The Angband Ladder: Bedhor, Dwarf Warrior by prsk

  [Angband v3.5.0 Character Dump]

 Name   Bedhor       Age             45          Self  RB  CB  EB   Best
 Sex    Male         Height        4'4"   STR! 18/100  +2  +3  +6 18/210
 Race   Dwarf        Weight    10st 6lb   INT:  18/74  -3  -2  +0  18/24
 Class  Warrior      Turns used:          WIS:  18/27  +2  -2  +3  18/57
 Title  Champion     Game        716990   DEX! 18/100  -2  +2 +10 18/200
 HP     -5/694       Standard    100918   CON! 18/100  +2  +2  +3 18/170
 SP     0/0          Resting       3460

 Level                 40    Armor      [64,+96]    Saving Throw     71%
 Cur Exp          1207698                           Stealth          Bad
 Max Exp          1207698    Melee       8d4,+52    Disarming        75%
 Adv Exp          1500000    To-hit       88,+52    Magic Devices     58
                             Blows      5.5/turn    Perception   1 in 23
 Gold              202226                           Searching        36%
 Burden         171.6 lbs    Shoot to-dam    +11    Infravision    80 ft
 Speed                 14    To-hit       78,+50
 Max Depth    2800' (L56)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.


rAcid:......++..... Nexus:....+........
rElec:......+...... Nethr:.............
rFire:......++..... Chaos:.............
rCold:......++..... Disen:.............
rPois:....+...+.... Feath:.............
rLite:..........+.. pFear:......+.+...+
rDark:............. pBlnd:........+...+
Sound:......+...... pConf:......+..+...
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:............+
Regen:............. Speed:..+.+......+.
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:+......+..+.. Might:.+...........
HLife:............. S.Dig:.............
Stea.:....+........ ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> You have slain the Blink dog.
> The Blink dog tries to cast a spell, but fails.
> The Blink dog misses you.
> The Blink dog casts a phase door.
> Something fiddles with a lock.
> You hit the Blink dog.
> You have slain the Blink dog.
> You hit the Blink dog.
> You have slain the Blink dog.
> You hit the Blink dog. It was a good hit!
> You have slain the Blink dog.
> The Blink dog casts a phase door.
> You hear a door burst open!
> The Lernaean Hydra breathes fire.
> You die.

Killed by The Lernaean Hydra.

  [Character Equipment]

a) a Scythe of Slicing of Westernesse (8d4) (+12,+13) <+2, +1>
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     +2 strength.
     +1 dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 688.2 vs. orcs, 688.2 vs. trolls, 688.2 vs.
     giants, and 430.6 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+10,+11) <+1>
     
     
     +1 shooting power.
     
c) a Ring of Speed <+7>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +7 speed.
     
d) a Ring of Damage (+0,+11)
     Bought from a store.
     
e) an Amulet of Trickery <+4, +2, +3>
     Dropped by Thuringwethil, the Vampire Messenger at 2300 feet
     (level 46).
     
     +4 dexterity.
     +2 stealth, speed.
     +3 infravision.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+3> {@A0}
     Dropped by Shagrat, the Orc Captain at 1850 feet (level 37).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 26 to 48 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Scatha the Worm at 2350 feet (level 47).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thingol [1,+18] <+3>
     
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 168 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by Kavlax the Many-Headed at 2250 feet (level 45).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+11] <+1>
     Dropped by an Uruk at 1300 feet (level 26).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
l) a Pair of Ethereal Slippers of Speed [0,+10] <+5>
     Found lying on the floor at 2150 feet (level 43).
     
     +5 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 6 Bolts (1d5) (+3,+6) {@f0}
     Dropped by Adunaphel the Quiet at 2400 feet (level 48).
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 105.
     25% chance of breaking upon contact.
     
o) 21 Mithril Bolts (3d5) (+5,+9) {@f1}
     Dropped by Gorlim, Betrayer of Barahir at 2200 feet (level 44).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 152.2.
     25% chance of breaking upon contact.
     
p) 26 Bolts of Slay Demon (1d5) (+7,+9)
     Dropped by a Master vampire at 2100 feet (level 42).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 193.2 vs. demons, and 120.7 vs. others.
     25% chance of breaking upon contact.
     
q) 7 Mithril Bolts of Slay Dragon (3d5) (+12,+15)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 294 vs. dragons, and 183.7 vs. others.
     25% chance of breaking upon contact.
     
