[PosChengband 1.0.37 Character Dump]
Name : Beauty ========== Stats ==========
Sex : Female STR! : 18/190
Personality: Combat INT! : 18/***
Race : Beholder WIS! : 18/130
Subrace : Ultimate Beholder DEX! : 18/***
Class : Monster CON! : 18/***
CHR! : 18/130
Level : 50 HP : 617/938
Cur Exp : 27337139 SP : 428/497
Max Exp : 27337139 AC : 114
Adv Exp : ***** Speed: +33
========== Skills =========
Gold : 425949 Melee : Legendary[17]
Kills : 10680 Ranged : Good
Uniques : 242 SavingThrow: Legendary[2]
Artifacts : 157 Stealth : Superb
Perception : Legendary[17]
Game Day : 45 Searching : Legendary[15]
Game Time : 1:54 Disarming : Superb
Play Time : 21:39 Device : Legendary[25]
============================= Character Equipment =============================
a) The Dragon Helm of Shiva's Avatar [8,+16] (+4 to speed)
{SpStDxCn;AcElCoPoShBlSoNxDiFe;Si, !*!*}
b) The Jewel of Judgement (+3 to speed) {!!}
c) The Ring 'Slayer' {*El;Bl;DmSi}
d) The Ring 'Werewindle' (+6,+12) (+4) {StDxCn;ElCoNt;Rg}
e) The Ring 'Dragonfire' (+12,+5) (+4) {SpInSr;ShCa;FaSi, Gothmog}
f) The Ring of Power (The One Ring) (+2 to infravision) {WiIf;*Fi;LiDkSh;FaSi}
g) The Ring 'Runespear' (+3,+11) (+4 to speed) {Sp;AcElFiCoCf;FaSi}
h) The Ring 'Iron ball' (+2,+5) (+4) {StDxCn;SoCa;SiWm}
i) The Ring of the Ages [+20] (+4)
j) a Ring of Speed and Wizardry (+12) {!*!*}
= =
abcdefghij@ abcdefghij@
Acid : +.....+.... 65% Speed : ++..+.+..++
Elec : +.*+..+.... 100% Free Act : ....+++...+
Fire : .....*+.... 100% See Invis : +++.++++...
Cold : +..+..+.... 72% Warning : ...........
Poison : +.........+ 65% SlowDigest : ...........
Light : .....+..... 50% Regenerate : ...+.......
Dark : .....+..... 50% Levitation : ..........+
Confusion : .+....+...+ 72% Perm Lite : ...........
Nether : ...+....... 50% Reflection : ...........
Nexus : +.......... 50% Hold Life : .+......+..
Sound : +......+... 65% Sust Str : ........+..
Shards : +...++..... 72% Sust Int : ........+..
Chaos : .+..+..+... 72% Sust Wis : ........+..
Disenchant : +.......... 50% Sust Dex : ........+..
Time : ........+.. 50% Sust Con : ........+..
Blindness : +.+........ 65% Sust Chr : ........+..
Fear : +.........# Dec Mana : ..+........
Aura Fire : ........... Easy Spell : .........+.
Aura Elec : ........... Anti Magic : ...........
Aura Cold : ........... Telepathy : ..........+
= =
abcdefghij@ abcdefghij
Slay Evil : ........... Telepathy : ..........+
Slay Undead: ........... ESP Evil : ...........
Slay Demon : ........... ESP Noliv. : ...........
Slay Dragon: ........... ESP Good : ...........
Slay Human : ........... ESP Undead : ...........
Slay Animal: ........... ESP Demon : ...........
Slay Orc : ........... ESP Dragon : ...........
Slay Troll : ........... ESP Human : ...........
Slay Giant : ........... ESP Animal : ...........
Slay Good : ........... ESP Orc : ...........
Acid Brand : ........... ESP Troll : ...........
Elec Brand : ........... ESP Giant : ...........
Fire Brand : ........... Device Pow : ...........
Cold Brand : ........... Spell Pow : ...........
Pois Brand : ........... Spell Cap : ...........
Mana Brand : ........... Magic Res : ...........
