The Angband Ladder: Viktor the Be, Half-Orc Warrior by Final Master

  [Angband 3.5.0 Character Dump]

 Name   Viktor the BeAge             13          Self  RB  CB  EB   Best
 Sex    Male         Height        5'6"   STR! 18/100  +2  +3  +6 18/210
 Race   Half-Orc     Weight   10st 10lb   INT:  18/94  -1  -2  +2  18/84
 Class  Warrior      Turns used:          WIS! 18/100  +0  -2  +5 18/130
 Title  Hero         Game        706724   DEX! 18/100  +0  +2  +8 18/200
 HP     -98/780      Standard    141870   CON! 18/100  +1  +2  +2 18/150
 SP     0/0          Resting      24116

 Level                 44    Armor     [65,+112]    Saving Throw     69%
 Cur Exp          2575047                           Stealth          Bad
 Max Exp          2575047    Melee       4d4,+37    Disarming        79%
 Adv Exp          2640000    To-hit       93,+48    Magic Devices     50
                             Blows      6.0/turn    Perception    1 in 6
 Gold              697077                           Searching        49%
 Burden         184.6 lbs    Shoot to-dam    +14    Infravision    70 ft
 Speed                 13    To-hit       82,+55
 Max Depth    4100' (L82)    Shots        2/turn

 Your mother was an Orc, but it is unacknowledged. You are the adopted
 child of a Guildsman.  You are a credit to the family.  You have brown
 eyes, wavy brown hair, and a dark complexion.


rAcid:.......++.... Nexus:.............
rElec:.......++.... Nethr:+............
rFire:....+..++.... Chaos:.............
rCold:+......++.... Disen:.............
rPois:.......+..... Feath:..........+..
rLite:....+........ pFear:+...........+
rDark:+...+.......+ pBlnd:.........+...
Sound:......+...... pConf:.........+...
Shard:......+...... pStun:.............

Light:....++....... Tunn.:.............
Regen:............. Speed:...+.......+.
  ESP:............. Blows:.............
Invis:.....+...+... Shots:.+...........
FrAct:......+...+.. Might:.............
HLife:....+........ S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.........++..  Fear:.............
Infra:......+.....+ Aggrv:.............


  [Last Messages]

> You failed to zap the rod properly.
> You hear a door burst open!
> On the ground: Pseudo-Dragon Scale Mail (-2) [32,+18].
> There is a wall in the way!
> Something slams against a door.
> Your Rods of Identify have recharged.
> There is a wall in the way!
> Something slams against a door.
> The Great Hell Wyrm sets off a blinding flash.
> You avoid the effects!
> The Great Hell Wyrm breathes fire.
> One of your Staves of Teleportation (q) was destroyed!
> You failed to zap the rod properly.
> The Great Hell Wyrm breathes fire.
> You die.

Killed by a Great Hell Wyrm.

  [Character Equipment]

a) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +4 strength.
     +2 stealth.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 366.6 vs. animals, 366.6 vs. evil creatures,
     433.2 vs. giants, 566.4 vs. undead, and 300 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+19,+14) <+1>
     Found lying on the floor in a vault at 3200 feet (level 64).
     
     +1 shooting speed.
     
c) a Ring of Dexterity <+6>
     Dropped by an Ancient multi-hued dragon at 4000 feet (level 80).
     
     +6 dexterity.
     Sustains dexterity.
     
d) a Ring of Speed <+8>
     Found lying on the floor in a vault at 2900 feet (level 58).
     
     +8 speed.
     
e) an Amulet of Devotion <+3, +1>
     Found lying on the floor in a vault at 3450 feet (level 69).
     
     +3 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) the Star of Elendil <+3> (charging) {!!}
     Dropped by Bolg, Son of Azog at 2200 feet (level 44).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 117 to 230 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
g) Law Dragon Scale Mail (Dwarven) (-2) [36,+35] <+2, +4>
     Found lying on the floor in a vault at 4100 feet (level 82).
     
