoth.
    207787     50'  Reached level 2
    207787     50'  Reached level 3
    207787     50'  Reached level 4
    207787    300'  Reached level 5
    207787    300'  Reached level 6
    207787    350'  Reached level 7
    207787    350'  Reached level 8
    207787    400'  Reached level 9
    207787    500'  Reached level 10
    207787    500'  Reached level 11
    207787    550'  Reached level 12
    207787    550'  Reached level 13
    207787    600'  Reached level 14
    207787    600'  Killed Orfax, Son of Boldor
    207787    600'  Reached level 15
    207787    600'  Killed Bullroarer the Hobbit
    207787    600'  Killed Golfimbul, the Hill Orc Chief
    207787    600'  Reached level 16
    207787    600'  Killed Grishnákh, the Hill Orc
    207787    650'  Reached level 17
    207787    750'  Reached level 18
    207787    800'  Reached level 19
    207787    850'  Killed Wormtongue, Agent of Saruman
    207787    850'  Found the Trident of Wrath
    207787    850'  Reached level 20
    207787      0'  Killed Farmer Maggot
    207787    900'  Reached level 21
    207787    950'  Killed Gorbag, the Orc Captain
    207787   1000'  Reached level 22
    207787   1000'  Reached level 23
    207787   1050'  Killed Fang, Farmer Maggot's dog
    207787   1050'  Reached level 24
    207787   1100'  Killed Ufthak of Cirith Ungol
    207787   1150'  Reached level 25
    207787   1250'  Killed Bolg, Son of Azog
    207787   1250'  Found the Phial of Galadriel
    207787   1250'  Reached level 26
    207787   1250'  Killed Khîm, Son of Mîm
    207787   1200'  Killed Angamaitë of Umbar
    207787   1200'  Killed Sangahyando of Umbar
    207787   1200'  Killed Lugdush, the Uruk
    207787   1250'  Killed Shagrat, the Orc Captain
    207787   1350'  Killed Uglúk, the Uruk
    207787   1350'  Reached level 27
    207787   1400'  Killed Beorn, the Shape-Changer
    207787   1500'  Killed Boldor, King of the Yeeks
    207787   1500'  Reached level 28
    207787   1600'  Reached level 29
    207787   1600'  Killed Mîm, Betrayer of Turin
    207787   1600'  Killed Ibun, Son of Mîm
    207787   1600'  Killed Brodda, the Easterling
    207787   1600'  Found the Short Bow of Amrod
    207787   1650'  Killed Sméagol
    207787   1750'  Reached level 30
    207787   1850'  Reached level 31
    207787   1850'  Killed Bert the Stone Troll
    207787   1850'  Killed Bill the Stone Troll
    207787   1850'  Killed Tom the Stone Troll
    207787   1850'  Killed Lorgan, Chief of the Easterlings
    207787   1850'  Reached level 32
    207787   1850'  Reached level 33
    207787   1850'  Found the Chain Mail of Arvedui
    207787   1900'  Killed Ulfast, Son of Ulfang
    207787   1950'  Killed Castamir the Usurper
    207787   1950'  Killed Lagduf, the Snaga
    207787   2000'  Reached level 34
    207787   2100'  Reached level 34
    207787   2150'  Killed Scatha the Worm
    207787   2150'  Reached level 35
    207787   2150'  Killed The Queen Ant
    207787   2150'  Found the Augmented Chain Mail of Caspanion
    207787   2150'  Found the Long Sword 'Elvagil' (LOST)
    207787   2150'  Found the Set of Gauntlets 'Paurhach' (LOST)
    207787   2100'  Killed Rogrog the Black Troll
    207787   2100'  Killed Adunaphel the Quiet
    207787   2100'  Found the Mace 'Taratol' (LOST)
    207787   2100'  Found the Star of Elendil (LOST)
    207787   2100'  Found the Cloak of Thingol
    207787   2100'  Killed Ulwarth, Son of Ulfang
    207787   2100'  Killed Ulfang the Black
    207787   2200'  Reached level 36
    207787   2200'  Found the Dagger 'Nimthanc' (LOST)
    207787   2250'  Killed Grip, Farmer Maggot's dog
    207787   2400'  Killed Uvatha the Horseman
    207787   2400'  Killed Nár, the Dwarf
    207787   2400'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
    207787   2400'  Killed Uldor the Accursed
    207787      0'  Reached level 36
    207787      0'  Reached level 37
    207787   2400'  Killed Smaug the Golden
    207787   2400'  Found the Hard Leather Cap of Thranduil (LOST)
    207787   2400'  Found the Flail 'Totila' (LOST)
    207787   2450'  Found the Broad Sword 'Glamdring' (LOST)
    207787   2450'  Killed The Lernaean Hydra
    207787   2450'  Killed Kavlax the Many-Headed
