The Angband Ladder: Swishtail, Dwarf Warrior by Swishtail

  [Angband 3.3.2 Character Dump]

 Name   Swishtail                                Self  RB  CB  EB   Best
 Sex    Male         Age             48   Str! 18/100  +2  +5 +13 18/*** 18/***
 Race   Dwarf        Height          48   Int:  18/73  -3  -2  +2  18/43  18/33
 Class  Warrior      Weight         143   Wis:  18/42  +2  -2  +2  18/62  18/52
 Title  Champion     Social      Feared   Dex! 18/100  -2  +2  +0 18/100  18/70
 HP     -106/938     Maximize         Y   Con! 18/100  +2  +2 +11 18/*** 18/210
 SP     0/0                               Chr:  18/95  -3  -1  +0  18/55  18/35

 Level               40   Armor    [66,+99]     Saving Throw         71%
 Cur Exp        1284077   Fight   (+24,+24)     Stealth              Bad
 Max Exp        1392569   Melee   (+34,+36)     Fighting       Legendary
 Adv Exp        1500000   Shoot   (+36,+15)     Shooting       Legendary
 MaxDepth   3150' (L63)   Blows    6.5/turn     Disarming            72%
 Game Turns     1000723   Shots      1/turn     Magic Device          58
 Standard Turns  138962   Infra       50 ft     Perception       1 in 28
 Resting Turns     1836   Speed           8     Searching            31%
 Gold            170522   Burden  197.4 lbs

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:......+.*.... Nexus:.............
rElec:++....+...... Nethr:.............
rFire:.+..+.+...... Chaos:........+....
rCold:.+....+...... Disen:.............
rPois:..+...+...... Feath:.............
rLite:+............ pFear:........+...+
rDark:+............ pBlnd:.........+..+
Sound:........+.... pConf:.........+...
Shard:.......+..... pStun:.............

Light:+............ Tunn.:............+
Regen:.+........... Speed:+..........+.
  ESP:............. Blows:+............
Invis:+........+... Shots:.............
FrAct:+.......+.... Might:.+...........
HLife:............. S.Dig:.............
Stea.:........+.... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:+............


  [Last Messages]

> You're not as bright as you used to be...
> 3 Time hounds resist.
> The Time hound breathes time.
> You feel your life force draining away!
> Something breathes.
> You are hit by something strange!
> You feel your life force draining away!
> 3 Time hounds resist.
> The Ice troll cries out in pain.
> The Ice troll writhes in agony.
> The Time hound claws you.
> The Time hound bites you.
> Something breathes.
> You are hit by something strange!
> You die.

Killed by a Time hound.

  [Character Equipment]

a) the Long Sword 'Anguirel' (2d5) (+10,+12) <+3, +2>
     Dropped by Medusa, the Gorgon at 2350 feet (level 47).
     
     +3 speed.
     +2 strength, constitution, attack speed.
     Slays evil creatures, demons.
     Branded with venom.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     6.5 blows/round.
     With +0 STR and +1 DEX you would get 6.7 blows
     Average damage/round: 328.9 vs. evil creatures, 371.4 vs. demons,
     371.4 vs. creatures not resistant to poison, and 286.4 vs. others.
     
     Radius 1 light.
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Quartz Ring of Resist Poison
     Dropped by a Dread at 2350 feet (level 47).
     
     Provides resistance to poison.
     
d) a Jet Ring of Bodykeeping
     Dropped by a Mature gold dragon at 2450 feet (level 49).
     
     Sustains strength, dexterity, constitution.
     
e) the Amulet of Carlammas <+3, +1>
     Found lying on the floor in a pit at 2900 feet (level 58).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 406 to 810 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
f) the Phial of Galadriel
     Dropped by Angamait� of Umbar at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
     Radius 3 light.
g) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+28]
     Found lying on the floor in a pit at 2900 feet (level 58).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Protection [3,+16]
     Dropped by a Forest troll at 2350 feet (level 47).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Smaug the Golden at 2400 feet (level 48).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a Mature green dragon at 1850 feet (level 37).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 100 to 198 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
k) a Set of Mithril Gauntlets of Power (+5,+4) [6,+10] <+5>
     Found lying on the floor at 2750 feet (level 55).
     