Sharpness : ........... Infravision: .....+..... 100'
Quake : ........... Stealth : ...........
Vampiric : ........... Searching : ....+......
Chaotic : ........... Cursed : ...........
Add Blows : ........... Rnd Tele : ...........
Blessed : ........... No Tele : ...........
Riding : ........... Drain Exp : ...........
Tunnel : ........... Aggravate : ...........
Throw : ........... TY Curse : ...........
=
abcdefghij@ Base R C P E Total
STR!: 4..4...4s.. 18/90 -3 0 1 12 18/190
INT!: .3..4...s.. 18/110 8 0 -1 7 18/***
WIS!: .3...2..s.. 18/90 0 0 -1 5 18/130
DEX!: 4..4...4s.. 18/80 3 0 1 12 18/***
CON!: 4..4...44.. 18/120 0 0 0 16 18/***
CHR!: ........s.. 18/110 2 0 0 0 18/130
==================================== Melee ====================================
Attack : Your Gaze (9d9) Accuracy
Weight : 25.0 lbs AC Hit
To Hit : 50 + 65 = 115 25 91%
To Dam : 0 + 48 = 48 50 87%
Blows : 4.00 75 83%
Damage 100 79%
Crits : 1.25x + 2.00 125 75%
Normal : 424 (244-604) 150 71%
Drains Mana (100%) 175 67%
Confuses (90%) 200 63%
Paralyzes (45%)
Stuns (45%)
=================================== Spells ====================================
Lvl Cost Fail Desc
Paralyze 1 1 0%
Confuse 1 1 0%
Slow 10 3 0%
Amnesia 10 5 0%
Drain Mana 25 5 0% 50+d150
Frost Ball 25 7 0% dam 100
Fire Ball 25 9 0% dam 105
Acid Ball 25 10 0% dam 110
Terrify 25 5 0%
Mind Blast 25 7 0% dam 12d3
Cause Mortal Wounds 35 9 0% dam 15d15
Brain Smash 35 15 0% dam 12d12
*Mana Bolt* 45 22 0% dam 1d350+100
Summon Kin 45 30 0%
Dispel Magic 45 30 0%
Darkness Storm 45 37 3% dam 10d10+350
================================ Last Messages ================================
> You sense the presence of treasure!
> You sense the presence of objects!
> You sense the presence of monsters!
> There is a permanent wall blocking your way. <x2>
> Target Selected.
> You cast a mana bolt.
> Morgoth, Lord of Darkness is ticked off!
> Morgoth, Lord of Darkness cries out in pain.
> Morgoth, Lord of Darkness flees in terror!
> Morgoth, Lord of Darkness casts a mana bolt.
> You stand your ground!
> Morgoth, Lord of Darkness is no longer ticked off!
> You cast a mana bolt.
> You feel uneasy.
> Morgoth, Lord of Darkness is ticked off!
> Morgoth, Lord of Darkness screams in pain.
> Morgoth, Lord of Darkness magically summons greater undead!
> Morgoth, Lord of Darkness is no longer ticked off!
> The Star vampire misses you. <x4>
> Your fears finally subside.
> There is a searing blast of light!
> You unstack your staff.
> You have 2 charges remaining.
> Target Aborted.
> The wand has no charges left.
> There is a magma vein blocking your way.
> Target Aborted.
> The wand has no charges left.
> Target Selected.
> You cast a mana bolt.
> Morgoth, Lord of Darkness dies.
=================================== Dungeons ==================================
Angband : level 99
!Camelot : level 35
!Orc cave : level 23
!Labyrinth : level 28
!Dragon's lair : level 72
!Forest : level 32
Anti-melee cave : level 40
Mount Olympus : level 92
!Lonely Mountain : level 40
Arena : level 73
Now, you are exploring level 92 of Mount Olympus.
