The Angband Ladder: Bronzefinger, Human Priest by Monkey Face

  [Angband 3.5.0 Character Dump]

 Name   Bronzefinger Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:     18  +0  -1  +7  18/60
 Race   Human        Weight    10st 0lb   INT:      8  +0  -3  +0      5
 Class  Priest       Turns used:          WIS:  18/68  +0  +3  +4 18/138
 Title  Curate       Game        478544   DEX:     15  +0  -1  +0     14
 HP     -11/209      Standard     48275   CON:     10  +0  +1  +0     11
 SP     160/160      Resting      21960

 Level                 29    Armor      [11,+75]    Saving Throw     76%
 Cur Exp            77093                           Stealth         Fair
 Max Exp            77093    Melee       2d5,+24    Disarming        41%
 Adv Exp            90000    To-hit       35,+11    Magic Devices     59
                             Blows      1.0/turn    Perception   1 in 32
 Gold               45054                           Searching        16%
 Burden         173.3 lbs    Shoot to-dam    +15    Infravision     0 ft
 Speed                  5    To-hit       31,+14
 Max Depth    1850' (L37)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:......+......
rCold:......+.+.... Disen:....+........
rPois:...+......... Feath:.............
rLite:............. pFear:+...+........
rDark:............. pBlnd:.............
Sound:............. pConf:.........+...
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:...........+.
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:....+........ Might:.............
HLife:............. S.Dig:.............
Stea.:......+...... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The 9-headed hydra breathes fire.
> *** LOW HITPOINT WARNING! ***
> One of your Holy Books of Prayers [Beginners Handbook] (a) was destroyed!
> One of your Holy Books of Prayers [Chants and Blessings] (c) was destroyed!
> The 11-headed hydra resists a lot.
> The 11-headed hydra bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The 11-headed hydra misses you.
> The 11-headed hydra bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The 11-headed hydra bites you.
> You are enveloped in flames!
> You die.

Killed by a 11-headed hydra.

  [Character Equipment]

a) a Pike (Holy Avenger) (2d5) (+6,+7) [+3] <+1>
     Dropped by a Young blue dragon at 1500 feet (level 30).
     
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 39.2 vs. evil creatures, 45.9 vs. undead,
     45.9 vs. demons, and 32.5 vs. others.
     
b) a Light Crossbow of Power (x3) (+9,+15)
     Dropped by a Priest at 1500 feet (level 30).
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor of a special room at 1650 feet (level
     33).
     
d) a Ring of Resist Poison
     Found lying on the floor at 1050 feet (level 21).
     
     Provides resistance to poison.
     
e) an Amulet of Weaponmastery (+2,+1) <+2>
     Found lying on the floor in a pit at 850 feet (level 17).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a special room at 700 feet (level 14).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
g) a Robe of Elvenkind [2,+20] <+1>
     Found lying on the floor in a vault at 1500 feet (level 30).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+15]
     Dropped by Brodda, the Easterling at 1350 feet (level 27).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Resistance [2,+12]
     Found lying on the floor in a vault at 1500 feet (level 30).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Grishn�kh, the Hill Orc at 700 feet (level 14).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Leather Gloves of Power (+2,+3) [1,+4] <+5>
     Found lying on the floor at 50 feet (level 1).
     
     +5 strength.
     
l) a Pair of Leather Boots of Speed [2,+9] <+5>
     Dropped by Lugdush, the Uruk at 1650 feet (level 33).
     
     +5 speed.
     


  [Character Quiver]

n) 16 Bolts (1d5) (+5,+6)
     Found lying on the floor at 1050 feet (level 21).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 73.4.
     25% chance of breaking upon contact.
     
o) 19 Bolts (1d5) (+3,+6)
     Found lying on the floor of a special room at 650 feet (level 13).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 72.7.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 3 Mushrooms of Vigor
f) 33 Potions of Cure Light Wounds
g) 40 Potions of Cure Serious Wounds
h) 39 Potions of Cure Critical Wounds
i) a Potion of Restore Mana
j) a Potion of Restore Life Levels
k) 2 Potions of Speed
l) a Potion of Resist Poison
m) 5 Scrolls of Teleportation
n) 14 Scrolls of Word of Recall
o) 2 Rods of Treasure Location
p) 2 Rods of Fire Bolts
q) a Rod of Healing (charging)
     Cannot be harmed by electricity.
     
r) a Rod of Drain Life
s) 2 Wands of Teleport Other (16 charges)
t) 2 Staves of Teleportation (15 charges)
u) 3 Staves of Identify (30 charges)
v) a Sling (x2) (+7,+7)
     Found lying on the floor of a special room at 1850 feet (level
     37).
     