     +5 strength.
     Cannot be harmed by acid, fire.
     
l) a Pair of Ethereal Slippers of Speed [0,+7] <+6>
     Found lying on the floor at 1750 feet (level 35).
     
     +6 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) an Arrow of Slay Dragon (1d4) (+8,+7)
     Found lying on the floor at 2350 feet (level 47).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.3 vs. dragons, and 101.9 vs. others.
     35% chance of breaking upon contact.
     
o) an Arrow of Wounding (1d4) (+11,+14)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 131.
     35% chance of breaking upon contact.
     
p) 7 Seeker Arrows (4d4) (+7,+6)
     Found lying on the floor of a cavern at 2800 feet (level 56).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 128.9.
     35% chance of breaking upon contact.
     
q) 30 Mithril Arrows of Wounding (3d4) (+17,+13)
     Dropped by Adunaphel the Quiet at 2800 feet (level 56).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 147.7.
     35% chance of breaking upon contact.
     
r) 3 Arrows (1d4) (+3,+1)
     Dropped by an Ancient white dragon at 2800 feet (level 56).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 76.2.
     35% chance of breaking upon contact.
     
s) 13 Arrows of Slay Evil (1d4) (+9,+8)
     Bought from a store.
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 159.1 vs. evil creatures, and 106.1 vs.
     others.
     35% chance of breaking upon contact.
     
t) 5 Arrows (1d4) (+5,+5)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 92.7.
     35% chance of breaking upon contact.
     
u) 21 Arrows (1d4) (+6,+2)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 81.1.
     35% chance of breaking upon contact.
     
v) 15 Arrows (1d4) (+4,+5)
     Dropped by a Mature white dragon at 3000 feet (level 60).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 92.7.
     35% chance of breaking upon contact.
     
w) (nothing)


  [Character Inventory]

a) 40 Cloudy Potions of Cure Critical Wounds
     
     
b) 14 Scrolls titled "obdo pliquor" of Phase Door
     
     
c) a Scroll titled "dio sectus cus" of Teleportation
     
     
d) 7 Scrolls titled "per ado sueo" of Detect Invisible
     
     
e) 15 Scrolls titled "ventus pro" of Satisfy Hunger
     
     
f) 6 Scrolls titled "wizzy pacero" of Word of Recall
     
     
g) 6 Scrolls titled "bo fecus lis" of Recharging
     
     
h) a Scroll titled "pro inquus" of Deep Descent
     
     
i) 6 Scrolls titled "alario la revo" of Holy Chant
     
     
j) a Mithril Rod of Detection
     Found lying on the floor at 2550 feet (level 51).
     
     Cannot be harmed by electricity.
     
k) a Zinc-Plated Rod of Frost Bolts
     Dropped by a Troll chieftain at 3000 feet (level 60).
     
     
     
l) a Lead-Plated Wand of Cold Balls (8 charges)
     Dropped by a Dreadmaster at 3050 feet (level 61).
     
     Cannot be harmed by cold.
     
m) a Lead Wand of Acid Balls (6 charges)
     Found lying on the floor at 3000 feet (level 60).
     
     Cannot be harmed by acid.
     
n) 3 Mithril Wands of Teleport Other (9 charges)
     
     
o) a Zinc-Plated Wand of Dragon's Breath (2 charges)
     Dropped by a Gnome mage at 1750 feet (level 35).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Gold Wand of Drain Life (6 charges)
     Dropped by an Ancient green dragon at 3000 feet (level 60).
     
     
     
q) 3 Pine Staves of Teleportation (24 charges)
     
     
r) a Teak Staff of Speed (5 charges)
     Dropped by an Ancient gold dragon at 2900 feet (level 58).
     