==================================== Quests ===================================
< Completed Quest >
Thieves Hideout (Danger level: 5) - level 7
Warg problem (Danger level: 5) - level 11
Lagduf, the Snaga (Dungeon level: 6) - level 12
Wutugu, the Chief of Southerings (Dungeon level: 12) - level 13
The Sewer (Danger level: 15) - level 15
Orc Camp (Danger level: 15) - level 25
Doom Quest 1 (Danger level: 15) - level 25
Old Man Willow Quest (Danger level: 22) - level 30
The Mimic's Treasure (Danger level: 25) - level 30
Tengu and Death Swords (Danger level: 25) - level 30
Dark Elven Lords Quest (Danger level: 25) - level 30
Vapor Quest (Danger level: 25) - level 31
The Hoard (Dungeon level: 24) - level 33
Logrus Master (Danger level: 25) - level 36
The Vault (Danger level: 30) - level 36
The Barrow Downs (Danger level: 35) - level 36
The Cloning Pits (Danger level: 45) - level 38
The Stormbringer (Dungeon level: 38) - level 48
Baphomet the Minotaur Lord (Dungeon level: 44) - level 48
Petshop (Dungeon level: 50) - level 48
Lems the Cyborg (Dungeon level: 56) - level 48
Caine, the Conspirator (Dungeon level: 62) - level 48
Richard Wong, Master of Time (Dungeon level: 76) - level 48
Shub-Niggurath, Black Goat of the Woods (Dungeon level: 88) - level 50
Oberon (Danger level: 99) - level 50
< Failed Quest >
Nothing.
Arena: 30 Victories
============================== Defeated Monsters ==============================
You have defeated 10680 enemies including 242 unique monsters in total.
< Unique monsters top 20 >
Morgoth, Lord of Darkness (level 100)
Oberon, King of Amber (level 99)
The Unicorn of Order (level 99)
Sauron, the Sorcerer (level 98)
Gothmog, the High Captain of Balrogs (level 95)
The Destroyer (level 94)
Cerberus, Guardian of Hades (level 94)
Azathoth, Seething Nuclear Chaos (level 93)
Nyarlathotep, the Crawling Chaos (level 93)
Carcharoth, the Jaws of Thirst (level 92)
Shub-Niggurath, Black Goat of the Woods (level 91)
Kaschei the Immortal (level 90)
Fenris Wolf (level 90)
Oremorj the Cyberdemon Lord (level 89)
Raphael, the Messenger (level 89)
Hades, Ruler of the Underworld (level 88)
Shuma-Gorath (level 88)
Hephaestus, the Smith God (level 86)
Ares, the God of War (level 86)
Apollo, the Sun God (level 86)
=================================== Virtues ===================================
Your alighnment : Neutral Evil
You are the living embodiment of Knowledge.
You are virtuous in Justice.
You are the living embodiment of Temperance.
You are the polar opposite of Compassion.
You are an arch-enemy of Valour.
You are the polar opposite of Honour.
You are the living embodiment of Harmony.
You have strayed from the path of Patience.
============================= Character Inventory =============================
a) 18 Rations of Food
b) 10 Potions of Healing {!k!q}
c) 5 Potions of Restore Mana {!k!q}
d) 35 Potions of Curing
e) 4 Rods of Perception {@z7!s!d!k!!}
f) 3 Rods of Recall {@zr!s!d!k}
g) 4 Rods of Enlightenment (2 charging) {@zm!s!d!k}
h) 8 Rods of Detection (1 charging) {@z3!s!d!k!!}
i) 2 Rods of Healing (2 charging) {@zh!s!d!k!!}
j) 7 Rods of Teleport Other {@zt!s!d!k}
k) 10 Rods of Escaping {@ze!s!d!k}
l) 21 Wands of Stone to Mud (0 charges) {@am!s!d!k}
m) 9 Wands of Disintegrate (0 charges) {@ad!s!d!k}
n) 10 Wands of Rockets (0 charges) {@ar!s!d!k}
o) 6 Staffs of Healing (6x 0 charges) {@uh!s!d!k}
p) a Staff of Genocide (4 charges) {@ug}
q) 4 Staffs of Destruction (4x 3 charges) {@ud}
r) 2 Staffs of Destruction (2x 2 charges) {@ud}
