The Angband Ladder: Goldmoon, Human Priest by hjklyubn

  [Angband v3.5.0 Character Dump]

 Name   Goldmoon     Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   Str! 18/100  +0  -1 +10 18/190 18/170
 Race   Human        Weight    10st 0lb   Int! 18/100  +0  -3  +2  18/90  18/80
 Class  Priest       Turns used:          WIS! 18/100  +0  +3  +9 18/***
 Title  ***WINNER*** Game       1105233   DEX! 18/100  +0  -1  +3 18/120
 HP     958/958      Standard    190424   CON! 18/100  +0  +1 +10 18/210
 SP     358/373      Resting      67304

 Level                 50    Armor     [128,+81]    Saving Throw    100%
 Cur Exp          6803555                           Stealth         Fair
 Max Exp          6803555    Melee       6d5,+47    Disarming        71%
 Adv Exp         ********    To-hit       49,+50    Magic Devices     86
                             Blows      4.0/turn    Perception   1 in 32
 Gold             1209465                           Searching        16%
 Burden         196.8 lbs    Shoot to-dam    +14    Infravision     0 ft
 Speed                 40    To-hit       45,+42
 Max Depth   5000' (L100)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:+.....++++... Nexus:......+..+...
rElec:+.......+.... Nethr:......+......
rFire:++..+........ Chaos:+.....+......
rCold:+.....+..+... Disen:........+....
rPois:....+........ Feath:.............
rLite:.....+....... pFear:....+.+....+.
rDark:.....++.++... pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+..+.... Tunn.:.............
Regen:............. Speed:.++++......+.
  ESP:+............ Blows:.............
Invis:+....+....... Shots:.............
FrAct:+........++.. Might:.............
HLife:.....++...... S.Dig:.............
Stea.:.......+...+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:+............


  [Character Equipment]

a) the Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     Slays animals, evil creatures, demons, trolls.
     *Slays* dragons.
     Branded with frost.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 366.4 vs. animals, 366.4 vs. evil creatures,
     447.6 vs. demons, 447.6 vs. trolls, 447.6 vs. creatures not
     resistant to cold, 610.4 vs. dragons, and 284.8 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed <+13>
     Found lying on the floor at 4850 feet (level 97).
     
     +13 speed.
     
d) a Ring of Speed <+13>
     Dropped by a Greater titan at 4800 feet (level 96).
     
     +13 speed.
     
e) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 900 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
f) the Arkenstone of Thráin <+3>
     Dropped by E�l, the Dark Elf at 4550 feet (level 91).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 229 to 450 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1998 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
h) the Cloak 'Holcolleth' [1,+13] <+3, +2>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 247 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
i) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +5 wisdom.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity.
     Radius 1 light.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 450 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
j) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by a Young gold dragon at 4700 feet (level 94).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]



  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 3 Holy Books of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Holy Books of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
l) 2 Potions of Restore Mana
m) 8 Potions of Speed
n) a Scroll of Teleport Level
o) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 243.2 vs. evil creatures, 283.2 vs. undead,
     283.2 vs. orcs, 283.2 vs. trolls, 283.2 vs. creatures not
     resistant to fire, and 203.2 vs. others.
     
p) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Found lying on the floor in a vault at 4750 feet (level 95).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 204.4 vs. orcs, 204.4 vs. creatures not
     resistant to cold, and 151.6 vs. others.
     
q) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Found lying on the floor in a vault at 4550 feet (level 91).
     
     Branded with flames.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 72.
     Takes 90 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 255.2 vs. creatures not resistant to fire,
     and 192.4 vs. others.
     


  [Home Inventory]

a) a Ring of Slaying (+19,+10)
     Found lying on the floor of a labyrinth at 4750 feet (level 95).
     
b) the Serpent Ring of Barahir <+1>
     Dropped by Hoarmurath of Dir at 4050 feet (level 81).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) an Amulet of ESP <+6>
     Found lying on the floor in a vault at 2850 feet (level 57).
     
     +30% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
d) the Pendant of Ingwë <+3, +4>
     Dropped by E�l, the Dark Elf at 4550 feet (level 91).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 229 to 450 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
f) a Lantern of True Sight (11140 turns)
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Power Dragon Scale Mail (-3) [60,+24]
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Wormtongue, Agent of Saruman at 2250 feet (level 45).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 45 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
i) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Adunaphel the Quiet at 3050 feet (level 61).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2250 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
k) a Robe of Permanence [2,+16]
     Found lying on the floor at 2150 feet (level 43).
     