     
     
s) 5 Spruce Staves of Identify (19 charges)
     
     
t) a Glaive of *Slay Evil* (2d6) (+7,+16) <+2>
     Found lying on the floor at 3150 feet (level 63).
     
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Feather Falling.  
     
     Combat info:
     3.7 blows/round.
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 212.7 vs. evil creatures, and 183.8 vs.
     others.
     


  [Home Inventory]

a) 5 Indigo Potions of Healing
     
     
b) 2 Orange Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 2 Blue Potions of Life
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
d) a Scroll titled "prucclis utero" of Mass Banishment
     Bought from a store.
     
     
     
e) 4 Scrolls titled "initas les se" of *Destruction*
     
     
f) 2 Jasper Rings of Speed <+4>
     +4 speed.
     
g) a Fluorite Ring of Damage (+0,+11)
     Dropped by a Mummified human at 1700 feet (level 34).
     
     
     
h) Augmented Chain Mail of Elvenkind (-2) [42,+19] <+2>
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by a Lesser Balrog at 2700 feet (level 54).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 2500 feet (level 50).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 181 to 360 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
k) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Mature gold dragon at 1850 feet (level 37).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor of a cavern at 2350 feet (level 47).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a Dark elven druid at 1550 feet (level 31).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 10 to 18 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
n) the Pair of Steel Shod Boots of Thror [7,+20] <+3, -1>
     Found lying on the floor in a vault at 1500 feet (level 30).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) a Pair of Steel Shod Boots of Stability [7,+10]
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
p) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by Gorlim, Betrayer of Barahir at 2150 feet (level 43).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 14 to 27 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 249.4 vs. creatures not resistant to cold,
     and 199.4 vs. others.
     
q) the Rapier 'Forasgil' (1d6) (+12,+19)
     Found lying on the floor of a special room at 2300 feet (level
     46).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 245.6 vs. animals, 263.2 vs. creatures not
     resistant to cold, and 228 vs. others.
     
     Radius 1 light.
r) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Dropped by a Dark elven warrior at 1000 feet (level 20).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     With +0 STR and +2 DEX you would get 7.2 blows
     Average damage/round: 288.4 vs. animals, 288.4 vs. evil creatures,
     318.5 vs. undead, 318.5 vs. orcs, and 258.3 vs. others.
     
     Radius 1 light.
s) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Scatha the Worm at 2400 feet (level 48).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.7 blows/round.
     With +0 STR and +1 DEX you would get 7.0 blows
     Average damage/round: 332.5 vs. animals, 332.5 vs. evil creatures,
     376.5 vs. undead, and 288.6 vs. others.
     
t) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 310.2 vs. demons, 310.2 vs. orcs, 310.2 vs.
     trolls, and 196.2 vs. others.
     
u) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4>
     Found lying on the floor at 1650 feet (level 33).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.
     Takes 72 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 252.8 vs. orcs, 252.8 vs. creatures not
     resistant to cold, and 193.8 vs. others.
     
     Radius 1 light.
v) the Great Hammer of Aule (18d1) (+19,+21) [+5] <+8, +4>
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     +8 tunneling.
     +4 wisdom.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 394 vs. evil creatures, 483.9 vs. undead,
     483.9 vs. demons, 483.9 vs. creatures not resistant to acid, 663.7
     vs. dragons, and 304.1 vs. others.
     
w) 34 Bolts of Slay Dragon (1d5) (+8,+4)
     Dropped by N�r, the Dwarf at 1700 feet (level 34).
     
     Slays dragons.
     
x) 28 Iron Shots of Slay Evil (1d4) (+8,+13)
     Found lying on the floor at 1700 feet (level 34).
     
