The Angband Ladder: Brynn Rovan VII, Elf Ranger by <stauron@netzero.net>

  [Angband 3.0.3 Character Dump]

 Name   Brynn Rovan VII                          Self  RB  CB  EB   Best
 Sex    Male              Age       133   STR:     18  -1  +2  +4  18/50
 Race   Elf               Height     62   INT:     11  +2  +2  +0     15
 Class  Ranger            Weight    108   WIS:     11  -1  +0  +3     13
 Title  Guide             Status     91   DEX:     16  +1  +1  +2  18/20
 HP     -33/226           Maximize    Y   CON:     12  -2  +1  +2     13
 SP     14/20             Preserve    Y   CHR:     12  +1  +1  +3     17

 Level           28       Armor     [41,+50]     Saving Throw     Superb
 Cur Exp      58757       Fight     (+2,+13)     Stealth            Good
 Max Exp      58757       Melee    (+14,+22)     Fighting         Heroic
 Adv Exp      75000       Shoot    (+20,+11)     Shooting      Legendary
                          Blows       1/turn     Disarming     Excellent
 Gold          4786       Shots       3/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   170.7 lbs       Infra        30 ft     Searching          Good

 You are one of several children of a Nandorin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.




  [Last Messages]

> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> Your mind is blasted by psionic energy.
> *** LOW HITPOINT WARNING! ***
> You feel something focusing on your mind.
> Your mind is blasted by psionic energy.
> *** LOW HITPOINT WARNING! ***
> You have a Cloak [1,+0] (n).
> It points at you and curses horribly.
> You die.


  [Character Equipment]

a) a Battle Axe of Westernesse (2d8) (+12,+9) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
b) a Long Bow of Extra Shots (x3) (+18,+11) (+1)
   It increases your shooting speed by 1.  
c) a Corundum Ring of Damage (+10)
d) a Rhodonite Ring of Strength (+2)
   It increases your strength by 2.  It sustains your strength.  
e) a Driftwood Amulet of Slow Digestion {75% off}
   It slows your metabolism.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Black Dragon Scale Mail (-2) [30,+10]
   It provides resistance to acid.  It activates for breathe acid (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+5]
i) a Small Metal Shield of Resistance [3,+13]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
k) a Set of Leather Gloves [1,+5]
l) a Pair of Hard Leather Boots of Stability [3,+3]
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions] {25% off}
d) 5 Rations of Food
e) 2 Clotted Red Potions of Cure Critical Wounds
f) a Scroll titled "ausel ish umri" of Teleportation
g) an Iron Rod of Trap Location
h) 2 Gold-Plated Rods of Door/Stair Location
i) a Brass Rod of Probing
j) a Lead-Plated Rod of Acid Bolts
k) a Magnesium Rod of Lightning Balls
l) an Aluminum-Plated Wand of Sleep Monster (10 charges)
m) a Hawthorn Staff of Cure Light Wounds (0 charges)
n) a Cloak [1,+0]
o) a Small Leather Shield [2,+8]
p) a Small Metal Shield [3,+5]
q) a Hard Leather Cap of Beauty [2,+5] (+2)
   It increases your charisma by 2.  It sustains your charisma.  
r) a Dagger of Slay Evil (1d4) (+3,+5)
   It slays all evil creatures.  
s) a Main Gauche (1d5) (+5,+6)
t) a Small Sword (1d6) (+6,+4)
u) 2 Long Swords (2d5) (+5,+4)
v) a Katana (3d4) (+4,+6)
w) a Spear (Defender) (1d6) (+8,+9) [+3] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your constitution.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
b) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
c) 8 Flasks of oil
d) 3 Violet Potions of Restore Strength
e) 3 Cloudy Potions of Restore Intelligence
f) 2 Misty Potions of Restore Wisdom
g) 3 Smoky Potions of Restore Dexterity
h) 3 Red Speckled Potions of Restore Constitution
i) 2 Gloopy Green Potions of Restore Charisma
j) 20 Scrolls titled "mebie tueood" of Word of Recall {25% off}
k) 3 Scrolls titled "sefmi sefmar" of Remove Curse
l) 2 Scrolls titled "vom botmung" of Recharging
m) a Garnet Ring of Protection [+8]
n) an Obsidian Ring of Free Action
   It grants you immunity to paralysis.  
o) a Mithril Ring of See Invisible {25% off}
   It grants you the ability to see invisible things.  
p) a Brass Lantern (with 5540 turns of light)
   It cannot be harmed by fire.  
q) Metal Scale Mail (Dwarven) (-2) [13,+18] (+1)
   It increases your strength and constitution by 1.  It increases your 
   infravision by 1.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
r) a Pair of Metal Shod Boots of Slow Descent [6,+11]
   It makes you fall like a feather.  
s) a Sling of Extra Shots (x2) (+7,+12) (+1)
   It increases your shooting speed by 1.  
t) 20 Bolts of Flame (1d5) (+6,+4)
   It is branded with fire.  It cannot be harmed by fire.  
u) 20 Rounded Pebbles of Lightning (1d2) (+9,+9)
   It is branded with electricity.  It cannot be harmed by electricity.  
v) 14 Rounded Pebbles of Venom (1d2) (+6,+6)
   It is branded with poison.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.5.2003 17:41

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13363. on the Ladder (of 19090)
5139. on the Angband Ladder (of 6561)
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Comments

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On 9.5.2003 18:09 stauron@netzero.net wrote:
It is called stingy before you die and stupid afterward when you don't use the last 2 cure crit wounds...

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