================================ Home Inventory ===============================
( page 1 )
a) 32 Mushrooms of Restoring {!E}
b) 87 Rations of Food
c) 17 Pieces of Elvish Waybread
d) 99 Potions of Speed {!k!q}
e) 85 Potions of Speed {!k!q}
f) 9 Potions of Resist Heat {!k!q}
g) 37 Potions of Resist Cold {!k!q}
h) 5 Potions of Heroism
i) 50 Potions of Cure Critical Wounds
j) 61 Potions of Healing {!k!q}
k) 37 Potions of *Healing* {!k!q}
l) 18 Potions of Life {!k!q}
( page 2 )
a) 31 Potions of Restore Mana {!k!q}
b) 6 Potions of Restore Life Levels
c) 2 Potions of Intelligence
d) a Potion of Dexterity
e) 10 Potions of Constitution {!k}
f) a Potion of Charisma
g) 28 Potions of Enlightenment
h) a Potion of Self Knowledge {!k}
i) 73 Potions of Resistance {!k!q}
j) 95 Potions of Curing
k) a Potion of Invulnerability
l) 13 Potions of Stone Skin
( page 3 )
a) 6 Potions of Clarity
b) 29 Potions of Great Clarity
c) 15 Scrolls of Phase Door
d) 99 Scrolls of Teleportation
e) 16 Scrolls of Teleportation
f) 39 Scrolls of Identify {@r1}
g) 28 Scrolls of *Identify*
h) 18 Scrolls of Remove Curse
i) 19 Scrolls of *Remove Curse*
j) 38 Scrolls of Destruction {!*}
k) 8 Scrolls of Genocide {!*}
l) 11 Scrolls of Mass Genocide {!*}
( page 4 )
a) 20 Scrolls of Forest Creation
b) 8 Scrolls of Wall of Stone
c) 3 Scrolls of Vengeance
d) 14 Rods of Trap Location {@z1!s!d!k}
e) a Rod of Door/Stair Location {@z2!s!d!k}
f) 2 Rods of Recall {@zr!s!d!k}
g) 16 Rods of Illumination {@z5!s!d!k}
h) a Rod of Speed {@zs!s!d!k!!}
i) 15 Rods of Teleport Other {@zt!s!d!k}
j) 3 Rods of Disarming
k) 8 Rods of Stone to Mud (1 charging) {@z8!s!d!k}
l) 5 Rods of Monster Location {@z4!s!d!k}
( page 5 )
a) 3 Wands of Teleport Other (31 charges) {@at!s!d!k}
b) a Wand of Annihilation (4 charges)
c) 13 Staffs of Healing (13x 4 charges) {@uh!s!d!k}
d) 14 Staffs of Destruction (14x 5 charges) {@ud}
e) The Ring 'Angelic Beauty' {AcDkCa;FaSi}
f) The Ring 'Elvagil' (+11,+8) (+2) {Wi;AcCoLiShFe}
g) a Ring of Speed (+14) {!*!*}
h) a Ring of Speed (+13)
i) a Ring of Speed (+12)
j) 3 Rings of Speed (+11)
k) 2 Rings of Speed (+10)
l) The Ring of Power (Narya) (+1)
( page 6 )
a) The Ring of Destruction [-50] (+4)
b) The Ring of Julian (+10,+5) (+2) {InWiCh;AcElFiCoPoDi;Fa}
c) a Feanorian Lamp
d) The Palantir of Westernesse (+3)
e) The Stone of War (+6,+6) {!!}
f) The Golden Crown of Amber [0,+15] (+3) {Nx~Z, Tiamat}
g) The Jewel Encrusted Crown of Eyes [0,+25] (+3 to searching)
h) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
j) The Dragon Helm of Dor-Lomin [8,+20] (+4)
k) The Set of Gauntlets of the Master Tonberry (+10,+100) [2,+0] (-2 to speed)
{14677 (!)}
l) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed, 2056}
( page 7 )
a) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {1205}
b) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2) {3210}
c) The Katana of Anubis (3d4) (+28,+22) [-30] (+4 attacks) {cursed, 2127}
d) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
e) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {2642}
f) The Falcon Sword of Destruction (3d6) (-25,+25) (+2 to speed) {cursed}
g) The Harp of Apollo (+5 to speed) {cursed}
==================================== Museum ===================================
( page 1 )
a) The Ring of Tears (-14,-3) (-4) {cursed, In;Fi;LuTe(Ch}
b) The Ring of Falsehood (-3,-9) (-5 to searching) {cursed, Sr;FaTeAg}
c) The Ring of Otiluke (+9) {SpStInCnCh;PoDkSoNt;Fa, That's a bug :(}
d) The Partial Plate Armour of Weakness (-3) [22,-20] (-5) {cursed, Dx;Bl;Ag[T}
