The Angband Ladder: Ferrig, Dwarf Priest by PowerDiver

  [Angband 3.1.1 dev Character Dump]

 Name   Ferrig                                   Self  RB  CB  EB   Best
 Sex    Male         Age             48   Str:     16  +2  -1  +5  18/40     18
 Race   Dwarf        Height          44   INT:     11  -3  -3  +6     11
 Class  Priest       Weight         132   WIS:     16  +2  +3  +0  18/30
 Title  Curate       Social  Well-liked   DEX:     16  -2  -1  +2     15
 HP     -1/266       Maximize         Y   CON:     16  +2  +0  +0     18
 SP     22/51                             CHR:     10  -3  +2  +0      9


 Level               28   Armor    [18,+71]     Saving Throw         77%
 Cur Exp          65144   Fight     (-3,+9)     Stealth             Fair
 Max Exp          65144   Melee    (+4,+22)     Fighting          Superb
 Adv Exp          70000   Shoot     (-3,+0)     Shooting       Excellent
 MaxDepth   2750' (L55)   Blows      1/turn     Disarming            43%
 Turns           184126   Shots      0/turn     Magic Device      Superb
 Gold              6583   Infra       50 ft     Perception       1 in 12
 Burden       134.6 lbs   Speed           6     Searching            43%

 You are one of two children of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


 Acid:........+.... Confu:.......+.....
 Elec:.......++.... Sound:.............
 Fire:.......++.... Shard:.............
 Cold:+.......+.... Nexus:.............
 Pois:............. Nethr:........+....
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:....+...+....
Blind:............+ Feath:+............

PLite:.....+....... Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:.........+... Sear.:........+....
Invis:+............ Infra:............+
FrAct:........+.... Tunn.:+............
HLife:+............ Speed:+..........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Gravity hound breathes gravity.
> Gravity warps around you.
> You have been heavily stunned.
> You feel very good.
> You are full!
> You have a Potion of Cure Serious Wounds (d).
> You feel very good.
> You have no more Potions of Cure Serious Wounds (d).
> You hear a door burst open!
> The Gravity hound breathes gravity.
> Gravity warps around you.
> Ji Indur Dawndeath hits you.
> Ji Indur Dawndeath misses you.
> Ji Indur Dawndeath touches you.
> You die.

Killed by Ji Indur Dawndeath.

  [Character Equipment]

a) The Pick of Bastangil (4d3) (+7,+13) [+6] (+2)
     +2 intelligence, tunneling, speed.
     Slays animals, demons, dragons.
     Branded with lightning.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.
     Stops experience drain.
     Grants the ability to see invisible things.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 39.8 vs. animals, 48.3 vs. demons, 48.3 vs.
     dragons, 48.3 vs. creatures not resistant to electricity, and 31.3
     vs. others.
     
b) (nothing)
c) a Ring of Sustain Charisma
     Sustains charisma.
     
d) a Ring of Damage (+0,+11)
e) an Amulet of Slow Digestion
     Slows your metabolism.
     
f) a Wooden Torch of Brightness (2457 turns)
     Radius 3 light, reduced when running out of fuel.
g) (nothing)
h) The Fur Cloak of Elevrim [3,+18] (+2) (charging) {!!}
     +2 dexterity, stealth.
     Provides resistance to lightning, fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 39 to 77 turns to recharge at your current speed.
     
i) The Small Metal Shield of Valrombar [4,+15] (+4)
     +4 intelligence.
     +20% to searching.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.
     Prevents paralysis.
     
j) a Hard Leather Cap of Telepathy [2,+7]
     Grants telepathy.
     
k) a Set of Gauntlets of Power (+1,+1) [3,+10] (+5)
     +5 strength.
     
l) a Pair of Steel Shod Boots of Speed [6,+14] (+5)
     +5 speed.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@G1 @b1 @p1}
b) a Holy Book of Prayers [Words of Wisdom] {@G2 @b2 @p2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3}
d) 2 Potions of Speed
e) 3 Potions of Berserk Strength
f) a Scroll of Phase Door
g) a Scroll of Banishment {!*}
h) 2 Scrolls of *Destruction* {!*}
i) 2 Rods of Fire Bolts {!!}
j) a Wand of Disarming (8 charges)
     
k) a Staff of *Destruction* (2 charges) {!*}
     
l) a Ring of Resist Poison
     Provides resistance to poison.
     