     +2 strength, constitution.
     +4 infravision.
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) the Cloak 'Colluin' [1,+11] {!!}
     Dropped by Gorlim, Betrayer of Barahir at 2400 feet (level 48).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 255 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
i) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor at 2900 feet (level 58).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2> {!!}
     Conjured forth by magic at 4000 feet (level 80).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 128 to 253 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
k) a Set of Leather Gloves of Thievery (+8,+3) [1,+9] <+2, +5>
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     +2 dexterity.
     +25% to searching.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+6>
     Dropped by The Queen Ant at 2100 feet (level 42).
     
     +6 speed.
     Cannot be harmed by acid, fire.
     


  [Character Quiver]

n) 20 Mithril Arrows (3d4) (+9,+6)
     Found lying on the floor in a vault at 3450 feet (level 69).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 173.2.
     35% chance of breaking upon contact.
     
o) 25 Mithril Arrows (3d4) (+7,+5)
     Found lying on the floor at 3500 feet (level 70).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 167.
     35% chance of breaking upon contact.
     
p) 27 Mithril Arrows of Flame (3d4) (+11,+11)
     Found lying on the floor of a special room at 3650 feet (level
     73).
     
     Branded with flames.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 409.4 vs. creatures not resistant to fire,
     and 204.8 vs. others.
     35% chance of breaking upon contact.
     
q) 21 Arrows of Wounding (1d4) (+18,+21)
     Found lying on the floor of a special room at 4000 feet (level
     80).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 238.4.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Potion of Healing
b) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Speed
d) 2 Scrolls of Banishment
e) a Rod of Detection (charging)
     Cannot be harmed by electricity.
     
f) 5 Rods of Probing
g) 3 Rods of Curing {!!}
h) 3 Rods of Teleport Other {!!}
i) 3 Rods of Recall
     Cannot be harmed by electricity.
     
j) 3 Rods of Identify {!!}
     Cannot be harmed by electricity.
     
k) 3 Wands of Teleport Other (23 charges)
l) a Wand of Dragon's Frost (4 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
m) 3 Wands of Annihilation (6 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Staff of Earthquakes (6 charges)
o) a Staff of *Destruction* (2 charges)
p) 4 Staves of Teleportation (16 charges)
q) 2 Staves of Speed (4 charges)
r) a Ring of Speed <+8>
     Found lying on the floor in a vault at 2900 feet (level 58).
     
     +8 speed.
     
s) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3> {!!}
     Dropped by Fundin Bluecloak at 3350 feet (level 67).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1150 turns to recharge at your current speed.
     Your chance of success is 87.0%
     


  [Home Inventory]

a) a Ring of Slaying (+10,+3)
     Found lying on the floor at 3450 feet (level 69).
     
b) the Serpent Ring of Barahir <+1>
     Conjured forth by magic at 3350 feet (level 67).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) the Pendant of Ingwë <+3, +4>
     Found lying on the floor of a cavern at 3600 feet (level 72).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 117 to 230 turns to recharge at your current speed.
     Your chance of success is 79.4%
     
d) the Elfstone 'Elessar' [+10] <+2> {!!}
     Dropped by The Balrog of Moria at 3200 feet (level 64).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 460 turns to recharge at your current speed.
     Your chance of success is 81.3%
     
e) the Phial of Galadriel <+3>
     Dropped by Shagrat, the Orc Captain at 1100 feet (level 22).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
f) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Uldor the Accursed at 2200 feet (level 44).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by a Great Swamp Wyrm at 4000 feet (level 80).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 23 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
h) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor at 2400 feet (level 48).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Scale Mail 'Thalkettoth' (-1) [20,+14] <+3>
     Dropped by Kavlax the Many-Headed at 2050 feet (level 41).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Cloak 'Holcolleth' [1,+4] <+3, +2>
     Dropped by Adunaphel the Quiet at 3550 feet (level 71).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 126 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
k) the Cloak of Thorongil [1,+10]
     Dropped by Adunaphel the Quiet at 3550 feet (level 71).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
l) the Leather Shield of Celegorm [8,+17]
     Found lying on the floor at 2400 feet (level 48).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Metal Cap of Thengel [3,+11] <+3>
     Found lying on the floor in a pit at 2550 feet (level 51).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Ren the Unclean at 2400 feet (level 48).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
o) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a Mage at 2550 feet (level 51).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 13 to 23 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
p) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Scatha the Worm at 2400 feet (level 48).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 20 to 36 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
q) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+8] <+3, +2>
     Dropped by Lagduf, the Snaga at 1050 feet (level 21).
     