e) The Metal Cap of R'lyeh [3,+20] (+3 to speed) {Sp;ElNt;Si, Unicorn}
f) The Dagger 'Eviscerator' (1d4) (+44,+4)
g) The Flail 'Stormbrinker' (2d6) (-20,-21) (-6 to speed) {cursed, SpIf|Ca/*,
Unicorn}
h) a Mace of Disruption (5d8) (-4,-4) {cursed}
=================================== Options ===================================
Preserve Mode: ON
Small Levels: OFF
Arena Levels: OFF
[Check Sum: "462b587aa88dd3d8ec"]
|
Posted on 31.7.2013 22:35
Last updated on 14.8.2013 18:00
Download this dump
3. on the Competition No.143 Ladder (of 83)
Comments
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On 31.7.2013 22:38 chris wrote: If you are looking for a fun monster to try out that isn't a melee powerhouse, consider the Beholder. Their damage is weak, but the status effects of their gaze are very useful (perhaps a bit too powerful in the early game, but I'm on coding vacation).
A couple of changes really help this build out:
[1] Fractional Blows: Currently I get 1.98 blows per round rather than 1. Enough said :)
[2] Tailored Drops: With only helmet and ring slots, these are very obvious. Of course, nothing beats my starting crown so I wasn't really helped out by this change.
On 1.8.2013 00:02 Arjen wrote: Tailored drops don't target jewelry?
On 1.8.2013 00:57 chris wrote: They do, but then we are talking about rings of speed and such, which aren't very likely to drop so early!
My early game power quickly faded. Its tough when you can't use anything, and finding things like Pseudo Dragon Scale Mail and Runespear, not to mention Merry and a few other rand-arts, really hurts. Well, at least my purse has been full, and I've spent many game days resting at the Inn and teleporting around to all the towns, looking for goodies. It finally paid off with a Wand of Dragon Frost, though I managed a +13 ring of damage as well (along with +4, +5 and +6 rings). I bought a -LightningBalls, but passed on a couple more -FireBalls, probably a mistake.
I'm hanging on for the evolution at CL25. It'll be a big one!
On 1.8.2013 02:34 chris wrote: [CL30:DL31] 03:23
Every once in a long while, the RNG throws you a tasty treat! For the Beholder, there is nothing quite like a nest of 95 Mature Red Dragons to look at :)
1.7k xp each, plus lots of goodies, including many stat potions. Now, the level is still special. I wonder what that is about?
On 1.8.2013 15:22 chris wrote: [CL31:DL35] 04:35
Having access to artifact creation at only CL31 is pretty useful! I spammed the Arena for enough fame, and actually sold some pretty good reforge candidates for that final bit of gold. Merry was my cheapest reforge option, but still cost 264,000gp! The result is pretty nice for a beholder as blindness totally shuts this race down (no attacks, no powers).
Playing this deep without resist base is fairly suicidal, but the only way to get resistance on rings is to be rather lucky. I'm hoping to survive until my next evolution ...
On 1.8.2013 15:42 chris wrote: In your pack: a Ring of Winning (+14)
Nice. I forgot I added those to the game :D
On 1.8.2013 18:54 chris wrote: [CL33:DL38] 06:33
Man, it took me all day to catch up with Arjen, even with my amazing Ring of Feanor (well, almost Feanor). The RNG even threw in a rod of speed (no staves yet) for good measure, so I can "activate" for +24 speed. That's close enough.
Mughash put me over the top, with a whopping 47 unique kills. I'd go get me some Knights of Camelot, but I'm still waiting for resist base. Probably, leveling up is my only hope at this point.