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
l) the Hard Leather Armour of Himring [20,+15]
     Dropped by a Young red dragon at 1600 feet (level 32).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 454 to 900 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
m) the Cloak of Thingol [1,+16] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1250 feet (level 25).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 315 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
n) a Fur Cloak of the Magi [3,+15] <+1, +2>
     Found lying on the floor at 4800 feet (level 96).
     
     +1 intelligence.
     +2 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
o) a Wicker Shield of Preservation [2,+24]
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
p) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by an Ancient multi-hued dragon at 4650 feet (level 93).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
q) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by Lorgan, Chief of the Easterlings at 2550 feet (level
     51).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 225 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
r) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by The Mouth of Sauron at 4800 feet (level 96).
     
     +3 intelligence.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
s) a Steel Helm of Telepathy [9,+14]
     Grants telepathy.  
     
t) a Pair of Mithril Shod Boots of Speed [8,+18] <+10>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +10 speed.
     Cannot be harmed by acid, fire.
     
u) the Long Sword 'Anguirel' (2d5) (+10,+12) <+3, +2, +1>
     Found lying on the floor of a cavern at 2950 feet (level 59).
     
     +3 speed.
     +2 strength, constitution.
     +1 attack speed.
     Slays evil creatures, demons.
     Branded with venom.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     Radius 1 light.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 239 vs. evil creatures, 272.5 vs. demons,
     272.5 vs. creatures not resistant to poison, and 206 vs. others.
     
v) a Morning Star of Extra Attacks (2d6) (+14,+17) <+2>
     Found lying on the floor of a labyrinth at 4750 feet (level 95).
     
     +2 attack speed.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 288.6.
     
w) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by Lorgan, Chief of the Easterlings at 2550 feet (level
     51).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
x) the Heavy Crossbow of Umbar (x6) (+18,+18) <+2, +1>
     Dropped by Adunaphel the Quiet at 3050 feet (level 61).
     
     +2 shooting power.
     +1 strength, constitution.
     Provides resistance to lightning, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 94 to 180 turns to recharge at your current speed.
     Your chance of success is 90.2%
     