     +3 speed.
     +2 intelligence, dexterity, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 46 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
r) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by Lorgan, Chief of the Easterlings at 1850 feet (level
     37).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 263.4 vs. animals, 286.2 vs. creatures not
     resistant to cold, and 241.2 vs. others.
     
s) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Kavlax the Many-Headed at 2050 feet (level 41).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 198.
     
t) the Broad Sword 'Aeglin' (2d5) (+12,+16) <+1>
     Found lying on the floor of a cavern at 2650 feet (level 53).
     
     +5% to searching.
     Slays orcs, trolls, giants.
     Branded with lightning.
     Provides resistance to lightning.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     Radius 1 light.
     
     Combat info:
     5.8 blows/round.
     With +5 STR and +0 DEX you would get 6.0 blows
     Average damage/round: 316.9 vs. orcs, 316.9 vs. trolls, 316.9 vs.
     giants, 316.9 vs. creatures not resistant to electricity, and
     238.7 vs. others.
     
u) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Dropped by Saruman of Many Colours at 2850 feet (level 57).
     
     +3 strength, wisdom.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     5.8 blows/round.
     With +1 STR and +0 DEX you would get 6.0 blows
     Average damage/round: 369.8 vs. undead, 369.8 vs. giants, 369.8
     vs. creatures not resistant to fire, and 251 vs. others.
     
v) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Dropped by an Ancient red dragon at 3200 feet (level 64).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 186 to 368 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 416.3 vs. trolls, 416.3 vs. dragons, 416.3
     vs. creatures not resistant to acid, 555.6 vs. demons, and 276.3
     vs. others.
     
w) the Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Found lying on the floor in a vault at 3750 feet (level 75).
     
     Slays animals, evil creatures, demons.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.2 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     Average damage/round: 351.8 vs. animals, 351.8 vs. evil creatures,
     433.4 vs. demons, and 269.8 vs. others.
     
x) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Found lying on the floor in a vault at 3200 feet (level 64).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 92 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     5.8 blows/round.
     With +1 STR and +0 DEX you would get 6.0 blows
     Average damage/round: 282.8 vs. orcs, 282.8 vs. creatures not
     resistant to cold, and 205.2 vs. others.
     