On 1.8.2013 21:11 chris wrote: [CL35:DL60] 08:03
When I hit CL34 and saw how much xp I needed for the next level, I became frustrated enough to risk the Dragon's Lair. Of course, that is where all the resistance was, with a couple of rings and a crown of the magi all found before hitting CL35.
Now that I am telepathic I get to wear Arthur's helm of Hammerhand (type mismatch?) which is actually rather good for a beholder. The stat boosts have me finally getting all my blows (None of that fractional junk :)
Now, with 59 uniques down, I am so far ahead of Arjen that he will never catch up ;)
On 2.8.2013 02:01 chris wrote: [CL37:DL64] 09:17
Geesh, I'll never catch up now.
Reforgings 3 and 4 went well, costing 1 Mgp (Elvagil on a ring of slaying) and then 1.4 Mgp (Werewindle on a ring of might). I couldn't bring myself to wait for the 1.6 Mgp big gun with Runespear. I think that will go on my ring of resistance.
HP are much better now :)
On 2.8.2013 02:30 chris wrote: [CL38:DL40] 09:35
I want a prize for fastest stat max out *ever*!!!
On 2.8.2013 03:48 chris wrote: [CL41:DL56] 10:34
I moved to the Arena, thinking I could boost my unique kill count. Alas, I can't handle most uniques at this depth, despite my uber high AC (for a beholder). We're talking hard hitters like Zhar, Ulik, etc. Nasties! But I did manage Fangorn, at great peril.
Finally enough gold for my best artifact reforging, and I picked up speed at last. Also, more slays. Now, to hold on for CL45 and another final two ring slots!
On 2.8.2013 10:17 Arjen wrote: Don't play the whole night! It's annoying to wake up and see you far ahead again...
On 2.8.2013 16:09 chris wrote: I can't help it ... This guy has me *hooked* :) But I did sleep last night, and I'll try to play less today, I promise. For the Beholder, the evolutions are so critical that I simply *must* get to the next one. And I always need a bit more gold for reforging ... When does it end?
[CL43:DL61] 11:17
I only have two weaknesses, but at this point, every single freakin' unique seems to have access to either Darkness (Narse, Hastur, Brand, Shudde, etc) or Chaos (Dworken, Brand, Hypnos, Debby, Ansalom, etc). Darkness is the worst, as it leaves me blinded, but I don't kow, chaos leave me mutated and hallucinating. And I'm running low on Curing potions, something I've never done before. So I think I need to abandon the Arena and return the the Dragon's Lair where at least I can run away from Brand who seems to follow me all over every single Arena level. Doesn't the guy ever sleep??
Now, Shiva's Armor is a mere 4 Mgp to reforge. That's as good as it gets, and probably the only item that can reasonably improve my Lordly Protection.
86 uniques down, but at this point, I'm avoiding more than I am fighting, so progress is much slower.
On 2.8.2013 16:13 chris wrote: >i) The Ring 'Angelic Beauty' {AcDkCa;FaSi}
Oh, what do you know. I guess this needs to replace The Ring of Ages.
On 2.8.2013 18:49 chris wrote: [CL45:DL61] 12:10
I was waiting for more fame (and a final 1Mgp) to do Shiva's Jacket, but then I wasn't sure whether to try to improve my Dragon Helm (10 resists!) or to wait for a Ring of Mana. And also, Weaponmastery might be a good choice. So many options.
To pass the time, I stuck 1.7 Mgp on Iron Ball and a +3 Ring of Might. Imagine my surprise when it picked up +4 Weaponmastery!!
On 2.8.2013 20:30 chris wrote: [CL47:DL67] 12:48
I didn't want to wait for the 4Mgp again, when I could have Julian reforged *now*. I rationalized this decision with the fact that my fame would be super duper powerful later, while it is only at 100 right now.
Finally an Int boost, much needed. Looks like Darkness Storm is headed to an 8% fail (5% with Ring of Mana). In the meantime, melee is surprisingly strong for a beholder :)
114 uniques down, just enough to regain the lead before I take a much needed break.
