The Angband Ladder: Eris, Kobold Mage by UglySquirrell

  [Angband 3.5.0 Character Dump]

 Name   Eris         Age             16          Self  RB  CB  EB   Best
 Sex    Female       Height        3'2"   STR:     18  -1  -3  +2     16
 Race   Kobold       Weight     4st 4lb   INT:  18/54  -1  +3  +4 18/114
 Class  Mage         Turns used:          Wis:      8  +0  +0  +0      8      7
 Title  Evoker       Game       1146410   DEX:     16  +2  +0  +2  18/20
 HP     -5/136       Standard    114987   CON:      9  +2  -2  +2     11
 SP     116/127      Resting      47385

 Level                 28    Armor      [11,+57]    Saving Throw     55%
 Cur Exp            54108                           Stealth    Very Good
 Max Exp            54108    Melee        3d4,+9    Disarming        68%
 Adv Exp            72500    To-hit        23,-6    Magic Devices     81
                             Blows      1.1/turn    Perception    1 in 1
 Gold               17837                           Searching        46%
 Burden         107.8 lbs    Shoot to-dam     +7    Infravision    50 ft
 Speed             Normal    To-hit       24,-12
 Max Depth    1550' (L31)    Shots        1/turn

 You come from a litter of 6 pups. Your father was a fungus farmer, and
 your mother was a cook. You have black eyes, a dark brown hide, and
 small, sharp teeth.


rAcid:....+...+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............+ Feath:.............
rLite:...+......... pFear:.............
rDark:.......+..... pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:...+.+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+........+... Shots:.............
FrAct:+............ Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:...+.....+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You avoid the effects!
> Something mumbles.
> The Priest tries to cast a spell, but fails.
> The Baby green dragon cries out feebly.
> The Baby green dragon flees in terror!
> The Acolyte tries to cast a spell, but fails.
> Something makes scary noises.
> You avoid the effects!
> The Priest points at you and curses horribly.
> You avoid the effects!
> The Priest tries to cast a spell, but fails.
> Something mumbles.
> The Baby green dragon dies.
> The Patriarch points at you and incants terribly.
> You die.

Killed by a Patriarch.

  [Character Equipment]

a) a Bastard Sword of Westernesse (3d4) (+11,+8) <+2>
     Dropped by Wormtongue, Agent of Saruman at 1000 feet (level 20).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +7 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 38.3 vs. orcs, 38.3 vs. trolls, 38.3 vs.
     giants, and 20.1 vs. others.
     
b) a Short Bow (x2) (+5,+7)
     Found lying on the floor in a vault at 1000 feet (level 20).
     
c) a Ring of Intelligence <+4>
     Found lying on the floor at 900 feet (level 18).
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Light <+2, +1>
     Found lying on the floor in a vault at 1000 feet (level 20).
     
     +10% to searching.
     Provides resistance to light.
     Radius 1 light.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 600 feet (level 12).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern of Brightness (8300 turns) <+3>
     Dropped by an unknown monster at 1150 feet (level 23).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
h) a Fur Cloak of Aman [3,+26] <+1>
     Found lying on the floor at 1250 feet (level 25).
     
     +1 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Small Metal Shield of Resistance [5,+13]
     Found lying on the floor at 750 feet (level 15).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Seeing [3,+8] <+1>
     Dropped by Gorbag, the Orc Captain at 1050 feet (level 21).
     
     +5% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     


  [Character Quiver]

n) 22 Arrows of Lightning (1d4) (+7,+4)
     Dropped by Bullroarer the Hobbit at 1000 feet (level 20).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 67.5 vs. creatures not resistant to
     electricity, and 27 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1!d!v!k}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!v!k}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!v!k}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4!d!v!k}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!v!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 3 Mushrooms of Second Sight
g) a Flask of oil
     Branded with flames.
     
h) 22 Potions of Cure Critical Wounds
i) 2 Potions of Healing
j) 7 Potions of Restore Mana
k) 5 Potions of Speed
l) 4 Scrolls of Teleportation {@r8}
m) a Scroll of Teleport Level
n) a Rod of Lightning Bolts {@z1}
o) 2 Rods of Light {@z7!d!v!k}
p) a Wand of Clone Monster (6 charges)
q) a Staff of Dispel Evil (6 charges)
r) a Staff of Teleportation (8 charges)
s) 3 Rings of Free Action
     Prevents paralysis.  
     
t) a Wooden Torch of Brightness (5000 turns) <+2>
     Dropped by a Guardian naga at 1100 feet (level 22).
     
     Radius 2 light.
     
u) a Wooden Torch of Brightness (1468 turns) <+2>
     Found lying on the floor at 900 feet (level 18).
     
     Radius 2 light.
     