[Player history]
      Turn   Depth  Note
    133581      0'  Began the quest to destroy Morgoth.
    133581    100'  Reached level 2
    133581    100'  Reached level 3
    133581    100'  Reached level 4
    133581    150'  Reached level 5
    133581    150'  Reached level 6
    133581    150'  Killed Fang, Farmer Maggot's dog
    133581    200'  Reached level 7
    133581    300'  Reached level 8
    133581    350'  Reached level 9
    133581    400'  Reached level 10
    133581    450'  Killed Grip, Farmer Maggot's dog
    133581    450'  Reached level 11
    133581    500'  Killed Mughash the Kobold Lord
    133581    500'  Reached level 12
    133581    500'  Reached level 13
    133581    600'  Killed Brodda, the Easterling
    133581    600'  Reached level 14
    133581    650'  Reached level 15
    133581    700'  Reached level 16
    133581    700'  Reached level 17
    133581    750'  Killed Grishnákh, the Hill Orc
    133581    750'  Reached level 18
    133581    900'  Reached level 19
    133581   1000'  Reached level 20
    133581   1000'  Killed Nár, the Dwarf
    133581   1050'  Killed Orfax, Son of Boldor
    133581   1050'  Killed Lagduf, the Snaga
    133581   1050'  Found the Pair of Leather Boots of Wormtongue
    133581   1050'  Reached level 21
    133581   1100'  Killed Shagrat, the Orc Captain
    133581   1100'  Reached level 22
    133581   1100'  Found the Phial of Galadriel
    133581   1150'  Reached level 23
    133581   1150'  Killed Ulfast, Son of Ulfang
    133581   1200'  Killed Wormtongue, Agent of Saruman
    133581   1350'  Reached level 21
    133581   1450'  Reached level 22
    133581   1450'  Reached level 23
    133581   1450'  Killed Draebor, the Imp
    133581   1450'  Reached level 24
    133581   1500'  Reached level 25
    133581   1500'  Reached level 26
    133581   1550'  Killed Gorbag, the Orc Captain
    133581   1600'  Reached level 27
    133581   1550'  Killed Sangahyando of Umbar
    133581   1550'  Killed Angamaitë of Umbar
    133581   1600'  Reached level 28
    133581   1600'  Killed Ulwarth, Son of Ulfang
    133581   1600'  Killed Ufthak of Cirith Ungol
    133581   1650'  Reached level 29
    133581   1700'  Killed Lokkak, the Ogre Chieftain
    133581   1750'  Killed Khîm, Son of Mîm
    133581   1750'  Killed Ibun, Son of Mîm
    133581   1850'  Reached level 30
    133581   1850'  Killed Lorgan, Chief of the Easterlings
    133581   1850'  Found the Rapier 'Forasgil'
    133581   1950'  Reached level 31
    133581   2000'  Reached level 31
    133581   2000'  Killed Medusa, the Gorgon
    133581   2000'  Reached level 32
    133581   2050'  Killed Uvatha the Horseman
    133581   2050'  Killed Lugdush, the Uruk
    133581   2050'  Killed Uglúk, the Uruk
    133581   2050'  Reached level 33
    133581   2050'  Killed Kavlax the Many-Headed
    133581   2050'  Found the Leather Scale Mail 'Thalkettoth'
    133581   2050'  Found the Cutlass 'Gondricam'
    133581   2050'  Reached level 34
    133581      0'  Reached level 34
    133581   2050'  Killed Bullroarer the Hobbit
    133581   2100'  Killed Beorn, the Shape-Changer
    133581   2100'  Killed The Queen Ant
    133581      0'  Reached level 34
    133581   2150'  Found the Bastard Sword of Éowyn
    133581   2150'  Killed Ariel, Queen of Air
    133581   2150'  Reached level 35
    133581   2150'  Killed Mîm, Betrayer of Turin
    133581   2150'  Reached level 35
    133581   2150'  Found the Dagger 'Nimthanc' (LOST)
    133581   2200'  Killed Uldor the Accursed
    133581   2200'  Found the Chain Mail of Arvedui
    133581   2200'  Reached level 35
    133581   2200'  Killed Azog, King of the Uruk-Hai
    133581   2200'  Killed Bolg, Son of Azog
    133581   2200'  Found the Star of Elendil
    133581   2350'  Killed Itangast the Fire Drake
    133581   2350'  Reached level 36
    133581   2400'  Found the Soft Leather Armour 'Hithlomir'
    133581   2400'  Reached level 36
    133581   2400'  Found the Leather Shield of Celegorm
    133581   2400'  Killed Scatha the Worm
    133581   2400'  Found the Set of Gauntlets 'Paurhach'
    133581   2400'  Reached level 37
    133581   2400'  Killed Gorlim, Betrayer of Barahir
    133581   2400'  Found the Cloak 'Colluin'
    133581   2400'  Killed Quaker, Master of Earth
    133581   2400'  Reached level 37
    133581   2400'  Killed Ren the Unclean
    133581   2400'  Found the Set of Leather Gloves 'Cammithrim'
    133581   2400'  Reached level 37
    133581   2400'  Killed Vargo, Tyrant of Fire
    133581   2500'  Killed Rogrog the Black Troll
    133581   2500'  Killed Castamir the Usurper
    133581   2500'  Killed Akhorahil the Blind
    133581   2550'  Found the Metal Cap of Thengel
    133581   2550'  Killed Smaug the Golden
    133581   2550'  Found the Set of Gauntlets 'Paurnen'
    133581   2600'  Reached level 38
    133581   2600'  Reached level 38
    133581   2600'  Killed Golfimbul, the Hill Orc Chief
    133581   2650'  Found the Broad Sword 'Aeglin'
    133581   2750'  Killed Eöl, the Dark Elf
    133581   2850'  Killed Harowen the Black Hand
    133581   2850'  Reached level 39
    133581   2850'  Reached level 39
    133581   2850'  Killed Saruman of Many Colours
    133581   2850'  Found the Halberd 'Osondir'
    133581   2900'  Reached level 39
    133581   2900'  Reached level 39
    133581   2900'  Killed Tom the Stone Troll
    133581   2900'  Killed Bill the Stone Troll
    133581   2900'  Killed Bert the Stone Troll
    133581   2900'  Found the Large Metal Shield of Anárion
    133581   3150'  Reached level 40
    133581   3150'  Reached level 40
    133581   3200'  Found the Beaked Axe of Húrin
    133581   3200'  Killed The Phoenix
    133581   3200'  Killed Waldern, King of Water
    133581   3200'  Found the Lucerne Hammer 'Turmil'
    133581   3200'  Found the Zweihander 'Mormegil' (LOST)
    133581   3200'  Reached level 39
    133581   3200'  Reached level 39
    133581      0'  Reached level 39
    133581      0'  Reached level 40
    133581   3200'  Killed Ulfang the Black
    133581   3200'  Killed The Balrog of Moria
    133581   3200'  Found the Elfstone 'Elessar'
    133581   3250'  Reached level 41
    133581   3250'  Reached level 41
    133581   3350'  Reached level 41
    133581   3350'  Found the Serpent Ring of Barahir
    133581   3350'  Killed Fundin Bluecloak
    133581   3350'  Found the Mithril Plate Mail of Celeborn
    133581   3350'  Reached level 41
    133581      0'  Killed Farmer Maggot
    133581   3550'  Killed Adunaphel the Quiet
    133581   3550'  Found the Cloak 'Holcolleth'
    133581   3550'  Found the Cloak of Thorongil
    133581   3600'  Found the Pendant of Ingwë
    133581   3600'  Reached level 42
    133581   3700'  Killed Ji Indur Dawndeath
    133581   3700'  Killed Hoarmurath of Dir
    133581   3750'  Killed Shelob, Spider of Darkness
    133581   3750'  Reached level 43
    133581   3750'  Found the Lochaber Axe 'Mundwine'
    133581   4000'  Found the Iron Helm 'Holhenneth'
    133581   4000'  Found the Augmented Chain Mail of Caspanion
    135458   4000'  Killed Polyphemus, the Blind Cyclops
    137587   4050'  Reached level 44
    141539   4100'  Killed The Lernaean Hydra