    207787   2450'  Found the Cloak 'Holcolleth' (LOST)
    207787   2450'  Killed Mughash the Kobold Lord
    207787   2450'  Found the Dagger 'Narthanc' (LOST)
    207787   2450'  Killed Akhorahil the Blind
    207787   2450'  Reached level 38
    207787   2450'  Found the Bastard Sword 'Calris' (LOST)
    207787   2450'  Found the Metal Brigandine Armour of the Rohirrim
    207787   2550'  Killed Eöl, the Dark Elf
    207787   2550'  Reached level 38
    207787   2550'  Killed Waldern, King of Water
    207787   2550'  Killed Vargo, Tyrant of Fire
    207787   2650'  Killed Ji Indur Dawndeath
    207787   2650'  Reached level 39
    207787   2650'  Found the Soft Leather Armour 'Hithlomir' (LOST)
    207787   2650'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    207787   2700'  Found the Leather Shield of Celegorm (LOST)
    207787   2700'  Killed Lokkak, the Ogre Chieftain
    207787   2750'  Killed Shelob, Spider of Darkness
    207787   2850'  Reached level 40
    207787   2850'  Killed The Phoenix
    207787   2850'  Killed Fundin Bluecloak
    207787   2850'  Reached level 40
    207787   2850'  Found the Large Metal Shield of Anárion (LOST)
    207787   2850'  Killed Ariel, Queen of Air
    207787   3000'  Killed Ar-Pharazôn the Golden
    207787   3000'  Found the Spear 'Nimloth' (LOST)
    207787   1750'  Found the Dagger 'Dethanc' (LOST)
    207787   1950'  Killed Medusa, the Gorgon
    207787   1950'  Reached level 41
    207787   2000'  Reached level 41
    207787   3050'  Found the Cloak of Thorongil (LOST)
    207787   3100'  Killed Saruman of Many Colours
    207787   3100'  Found the Leather Shield of the Haradrim
    207787      0'  Reached level 41
    207787   3100'  Reached level 42
    207787   3100'  Reached level 42
    207787   3100'  Killed Itangast the Fire Drake
    207787   3150'  Found the Long Bow 'Belthronding'
    207787   3150'  Killed Ren the Unclean
    207787   3150'  Killed Gorlim, Betrayer of Barahir
    207787   3150'  Found the Amulet of Carlammas
    207787   3200'  Reached level 43
    207787   3300'  Killed The Balrog of Moria
    207787   3300'  Found the Mithril Plate Mail of Celeborn
    207787   3300'  Killed Dwar, Dog Lord of Waw
    207787   3300'  Reached level 44
    207787   3300'  Found the Elfstone 'Elessar'
    207787   3300'  Found the Iron Helm 'Holhenneth'
    207787   3300'  Killed Hoarmurath of Dir
    207787   3300'  Reached level 45
    207787   3300'  Found the Hard Leather Armour of Himring
    207787   3400'  Reached level 45
    207787   3400'  Reached level 45
    207787   3400'  Found the Iron Helm of Gorlim (LOST)
    207787   3500'  Reached level 46
    207787   3500'  Reached level 46
    207787   3500'  Found the Jewel 'Evenstar'
    207787   3500'  Killed Draebor, the Imp
    207787   3500'  Found the Short Sword 'Dagmor' (LOST)
    207787   3500'  Killed Atlas, the Titan
    207787   3550'  Killed Quaker, Master of Earth
    207787   3850'  Reached level 47
    207787   3800'  Killed The Cat Lord
    207787   3800'  Found the Short Bow of Amras
    207787   3850'  Found the Full Plate Armour of Isildur
    207787   1550'  Killed Azog, King of the Uruk-Hai
    207787   2000'  Found the Scythe 'Avavir' (LOST)
    207787   2100'  Reached level 48
    207787   2400'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    207787   2500'  Found the Dagger of Rilia (LOST)
    207787   2600'  Killed Harowen the Black Hand
    207787   2700'  Found the Lance of the Eorlingas (LOST)
    207787   2950'  Reached level 49
    207787   3000'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    207787   3250'  Reached level 50
    207787   3500'  Killed Radagast the Brown
    207787   3550'  Killed Polyphemus, the Blind Cyclops
    207787   3550'  Killed Tselakus, the Dreadlord
    207787   3550'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    207787   3600'  Found the Set of Leather Gloves 'Cambeleg'
    207787   3600'  Killed Omarax, the Eye Tyrant
    207787   4000'  Found the Metal Cap of Celebrimbor (LOST)
    207787   4200'  Found the Jewel Encrusted Crown of Númenor
    207787   4950'  Killed Cantoras, the Skeletal Lord
    207787   4950'  Killed Ungoliant, the Unlight
    207787   4950'  Killed Maeglin, the Traitor of Gondolin