[Player history]
      Turn   Depth  Note
    190150      0'  Began the quest to destroy Morgoth.
    190150     50'  Reached level 2
    190150     50'  Reached level 3
    190150      0'  Killed Farmer Maggot
    190150     50'  Reached level 4
    190150    200'  Reached level 5
    190150    250'  Reached level 6
    190150    250'  Reached level 7
    190150    200'  Reached level 8
    190150    100'  Killed Fang, Farmer Maggot's dog
    190150    100'  Reached level 9
    190150    400'  Reached level 10
    190150    400'  Reached level 11
    190150    450'  Killed Grip, Farmer Maggot's dog
    190150    450'  Reached level 12
    190150    500'  Reached level 13
    190150    500'  Killed Lagduf, the Snaga
    190150    500'  Reached level 14
    190150    650'  Reached level 15
    190150   1200'  Reached level 16
    190150   1200'  Killed Brodda, the Easterling
    190150   1200'  Reached level 17
    190150   1150'  Found the Rapier 'Forasgil' (LOST)
    190150   1200'  Reached level 18
    190150   1200'  Reached level 19
    190150   1200'  Reached level 20
    190150   1200'  -- Note: bleh
    190150   1250'  Reached level 20
    190150   1250'  Killed Bullroarer the Hobbit
    190150   1250'  Reached level 21
    190150   1250'  Reached level 22
    190150   1250'  Killed Grishnákh, the Hill Orc
    190150   1250'  Reached level 23
    190150   1250'  Reached level 24
    190150   1250'  Killed Golfimbul, the Hill Orc Chief
    190150   1250'  Found the Cloak of Thingol
    190150   1300'  Reached level 25
    190150   1300'  Killed Bolg, Son of Azog
    190150   1300'  Killed Angamaitë of Umbar
    190150   1300'  Killed Sangahyando of Umbar
    190150   1300'  Killed Nár, the Dwarf
    190150   1300'  -- Note: nice
    190150   1300'  Found the Set of Gauntlets 'Paurhach' (LOST)
    190150   1300'  -- Note: yesss
    190150   1550'  Reached level 26
    190150   1600'  Found the Hard Leather Armour of Himring
    190150   1600'  Killed Orfax, Son of Boldor
    190150   1600'  Killed Lugdush, the Uruk
    190150   1600'  Reached level 27
    190150   1600'  Killed Ulfast, Son of Ulfang
    190150   1750'  Reached level 28
    190150   1750'  Killed Ulwarth, Son of Ulfang
    190150   1800'  Found the Short Bow of Amrod (LOST)
    190150   1800'  Reached level 29
    190150   1850'  Killed Ufthak of Cirith Ungol
    190150   1900'  Reached level 30
    190150   1950'  -- Note: nice
    190150   1950'  -- Note: oh
    190150   2100'  Reached level 31
    190150   2150'  Killed Mughash the Kobold Lord
    190150   2150'  -- Note: rip mughash
    190150   2150'  Killed Khîm, Son of Mîm
    190150   2100'  Killed Bert the Stone Troll
    190150   2100'  Killed Bill the Stone Troll
    190150   2100'  Found the Phial of Galadriel (LOST)
    190150   2100'  Killed Boldor, King of the Yeeks
    190150   2100'  Killed Tom the Stone Troll
    190150   2100'  Reached level 32
    190150   2100'  -- Note: whee
    190150   2100'  -- Note: nice
    190150   2200'  Found the Chain Mail of Arvedui (LOST)
    190150   2150'  Reached level 33
    190150   2150'  Killed Shagrat, the Orc Captain
    190150   2150'  -- Note: good vault
    190150   2200'  Killed Rogrog the Black Troll
    190150   2200'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
    190150   2150'  Reached level 34
    190150   2250'  Killed Wormtongue, Agent of Saruman
    190150   2250'  Found the Augmented Chain Mail of Caspanion
    190150   2250'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    190150   2350'  Found the Soft Leather Armour 'Hithlomir' (LOST)
    190150   2350'  Killed Gorbag, the Orc Captain
    190150   2350'  Reached level 35
    190150   2400'  Reached level 35
    190150   2550'  Killed Sméagol
    190150   2550'  -- Note: nice
    190150   2500'  Killed Uldor the Accursed
    190150   2550'  Reached level 36
    190150      0'  Reached level 36
    190150   2550'  Killed Lorgan, Chief of the Easterlings
    190150   2550'  Found the Long Bow 'Belthronding'
    190150   2550'  Found the Leather Shield of the Haradrim
    190150   2550'  Found the Broad Sword 'Aranrúth' (LOST)
    190150   2600'  -- Note: what
    190150   2600'  -- Note: hey
    190150   2550'  -- Note: good trade
    190150   2550'  -- Note: wow
    190150   2550'  -- Note: ok
    190150   2500'  Reached level 36
    190150   2500'  Killed Ibun, Son of Mîm
    190150   2500'  Found the Set of Gauntlets 'Paurnen' (LOST)
    190150   2550'  -- Note: come on con
    190150   2600'  -- Note: i am a terrible person
    190150   2600'  -- Note: whee
    190150   2650'  -- Note: awkward
    190150   2700'  Found the Zweihander 'Gurthang' (LOST)
    190150   2700'  -- Note: oh the one i don't check
    190150   2700'  Reached level 37