r) 18 Bolts (1d5) (+9,+4)
     Found lying on the floor at 2750 feet (level 55).
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 94.5.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 27 Rations of Food
b) 22 Potions of Cure Critical Wounds
c) 9 Potions of Healing
d) 2 Potions of Enlightenment
e) 8 Potions of Speed
f) 5 Scrolls of Phase Door
g) 8 Scrolls of Teleportation
h) 7 Scrolls of Word of Recall
i) a Scroll of *Destruction*
j) 3 Rods of Detection (1 charging) {@z4 =g}
     Cannot be harmed by electricity.
     
k) 4 Rods of Probing {@z5 =g}
l) a Rod of Identify {@z0 =g}
     Cannot be harmed by electricity.
     
m) 2 Wands of Stone to Mud (3 charges)
n) a Wand of Teleport Other (7 charges) {@a0 =g}
o) a Wand of Dragon's Flame (4 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Staff of Detect Evil (6 charges) {@u1 =g}
q) an Amulet of Devotion <+2, +1>
     Dropped by Uldor the Accursed at 2800 feet (level 56).
     
     +2 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
r) the Iron Crown of Berúthiel [0,+20] <-5, -3> {cursed}
     Dropped by Smaug the Golden at 2800 feet (level 56).
     
     Heavily cursed.
     -5 constitution.
     -3 strength, dexterity.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     


  [Home Inventory]

a) 9 Potions of *Healing* {!* =g}
     It can be thrown at creatures with damaging effect.
     
b) 3 Potions of Restore Life Levels
c) 8 Potions of Enlightenment
d) 2 Scrolls of Teleportation
e) 3 Scrolls of Magic Mapping
f) a Scroll of Banishment
g) 9 Scrolls of Blessing
h) 6 Scrolls of *Destruction*
i) 5 Rods of Trap Location {@z3 =g}
j) a Rod of Recall
     Cannot be harmed by electricity.
     
k) 2 Wands of Stone to Mud (12 charges)
l) 3 Wands of Teleport Other (16 charges) {@a0 =g}
m) 4 Staves of *Destruction* (11 charges)
n) 10 Staves of Detect Evil (145 charges) {@u1 =g}
o) 4 Staves of Mapping (31 charges) {@u2 =g}
p) 4 Staves of Identify (14 charges) {@u0 =g}
q) a Ring of Dexterity <+6>
     Found lying on the floor at 2700 feet (level 54).
     
     +6 dexterity.
     Sustains dexterity.
     
r) a Ring of Constitution <+5>
     Dropped by a Nether wraith at 2700 feet (level 54).
     
     +5 constitution.
     Sustains constitution.
     
s) a Robe of Permanence [2,+22]
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
t) the Leather Shield of Celegorm [8,+20]
     
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) a Pair of Steel Shod Boots of Speed [7,+12] <+4>
     Found lying on the floor at 1400 feet (level 28).
     
     +4 speed.
     Cannot be harmed by fire.
     
v) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Found lying on the floor of a special room at 1200 feet (level
     24).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 470.4 vs. animals, 523.6 vs. orcs, 523.6 vs.
     trolls, 523.6 vs. giants, 523.6 vs. dragons, and 417.2 vs. others.
     
w) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 476.8 vs. animals, 522.7 vs. orcs, 522.7 vs.
     trolls, 522.7 vs. creatures not resistant to poison, and 431.5 vs.
     others.
     
x) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 406.2 vs. evil creatures, 471.1 vs.
     creatures not resistant to fire, and 340.7 vs. others.
     


