[Angband 3.5.0 Character Dump] Name Fatima II Age 30 Self RB CB EB Best Sex Female Height 7'7" STR: 18/47 +4 +3 +2 18/137 Race Half-Troll Weight 17st 5lb INT: 13 -4 -2 +0 7 Class Warrior Turns used: WIS: 12 -2 -2 +2 10 Title Myrmidon Game 619590 DEX: 18/26 -4 +2 +0 18/06 HP 371/371 Standard 61585 CON: 18 +3 +2 +0 18/50 SP 0/0 Resting 1470 Level 30 Armor [52,+78] Saving Throw 41% Cur Exp 110309 Stealth Fair Max Exp 110309 Melee 1d6,+19 Disarming 49% Adv Exp 120000 To-hit 75,+15 Magic Devices 31 Blows 3.8/turn Perception 1 in 43 Gold 78964 Searching 13% Burden 175.9 lbs Shoot to-dam +20 Infravision 60 ft Speed Normal To-hit 60,+20 Max Depth 2000' (L40) Shots 1/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green ulcerous skin. rAcid:......+.+.... Nexus:......+...... rElec:...+..+.+.... Nethr:............. rFire:......+.+.+.. Chaos:............. rCold:......+.+.... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............+ rDark:+............ pBlnd:............. Sound:............. pConf:............. Shard:......+...... pStun:............. Light:+....+....... Tunn.:............. Regen:..........+.+ Speed:............. ESP:+............ Blows:............. Invis:+............ Shots:............. FrAct:+.+.......... Might:............. HLife:............. S.Dig:............. Stea.:.......+...+. ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Character Equipment] a) a Spear of Gondolin (1d6) (+6,+10) <+1> Found lying on the floor of a cavern at 1400 feet (level 28). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. Radius 1 light. Combat info: 3.8 blows/round. With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 116.7 vs. demons, 116.7 vs. orcs, 116.7 vs. trolls, 116.7 vs. dragons, and 88.7 vs. others. b) a Sling of Power (x2) (+11,+20) Found lying on the floor of a cavern at 2000 feet (level 40). c) a Ring of Free Action Prevents paralysis. d) a Ring of Lightning [+13] Found lying on the floor at 1450 feet (level 29). Provides resistance to lightning. Cannot be harmed by electricity. e) an Amulet of Infravision <+3> Found lying on the floor of a cavern at 2000 feet (level 40). +3 infravision. f) a Lantern of Brightness (13570 turns) <+3> Bought from a store. Cannot be harmed by fire. Radius 3 light. g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Bolg, Son of Azog at 1450 feet (level 29). +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Stealth [3,+6] <+3> Found lying on the floor of a cavern at 1650 feet (level 33). +3 stealth. i) a Wicker Shield of Resistance [2,+14] Dropped by Angamaitë of Umbar at 1000 feet (level 20). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Metal Cap of Wisdom [3,+6] <+2> Dropped by Ibun, Son of Mîm at 1450 feet (level 29). +2 wisdom. Sustains wisdom. k) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 90.9% l) a Pair of Leather Sandals of Stealth [1,+8] <+3> Found lying on the floor of a labyrinth at 1500 feet (level 30). +3 stealth. [Character Quiver] n) 14 Bolts (1d5) (+3,+6) Found lying on the floor of a cavern at 1650 feet (level 33). o) 19 Mithril Shots (2d4) (+5,+5) {squelch} Found lying on the floor of a cavern at 2000 feet (level 40). Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 61.2. 25% chance of breaking upon contact. [Character Inventory] a) 14 Rations of Food b) 7 Flasks of oil Branded with flames. c) a Potion of Neutralize Poison d) a Potion of Restore Life Levels e) 9 Scrolls of Phase Door f) a Scroll of Teleport Level g) 2 Scrolls of Identify h) 13 Scrolls of Word of Recall i) a Scroll of Deep Descent j) 2 Rods of Trap Location k) a Rod of Frost Bolts l) 2 Rods of Lightning Bolts m) a Rod of Healing (charging) Cannot be harmed by electricity. n) a Rod of Recall Cannot be harmed by electricity. o) a Wand of Lightning Balls (10 charges) Cannot be harmed by electricity. p) a Staff of Mapping (6 charges) q) 3 Staves of Light (12 charges) r) 2 Staves of Teleportation (10 charges) s) a Ring of See Invisible Found lying on the floor of a cavern at 2000 feet (level 40). Grants the ability to see invisible things. t) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 1150 feet (level 23). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 90.9% Combat info: 3.8 blows/round. With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 141.3 vs. creatures not resistant to fire, and 101.7 vs. others. u) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1> Found lying on the floor of a cavern at 1650 feet (level 33). +3 strength, dexterity. +1 attack speed. Slays orcs, trolls. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. When activated, it heals 40 hitpoints, cut damage, and cures blindness and confusion. Takes 4 to 6 turns to recharge. Your chance of success is 84.8% Combat info: 3.7 blows/round. With +3 STR and +0 DEX you would get 4.0 blows With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 209.9 vs. orcs, 209.9 vs. trolls, and 136 vs. others. v) a Heavy Crossbow (x4) (+6,+7) Found lying on the floor of a cavern at 2000 feet (level 40). [Home Inventory] a) a Potion of Restore Life Levels b) 3 Scrolls of Word of Recall c) 2 Rods of Treasure Location d) a Rod of Probing e) a Wand of Magic Missile (12 charges) f) a Wand of Stone to Mud (4 charges) g) 2 Staves of Detect Invisible (28 charges) h) a Ring of Resist Fire and Cold {squelch} Provides resistance to fire, cold. Cannot be harmed by fire, cold. i) a Ring of the Mouse (+0,-10) <+3, +4> Dropped by an Apprentice at 600 feet (level 12). +3 dexterity. +4 stealth. j) an Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. k) a Lantern (0 turns) Found lying on the floor at 850 feet (level 17). Cannot be harmed by fire. Radius 2 light. l) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Dropped by a Cave orc at 850 feet (level 17). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 6 to 10 turns to recharge. Your chance of success is 90.9% m) a Pair of Iron Shod Boots of Slow Descent [4,+5] Dropped by a Dark elven mage at 600 feet (level 12). Cannot be harmed by fire. Feather Falling. n) a Dagger of Flame (1d4) (+5,+2) Dropped by a Mean-looking mercenary in town. Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 3.8 blows/round. With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 72.1 vs. creatures not resistant to fire, and 52.2 vs. others. o) a Dagger (1d4) (+0,+0) {squelch} An inheritance from your family. Combat info: 3.8 blows/round. With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 44.5. p) a Short Sword of Slay Undead (1d7) (+12,+7) Found lying on the floor at 350 feet (level 7). Slays undead. Combat info: 3.4 blows/round. With +1 STR and +0 DEX you would get 3.7 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 99.7 vs. undead, and 70.8 vs. others. q) a Lead-Filled Mace of *Slay Dragon* (4d3) (+3,+3) <+2> Dropped by a Scout at 200 feet (level 4). +2 constitution. *Slays* dragons. Provides protection from fear. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 110.2 vs. dragons, and 41.8 vs. others. r) a Maul (Blessed) (4d4) <+1> {splendid} Found lying on the floor at 250 feet (level 5). You do not know the full extent of this item's powers. +1 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 33. s) a Shovel (1d2) (+0,+0) <+1> {squelch} +1 tunneling. Combat info: 3.8 blows/round. With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 40.7. t) 16 Bolts (1d5) (+5,+2) Found lying on the floor at 150 feet (level 3). [Player history] Turn Depth Note 50212 0' Began the quest to destroy Morgoth. 50212 0' Killed Farmer Maggot 50212 100' Reached level 2 50212 100' Killed Grip, Farmer Maggot's dog 50212 100' Reached level 3 50212 100' Reached level 4 50212 100' Reached level 5 50212 150' Reached level 6 50212 200' Killed Fang, Farmer Maggot's dog 50212 200' Reached level 7 50212 200' Reached level 8 50212 250' Reached level 9 50212 350' Reached level 10 50212 400' Reached level 11 50212 450' Reached level 12 50212 450' Reached level 13 50212 450' Reached level 14 50212 450' Reached level 15 50212 450' Reached level 16 50212 550' Reached level 17 50212 550' Killed Wormtongue, Agent of Saruman 50212 550' Found the Set of Gauntlets 'Paurhach' 50212 550' Killed Orfax, Son of Boldor 50212 650' Killed Lagduf, the Snaga 50212 700' Reached level 18 50212 750' Reached level 19 50212 750' Reached level 20 50212 750' Reached level 21 50212 750' Killed Grishnákh, the Hill Orc 50212 800' Reached level 22 50212 800' Killed SmĂ©agol 50212 850' Killed Boldor, King of the Yeeks 50212 850' Found the Set of Gauntlets 'Paurnen' 50212 850' Reached level 23 50212 900' Reached level 24 50212 900' Killed Gorbag, the Orc Captain 50212 900' Killed Ulfast, Son of Ulfang 50212 1000' Killed Mughash the Kobold Lord 50212 1000' Reached level 25 50212 1000' Killed AngamaitĂ« of Umbar 50212 1000' Found the Rapier 'Forasgil' (LOST) 50212 1100' Killed Ufthak of Cirith Ungol 50212 1100' Reached level 26 50212 1150' Found the Dagger 'Narthanc' 50212 1200' Killed Lugdush, the Uruk 50212 1200' Killed UglĂşk, the Uruk 50212 1250' Reached level 27 50212 1300' Killed Bullroarer the Hobbit 50212 1300' Killed KhĂ®m, Son of MĂ®m 50212 1300' Found the Flail 'Totila' (LOST) 50212 1350' Killed Golfimbul, the Hill Orc Chief 50212 1400' Killed Beorn, the Shape-Changer 50212 1450' Reached level 28 50212 1450' Killed Brodda, the Easterling 50212 1450' Killed Sangahyando of Umbar 50627 1450' Killed Bolg, Son of Azog 50650 1450' Found the Chain Mail of Arvedui 51286 1450' Killed Ibun, Son of MĂ®m 51292 1450' Killed Shagrat, the Orc Captain 51295 1450' Found the Beaked Axe of ThĂ©oden (LOST) 55130 1650' Reached level 29 55635 1650' Found the Battle Axe 'Lotharang' 59155 1950' Killed Lokkak, the Ogre Chieftain 59196 1950' Found the Dagger 'Nimthanc' (LOST) 60746 2000' Reached level 30 60851 2000' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)