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 6.7.2014 07:48
Last updated on 8.7.2014 00:40

Download this dump

7415. on the Ladder (of 19090)
3256. on the Angband Ladder (of 6561)

Comments

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On 6.7.2014 07:48 Final Master wrote:
Alright, so the bug got me again. After 15 years of Angband, I have not only finally gotten past dlvl 50 for the first time, but I've also gotten past clvl 30 for the first time in 5 years.

3.5 is much smoother than all the previous versions I have played [some as far back as 2 maintainers ago] as far as interface and items out there [no more broken sticks or specific stat restore potions thank god]. The Game has really came a long way over ~30 years. :D

Now then, as far as the character goes. I know Half-Troll is supposedly better what with the high base str and con you get allowing for a higher max, but the dex hit really sucked every time I rolled them. So I switched to Half-Orc - almost as much str but no dex penalty. Plus I really liked the idea of a free damage resist in rdark over something easily found like fRegen.

I've progressed actually pretty quickly, I'm one of the people that fast dive to about dlvl 25 until I get either some good resist coverage - typically the four base and atleast two or three higher with hopefully a rConfuse or rBlind depending on what I'm playing. Fortunitally I got decnetly lucky with a VERY early Amulet of Trickery - that early rPoison and bit of speed made a huge difference in thsi character living past dlvl30. I also stumbled across Wormtounge's Boots quiet shallow giving me a good [albiet cursed] PD and bit more speed. Once I had +5 Speed things really started to change out - I wasn't quiet double moving anything yet but I could run away from almost everything.