[Player history]
      Turn   Depth  Note
     99571      0'  Began the quest to destroy Morgoth.
     99571     50'  Reached level 2
     99571     50'  Reached level 3
     99571     50'  Reached level 4
     99571    300'  Reached level 5
     99571    300'  Reached level 6
     99571    300'  Reached level 7
     99571    300'  Reached level 8
     99571    300'  Killed Bullroarer the Hobbit
     99571    300'  Reached level 9
     99571    350'  Reached level 10
     99571    400'  Reached level 11
     99571    450'  Reached level 12
     99571    500'  Reached level 13
     99571    500'  Killed Sméagol
     99571    500'  Killed Wormtongue, Agent of Saruman
     99571    500'  Reached level 14
     99571    550'  Reached level 15
     99571    600'  Reached level 16
     99571    650'  Reached level 17
     99571    650'  Reached level 18
     99571    650'  Killed Lagduf, the Snaga
     99571    650'  Killed Grip, Farmer Maggot's dog
     99571    650'  Killed Brodda, the Easterling
     99571    700'  Reached level 19
     99571    750'  Reached level 20
     99571    900'  Reached level 21
     99571    900'  Killed Ulfast, Son of Ulfang
     99571    900'  Killed Golfimbul, the Hill Orc Chief
     99571    900'  Found the Long Sword 'Elvagil' (LOST)
     99571    900'  Found the Metal Cap of Thengel
     99571    900'  Killed Grishnákh, the Hill Orc
     99571    900'  Reached level 22
     99571    950'  Killed Mughash the Kobold Lord
     99571   1000'  Reached level 23
     99571   1000'  Reached level 24
     99571   1000'  Reached level 25
     99571   1000'  Killed Nár, the Dwarf
     99571   1000'  Found the Leather Shield of Celegorm
     99571   1000'  Killed Ufthak of Cirith Ungol
     99571   1000'  Found the Dagger 'Nimthanc' (LOST)
     99571   1200'  Reached level 26
     99571   1200'  Found the Rapier 'Careth Asdriag'
     99571   1200'  Killed Sangahyando of Umbar
     99571   1200'  Found the Dagger 'Narthanc' (LOST)
     99571   1200'  Killed Angamaitë of Umbar
     99571   1300'  Found the Set of Leather Gloves 'Cammithrim'
     99571   1350'  Reached level 27
     99571   1350'  Killed Ibun, Son of Mîm
     99571   1350'  Found the Cloak of Thingol
     99571   1450'  Reached level 28
     99571   1500'  Killed The Queen Ant
     99571   1500'  Killed Orfax, Son of Boldor
     99571   1500'  Killed Boldor, King of the Yeeks
     99571   1550'  Killed Gorbag, the Orc Captain
     99571   1550'  Reached level 29
     99571   1550'  Reached level 29
     99571   1600'  Killed Lokkak, the Ogre Chieftain
     99571   1650'  Found the Lucerne Hammer 'Turmil' (LOST)
     99571   1650'  Found the Morning Star 'Bloodspike'
     99571   1650'  Reached level 30
     99571   1650'  Killed Fang, Farmer Maggot's dog
     99571   1700'  Killed Tom the Stone Troll
     99571   1700'  Killed Bert the Stone Troll
     99571   1700'  Killed Bill the Stone Troll
     99571   1750'  Killed Ulfang the Black
     99571   1750'  Killed Ulwarth, Son of Ulfang
     99571   1750'  Reached level 31
     99571   1800'  Killed Beorn, the Shape-Changer
     99571   1850'  Killed Shagrat, the Orc Captain
     99571   1850'  Found the Phial of Galadriel
     99571   1900'  Reached level 32
     99571   1950'  Killed Lorgan, Chief of the Easterlings
     99571   2000'  Killed Lugdush, the Uruk
     99571   2000'  Killed Mîm, Betrayer of Turin
     99571   2000'  Killed Khîm, Son of Mîm
     99571   2000'  Reached level 33
     99571   2000'  Killed Quaker, Master of Earth
     99571   2000'  Killed Ariel, Queen of Air
     99571   2000'  Found the Rapier 'Forasgil' (LOST)
     99571   2100'  Reached level 34
     99571   2150'  Killed Rogrog the Black Troll
     99571   2100'  Killed Azog, King of the Uruk-Hai
     99571   2100'  Killed Bolg, Son of Azog
     99571   2100'  Reached level 35
     99571   2150'  Killed Vargo, Tyrant of Fire
     99571   2150'  Reached level 36
     99571   2200'  Killed Gorlim, Betrayer of Barahir
     99571   2250'  Killed Kavlax the Many-Headed
     99571   2250'  Found the Leather Shield of the Haradrim
     99571   2250'  Reached level 37
     99571   2300'  Reached level 37
     99571   2300'  Killed Thuringwethil, the Vampire Messenger
     99571   2300'  Reached level 37
     99571   2300'  Found the Flail 'Totila'
     99571   2350'  Killed Waldern, King of Water
     99571   2350'  Killed Scatha the Worm
     99571   2350'  Found the Metal Brigandine Armour of the Rohirrim
     99571   2400'  Killed Adunaphel the Quiet
     99571   2400'  Killed Itangast the Fire Drake
     99571   2400'  Reached level 38
     99571   2500'  Killed Uglúk, the Uruk
     99571   2550'  Killed The Balrog of Moria
     99571   2550'  Found the Full Plate Armour of Isildur (LOST)
     99571   2600'  Reached level 39
     99571   2600'  Killed Fundin Bluecloak
     99571   2600'  Reached level 39
     99571   2600'  Found the Broad Sword 'Aeglin' (LOST)
     99571   2650'  Reached level 39
     99571   2650'  Reached level 39
     99571   2650'  Killed Ji Indur Dawndeath
     99571      0'  Reached level 39
     99571   2700'  Found the Cutlass 'Gondricam' (LOST)
     99571      0'  Reached level 39
    100372   2800'  Killed Uldor the Accursed
    100727   2800'  Killed Smaug the Golden
    100727   2800'  Reached level 40
    100752   2800'  Found the Iron Crown of Berúthiel