On 3.8.2013 12:37 MattB wrote: Love the name, by the way.
I've only just got the joke!
On 3.8.2013 22:54 HugoTheGreat2011 wrote: It's a good thing the rules dictate that if we have no winning character, winner goes to the one with most uniques dead. *sarcasm* :)
On 5.8.2013 23:25 chris wrote: [CL48:DL76] 14:00
Damn, I didn't think I was going to win against Richard Wong. He pegged me early on with stop time and then marched into melee my stats down. Darkness Storm rocketed up to 29% fail rate, among other things. And where were my mushrooms? And my Ring of Ages?
Well, there was a potion of life on the level, and I managed to make it to that just in time. Rallying, I proceeded to enshroud Mr Wong in the terrifying darkness of night. He couldn't believe how quickly the battle turned in my favor :)
And he dropped Dor-Lomin, which I am sure was a nice tailored drop just for me!
On 6.8.2013 02:25 chris wrote: [CL50:DL81] 15:06
OK, I am now finished with reforging. 3Mgp for Slayer and then 4Mgp for Shiva's Jacket. I can't remember what all I spent for the rest, perhaps another 6 or 7 Mgp? That's quite a lot of gold!
Life is fun as a big fat floating eye. I'm so easy to hit, I'm not sure how I have survived with melee against some of the hard hitters: Yig, Benedict, Corwin. I'm not sure what to do about Dio as he nearly killed me once with his stop time. Probably, I need to gather up some rockets as I'm pretty sure that guy resists darkness pretty well. But that guy has to go before the Serpent, as a stop time summoner grabbing a free first move is pretty much an insta-death situation.
Time for a break. No way I can catch that out of control Q!!
On 8.8.2013 02:21 chris wrote: [CL50:DL85] 15:44
That Tarrasque is one foul beast. What, does it breathe 1 in 1? I figured +41 speed would net me a few free moves every now and then and I guess it did but it was barely noticeable. It took most of my 20 charges of healing, all my rockets and all my mana. Fortunately, once it got down to 3 or 4 stars its breaths quit hurting so much and I could stop healing 2 out of every 3 moves.
Dio has also been dispatched. I'm really just hanging, waiting for more rocket power as my darkness storms, while nice, are not enough to kill most monsters with restore mana, and I really would rather save those.
Up to 170 uniques, but moving slowly ...
On 9.8.2013 16:08 chris wrote: It took me awhile to remember about Dispel Magic. That's probably the first time I've ever used that ability as a beholder before!
On 9.8.2013 16:36 chris wrote: Sauron tested the limits of my power, and I just barely got him (He resists darkness). He dropped me a present: Dare I?
On 9.8.2013 18:06 Arjen wrote: Equip the precious!
On 9.8.2013 20:34 chris wrote: The curse would probably kill me! Actually, were I too melee the Serpent, I probably would wear it. But it might be worth a few style points to go with one last reforging ...
On 10.8.2013 07:24 Elliott wrote: How on earth do you guys get so much gold? Clearly there's something I haven't figured out yet...
On 10.8.2013 17:01 chris wrote: Try selling spellbooks. Also, identify and sell ego armors, weapons, etc. Good jewelry is worth loot as well: Speed, Might, Resistance, High Resistance. Even stat potions bring in some serious bucks once you've maxed out (but keep a few con at home, just in case).
Try playing in the Arena (dungeon) where there is no reason not to recall once your pack is full of sellable items.
On 12.8.2013 15:33 chris wrote: I reforged the One Ring, but am a bit disappointed for some reason. I guess the Aggravate and Ancient Foul Curse really decreased the value ... The reforged object rates as about 2.5 Mgp vs 3.5 Mgp for the original.
I only have enough fire power to take 5 stars of the Destroyer. I could do more, with Restore Mana and Darkness Storms except for one major problem: Darkness Storms hide the Destroyer! I then need to use Detection to spot him again, or wait for the Jewel to recharge. I guess I could put some effort into lining him up horizontally or vertically, but that is rather lame.
So, 14 each of Rockets and Disintegrate will do, I think. But I don't really want to wait that long ...