    190150   2750'  -- Note: ?
    190150   2850'  -- Note: awkward
    190150   2850'  Reached level 37
    190150   2900'  Killed The Queen Ant
    190150   2900'  -- Note: Z
    190150   2950'  Killed Azog, King of the Uruk-Hai
    190150   2950'  -- Note: its?
    190150   2950'  Killed Shelob, Spider of Darkness
    190150   2950'  Reached level 38
    190150   2950'  Found the Long Sword 'Anguirel'
    190150   2950'  -- Note: aggravate
    190150   3050'  Killed Lokkak, the Ogre Chieftain
    190150   3050'  Killed Akhorahil the Blind
    190150   3050'  Found the Long Bow of Bard (LOST)
    190150   3050'  -- Note: oos
    190150   3050'  -- Note: oops
    190150   3050'  Killed Adunaphel the Quiet
    190150   3050'  Found the Heavy Crossbow of Umbar
    190150   3050'  Found the Metal Brigandine Armour of the Rohirrim
    190150   3050'  Killed Vargo, Tyrant of Fire
    190150   3050'  Reached level 39
    190150   3100'  Killed Ulfang the Black
    190150   3100'  -- Note: finally
    190150   3250'  Killed Uglúk, the Uruk
    190150   3300'  Killed Dwar, Dog Lord of Waw
    190150   3350'  Reached level 39
    190150   3450'  Found the Full Plate Armour of Isildur (LOST)
    190150   3550'  Reached level 40
    190150   4050'  Killed Hoarmurath of Dir
    190150   4050'  Found the Serpent Ring of Barahir
    190150   4100'  Killed Khamûl, the Black Easterling
    190150   4100'  Reached level 40
    190150   4250'  Killed Scatha the Worm
    190150   4250'  Reached level 41
    190150   4250'  Found the Amulet of Carlammas (LOST)
    190150   4250'  Found the Mithril Shield of Gil-galad
    190150   4250'  -- Note: :(
    190150   4250'  Killed Saruman of Many Colours
    190150   4550'  Reached level 42
    190150   4500'  Killed Uvatha the Horseman
    190150   4500'  Found the Dagger 'Angrist' (LOST)
    190150   4500'  -- Note: meanie
    190150   4500'  -- Note: i don't like you
    190150   4550'  Found the Morning Star 'Firestar'
    190150   4550'  Killed Smaug the Golden
    190150   4550'  Found the Leather Shield of Celegorm (LOST)
    190150   4550'  Killed Eöl, the Dark Elf
    190150   4550'  Found the Arkenstone of Thráin
    190150   4550'  Found the Pendant of Ingwë
    190150   4800'  Reached level 43
    190150   4750'  Killed The Lernaean Hydra
    190150   4750'  -- Note: im rich
    190150   4800'  Killed Itangast the Fire Drake
    190150   4800'  Killed Kavlax the Many-Headed
    190150   4800'  -- Note: oh
    190150   4800'  -- Note: bleh
    190150   4800'  Killed Ariel, Queen of Air
    190150   4800'  Found the Cloak 'Holcolleth'
    190150   4800'  Reached level 44
    190150   4800'  -- Note: argh
    190150   4800'  -- Note: aha
    190150   4800'  -- Note: aaaaa
    190150   4800'  -- Note: oh
    190150   4800'  -- Note: this wasn't smart
    190150   4800'  Reached level 44
    190150   4800'  Killed Feagwath, the Undead Sorcerer
    190150   4800'  -- Note: what
    190150   4800'  Killed Harowen the Black Hand
    190150   4700'  -- Note: scary stuff
    190150   4700'  -- Note: whoops
    190150   4650'  -- Note: yeah no
    190150   4650'  -- Note: whoops
    190150   4600'  -- Note: that's how it's going to be huh
    190150   4650'  Found the Small Metal Shield of Thorin
    190150   4650'  Reached level 45
    190150   4800'  Killed Gorlim, Betrayer of Barahir
    190150   4800'  -- Note: bingo
    190150   4800'  -- Note: now i just need pblnd...
    190150   4750'  -- Note: oh you
    190150   4750'  -- Note: oh noes
    190150   4750'  Killed Medusa, the Gorgon
    190150   4750'  Found the Large Metal Shield of Anárion (LOST)
    190150   4750'  Found the Lucerne Hammer 'Turmil'
    190150   4750'  Killed Qlzqqlzuup, the Emperor Quylthulg
    190150   4750'  -- Note: rip
    190150   4750'  -- Note: h8 u
    190150   4750'  Killed Ar-Pharazôn the Golden
    190150   4750'  Found the Quarterstaff 'Eriril' (LOST)
    190150   4750'  -- Note: fine :(
    190150   4800'  -- Note: not cool
    190150   4800'  -- Note: oops
    190150   4750'  -- Note: ooooh
    190150   4750'  Reached level 46
    190150   4800'  Found the Set of Gauntlets 'Camlost' (LOST)
    190150   4800'  -- Note: no thx
    190150   4700'  Killed Draebor, the Imp
    190150   4700'  Reached level 47
    190150   4700'  -- Note: you have lame friends
    190150   4700'  Found the Steel Helm of Hammerhand
    190150      0'  -- Note: oh
    190150   4850'  Reached level 48
    190150   4850'  -- Note: oh
    190150   4850'  -- Note: boo
    190150   4850'  -- Note: pick of slay undead???
    190150   4850'  Found the Pick of Erebor (LOST)
    190150   4850'  -- Note: doh
    190150   4850'  Killed Ji Indur Dawndeath
    190150   4800'  Killed Ren the Unclean
    190150   4800'  Killed Glaurung, Father of the Dragons