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.6.2014 02:44
Last updated on 29.7.2014 22:16

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8474. on the Ladder (of 19092)
3641. on the Angband Ladder (of 6562)
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Comments

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On 3.6.2014 02:44 prsk wrote:
here we go again

On 3.6.2014 14:52 prsk wrote:
first time playing v3.5 ... either RNG likes me more, or the drops in the higher up levels are much better compared to 3.3.2. not complaining ;)

On 3.6.2014 17:02 TheOtherMITZE@yahoo.com wrote:
Yeah, I'm finding that v3.5.0 is consistently giving worthwhile drops even early in the dungeon.

Also, that =oftheMouse can't be doing anything good for your damage output with the blows/turn you have. I'd take it off.

On 4.6.2014 18:09 prsk wrote:
thanks for the tip. swapped it for ring of see invisible until something more useful comes up.

On 6.6.2014 18:08 prsk wrote:
better damage output and better resistances, thanks to Celegorm and Nimthanc. still lacking rPoison and freeAction though.

On 18.6.2014 18:24 prsk wrote:
found a very nice rapier 'Careth Asdriag'. +1 att.speed, +2 str/dex/con, slays alot. still no rPoison.

On 26.6.2014 14:53 prsk wrote:
found some speed - boots+ring. also a cloak of permanency. nice! :)
the rods of probing are also handy, since i have no idea what those monsters can do to me, noob that i am.
still alive, yay!

On 26.6.2014 22:57 TheOtherMITZE@yahoo.com wrote:
You'll want to get rPois before you dive any deeper, in case you didn't know--you're about to enter territory where there be big-time poison breathers, ones that can one-shot characters without rPois. You'll also want permanent seeInvis.

After that, you'll want more CON. More CON means more HP, and you'll want at least 550+ of that in the short term, ~700 in the long term.

And yeah, (Rods)ofProbing are the new player's best friend. If you think an enemy could be remotely dangerous, try to get into a position where they can't see you but you can see them and use one. You'll have to calculate breath damage on your own though (1/3 enemy health for Acid/Elec/Fire/Cold/Pois, 1/6 enemy health for most others), because the game won't tell you it until the enemy is already dead.

On 21.7.2014 17:22 prsk wrote:
thanks for the input mitze! finally got around to play some more. got stats up pretty good. killed a guy called thuringwetil quite ood. had to burn through a lot of ccw and healing, but he dropped an amulet of trickery .. yay. also found some nice weapons, of which none beat my old rapier still :)

On 29.7.2014 22:16 prsk wrote:
he's dead jim :/

On 30.7.2014 02:43 TheOtherMITZE@yahoo.com wrote:
:(

How low on HP were you before that unique breathed?

On 30.7.2014 20:55 prsk wrote:
i cannot say for sure (mistake). went into the vault with full health. then i was killing the blink dogs, which were not really hitting me, so i must have been nearly full hp. is it possible that even with rFire the Lernaean Hydra does 600+ damage with a breath of fire?
anyway i made quite a lot of mistakes to lead up to this death, though. i should have teleported from the vault, the minute i saw the blink-dogs (maybe use rod of detection instead of detect evil there first). then i should maybe have worn my ring of con+5 instead of the ring of damage (not sure).
well ... next time ;)

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Bellor II, L40 Dwarf Warrior
3638th in Angband (3.4.1) by Flestrin (95%)

Anebrilith, L40 High-Elf Warrior
3567th in Angband (3.0.1) by <evilpuff@hotmail.com> (71%)

Basil, L40 Half-Troll Warrior
3634th in Angband (2.9.3) by <lahtonen.sampsa@suomi24.fi> (71%)

The Bloody Mungo, L40 Half-Orc Warrior
3644th in Angband (3.0.3) by <manuelkerbl@mail.de> (71%)



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