The Angband Ladder: Lamented, Human Mage by <awilkins-oook@gibbon2.stanford.edu>

  [Oangband 1.1.0 Character Dump]

 Name    : Lamented        Age                  15   STR!    18/140            
 Sex     : Male            Height               70   INT!    18/210            
 Race    : Human           Weight              172   WIS!    18/120            
 Class   : Mage            Social Class         43   DEX!    18/120            
                                                     CON!    18/***            
                                                     CHR!    18/110            
                                                                               
 Max Hit Points      790   Level                50   Max SP (Mana)       233   
 Cur Hit Points      790   Experience      6042925   Cur SP (Mana)       233   
                           Max Exp         6143630                             
        (Fighting)         Exp to Adv.       *****          (Shooting)         
 Blows/Round           4   Gold            1238349   Shots/Round         1.3   
 + to Skill           31                             + to Skill           32   
 Deadliness (%)      124   Base AC/+ To AC  40/112   Deadliness (%)      127   
                                                                               
                            (Character Abilities)                              
 Fighting    : Poor        Stealth     : Fair        Disarming   : Limited     
 Bows/Throw  : Sub-Par     Perception  : Woeful      Magic Device: Acclaimed   
 Saving Throw: Superior    Searching   : Awful       Infra-Vision: 0 feet      
                                                                               
                            (Character Background)                             
          You are one of several children of a Townsman.  You are a            
          credit to the family.  You have brown eyes, straight red             
          hair, and a dark complexion.                                         
                                                                               


  [Specialty Abilities]

Power Siphon 
Meditation 
Magic Resistance 


  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+11,+14) [+5] (+3) {@w0}
     +Str +Con +Stea. SDemons SOrcs STrolls Raefc RBlind Feath Regen Invis 
     FrAct 
b) The Short Bow of Amrod (x4) (+12,+15) (+2) {Ancient green dragon (3100')}
     +Str +Con *XMight* RElec RFire Regen 
c) a Gold Ring of Constitution (+6) {Ice troll (2700')}
d) a Silver Ring of Nether Resistance
e) a Bronze Amulet of Intelligence (+6) {@w1 Crystal drake (2350')}
f) The Star of Elendil (charging) {@A1}
     Activates for magic mapping every 40+d40 turns
     Invis 
g) The Full Plate Armour of Isildur [25,+25] (+2)
     +Con RAcid RElec RFire RCold RConfu RSound RNexus 
h) a Shadow Cloak of Aman [4,+23] (+3 to stealth) {RPois Dracolich (2900')}
     RPois 
i) The Small Metal Shield of Thorin [5,+21] (+3) {Rogrog the Black Troll (2750}
     +Str +Con IAcid RSound RChaos FrAct 
j) The Hard Leather Cap of Thranduil [2,+9] (+2) {@w2 Chest (2200')}
     +Int +Wis RBlind Telep 
k) The Set of Leather Gloves of Celebrimbor (+10,+10) [1,+13] (+1) {Vrock (300}
     +Dex RAcid RCold RLite FrAct 
l) a Pair of Hard Leather Boots of Speed [3,+8] (+8) {Purchased (841884 gp)}

         [Quiver]
0) (nothing)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@b1 @p1 @m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@b2 @p2 @m2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@b3 @p3 @m3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@b4 @p4 @m4 @G4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@b5 @p5 @m5 !k!k!d!}
f) 2 Books of Magic Spells [Mordenkainen's Escapes] {@b6 @p6 @m6 !k!k!d!d!v!v}
g) a Book of Magic Spells [Kelek's Grimoire of Power] {@b7 @p7 @m7 !k!k!d!d!v!}
h) 9 Red Potions of Healing {@q2, 25% off}
i) 7 Cobalt Potions of Restore Life Levels {@q4}
j) 2 Steel Rods of Acid Balls {@z7 !!}
k) 5 Billon Rods of Lightning Balls {@z1 !!}
l) 2 Silver Rods of Fire Balls {@z8 !!}
m) 4 Corundum Rods of Cold Balls {@z2 !!}
n) 9 Bronze Wands of Drain Life (13 charges) {@a7}
o) 5 Galvorn Wands of Acid Balls (10 charges) {@a3}
p) 17 Titanium Wands of Lightning Balls (18 charges) {@a1}
q) an Ivory Wand of Fire Balls (3 charges) {@a4}
r) 4 Rusty Wands of Cold Balls (12 charges) {@a2}
s) 2 Lead Wands of Dragon's Flame (6 charges) {@a9}
t) a Tin Wand of Dragon's Frost (1 charge) {@a6}
u) a Cast Iron Wand of Striking (3 charges) {@a8}
v) 3 Jeweled Wands of Storms (6 charges) {@a5}
w) a Locust Staff of Detection (2 charges) {@u9}


