The Angband Ladder: Nubnur, Dwarf Priest by Estie

  [Angband 4.1.3 Character Dump]

 Name   Nubnur       Age             41          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR:     17  +2  -1  +0     18
 Class  Priest       Weight     8st 8lb   INT:     10  -3  -3  +0      4
 Title  Adept        Turns used:          WIS:     17  +2  +3  +0  18/40
 HP     104/104      Game        210203   DEX:     10  -2  -1  +0      7
 SP     18/25        Standard     21182   CON:     14  +2  +1  +0     17
                     Resting       8104

 Level                 13    Armor        [9,+4]    Saving Throw     59%
 Cur Exp             1417                           Stealth          Bad
 Max Exp             1417    Melee        2d4,+2    Disarm - phys.   40%
 Adv Exp             1540    To-hit        29,+0    Disarm - magic   40%
                             Blows      1.0/turn    Magic Devices     52
 Gold                1879                           Searching        30%
 Burden          102.2 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -17.7 lb    To-hit        20,+7    Speed         Normal
 Max Depth     600' (L12)    Shots        1/turn

 You are the only child of a Dwarven Prison Guard.  You are a well
 liked child.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.


rAcid:........+.... Nexus:..?..........
rElec:..?.......... Nethr:..?..........
rFire:..+.......... Chaos:..?..........
rCold:..?.......... Disen:..?..........
rPois:..?.......... pFear:..?..........
rLite:..?.......... pBlnd:............+
rDark:..?.......... pConf:..?..........
Sound:..?.......... pStun:..?..........
Shard:..?.......... HLife:..?..........

Regen:............. Stea.:.............
  ESP:..?.......... Sear.:.............
Invis:..?.......... Infra:............+
FrAct:...........+. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:..?.......... Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +2 STR and +3 DEX you would attack a bit faster
     With +6 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +2 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 7.2.
     
b) a Short Bow of Power (x2) (+7,+15)
     Dropped by a kobold archer at 450 feet (level 9)
     
c) an Alexandrite Ring {tried, ??}
     Found lying on the floor at 550 feet (level 11)
     
     You do not know the full extent of this item's powers.
     Provides resistance to fire.
     
f) a Lantern (12971 turns)
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
i) a Wicker Shield of Resist Acid [2,+1]
     Found lying on the floor of a special room at 100 feet (level 2)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
l) a Pair of Steel Shod Boots of Free Action [7,+3]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m1!d!k!v}
b) 2 Holy Books of Prayers [Words of Wisdom] {@m2!d!k!v}
c) 3 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v}
d) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by fire.
     
e) 29 Potions of Cure Light Wounds
f) 2 Potions of Cure Serious Wounds
g) 4 Potions of Speed
h) 3 Potions of Heroism
i) 2 Potions of True Seeing
j) 9 Scrolls of Phase Door
k) 2 Scrolls of Treasure Detection
l) 2 Scrolls of Detect Invisible
m) a Scroll of Word of Recall
n) a Wand of Wonder (10 charges)
     Cannot be harmed by lightning.
     
o) a Lucerne Hammer of Slay Orc (2d5) (+6,+2) {??}
     Found lying on the floor at 500 feet (level 10)
     
     You do not know the full extent of this item's powers.
     Slays orcs.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +2 STR and +3 DEX you would attack a bit faster
     With +6 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +2 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 20.6 vs. orcs, and 8.3 vs. others.
     




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 35.
     35% chance of breaking upon contact.
     
1) 32 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 35.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       494     50'  Reached level 2
      1473     50'  Reached level 3
      2116      0'  Killed Farmer Maggot
      2810     50'  Reached level 4
      3511    100'  Killed Fang, Farmer Maggot's Dog
      3598    100'  Reached level 5
      4217    100'  Reached level 6
      5251    400'  Reached level 7
      6364    450'  Reached level 8
      8388      0'  Reached level 9
     12661    450'  Reached level 10
     14010    450'  Reached level 11
     16591    500'  Reached level 12
     18316    500'  Killed Wormtongue, Agent of Saruman
     19335    550'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 15.4.2020 22:39

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17707. on the Ladder (of 19090)
6181. on the Angband Ladder (of 6561)
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On 15.4.2020 22:39 Estie wrote:
Look what this priest found on lvl 12. Wish I could sell it and buy a ring of SI, though.

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