On 12.8.2013 21:01 chris wrote: Typhoeus is down ... Probably, he is the toughest unique to fall so far. That guy is death incarnate, and I'm immune to Electricity! Gothmog was also a bit tough, but nothing like Typhoeus!
I tangled with The Unicorn and got spanked, especially when she used her unique power of "Summon Everything in the Universe". That yielded Destroyer, Bahamut, multiple GWoP, etc, etc.
I'm not sure I'm powerful enough for the big guys. Damage capped at 400hp is a bit low :(
On 12.8.2013 22:01 chris wrote: Damn, that Destroyer is tough, and made worse by my inability to see him once I use a darkness storm.
So, I tried him again, unleashing my entire arsenal of wands as well as all the Darkness Storms I could muster, and had him down to 1 star and surely a single Darkness Storm away from death. But, with no way to regain mana, I couldn't finish him off, and he regenerates 400hp faster than I regenerate 37sp, so I had to bail. Grrrrrr ....
Restock with 11 _Healing (only needed 23 charges, but better to be safe) and a few !Restore Mana. Wait. Wait. Wait. Finally, he showed up again, and this time, I took him down. His Mana Bolts really freakin' hurt, and I think a double mana bolt could have done me in if I was slightly wounded. Lucky, I guess.
Speaking of Luck, The Emperor Q had me closest to death so far. After summoning a Mana Storm army, I stuck around a turn too long to finish it off, then fat fingered my rod of escaping when at 250hp. Pummeled down to just 70hp and scared, I tried again to escape, and pressed the correct key this time. After that, I began carrying !*Healing*. And I missed the wanted corpse, of course, but its not like I need any more artifact gear at this point.
On 13.8.2013 15:34 chris wrote: I'm still hunting that damn Unicorn ... Its been awhile since I've been able to actually fight her, and last time I only managed 2 stars before having to bail. But since then I've killed Master Tonberry and Raphael. I want to kill Bahamut as well. Nodens is unkillable, I fear and so is Talos, so I'll have to live with those two showing up.
Shuma-Gorath was an extremely risky kill for me. I took about 8 or 9 Mana Storms before I was able to finally beat it.
On 13.8.2013 15:56 chris wrote: She is easily my most hated monster ...
On 13.8.2013 17:25 Arjen wrote: That ring in your museum is a seriously OP piece of jewelry.
On 14.8.2013 16:22 chris wrote: These Olympians are crazy! I had Athena down to 4 stars but she kept landing next to me and draining charges. I'm really not sure how to handle that, and I ended up sinking quite a bit of *Healing* into her.
Ares was easy, of course. But Hephaestus was hard for some reason. Monsters that intelligently use 550hp healing spells when the player's max damage is only 400hp are tough to kill. Essentially, you need a lucky run of dice to finish them off!
I had Demeter on the ropes too, but again, too much self healing for me to finish ...
On 14.8.2013 16:52 chris wrote: And another! Hades, this time, and barely doable. The sucker resists darkness, of course, and I'm still low on rocket power. But, emptying all my wands into the guy was good for 6 stars of damage, and I finished the remaining 4 stars with 2 runs thru my mana using rather weak mana bolts. Oh, and gobs of healing, of course!
On 14.8.2013 18:00 chris wrote: Hmmm ... Morgoth was tougher than the Unicorn, for me, probably due to Mana Storm deadliness and Darkness Resistance. Again, I ran out of resources (used all 24 charges of _Healing, both charges of -Healing, all 5 !*Healing*, a couple of !Healing and 3 summon kin/drain mana munchkin combos (after teleporting away, of course)). Towards the end, I was down to just 1 -Disintegrate charge, at about 600hp, surrounded by undead, and Morgoth was down to 1 star and had sucked up about 6 of my attacks while at 1 star. Surely, he would die with that last disintegrate, right? Nope, and his angry Mana Storm retaliation left me with just 8hp to spare!
I had to finish him off with Mana Bolts ... Really, I'm not sure how I did it? He definitely gets the toughest monster so far award. Well, Athena is probably tougher, but she is an uber munchkin and not really worth the risk. At least Morgy will stand and fight!
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