     Slays evil creatures.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5590     50'    2   Reached level 2
     12401     50'    3   Reached level 3
     19946    100'    4   Reached level 4
     24996    100'    5   Reached level 5
     29193    150'    6   Reached level 6
     39328    250'    7   Reached level 7
     50993    350'    8   Reached level 8
     61261    350'    9   Reached level 9
     68036      0'    9   Killed Farmer Maggot
     77351    400'   10   Reached level 10
     84406    400'   11   Reached level 11
     84890    400'   12   Reached level 12
     85870    400'   12   Killed Lagduf, the Snaga
     89927    450'   12   Killed Grip, Farmer Maggot's dog
     92038    450'   13   Reached level 13
    113674    500'   14   Reached level 14
    114610    500'   14   Killed Grishnakh, the Hill Orc
    122140    550'   15   Reached level 15
    129645    550'   16   Reached level 16
    141823    600'   16   Killed Wormtongue, Agent of Saruman
    141891    600'   16   Found the Pair of Leather Boots of Wormtongue (LOST)
    144187    600'   17   Reached level 17
    184672    700'   18   Reached level 18
    194085    700'   18   Killed Ufthak of Cirith Ungol
    197798    700'   19   Reached level 19
    235724    800'   20   Reached level 20
    268778    850'   21   Reached level 21
    282943    850'   22   Reached level 22
    301623   1000'   22   Found the Short Sword 'Sting'
    324083    350'   22   Killed Mughash the Kobold Lord
    336375    550'   22   Killed Smeagol
    336516    550'   22   Killed Bullroarer the Hobbit
    351257   1000'   23   Reached level 23
    365647    950'   24   Reached level 24
    397748   1050'   25   Reached level 25
    408613   1100'   25   Killed Shagrat, the Orc Captain
    420175   1150'   25   Killed Azog, King of the Uruk-Hai
    420175   1150'   26   Reached level 26
    452567   1200'   26   Killed Angamaite of Umbar
    452586   1200'   26   Found the Phial of Galadriel
    454996   1200'   26   Killed Brodda, the Easterling
    463064   1250'   26   Killed Ugluk, the Uruk
    463205   1250'   26   Found the Broad Axe 'Barukkheled'
    468440   1300'   26   Killed Gorbag, the Orc Captain
    473289   1350'   26   Killed Orfax, Son of Boldor
    476347   1350'   26   Killed Khim, Son of Mim
    478997   1400'   27   Reached level 27
    479015   1400'   27   Killed Lugdush, the Uruk
    498358   1500'   27   Killed Mim, Betrayer of Turin
    498609   1500'   27   Found the Set of Gauntlets 'Paurhach' (LOST)
    510468   1500'   27   Killed Ibun, Son of Mim
    511342   1500'   28   Reached level 28
    512584   1500'   28   Found the Pair of Steel Shod Boots of Thror
    520644   1500'   28   Killed Lorgan, Chief of the Easterlings
    533439   1550'   29   Reached level 29
    533510   1550'   29   Killed Beorn, the Shape-Changer
    533611   1550'   29   Found the Set of Gauntlets 'Paurnen'
    569141   1650'   29   Found the Lucerne Hammer 'Turmil'
    573342   1700'   29   Killed Nar, the Dwarf
    575006   1700'   30   Reached level 30
    576557   1750'   30   Killed Bill the Stone Troll
    598186   1650'   30   Killed Lokkak, the Ogre Chieftain
    598311   1650'   31   Reached level 31
    600435   1650'   31   Killed Golfimbul, the Hill Orc Chief
    610352   1700'   31   Killed Ulfast, Son of Ulfang
    611840   1700'   31   Killed Sangahyando of Umbar
    635337   1700'   31   Killed Boldor, King of the Yeeks
    665638   1850'   31   Found the Iron Helm 'Holhenneth'
    665786   1850'   32   Reached level 32
    665906   1850'   32   Found the Leather Scale Mail 'Thalkettoth'
    676440   1900'   32   Killed Uldor the Accursed
    692323   2000'   33   Reached level 33
    694218   2000'   33   Found the Battle Axe of Balli Stonehand
    694282   2000'   33   Found the Short Bow of Amrod
    696014   2000'   33   Killed Kavlax the Many-Headed
