[Angband v3.5.0 Character Dump] Name Mingwar XXX Age 46 Self RB CB EB Best Sex Male Height 3'11" STR: 17 +2 -1 +3 18/30 Race Dwarf Weight 9st 8lb INT: 7 -3 -3 +0 3 Class Priest Turns used: WIS: 18 +2 +3 +5 18/100 Title Curate Game 378965 DEX: 16 -2 -1 +0 13 HP 195/195 Standard 35757 CON: 12 +2 +1 +0 15 SP 106/106 Resting 6964 Level 28 Armor [56,+50] Saving Throw 81% Cur Exp 59965 Stealth Very Good Max Exp 59965 Melee 1d9,+14 Disarming 42% Adv Exp 70000 To-hit 39,+8 Magic Devices 67 Blows 1.0/turn Perception 1 in 32 Gold 48521 Searching 23% Burden 150.8 lbs Shoot to-dam +16 Infravision 100 ft Speed Normal To-hit 30,+19 Max Depth 1700' (L34) Shots 1/turn You are one of two children of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:......++..... Nexus:............. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+....+. Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:.......+..... rDark:............. pBlnd:............+ Sound:............. pConf:............. Shard:......+...... pStun:............. Light:.....+....... Tunn.:............+ Regen:............. Speed:............. ESP:............. Blows:............. Invis:.......+..... Shots:............. FrAct:.......+...+. Might:............. HLife:............. S.Dig:............. Stea.:......+....+. ImpHP:............. Sear.:............. Fear:............. Infra:...........++ Aggrv:............. [Character Equipment] a) a Quarterstaff of Slay Evil (1d9) (+5,+6) Dropped by a Forest troll at 950 feet (level 19). Slays evil creatures. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 26.2 vs. evil creatures, and 20.6 vs. others. b) a Sling of Accuracy (x2) (+16,+16) Conjured forth by magic at 1650 feet (level 33). c) a Ring of Strength <+3> Found lying on the floor at 1650 feet (level 33). +3 strength. Sustains strength. d) a Ring of Soulkeeping Found lying on the floor of a special room at 1650 feet (level 33). Sustains strength, intelligence, wisdom. e) an Amulet of Wisdom <+4> Found lying on the floor at 1400 feet (level 28). +4 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by Brodda, the Easterling at 1250 feet (level 25). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.9% g) Metal Scale Mail of Elvenkind (-2) [38,+11] <+2> Found lying on the floor at 1650 feet (level 33). +2 stealth. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak of Thorongil [1,+10] Found lying on the floor at 1700 feet (level 34). Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) a Leather Shield [8,+6] Dropped by an unknown monster at 1650 feet (level 33). j) an Iron Helm [7,+0] Bought from a store. k) a Set of Alchemist's Gloves of Slaying (+4,+5) [0,+11] Dropped by Lokkak, the Ogre Chieftain at 1650 feet (level 33). Cannot be harmed by acid, electricity, fire, cold. l) the Pair of Leather Boots of Radagast [2,+12] <+5, +3, +1> Dropped by Ulfast, Son of Ulfang at 1600 feet (level 32). +5 infravision. +3 stealth. +1 wisdom. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Prevents paralysis. [Character Quiver] n) 20 Iron Shots of Flame (1d4) (+6,+5) {=g} Bought from a store. Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 118.6 vs. creatures not resistant to fire, and 47.4 vs. others. 25% chance of breaking upon contact. o) 15 Rounded Pebbles of Lightning (1d2) (+6,+2) {=g} Found lying on the floor at 900 feet (level 18). Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 100 feet away. Average damage/round: 98.4 vs. creatures not resistant to electricity, and 39.3 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Exorcism and Dispelling] e) 21 Potions of Cure Critical Wounds f) 4 Potions of Restore Mana g) 20 Scrolls of Phase Door h) 5 Scrolls of Word of Recall i) 2 Rods of Treasure Location {!!} j) a Rod of Sleep Monster k) a Rod of Curing l) 3 Staves of Teleportation (17 charges) m) a Staff of Speed (5 charges) n) a Staff of Identify (10 charges) o) a Ring of Bodykeeping Found lying on the floor at 1650 feet (level 33). Sustains strength, dexterity, constitution. p) a Ring of Acid [+11] {!!} Found lying on the floor at 1150 feet (level 23). Provides resistance to acid. Cannot be harmed by acid. q) a Ring of Ice [+9] {!!} Bought from a store. Provides resistance to cold. Cannot be harmed by cold. [Home Inventory] a) a Potion of Restore Life Levels b) a Potion of Speed c) a Wand of Frost Bolts (7 charges) d) a Staff of Confuse Monsters (5 charges) e) a Staff of Detect Invisible (12 charges) f) a Staff of Dispel Evil (0 charges) g) a Staff of Teleportation (5 charges) h) 2 Staves of Identify (0 charges) i) a Ring of Damage (+0,+12) Found lying on the floor at 1550 feet (level 31). j) a Ring of Free Action Found lying on the floor at 1700 feet (level 34). Prevents paralysis. k) Blue Dragon Scale Mail (-2) [12,+10] Dropped by an Imp at 1650 feet (level 33). Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. l) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] (charging) Dropped by Orfax, Son of Boldor at 1650 feet (level 33). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 95.3% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +4 DEX you would get 2.0 blows Average damage/round: 55.6 vs. creatures not resistant to fire, and 38.6 vs. others. m) a Rapier of *Slay Dragon* (1d6) (+4,+4) <+1> Found lying on the floor of a special room at 400 feet (level 8). +1 constitution. *Slays* dragons. Provides protection from fear. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +4 DEX you would get 1.6 blows Average damage/round: 37.1 vs. dragons, and 18.2 vs. others. n) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Dropped by Wormtongue, Agent of Saruman at 850 feet (level 17). +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 26. o) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Dropped by Mughash the Kobold Lord at 1650 feet (level 33). +2 dexterity, attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 3.0 blows/round. With +4 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.1 blows Average damage/round: 92.1 vs. animals, 92.1 vs. evil creatures, 111.3 vs. undead, and 72.8 vs. others. p) a Spear of Gondolin (1d6) (+15,+9) <+1> Dropped by Draebor, the Imp at 1650 feet (level 33). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. Grants the ability to see invisible things. Radius 1 light. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +4 DEX you would get 1.6 blows Average damage/round: 34.9 vs. demons, 34.9 vs. orcs, 34.9 vs. trolls, 34.9 vs. dragons, and 25.2 vs. others. q) a Beaked Axe (Defender) (2d6) (+10,+8) [+3] <+4> Found lying on the floor of a special room at 1650 feet (level 33). +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +1 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 22.2. r) a Morning Star of *Slay Giant* (2d6) (+5,+13) <+1> Dropped by an unknown monster at 1600 feet (level 32). +1 strength. Slays giants. Sustains strength. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 46.3 vs. giants, and 30.7 vs. others. s) a Light Crossbow (x3) (+2,+2) Found lying on the floor at 850 feet (level 17). t) a Heavy Crossbow of Extra Might (x5) (+10,+11) <+1> Found lying on the floor in a pit at 850 feet (level 17). +1 shooting power. u) 5 Bolts (1d5) (+3,+2) {=g} Found lying on the floor at 150 feet (level 3). v) 21 Bolts (1d5) (+0,+0) {=g} Bought from a store. [Player history] Turn Depth Note 33534 0' Began the quest to destroy Morgoth. 33534 100' Reached level 2 33534 150' Reached level 3 33534 150' Killed Grip, Farmer Maggot's dog 33534 150' Reached level 4 33534 200' Reached level 5 33534 200' Reached level 6 33534 200' Reached level 7 33534 200' Killed Sméagol 33534 300' Reached level 8 33534 350' Killed Fang, Farmer Maggot's dog 33534 400' Reached level 9 33534 400' Reached level 10 33534 650' Reached level 11 33534 700' Reached level 12 33534 750' Reached level 13 33534 800' Reached level 14 33534 850' Reached level 15 33534 850' Reached level 16 33534 850' Reached level 17 33534 850' Reached level 18 33534 850' Reached level 19 33534 850' Killed Golfimbul, the Hill Orc Chief 33534 850' Killed Grishnákh, the Hill Orc 33534 850' Killed Bullroarer the Hobbit 33534 850' Killed Wormtongue, Agent of Saruman 33534 850' Found the Cutlass 'Gondricam' 33534 0' Killed Farmer Maggot 33534 850' Reached level 20 33534 950' Reached level 21 33534 1150' Reached level 22 33534 1250' Killed Brodda, the Easterling 33534 1250' Found the Phial of Galadriel 33534 1400' Reached level 23 33534 1400' Reached level 24 33534 1450' Killed Sangahyando of Umbar 33534 1450' Killed Angamaitë of Umbar 33534 1500' Reached level 25 33534 1600' Killed Ulfast, Son of Ulfang 33534 1600' Killed Ulwarth, Son of Ulfang 33534 1600' Found the Pair of Leather Boots of Radagast 33534 1600' Reached level 26 33534 1600' Reached level 26 33534 1650' Reached level 27 33534 1650' Killed Draebor, the Imp 33534 1650' Killed Boldor, King of the Yeeks 33534 1650' Killed Orfax, Son of Boldor 33534 1650' Found the Dagger 'Narthanc' 33534 1650' Killed Mughash the Kobold Lord 33534 1650' Found the Scimitar 'Haradekket' 33534 1650' Reached level 28 33534 1650' Killed Lokkak, the Ogre Chieftain 34155 1700' Killed Shagrat, the Orc Captain 34487 1700' Found the Cloak of Thorongil [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)