The Angband Ladder: Mingwar XXX, Dwarf Priest by mandos

  [Angband v3.5.0 Character Dump]

 Name   Mingwar XXX  Age             46          Self  RB  CB  EB   Best
 Sex    Male         Height       3'11"   STR:     17  +2  -1  +3  18/30
 Race   Dwarf        Weight     9st 8lb   INT:      7  -3  -3  +0      3
 Class  Priest       Turns used:          WIS:     18  +2  +3  +5 18/100
 Title  Curate       Game        378965   DEX:     16  -2  -1  +0     13
 HP     195/195      Standard     35757   CON:     12  +2  +1  +0     15
 SP     106/106      Resting       6964

 Level                 28    Armor      [56,+50]    Saving Throw     81%
 Cur Exp            59965                           Stealth    Very Good
 Max Exp            59965    Melee       1d9,+14    Disarming        42%
 Adv Exp            70000    To-hit        39,+8    Magic Devices     67
                             Blows      1.0/turn    Perception   1 in 32
 Gold               48521                           Searching        23%
 Burden         150.8 lbs    Shoot to-dam    +16    Infravision   100 ft
 Speed             Normal    To-hit       30,+19
 Max Depth    1700' (L34)    Shots        1/turn

 You are one of two children of a Dwarven Thief.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:......++..... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+....+. Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:.......+.....
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:............+
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:.......+..... Shots:.............
FrAct:.......+...+. Might:.............
HLife:............. S.Dig:.............
Stea.:......+....+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:...........++ Aggrv:.............


  [Character Equipment]

a) a Quarterstaff of Slay Evil (1d9) (+5,+6)
     Dropped by a Forest troll at 950 feet (level 19).
     
     Slays evil creatures.
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 26.2 vs. evil creatures, and 20.6 vs.
     others.
     
b) a Sling of Accuracy (x2) (+16,+16)
     Conjured forth by magic at 1650 feet (level 33).
     
c) a Ring of Strength <+3>
     Found lying on the floor at 1650 feet (level 33).
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Soulkeeping
     Found lying on the floor of a special room at 1650 feet (level
     33).
     
     Sustains strength, intelligence, wisdom.
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor at 1400 feet (level 28).
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Brodda, the Easterling at 1250 feet (level 25).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.9%
     
g) Metal Scale Mail of Elvenkind (-2) [38,+11] <+2>
     Found lying on the floor at 1650 feet (level 33).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 1700 feet (level 34).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Leather Shield [8,+6]
     Dropped by an unknown monster at 1650 feet (level 33).
     
j) an Iron Helm [7,+0]
     Bought from a store.
     
k) a Set of Alchemist's Gloves of Slaying (+4,+5) [0,+11]
     Dropped by Lokkak, the Ogre Chieftain at 1650 feet (level 33).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Leather Boots of Radagast [2,+12] <+5, +3, +1>
     Dropped by Ulfast, Son of Ulfang at 1600 feet (level 32).
     
     +5 infravision.
     +3 stealth.
     +1 wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     


  [Character Quiver]

n) 20 Iron Shots of Flame (1d4) (+6,+5) {=g}
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 118.6 vs. creatures not resistant to fire,
     and 47.4 vs. others.
     25% chance of breaking upon contact.
     
o) 15 Rounded Pebbles of Lightning (1d2) (+6,+2) {=g}
     Found lying on the floor at 900 feet (level 18).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 98.4 vs. creatures not resistant to
     electricity, and 39.3 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 21 Potions of Cure Critical Wounds
f) 4 Potions of Restore Mana
g) 20 Scrolls of Phase Door
h) 5 Scrolls of Word of Recall
i) 2 Rods of Treasure Location {!!}
j) a Rod of Sleep Monster
k) a Rod of Curing
l) 3 Staves of Teleportation (17 charges)
m) a Staff of Speed (5 charges)
n) a Staff of Identify (10 charges)
o) a Ring of Bodykeeping
     Found lying on the floor at 1650 feet (level 33).
     
     Sustains strength, dexterity, constitution.
     
p) a Ring of Acid [+11] {!!}
     Found lying on the floor at 1150 feet (level 23).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
q) a Ring of Ice [+9] {!!}
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) a Potion of Speed
c) a Wand of Frost Bolts (7 charges)
d) a Staff of Confuse Monsters (5 charges)
e) a Staff of Detect Invisible (12 charges)
f) a Staff of Dispel Evil (0 charges)
g) a Staff of Teleportation (5 charges)
h) 2 Staves of Identify (0 charges)
i) a Ring of Damage (+0,+12)
     Found lying on the floor at 1550 feet (level 31).
     
j) a Ring of Free Action
     Found lying on the floor at 1700 feet (level 34).
     
     Prevents paralysis.  
     
k) Blue Dragon Scale Mail (-2) [12,+10]
     Dropped by an Imp at 1650 feet (level 33).
     