[Player history]
      Turn   Depth  Note
     94321      0'  Began the quest to destroy Morgoth.
     94321      0'  Killed Farmer Maggot
     94321     50'  Reached level 2
     94321     50'  Reached level 3
     94321     50'  Reached level 4
     94321    100'  Killed Grip, Farmer Maggot's dog
     94321    100'  Reached level 5
     94321    100'  Killed Fang, Farmer Maggot's dog
     94321    100'  Reached level 6
     94321    150'  Reached level 7
     94321    150'  Reached level 8
     94321    400'  Reached level 9
     94321    400'  Reached level 10
     94321    400'  Reached level 11
     94321    400'  Reached level 12
     94321    400'  Killed Lagduf, the Snaga
     94321    450'  Reached level 13
     94321    500'  Reached level 14
     94321    500'  Killed Brodda, the Easterling
     94321    500'  Killed Mughash the Kobold Lord
     94321    500'  Reached level 15
     94321    600'  Reached level 16
     94321    600'  Killed Orfax, Son of Boldor
     94321    600'  Reached level 17
     94321    600'  Killed Grishnákh, the Hill Orc
     94321    600'  Reached level 18
     94321    650'  Reached level 19
     94321    700'  Reached level 20
     94321    750'  Reached level 21
     94321    850'  Reached level 22
     94321    850'  Killed Ulfast, Son of Ulfang
     94321    900'  Killed Nár, the Dwarf
     94321    900'  Reached level 23
     94321   1000'  Killed Wormtongue, Agent of Saruman
     94321   1000'  Killed Ufthak of Cirith Ungol
     94321   1000'  Killed Bullroarer the Hobbit
     94321   1000'  Killed Golfimbul, the Hill Orc Chief
     94321   1050'  Reached level 24
     94321   1050'  Killed Shagrat, the Orc Captain
     94321   1050'  Killed Gorbag, the Orc Captain
     94321   1050'  Reached level 25
     94321   1050'  Killed Boldor, King of the Yeeks
     94321   1200'  Reached level 26
     94321   1250'  Killed Khîm, Son of Mîm
     96865   1300'  Reached level 27
    100384   1350'  Found the Cutlass of Elmin (LOST)
    107877   1500'  Killed Ulwarth, Son of Ulfang
    112143   1500'  Reached level 28
    113069   1550'  Reached level 28
    114233   1550'  Killed Sangahyando of Umbar
    114366   1550'  Found the Flail of Ulina
    114626   1550'  Killed Angamaitë of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 24.4.2014 10:10
Last updated on 28.4.2014 05:12

Download this dump

13416. on the Ladder (of 19090)
5162. on the Angband Ladder (of 6561)
24. for this player (

Comments

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On 24.4.2014 10:50 UglySquirrell wrote:
Decided to give 3.5.0 a run, having fun so far. I'm playing no stairs/recall so i'll most likely die from lack of light :)

Saw Farmer Maggot my second run after dying and he dropped a magical Maul that i sold to buy the first 4 mage books, was going well just slowly playing. Then i read a scroll of deep descent on level 3 dropped me to 8, i hate those things in Ironman.

Iv'e had Morgoth fights with way less close calls than that, was really fun though, killed Lagduf eventually him and his escort chased me all over the dungeon and i was relying on a 16% fail teleport to escape, got me down to 0hp at one point.

on level 12 Grishn�kh dropped a suit of Blue Dragon Scale Mail, it's awesome that the damage has been increased and the weight dropped to 10 pounds, very nice.

Found a metal shield of resistance on 15, and using hit and run tactics managed to kill Nar on 18 with my shiny Dragon Armor. Also found a Ring of Intelligence <+4> well cleaning up the level. So glad to have that.

I really like the new room designs, seeing different types of monsters is nice too, oh and it sounds great although the lockpick success one scares me at times :)

Now if i can only find some lantern oil. Iv'e only seen 3 do far, playing with a torch just isn't very healthy.





On 24.4.2014 20:40 UglySquirrell wrote:
Oh ya, got really lucky and found a really early copy of [Resistances of Scarabtarices] (level 9 or 10 i think it was) wich if i can survive till dlvl 30 will really help a lot.

And unless i find something with FA on it in the next level i might actually use an Amulet of Inertia <-1> for the first time ever.

One last thing, i think this is my first guy iv'e played that is using no melee weapon at all due, to weight issues.

On 25.4.2014 02:59 UglySquirrell wrote:
Clvl 26, Dlvl 26

Goin well, i just realized a pretty funny but really annoying thing.
Charisma is no more, i guess i don't really mind them removing it, but when i rolled this guy i did it on Autopilot and Con has always been right above Charisma. So i ended up with really high Dex and 8 con :)

Had to drop my DSM so i could use 'Bastard Sword of Westernesse' way to heavy, but had FA. Notable drops, a ring of light!! no dying in the dark for this girl (she'll be well lit)

And my favorite "Metal Cap of Seeing [3,+8] <+1>"
Although the cloak of Aman is nice too.

On 25.4.2014 23:05 Estie wrote:
Good going there. Too bad about the lousy con - kobold, mage AND bad starting con makes for a really long wait for a respectable hp score. You need a bit of luck to find enough potions before the end; that or application of rigorous farming techniques.

On 26.4.2014 18:36 UglySquirrell wrote:
It should be an interesting perhaps short run :)

I really like the new pits a lot, they make the dungeon a lot more interesting. A room with an assortment of Nagas and snakes feels a lot more natural than a square room packed shoulder to shoulder with 100 of the same type of mob.

On 28.4.2014 05:13 UglySquirrell wrote:
:)

The end of almost all of my mages:

The Patriarch points at you and incants terribly.
> You die.

Usually it's a death knight though.


On 28.4.2014 05:18 Estie wrote:
You should have experience with ToME sorcerors!

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