  [Home Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) a Mushroom of Vigor
d) a Potion of Healing
e) a Potion of Restore Mana
f) 4 Potions of Resist Poison
g) a Scroll of Teleport Level
h) a Ring of Resist Fire and Cold
     Dropped by a Brown yeek at 700 feet (level 14).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
i) a Ring of Acid [+9]
     Found lying on the floor at 1300 feet (level 26).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Ring of Lightning [+14]
     Dropped by a Brigand at 1500 feet (level 30).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
k) an Amulet of Resist Lightning
     Found lying on the floor at 800 feet (level 16).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
l) a Sling (x2) (+7,+5)
     Dropped by a Soldier at 800 feet (level 16).
     
m) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 250 feet (level 5).
     
n) 23 Arrows (1d4) (+5,+7)
     Dropped by Bullroarer the Hobbit at 700 feet (level 14).
     
o) 29 Mithril Arrows of Frost (3d4) (+3,+6)
     Found lying on the floor in a vault at 1500 feet (level 30).
     
     Branded with frost.
     Cannot be harmed by acid, fire, cold.
     
p) 16 Rounded Pebbles (1d2) (+2,+2)
     Found lying on the floor at 700 feet (level 14).
     
q) 11 Iron Shots (1d4) (+0,+0)
     Found lying on the floor of a special room at 1150 feet (level
     23).
     


[Player history]
      Turn   Depth  Note
     39518      0'  Began the quest to destroy Morgoth.
     39518     50'  Reached level 2
     39518    100'  Reached level 3
     39518    200'  Reached level 4
     39518    200'  Reached level 5
     39518    250'  Reached level 6
     39518    250'  Reached level 7
     39518    300'  Reached level 8
     39518    450'  Reached level 9
     39518    450'  Reached level 10
     39518    550'  Killed Orfax, Son of Boldor
     39518    550'  Reached level 11
     39518    600'  Reached level 12
     39518    600'  Reached level 13
     39518    600'  Killed Lagduf, the Snaga
     39518    650'  Reached level 14
     39518    700'  Reached level 15
     39518    700'  Found the Phial of Galadriel
     39518    700'  Reached level 16
     39518    700'  Killed Bullroarer the Hobbit
     39518    700'  Killed Grishnákh, the Hill Orc
     39518    700'  Found the Metal Cap of Thengel
     39518    700'  Killed Golfimbul, the Hill Orc Chief
     39518    700'  Found the Rapier 'Forasgil' (LOST)
     39518    700'  Reached level 17
     39518    700'  Killed Boldor, King of the Yeeks
     39518    700'  Reached level 16
     39518    750'  Reached level 17
     39518    800'  Killed Fang, Farmer Maggot's dog
     39518    800'  Reached level 18
     39518    800'  Reached level 19
     39518    850'  Reached level 20
     39518    850'  Reached level 21
     39518    850'  Reached level 22
     39518    850'  Killed Wormtongue, Agent of Saruman
     39518   1050'  Reached level 23
     39518   1100'  Reached level 24
     39518   1150'  Killed Gorbag, the Orc Captain
     39518   1150'  Reached level 25
     39518   1300'  Killed Angamaitë of Umbar
     39518   1300'  Killed Sangahyando of Umbar
     39518   1300'  Reached level 26
     39518   1300'  Found the Scimitar 'Haradekket' (LOST)
     39518   1350'  Killed Brodda, the Easterling
     39556   1500'  Reached level 27
     41561   1500'  Killed Ufthak of Cirith Ungol
     42401   1550'  Killed Ibun, Son of Mîm
     42500   1550'  Reached level 28
     42681   1600'  Killed Khîm, Son of Mîm
     42928   1600'  Killed Grip, Farmer Maggot's dog
     44422   1650'  Killed Lugdush, the Uruk
     46721   1750'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 20.1.2014 04:19
Last updated on 20.1.2014 04:32

Download this dump

18. on the Competition No.151 Ladder (of 26)

Comments

Jump to latest

On 20.1.2014 04:19 Monkey Face wrote:
I have some good early gear. Now if I could only find some of the dungeon books.

On 20.1.2014 04:32 Monkey Face wrote:
A bunch of Hydras hiding behind a pile of rubble in a corridor. Ouch!!!

On 20.1.2014 10:06 Estie wrote:
A pit of those is always a nasty surprise. Using sense surrounding can alert to those double walled rooms of a certain size, and if detect evil doesnt reveal anything inside, its probably hydras. Or golems, but those usually have a few evil silent watchers in the middle.

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