    190150   4800'  Reached level 49
    190150   4800'  Found the Beaked Axe of Théoden (LOST)
    190150   4800'  -- Note: stop it
    190150   4800'  -- Note: finally
    190150   4800'  Found the Elfstone 'Elessar'
    190150   4800'  Killed Polyphemus, the Blind Cyclops
    190150   4800'  Reached level 50
    190150   4800'  Killed Atlas, the Titan
    190150   4800'  Killed Mîm, Betrayer of Turin
    190150   4800'  Found the Necklace of the Dwarves
    190150   4800'  -- Note: whoops
    190150   4800'  Killed The Mouth of Sauron
    190150   4800'  Found the Jewel Encrusted Crown of Númenor
    190150   4800'  Found the Bastard Sword 'Calris' (LOST)
    190150   4800'  Killed The Witch-King of Angmar
    190150   4800'  -- Note: sequence break
    190150   4800'  Found the Lochaber Axe 'Mundwine' (LOST)
    190150   4800'  Found the Broad Sword 'Aeglin' (LOST)
    190150   4800'  Found the Mithril Plate Mail of Celeborn
    190150   4800'  Killed Beorn, the Shape-Changer
    190150   4800'  -- Note: aaa
    190150   4800'  Found the Battle Axe of Balli Stonehand (LOST)
    190150   4800'  Killed The Balrog of Moria
    190150   4800'  Found the Set of Caestus of Fingolfin (LOST)
    190150   4900'  Found the Star of Elendil (LOST)
    190150   4900'  Found the Zweihander 'Mormegil' (LOST)
    190150   4900'  -- Note: oooooo
    190150   4900'  Found the Adamantite Plate Mail 'Soulkeeper'
    190150   4900'  -- Note: ok let's use this
    190150   4900'  -- Note: hmm pconf
    190150   4900'  -- Note: hmm rpois
    190150   4900'  -- Note: boo
    190150   4900'  Found the Set of Leather Gloves 'Cambeleg'
    190150   4900'  -- Note: whoops
    190150   4900'  Found the Pair of Steel Shod Boots of Thrór
    190150   4900'  Found the Long Sword 'Andúril'
    190150   4900'  Found the Wicker Shield of Elros (LOST)
    190150   4900'  Found the Light Crossbow 'Cubragol'
    190150   4950'  -- Note: oh right
    190150   4950'  -- Note: whoops
    190150   4950'  -- Note: oh
    190150   4950'  -- Note: rip
    190150   4950'  -- Note: what is that even
    190150   4950'  -- Note: whoops
    190150   4950'  -- Note: who cares
    190150   4950'  -- Note: whoops
    190150   4950'  -- Note: ugh
    190150   4950'  -- Note: you suck
    190150   4950'  -- Note: whooooops
    190150   4950'  -- Note: where are yoouuuuouuu
    190150   4950'  -- Note: really
    190150   4950'  -- Note: why
    190150   4950'  Killed Sauron, the Sorcerer
    190150   4950'  -- Note: wooooooo
    190150   4950'  Found the Blade of Chaos 'Doomcaller'
    190150   5000'  -- Note: can i just kill the fruit bat
    190150   5000'  -- Note: good treasures
    190150   5000'  -- Note: oh right aggravate
    190150   5000'  -- Note: hi
    190150   5000'  -- Note: surely that will help
    190150   5000'  -- Note: um
    190150   5000'  -- Note: hello again
    190150   5000'  -- Note: good
    190150   5000'  -- Note: free turn??
    190150   5000'  -- Note: ????
    190150   5000'  -- Note: boo
    190150   5000'  -- Note: HI, EVERYBODY
    190150   5000'  -- Note: oh hi
    190150   5000'  -- Note: pew pew
    190150   5000'  -- Note: hmm
    190150   5000'  -- Note: oh right
    190150   5000'  -- Note: perfect
    190164   5000'  -- Note: haha
    190174   5000'  -- Note: aaaaa
    190174   5000'  -- Note: actually that did nothing
    190175   5000'  -- Note: haha
    190297   5000'  -- Note: where did you come from
    190297   5000'  -- Note: oh
    190376   5000'  -- Note: rip scroll
    190423   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 16.1.2014 16:53
Last updated on 23.1.2014 06:34

Download this dump

5. on the Competition No.151 Ladder (of 26)

Comments

Jump to latest

On 16.1.2014 16:53 hjklyubn wrote:
Godly Insights finally showed up. Time to do a big equipment optimization in preparation for a dive.

On 16.1.2014 19:46 bron wrote:
Any idea what's up with the "Turn" counter in your character history dump? Right now all the entries are showing "102563" turns.

On 16.1.2014 19:54 hjklyubn wrote:
No idea, I noticed that too. It also happens when viewing the character history in-game.

On 16.1.2014 20:30 Philip wrote:
How, where and when did you find your dungeon books? Also, what do I do to get boots of speed?

On 17.1.2014 05:44 hjklyubn wrote:
Just on the ground, using potions of Enlightenment (probably went through about a dozen of them) on levels with better item feelings.

On 17.1.2014 12:53 Estie wrote:
I think I would use Thalkettoth + Gurthang.

On 23.1.2014 00:06 Estie wrote:
Thats a nice kit you have there, much better than mine.


On 23.1.2014 11:42 debo wrote:
Congrats!

On 23.1.2014 12:01 Estie wrote:
Yup, job well done.

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