The Angband Ladder: Azanul XI, Dwarf Priest by rdermyer
[Angband 3.1.1 dev (r1626) Character Dump] Name Azanul XI Self RB CB EB Best Sex Male Age 38 STR: 15 +2 -1 +2 18 Race Dwarf Height 48 INT: 13 -3 -3 +0 7 Class Priest Weight 155 WIS: 16 +2 +3 +6 18/90 Title Curate Social Liked DEX: 17 -2 -1 +3 17 HP -53/226 Maximize Y CON: 17 +2 +0 +0 18/10 SP 19/99 CHR: 12 -3 +2 +0 11 Level 28 Armor [19,+76] Saving Throw 80% Cur Exp 60270 Fight (+2,+2) Stealth Fair Max Exp 61704 Melee (+10,+10) Fighting Superb Adv Exp 70000 Shoot (+8,+13) Shooting Excellent MaxDepth 2350' (L47) Blows 1/turn Disarming 43% Turns 373468 Shots 1/turn Magic Device Superb Gold 29423 Infra 50 ft Perception 1 in 32 Burden 172.1 lbs Speed Normal Searching 23% You are one of two children of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:......+.+.... rConf:............. rElec:........+.... Sound:............. rFire:........+.... Shard:......+...... rCold:........+.... Nexus:............. rPois:..+.......... Nethr:............. rFear:............. Chaos:............. rLite:........+.+.. Disen:............. rDark:........+.... S.Dig:............. rBlnd:............+ Feath:............. PLite:..........+.. Aggrv:............. Regen:............. Stea.:...........+. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:+.........+.. Tunn.:............. HLife:............. Speed:......+...... ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You see a Robe [2]. > You see a Steel Helm [6]. > There is a wall in the way! > You see a Steel Helm [6]. > You have a Steel Helm [6] (t). > You have no room for a Robe [2]. > There is a wall in the way! > You have no room for a Scroll of Enchant Armour. > Your Hard Leather Cap glows brightly! > You see no more Scrolls of Enchant Armour. > You have no room for 3 Dark Red Mushrooms. > You have no room for a Robe [2]. > The Death drake breathes nether. > You feel your life draining away! > You die. Killed by a Death drake. [Character Equipment] a) a Lead-Filled Mace (Blessed) (4d3) (+8,+8) (+2) +2 wisdom. Blessed by the gods. Prevents paralysis. Combat info: 1 blow/round. Average damage/hit: 19.2. b) a Short Bow of Power (x2) (+6,+13) c) a Ring of Resist Poison Provides resistance to poison. d) a Ring of Strength (+2) +2 strength. Sustains strength. e) an Amulet of Wisdom (+4) +4 wisdom. Sustains wisdom. f) a Lantern (11934 turns) Cannot be harmed by fire. Radius 2 light. g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3) +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+5] i) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap [2,+7] k) The Set of Leather Gloves 'Cammithrim' [1,+10] Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. Radius 1 light. l) a Pair of Leather Sandals of Stealth [1,+8] (+2) +2 stealth. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) a Flask of oil Branded with flames. e) 13 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. f) 4 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. g) 19 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. h) 10 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. i) a Scroll of Deep Descent When read, it transports you two or three levels below your maximu m dungeon depth. j) a Scroll of Remove Curse When read, it removes all ordinary curses from all equipped items. k) a Rod of Curing Cannot be harmed by electricity. When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. Takes 100 turns to recharge. l) a Rod of Recall {!*} Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 60 turns to recharge. m) a Wand of Frost Bolts (8 charges) When aimed, it creates a frost bolt with damage 6d8. n) a Wand of Acid Bolts (1 charge) When aimed, it creates an acid bolt with damage 10d8. o) 2 Wands of Stone to Mud (11 charges) When aimed, it turns rock into mud. p) a Staff of Slow Monsters (9 charges) When activated, it slows all non-unique monsters within line of si ght. q) a Staff of Curing (7 charges) When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. r) 2 Staves of Teleportation (13 charges) When activated, it teleports you randomly up to 100 squares away. s) a Staff of Earthquakes (7 charges) When activated, it causes an earthquake around you. t) a Steel Helm [6,+6] u) 28 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/hit: 31.3. 35% chance of breaking upon contact. v) 55 Arrows (1d4) (+2,+2) Combat info: Hits targets up to 100 feet away. Average damage/hit: 35.3. 35% chance of breaking upon contact. w) a Small iron chest (Poison Needle) [Home Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Exorcism and Dispelling] c) a Potion of Restore Strength When drunk, it restores your strength. d) a Potion of Restore Intelligence When drunk, it restores your intelligence. e) 3 Potions of Restore Wisdom When drunk, it restores your wisdom. f) 2 Potions of Restore Constitution When drunk, it restores your constitution. g) 7 Potions of Resist Poison When drunk, it grants temporary resistance to poison for 1d10+10 t urns. h) a Ring of Constitution (+2) +2 constitution. Sustains constitution. i) a Ring of Free Action Prevents paralysis. j) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1 blow/round. Average damage/hit: 26.8 vs. animals, 30.4 vs. creatures not resistant to cold, and 23.2 vs. others. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4844 200' 1 Killed Fang, Farmer Maggot's dog 4844 200' 2 Reached level 2 4844 200' 3 Reached level 3 4844 200' 4 Reached level 4 11394 350' 5 Reached level 5 11484 350' 6 Reached level 6 11514 350' 7 Reached level 7 11854 350' 8 Reached level 8 17504 350' 9 Reached level 9 28752 400' 10 Reached level 10 30823 450' 10 Killed Grip, Farmer Maggot's dog 33255 450' 11 Reached level 11 35242 450' 11 Killed Mughash the Kobold Lord 41449 600' 12 Reached level 12 47227 700' 12 Killed Bullroarer the Hobbit 53030 700' 13 Reached level 13 68407 750' 14 Reached level 14 79759 800' 15 Reached level 15 85737 800' 15 Killed Ufthak of Cirith Ungol 100254 850' 16 Reached level 16 118927 900' 17 Reached level 17 124085 950' 17 Found The Set of Leather Gloves 'Cammithrim' 130509 950' 17 Killed Brodda, the Easterling 132352 950' 18 Reached level 18 134465 950' 19 Reached level 19 143928 950' 20 Reached level 20 148325 900' 20 Killed Orfax, Son of Boldor 160853 950' 20 Killed Lagduf, the Snaga 161923 950' 20 Found The Rapier 'Forasgil' 164178 1000' 21 Reached level 21 184758 1000' 21 Killed Ulfast, Son of Ulfang 188360 1000' 22 Reached level 22 190833 1000' 22 Killed Smeagol 204485 1050' 23 Reached level 23 224549 1050' 23 Killed Gorbag, the Orc Captain 224549 1050' 24 Reached level 24 263406 1450' 25 Reached level 25 265265 1500' 25 Found The Leather Scale Mail 'Thalkettoth' 276150 0' 25 Killed Farmer Maggot 299751 1750' 26 Reached level 26 299807 1750' 26 Found The Leather Shield of Celegorm 306271 1750' 26 Killed Sangahyando of Umbar 307846 1750' 26 Found The Set of Gauntlets 'Paurnimmen' (LOST) 328634 1900' 27 Reached level 27 343653 2000' 27 Killed Shagrat, the Orc Captain 347002 2050' 28 Reached level 28 371285 2300' 28 Killed Nar, the Dwarf [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 17.10.2009 17:29
13335. on the Ladder (of 19090)
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