The Angband Ladder: Osgalior, Kobold Priest by Osgaliot

  [Angband 3.5.0 Character Dump]

 Name   Osgalior     Age             21          Self  RB  CB  EB   Best
 Sex    Male         Height        3'2"   STR:     12  -1  -1  +0     10
 Race   Kobold       Weight     4st 8lb   INT:     13  -1  -3  +0      9
 Class  Priest       Turns used:          WIS:     16  +0  +3  +0  18/10
 Title  Adept        Game        319884   DEX:     13  +2  -1  +0     14
 HP     64/64        Standard     23508   CON:     11  +2  +1  +0     14
 SP     20/20        Resting         78

 Level                 12    Armor       [12,+7]    Saving Throw     49%
 Cur Exp             1043                           Stealth         Good
 Max Exp             1043    Melee        2d4,+0    Disarming        40%
 Adv Exp             1147    To-hit        22,+0    Magic Devices     48
                             Blows      1.0/turn    Perception   1 in 27
 Gold                 412                           Searching        31%
 Burden         108.0 lbs    Shoot to-dam     +4    Infravision    50 ft
 Speed                 -4    To-hit        23,+3
 Max Depth      200' (L4)    Shots        1/turn

 You come from a litter of 6 pups. Your father was a warrior, and your
 mother was a cook. You have brown eyes, a reddish-brown hide, and
 small, sharp teeth.


rAcid:............. Nexus:.............
rElec:......+...... Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +10 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 5.2.
     
b) a Sling (x2) (+3,+4)
     Found lying on the floor at 50 feet (level 1).
     
f) a Wooden Torch (159 turns) <+1>
     Radius 1 light.
     
g) a Robe of Resist Lightning [2,+5]
     Found lying on the floor at 50 feet (level 1).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
h) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1).
     
i) a Wicker Shield [2,+0]
     Found lying on the floor at 150 feet (level 3).
     
j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 200 feet (level 4).
     
k) a Set of Gauntlets [3,+2]
     Found lying on the floor at 100 feet (level 2).
     
l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 200 feet (level 4).
     


  [Character Quiver]

n) 33 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.
     25% chance of breaking upon contact.
     
o) 6 Rounded Pebbles of Slay Giant (1d2) (+5,+4)
     Found lying on the floor at 50 feet (level 1).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 47.5 vs. giants, and 19 vs. others.
     25% chance of breaking upon contact.
     
p) an Iron Shot (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 13 Potions of Cure Light Wounds
e) a Potion of Cure Serious Wounds
f) 3 Potions of Berserk Strength
g) a Potion of True Seeing
h) 3 Scrolls of Phase Door
i) 6 Scrolls of Detect Invisible
j) 3 Scrolls of Identify
k) a Scroll of Word of Recall
l) a Scroll of Protection from Evil
m) a Wand of Magic Missile (15 charges)
n) a Wand of Light (3 charges)
o) a Wand of Teleport Other (9 charges)
p) a Staff of Curing (6 charges)
q) 5 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
r) a Hard Leather Cap [2,-1]
     Dropped by a Gallant at 200 feet (level 4).
     
s) a Set of Leather Gloves [1,+1]
     Found lying on the floor at 200 feet (level 4).
     
t) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 100 feet (level 2).
     
u) a War Hammer (3d3) (+1,+3)
     Found lying on the floor of a special room at 200 feet (level 4).
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +10 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 9.3.
     
v) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +8 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 1.5.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 27 Rations of Food
c) 4 Flasks of oil
     Branded with flames.
     
d) a Scroll of Recharging
e) a Morning Star (2d6) (+3,+6)
     Dropped by Mughash the Kobold Lord at 200 feet (level 4).
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +11 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 13.6.
     
f) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
g) 29 Bolts (1d5) (+0,+0)
     Dropped by a Kobold shaman at 200 feet (level 4).
     
h) 36 Bolts (1d5) (+0,+0)
i) 19 Bolts (1d5) {ego}
     Dropped by a Scruffy looking hobbit at 200 feet (level 4).
     
     You do not know the full extent of this item's powers.
     
j) 28 Arrows (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
k) 29 Arrows (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     


[Player history]
      Turn   Depth  Note
     21313      0'  Began the quest to destroy Morgoth.
     21313     50'  Reached level 2
     21313     50'  Reached level 3
     21313     50'  Reached level 4
     21313     50'  Reached level 5
     21313     50'  Reached level 6
     21313    100'  Killed Fang, Farmer Maggot's dog
     21313    100'  Reached level 7
     21313    100'  Killed Grip, Farmer Maggot's dog
     21313    100'  Reached level 8
     21313    150'  Reached level 9
     21313    200'  Reached level 10
     21313    200'  Killed Mughash the Kobold Lord
     21313    200'  Reached level 11
     21313    200'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 5.5.2014 23:02
Last updated on 15.5.2014 08:15

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17773. on the Ladder (of 18973)
6162. on the Angband Ladder (of 6502)

Comments

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On 6.5.2014 01:58 krazyhades wrote:
Good luck.

On 7.5.2014 01:02 Osgaliot wrote:
Thank you!
Slowly discovering this game, as a former table top gamer some mechanics seem familiar to me but I'm playing very cautiously for the moment.

On 7.5.2014 01:52 krazyhades wrote:
Yup, there are definite similarities. I really like hanging out digitally over roguelikes, so if you're into it, I'd totally be willing to watch and advise over some sort of screensharing/voicechat medium such as google hangouts or skype/ventrilo/otherVoiceChat+livestream.

(Basically I love interacting with gamers over games, and this forum moves so slooooowly sometimes that I'm always itching for more!)

On 14.5.2014 00:36 Osgaliot wrote:
First very close call againt Mughash and his minions..
Osgalior only survived thanks to a !Speed and his magical Sling and Peebles.

On 14.5.2014 18:10 Thraalbeast wrote:
A light weapon is more effective this early. Try a whip for instance!
I/a shows actual average damage per round.
Good luck!

On 15.5.2014 08:14 Osgaliot wrote:
Quick update before going to work, just found a nice War Hammer.

On previous level, a Summon Trap popped Gomfilbul right next to me, only survived with my wand of TO

On my current level, I'm chasing down Smeagol. The little bastard is down to three stars!!

Thrall, when i look at the output damage of a whip, it is much less than with a Mace.

On 15.5.2014 08:32 krazyhades wrote:
This is because you are a priest. Priests cannot used edged weapons unless those weapons posses the "Blessed" property.

On 15.5.2014 08:32 krazyhades wrote:
Well, cannot use them very effectively.

On 15.5.2014 08:32 krazyhades wrote:
Never mind, whips are blunt. FML.

On 15.5.2014 16:24 Thraalbeast wrote:
I guess your STR and DEX are so low so weight does not yet make much of a difference. The thing is, once you increase STR and DEX a bit you will get more blows per round, but initially only for lighter weapons. This is very important for max total damage. You need *very* high strength to get max number of blows with a heavy weapon.
To improve stats STR and DEX you need to wear items with stat boosts (can be found early with some luck) or stat gain potions (not found much in the first 30 levels)

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