m) 2 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
n) a Lantern (7500 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
o) a Leather Shield of Resist Fire [6,+10]
     Provides resistance to fire.
     Cannot be harmed by fire.
     
p) The Set of Gauntlets of Lirnion [3,+12] (+1)
     +1 charisma.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 6 to 11 turns to recharge at your current speed.
     
q) a Set of Mithril Gauntlets of Combat (+2,+2) [5,+11] (+1)
     +1 strength, constitution.
     Cannot be harmed by acid.
     Aggravates creatures nearby.
     
r) a Main Gauche of Westernesse (1d5) (+10,+10) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.
     Grants the ability to see invisible things.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 27.4 vs. orcs, 27.4 vs. trolls, 27.4 vs.
     giants, and 21.3 vs. others.
     
s) a Tulwar (Blessed) (2d4) (+6,+5) (+2)
     +2 wisdom.
     Blessed by the gods.
     Grants the ability to see invisible things.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 19.4.
     
t) The Broad Axe of Nauglain (3d6) (+19,+24) [+7] (+2) {aggr}
     +2 constitution.
     Slays giants.
     Branded with flames.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.
     Speeds regeneration.
     Prevents paralysis.
     Aggravates creatures nearby.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 66.5 vs. giants, 66.5 vs. creatures not
     resistant to fire, and 44 vs. others.
     
u) 18 Arrows (1d4) (+0,+0)
v) 20 Iron Shots of Flame (1d4) (+8,+9) {flame}
     Branded with flames.
     Cannot be harmed by fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1001      0'    1   Killed Farmer Maggot
      5654     50'    2   Reached level 2
     13258     50'    3   Reached level 3
     16201    100'    3   Killed Fang, Farmer Maggot's dog
     16201    100'    4   Reached level 4
     16952    150'    4   Killed Grip, Farmer Maggot's dog
     18914    200'    5   Reached level 5
     23935    200'    6   Reached level 6
     27477    200'    7   Reached level 7
     33711    350'    8   Reached level 8
     40946    400'    9   Reached level 9
     49706    650'   10   Reached level 10
     56290    750'   11   Reached level 11
     59571    750'   12   Reached level 12
     62632    750'   13   Reached level 13
     67903    750'   14   Reached level 14
     75260    950'   15   Reached level 15
     76520    950'   16   Reached level 16
     89772   1050'   17   Reached level 17
     99627   1250'   18   Reached level 18
    111774   1500'   19   Reached level 19
    120689   1600'   20   Reached level 20
    125556   1700'   21   Reached level 21
    134185   1900'   22   Reached level 22
    137478   2050'   22   Killed Wormtongue, Agent of Saruman
    140888   2050'   23   Reached level 23
    142583   2050'   24   Reached level 24
    142713   2050'   25   Reached level 25
    146395   2050'   26   Reached level 26
    155888   2200'   27   Reached level 27
    163554   2300'   28   Reached level 28


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 18.7.2009 21:53
Last updated on 19.7.2009 23:46

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13201. on the Ladder (of 18973)
5063. on the Angband Ladder (of 6502)
54. for this player (

Comments

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On 18.7.2009 22:04 PowerDiver wrote:
Trying out ferric diving. Step 1 is to scum the town until I can buy ?PB2 and ?PB3. Step 2 is dive hard, but not completely insane, allow some limited resting. The 'g' ending the char name means this is my 7th attempt that survived the town.

Got the xbow at 1250', but still haven't managed to get ammo to test its plusses.

This is the deepest I have made it. I collected wieldeds h through l killing things on this level of 2050', that is 3 artifacts + hat of ESP + boots of speed all from monster kills while trying in vain to reach the stairs. :)

On 19.7.2009 23:46 PowerDiver wrote:
Death was really due to a time vortex several levels earlier, which led me to be too aggressive on this level. Only saw 1 ?id all game. Now that I see the agg randart, confused, thought now only great randarts supposed to aggravate.


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