The other asepct I got rather lucky with was getting a massive amount of Rods - treasure, illuminate, curing, door & stair - multiples of all of those by about dlvl 20 making it very safe to just empty out good lvls. Eventually getting the Phial let me empty out the illuminate rods and I could start to carry about a bunch of attack wands if anything got away or was too dangerous to melee [typically disenchanters & heavy +6d6 hitters].

Defnitally my first 'This could go very well' items I got was Gondricam - all the res it gives I had covered along with See Invis and fRegen - but that +4 dex and FIFTY [50!!!!] armor - that made melee nearly impossible for anything I came up against until I decided to swap it out for Turmil for a bit. The list of Uniques I melee'd without even needing to think about it include the likes of:
All the medium/high lvl o, O, T, h, a, p, and even a few Ringwraiths. Didnt' even have to think about healing 'cause I was walking around with +160 armor at ~dlvl 35 and +5 speed.

The only real issue I have now, other than me not really liking my lack of resists with my current dump set up is I just cannot find any healing anymore. I'm not exactly spamming healing and *healing* and have only found one Life [fucking Ice Wyrms...] - but I just can't find any anymore. Are there staves, rods or wands of anything greater than CLW? CCW is fine and all until I run into anything that drops damage +100 and moves at +20> . I guess the other issue is I may not be dealing enough damage? Not sure if I am needing healing so bad 'cause I can't kill them fast enough?

So, here is my best character EVER in 15 years of the game. PLEASE PLEASE help me out. He really feels like a possible Sauron Eater... maybe even TBM.

PS. Where the HELL is HoldLife? I haven't seen ANYTHING that grants that - I'd be willing to give up any slot for HoldLife - I've started to keep a record after clvl 30 and I have been drained of over 1.350.000 xp - I literally could be clvl 45 by now atleast surely if I had HoldLife.

On 6.7.2014 08:06 Final Master wrote:
Having posted the dump I've been looking at my ladder positioning. Good lord this is strange. Viktor here is the 2nd highest ranked Half-Orc Warrior of 3.5 and 19th overall for all versions - the one above is a winner. I'm by far not a good *band player, never having won any from Oa, TOME2 or T4, FAa, Uang, or NEThack - I am very hopeful now.

On 8.7.2014 00:40 Final Master wrote:
Breath is so strong... and apparently ~98% success of teleportation & teleport other isn't good enough. Best character ever - by a large margain after 15 years. I'm so crushed...

On 13.7.2014 18:11 jford_2505@hotmail.com wrote:
Very sorry for your loss.

You're right: 98% success isn't good enough when facing life or death situations. You need a 100% success option, which is basically a scroll or potion.

I always carry scrolls of teleport, teleport level and phase door, as well as potions of healing and *healing*.

Very surprising you didn't have ESP (telepathy) at this level. You absolutely need it (IMO) so you can avoid things you don't want to fight.

Personally I think you dived too deep for that character, but then I like to take things slowly. At 4000', I'd like to have close to 30 speed, and most if not all resists.

On 13.7.2014 18:59 Final Master wrote:
I ended up finding about six or seven various lvls of Helm of Telepathy throughout the game - even had one at about dlvl 45 if I remember correctly - but once I had Holhenneth I felt being able to have full detection along with rblind & rconf was vastly more important.

I also could have had a bit more speed - I had a few RoS +8 available throughout the dlvl but it hadn't really occurred to me that I needed more than I had. Prior to this last dive [I had recalled to dlvl 78] I had 26 speed and wasn't feeling strong enough - even with the speed, to be running around. So I rearranged my kit, covered as many resists as I could, increased my bump damage by almsot 100 a round [even with the drop in speed] and tested a bit. I found this kit to be superior. Maybe I was wrong *shurgs*.

Regardless, was beyond fun. Thanks for the heads up jford.

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