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 2.1.2015 05:26
Last updated on 10.1.2015 15:52

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4908. on the Ladder (of 19090)
1822. on the Angband Ladder (of 6561)
Best for this player (

Comments

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On 2.1.2015 05:26 hous3y@gmail.com wrote:
any comments welcome

On 2.1.2015 23:29 Angrist wrote:
It's funny: after four-month break, I'm back in the game. Has created a new hafl-orc warrior. I go to this site and immediately notice your character. I myself have not played this combination. I usually played mages. It is good choice?

On 3.1.2015 05:53 hous3y@gmail.com wrote:
Hi Angrist, Yes I like this character. Bad at magic devices, even now I have around 10% chance to fail for staff of teleport. But otherwise great melee and ranged. I'm around DLVL 60 now and it is getting much harder.

On 3.1.2015 20:31 hous3y@gmail.com wrote:
Dove down to dlvl 78, got all my consumables blown up.
So I decide to redive to build them up again.
Found scroll of deep decent on dlvl 15 and thought I'd take a shortcut.
I did not realizee it's tied to recall depth! I was quite surprised when I popped out on level 83 and had chaos hounds breathing on me. This is the deepest I've ever been. Scary evil stuff!
So now I'm rediving proper-like, getting the reserves built up.
I need to figure out what resists to cover. I'm not wearing shards right now, but the crystal drakes don't wake up in time with my +25 speed :)

On 4.1.2015 16:50 Angrist wrote:
How hard it is to play on dLevel 83 without magic?

On 4.1.2015 17:53 hous3y@gmail.com wrote:
I still use all the basic strategies at lower levels: use missile weapons and phase door, fight in hallways, etc.
Except now wands and rods with attack spells are not very useful, low damage and high failure. I keep a rod of fireballs on hand just to speed up clearing out rooms of orcs and spiders.

Much more important now is tunneling and pillar dancing! With my bad stealth, anything that can pass through walls usually finds me early on. Everything else has to play by the same rules as me. So I will create a couple corridors and free standing pillars outside of vaults.

I'm faster than just about anything that drains xp on hit. So when I'm fighting those dreadmasters I'll just hit once and back up. Rinse and repeat.

I did come across Radaghast and we exchanged a couple volleys. He is much stronger and dangerous than me right now. I think it will be a hard fight. I'll probably need to mine out a whole sector of the map with winding passages and pillars.



On 8.1.2015 01:31 hous3y@gmail.com wrote:
Stupid Real Life... getting in the way of ANGBAND!

But now I get a chance to sit down and play for a bit. Here is a pre-session update. Wish me luck!

This is my best *band char yet, and tied for best roguelike with an ADOM character I had:

It was about 2006, I was on vacation/holiday from my station in Japan with the US Marine Corps, visiting family in Texas. I was playing ADOM and had built a level 50 gray elf priest. My magic missile cut down AMHDs and Liches. I was going for one of the cheesy endings in ADOM where you just close the portals and not fight the big baddie at the end. I was standing in the corner of 90 degree turn of a corridor. I was going to cast magic missile to kill some little baddy. But I pressed the wrong direction key! The magic missile hit the corner and bounced back and forth, shredding me to pieces!!! The missile stopped when I hit -2 HP. I haven't made a serious attempt at ADOM since then.

If this current angband char dies that is ok. I just hope he doesn't die as stoopidly. :)

On 8.1.2015 23:15 Ingwe Ingweron wrote:
What are you waiting for? Plunge to DL99, picking up ?Banishment and ?Mass Banishment on the way, and get busy taking out the bosses. The longer you wait, the more risks you will be taking. Apart from those two scrolls (which you'll only need for Morgoth, not Sauron), you are fully powerful enough to eliminate the bosses.

On 9.1.2015 09:09 hous3y@gmail.com wrote:
First time ever fighting Sauron!! And gothmog... and tarrasque... etc.
Im not wearing chaos resistance. not sure if this is a death sentence.

On 10.1.2015 15:52 hous3y@gmail.com wrote:
Haha oh well...
The endgame was kinda boring anyway. It's about the journey not the destination :)

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