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] (charging)
     Dropped by Orfax, Son of Boldor at 1650 feet (level 33).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 95.3%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +4 DEX you would get 2.0 blows
     Average damage/round: 55.6 vs. creatures not resistant to fire,
     and 38.6 vs. others.
     
m) a Rapier of *Slay Dragon* (1d6) (+4,+4) <+1>
     Found lying on the floor of a special room at 400 feet (level 8).
     
     +1 constitution.
     *Slays* dragons.
     Provides protection from fear.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 37.1 vs. dragons, and 18.2 vs. others.
     
n) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Wormtongue, Agent of Saruman at 850 feet (level 17).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 26.
     
o) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Mughash the Kobold Lord at 1650 feet (level 33).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +4 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 92.1 vs. animals, 92.1 vs. evil creatures,
     111.3 vs. undead, and 72.8 vs. others.
     
p) a Spear of Gondolin (1d6) (+15,+9) <+1>
     Dropped by Draebor, the Imp at 1650 feet (level 33).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     Radius 1 light.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 34.9 vs. demons, 34.9 vs. orcs, 34.9 vs.
     trolls, 34.9 vs. dragons, and 25.2 vs. others.
     
q) a Beaked Axe (Defender) (2d6) (+10,+8) [+3] <+4>
     Found lying on the floor of a special room at 1650 feet (level
     33).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +1 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 22.2.
     
r) a Morning Star of *Slay Giant* (2d6) (+5,+13) <+1>
     Dropped by an unknown monster at 1600 feet (level 32).
     
     +1 strength.
     Slays giants.
     Sustains strength.
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 46.3 vs. giants, and 30.7 vs. others.
     
s) a Light Crossbow (x3) (+2,+2)
     Found lying on the floor at 850 feet (level 17).
     
t) a Heavy Crossbow of Extra Might (x5) (+10,+11) <+1>
     Found lying on the floor in a pit at 850 feet (level 17).
     
     +1 shooting power.
     
u) 5 Bolts (1d5) (+3,+2) {=g}
     Found lying on the floor at 150 feet (level 3).
     
v) 21 Bolts (1d5) (+0,+0) {=g}
     Bought from a store.
     


[Player history]
      Turn   Depth  Note
     33534      0'  Began the quest to destroy Morgoth.
     33534    100'  Reached level 2
     33534    150'  Reached level 3
     33534    150'  Killed Grip, Farmer Maggot's dog
     33534    150'  Reached level 4
     33534    200'  Reached level 5
     33534    200'  Reached level 6
     33534    200'  Reached level 7
     33534    200'  Killed Sméagol
     33534    300'  Reached level 8
     33534    350'  Killed Fang, Farmer Maggot's dog
     33534    400'  Reached level 9
     33534    400'  Reached level 10
     33534    650'  Reached level 11
     33534    700'  Reached level 12
     33534    750'  Reached level 13
     33534    800'  Reached level 14
     33534    850'  Reached level 15
     33534    850'  Reached level 16
     33534    850'  Reached level 17
     33534    850'  Reached level 18
     33534    850'  Reached level 19
     33534    850'  Killed Golfimbul, the Hill Orc Chief
     33534    850'  Killed Grishnákh, the Hill Orc
     33534    850'  Killed Bullroarer the Hobbit
     33534    850'  Killed Wormtongue, Agent of Saruman
     33534    850'  Found the Cutlass 'Gondricam'
     33534      0'  Killed Farmer Maggot
     33534    850'  Reached level 20
     33534    950'  Reached level 21
     33534   1150'  Reached level 22
     33534   1250'  Killed Brodda, the Easterling
     33534   1250'  Found the Phial of Galadriel
     33534   1400'  Reached level 23
     33534   1400'  Reached level 24
     33534   1450'  Killed Sangahyando of Umbar
     33534   1450'  Killed Angamaitë of Umbar
     33534   1500'  Reached level 25
     33534   1600'  Killed Ulfast, Son of Ulfang
     33534   1600'  Killed Ulwarth, Son of Ulfang
     33534   1600'  Found the Pair of Leather Boots of Radagast
     33534   1600'  Reached level 26
     33534   1600'  Reached level 26
     33534   1650'  Reached level 27
     33534   1650'  Killed Draebor, the Imp
     33534   1650'  Killed Boldor, King of the Yeeks
     33534   1650'  Killed Orfax, Son of Boldor
     33534   1650'  Found the Dagger 'Narthanc'
     33534   1650'  Killed Mughash the Kobold Lord
     33534   1650'  Found the Scimitar 'Haradekket'
     33534   1650'  Reached level 28
     33534   1650'  Killed Lokkak, the Ogre Chieftain
     34155   1700'  Killed Shagrat, the Orc Captain
     34487   1700'  Found the Cloak of Thorongil


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 30.11.2014 17:41

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13346. on the Ladder (of 19092)
5135. on the Angband Ladder (of 6562)
7. for this player (

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On 30.11.2014 17:41 mandos wrote:
This is the best priest I have had in a while. I am still weighing whether I should use one of the bladed weapons I have retrieved or stick to a priestly weapon. At least, with the Boots of Radagast and the Cloak of Thorongil I have covered the best of what my artifact weapons have to offer.

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