    696098   2000'   33   Found the Short Bow of Amras (LOST)
    706768   2150'   33   Killed Gorlim, Betrayer of Barahir
    706782   2150'   33   Found the Dagger 'Nimthanc'
    707679   2150'   33   Killed Uvatha the Horseman
    713609   2200'   33   Killed The Queen Ant
    724525   2300'   34   Reached level 34
    733635   2300'   34   Found the Rapier 'Forasgil'
    735582   2350'   34   Killed Waldern, King of Water
    735862   2350'   34   Killed Bert the Stone Troll
    741290   2400'   34   Killed Smaug the Golden
    741290   2400'   35   Reached level 35
    741317   2400'   35   Reached level 35
    741407   2400'   35   Found the Small Metal Shield of Thorin
    746419   2400'   35   Killed Scatha the Worm
    746442   2400'   35   Found the Scimitar 'Haradekket'
    753512   2450'   35   Killed Ren the Unclean
    765769   2450'   36   Reached level 36
    784366   2300'   36   Killed Vargo, Tyrant of Fire
    796816   2400'   37   Reached level 37
    800892   2400'   37   Reached level 37
    801632   2350'   36   Killed Medusa, the Gorgon
    801812   2350'   36   Found the Long Sword 'Anguirel'
    801821   2350'   37   Reached level 37
    808908   2350'   37   Found the Leather Shield of Celegorm
    813122   2400'   36   Killed Akhorahil the Blind
    813122   2400'   37   Reached level 37
    819323   2500'   37   Found the Long Sword 'Elvagil' (LOST)
    822632   2500'   37   Found the Hard Leather Armour of Himring
    826936   2550'   37   Killed Itangast the Fire Drake
    831994   2550'   37   Killed Fang, Farmer Maggot's dog
    832776   2550'   37   Found the Great Hammer of Aule
    839773   2550'   37   Killed Ulwarth, Son of Ulfang
    855746   2700'   38   Reached level 38
    856391   2700'   38   Reached level 38
    861576   2750'   38   Reached level 38
    861646   2750'   38   Reached level 38
    867236   2700'   38   Killed Bolg, Son of Azog
    870314   2700'   38   Killed Ariel, Queen of Air
    871209   2700'   38   Killed Eol, the Dark Elf
    874323   2700'   38   Killed Draebor, the Imp
    874584   2700'   38   Found the Soft Leather Armour 'Hithlomir'
    880316   2800'   38   Killed Adunaphel the Quiet
    927014   1450'   39   Reached level 39
    953109   1750'   39   Killed Ar-Pharazon the Golden
    957401   1750'   39   Found the Pair of Leather Boots of Radagast (LOST)
    957428   1750'   39   Found the Dagger 'Dethanc'
    957510   1750'   39   Found the Dagger 'Narthanc'
    959132   1750'   39   Found the Zweihander 'Mormegil' (LOST)
    960007   1800'   40   Reached level 40
    965809   2850'   40   Reached level 40
    973488   2900'   40   Found the Amulet of Carlammas
    974051   2900'   40   Killed Rogrog the Black Troll
    974194   2900'   40   Found the Iron Helm of Gorlim (LOST)


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)




Posted on 16.3.2012 02:13

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8352. on the Ladder (of 18974)
3571. on the Angband Ladder (of 6502)
4. for this player (

Comments

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On 16.3.2012 02:13 Swishtail wrote:
YASD. Actually this is the deepest I have ever reached. I actually had begun to foolishly believe I smelled the sweet fragrance of victory on the horizon. Then I met the time hounds. What is the strategy with these beasts? Strictly avoid them?

On 16.3.2012 09:03 Cardinal Rob wrote:
Avoid unless you can take them one at a time, and even then consider dodging them anyway. They will suck off your stats and exp and make even a grown dwarf cry.

Unless they are guarding something you really want, think twice about taking them on.

On 16.3.2012 12:40 debo wrote:
Yeah, the only reason to fight time hounds is that you have absolutely no other option. I'll often teleport level or use banishment as soon as I see a pack of them now, it's just not worth it.

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