  [Home Inventory]

a) 10 Black Mushrooms of Restoring
b) 3 Sprigs of Athelas
c) 15 Red Potions of Healing {@q2, 25% off}
d) 2 Vermilion Potions of *Healing*
e) 3 Tawny Potions of Restore Mana
f) 12 Cloudy Potions of Self Knowledge
g) 21 Scrolls titled "fidtrol monseh" of *Identify*
h) 3 Scrolls titled "glenther oxun" of Rune of Protection
i) 17 Scrolls titled "bit eng botox" of *Destruction*
j) 6 Scrolls titled "vlyvly ti ski" of Genocide
k) 3 Scrolls titled "nejum nesder x" of Mass Genocide
l) The Amulet of Carlammas (+2) {Gorlim, Betrayer of Barahir (2550')}
     It might have hidden powers.
m) The Amulet of Faramir (+18,+0) (+2) (charging) {Master vampire (2850')}
     It might have hidden powers.
n) The Chain Mail of Arvedui (-2) [14,+15] (+2) {acid elec fire cold shard nex}
     +Str +Chr RAcid RElec RFire RCold RShard RNexus 
o) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Ancient white dra}
     Activates for door destruction every turn
     +Int +Wis +Con RAcid RPois RConfu 
p) The Metal Brigandine Armour of Wenwe (-1) [19,+18] (+2 to stealth) {Floor (}
     +Con +Stea. RAcid RElec RFire RCold RBlind RConfu RShard 
q) The Hard Leather Armour of Himring [6,+15] {Chest [Young blue dragon] (2550}
     It might have hidden powers.
r) Hard Leather Armour of Elvenkind (-1) [6,+18] (+3 to stealth) {RNethr Water}
     It might have hidden powers.
s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {dex acid elec shar}
     +Dex RAcid RElec RConfu RShard 
t) The Large Metal Shield 'Huren' [8,+28] (+2 to searching) {E�l, the Dark Elv}
     +Dex +Sear. RFire RNexus S.Dig Regen FrAct 
u) The Barbut of Lions [4,+18] {Chest [Ancient Green Dragon] (3100')}
     RFire RCold RSound Regen 
v) The Steel Helm of Hammerhand [6,+20] (+3) {Itangast the Fire Drake (2900')}
     It might have hidden powers.
w) The Light Crossbow of Ivildi (x3) (+13,+12) {Nether wraith (2450')}
     Shots RFire RSound FrAct 


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Adult: Allow notes to be written to a file       : no  (adult_take_notes)
Adult: Automatically note important events       : no  (adult_auto_notes)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 9.5.2003 15:54
Last updated on 8.4.2007 12:29

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5318. on the Ladder (of 19090)
58. on the Oangband Ladder (of 228)

Comments

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On 9.5.2003 15:54 awilkins-oook@gibbon2.stanford.edu wrote:
Not much to say. This dump was taken while still in the dungeon; which is why I have things like Unholy Protection and the spare pair of boots of speed (wish I could give that to another character).

I should note that I have made some modifications to the source code, but nothing that affects gameplay. The ones that are noticable here are that *ID*ed objects have their properties written out and I added some new descriptions for skills.

This character was actually started under O 0.5.1b and has been through two version upgrades. I tend to play my characters until I've gotten farther than ever previously, save, and then not play them again until I've gotten 4 better characters. As you might imagine, this can lead to some long delays between plays of the same character.

On 8.4.2007 12:29 awilkins-oook@gibbon2.stanford.edu wrote:
Yes, this is the same character, nearly 4 years later. I finally got enough enough characters to level 50 and enough confidence in my ability to play high level mages to pick up Lamented again.

0.6.0 -> 1.1.0 contained some fairly big changes, though. Probably the most noticeable for me was that I had left off in the dungeon, with my only source of resistances to cold and electricity was the Balli Stonehand--which was perfectly fine in 0.6.0, but in 1.1.0 it meant I was wandering around 3000' with only 25% resistances to two of the basics. Not exactly a recipe for survival. Luckily, I had several copies of Scarabtarices, so I was able to get through without dying.

Biggest changes since my last dump: some eq swapping so that I'd actually have the basic resistances well covered, I found Celebrimbor (randart gloves) and Amrod, and my offensive wands and rods have been upgraded, in quantity as well as quality.

Specialty-wise, I'm fairly happy with what I have. I might have swapped Mana Siphon for Attunement if I were making the choice now, but they certainly play interestingly. I haven't had a problem with running out of mana, despite the weight of my armor. That, I guess, is the main benefit of carrying so many wands.

My only complaint: I've seen copies of Spirit of Yavanna, Wrath of God, and the Necronomicon (in that order), but no trace of Raal's or Tenser's. Oh well; at least I've finally picked up Kelek's. And I'm still alive, which is always good.

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