The Angband Ladder: Arantil, Human Priest by Arantil

  [Angband 3.4.0 Character Dump]

 Name   Arantil                                  Self  RB  CB  EB   Best
 Sex    Male         Age             18   STR:     14  +0  -1  +0     13
 Race   Human        Height          65   INT:     12  +0  -3  +0      9
 Class  Priest       Weight         159   WIS:     13  +0  +3  +0     16
 Title  Adept        Social     Unknown   DEX:     14  +0  -1  +0     13
 HP     43/74        Maximize         Y   CON:     13  +0  +1  +0     14
 SP     5/15                              CHR:     13  +0  +2  +0     15

 Level               11   Armor     [12,+3]     Saving Throw         47%
 Cur Exp            701   Fight     (+0,+0)     Stealth             Poor
 Max Exp            701   Melee     (+0,+0)     Fighting            Good
 Adv Exp            780   Shoot     (+0,+0)     Shooting            Fair
 MaxDepth     200' (L4)   Blows    1.0/turn     Disarming            29%
 Game Turns      222876   Shots      1/turn     Magic Device          42
 Standard Turns   14961   Infra        0 ft     Perception       1 in 22
 Resting Turns      472   Speed      Normal     Searching            26%
 Gold               257   Burden   81.1 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have green eyes, straight brown hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:...+.........  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +7 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 5.2.
     
b) a Sling (x2) (+0,+0)
     Dropped by a Soldier at 100 feet (level 2).
     
     Can be destroyed by acid, fire.
     
c) (nothing)
d) a Ring of Searching <+2>
     Found lying on the floor at 150 feet (level 3).
     
     +10% to searching.
     Can be destroyed by electricity.
     
e) (nothing)
f) a Wooden Torch (3462 turns) <+1>
     Bought from a store.
     
     Can be destroyed by fire.
     
     Radius 1 light.
g) Soft Leather Armour [8,+0]
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+3]
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by acid, fire.
     
i) (nothing)
j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 200 feet (level 4).
     
     Can be destroyed by acid.
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 200 feet (level 4).
     
     Can be destroyed by acid, fire.
     
l) (nothing)


  [Character Quiver]

n) 37 Arrows (1d4) (+0,+0)
     Dropped by a Kobold shaman at 200 feet (level 4).
     
     Can be destroyed by acid, fire.
     
o) 4 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     An inheritance from your family.
     
     Can be destroyed by fire.
     
b) a Holy Book of Prayers [Words of Wisdom]
     Bought from a store.
     
     Can be destroyed by fire.
     
c) 5 Rations of Food
     
     
d) 17 Potions of Cure Light Wounds
     
     
e) a Potion of Neutralize Poison
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by cold.
     
f) 5 Potions of Boldness
     Can be destroyed by cold.
     
g) a Potion of Resist Heat
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
h) 3 Potions of Infravision
     
     
i) 4 Potions of Slime Mold Juice
     
     
j) a Metallic Purple Potion
     Dropped by a Soldier at 200 feet (level 4).
     
     You do not know the full extent of this item's powers.
     
k) 2 Scrolls of Phase Door
     
     
l) 4 Scrolls of Detect Invisible
     Can be destroyed by acid, fire.
     
m) a Scroll of Light
     Found lying on the floor at 200 feet (level 4).
     
     
     
n) 2 Scrolls of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
o) a Scroll titled "cor frellus"
     Found lying on the floor at 200 feet (level 4).
     
     You do not know the full extent of this item's powers.
     
p) 5 Wooden Torches (5000 turns) <+1>
     Bought from a store.
     
     Can be destroyed by fire.
     
     Radius 1 light.
q) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 1.5.
     


  [Home Inventory]

a) a Flask of oil
     Dropped by a Soldier at 200 feet (level 4).
     
     Branded with flames.
     
b) 23 Bolts (1d5) (+0,+0)
     Dropped by an Apprentice at 200 feet (level 4).
     
     Can be destroyed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5582     50'    2   Reached level 2
     20628     50'    3   Reached level 3
     32900     50'    4   Reached level 4
     51496     50'    4   Killed Fang, Farmer Maggot's dog
     51496     50'    5   Reached level 5
     68587    100'    6   Reached level 6
     94106    100'    7   Reached level 7
    101646    100'    7   Killed Grip, Farmer Maggot's dog
    105458    100'    8   Reached level 8
    141054    150'    9   Reached level 9
    165969    150'   10   Reached level 10
    212302    200'   11   Reached level 11


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 1.10.2012 11:23
Last updated on 2.10.2012 17:15

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17931. on the Ladder (of 18973)
6211. on the Angband Ladder (of 6502)

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On 1.10.2012 11:23 Arantil wrote:
Deep down into Angband's pits did this young Priest dive.

So far so good.

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