The Angband Ladder: Takagi, Half-Ogre Mage by <andy.switala@gmail.com>

  [Z+Angband 0.3.3 Character Dump]

Name     : Takagi               Age            123     STR:   37.0
Sex      : Male                 Height          91     INT:   38.0
Race     : Half-Ogre            Weight         235     WIS:   36.0
Class    : Mage                 Social Class    48     DEX:   39.0
Magic    : Sorcery, Death       Turn       5152859     CON:   40+
Title    : ***WINNER***                                CHR:   36.0

+ Accuracy      34     Level                50     Max Hit Points     747
+%Deadliness   300     Experience      8266392     Cur Hit Points     747
+ To AC        174     Max Exp         8266392     Max SP (Mana)      307
  Base AC       27     Exp to Adv.       *N/A*     Cur SP (Mana)      260
                       Gold            1170002

                         (Miscellaneous Abilities)
Fighting    : Good           Perception  : Very Good      Blows/Round : 4
Bows/Throw  : Good           Sensing     : Good           Shots/Round : 0.83
Saving Throw: Amber [2]      Disarming   : Superb         Avg.Dam./Rnd: 104
Stealth     : Excellent      Magic Device: Amber [5]      Infra-Vision: 30'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    100 (5000')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0   3  -5  11   37.0         2..1s.s.44s.s
Int:   28.0  -1   3   8   38.0         2...4ss2.....
Wis:   28.0  -1   0   9   36.0         2..14.s2.....
Dex:   28.0  -1   1  11   39.0         2....2s2.41..
Con:   27.8   3  -2  13   40+          2....2ss441..
Chr:   28.0  -3   1  10   36.0         2...42s2..s..

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ......42..... 
Search :  .......2..1.. 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  .**........*. 
Blows  :  ...1......1.. 

        abcdefghijkl@
Acid  : ...++.++*++..
Elec  : .....+++.++..
Fire  : .+..+.+*.++..
Cold  : *..+..++.+...
Poison: ...+...++....
Fear  : ...+.........
Light : ....++.+.++..
Dark  : ......+...+.+
Shard : ...+.+.......
Blind : ...+..++.+...
Conf  : ..........+..
Sound : .......++.+..
Nether: .....+.......
Nexus : .+........++.
Chaos : ....+..++....
Disnch: ...+...+.....

           abcdefghijkl@
Reflect  : .....+....+..
Aura Acid: .......+.....
Aura Fire: .............
Aura Elec: ..........+..
Aura Cold: .......+.....
No Magic : .............
Free Actn: +..+++..+.+..
SeeInvis.: +......+.++..
Hold Life: ...+.........
Telepathy: .........+...
SlwDigstn: ....+........
Regen.   : ....+........
Levitate : ......+......
PermLite : .....+.+.+...
Mutate   : .............
Patron   : ....+........
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +.........+..
Pr Undead: +............
Pr Demon : ....+........
Pr Orc   : +...+.....+..
Pr Troll : .............
Pr Giant : .............
Pr Dragon: ...+.........
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 33465 enemies.


  [Top 10 deepest kills]

 1 a Plain Gold Ring                    Level 110 (5500')
 1 Hell hound of Julian                 Level 105 (5250')
 1 The Serpent of Chaos                 Level 100 (5000')
 1 Morgoth, Lord of Darkness            Level 100 (5000')
 1 Gothmog, the High Captain of Balrogs Level 100 (5000')
 1 Fenris Wolf                          Level 100 (5000')
 1 Oberon, King of Amber                Level 99 (4950')
 1 Great Cthulhu                        Level 99 (4950')
 1 Carcharoth, the Jaws of Thirst       Level 99 (4950')
 1 Pazuzu, Lord of Air                  Level 99 (4950')


  [Mutations]

You can spit acid.
You can feel the danger of evil magic.
You occasionally stumble into other shadows.


  [Character Equipment]

a) The Great Axe of Eonwe (4d4) (+15,+95%) [+8] (+2)
   You have full knowledge of this item.  It can be activated for mass
   genocide every 1000 turns if it is being worn.  It increases all your
   stats by +2.  It does extra damage from frost.  It is especially deadly
   against orcs, the undead and evil monsters.  It provides immunity to cold
   and paralysis.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and orcs.  It cannot be harmed by the elements.  It was dropped by
   a Great Wyrm of Law on dungeon level 88.  
b) The Light Crossbow of Brand (x5) (+10,+70%) (+10 to speed)
   You have full knowledge of this item.  It can be activated for fire
   branding of bolts every 999 turns if it is being worn.  It increases your
   speed by +10.  It provides resistance to fire and nexus.  It fires
   missiles with extra might.  It cannot be harmed by the elements.  It was
   dropped by a Sky Drake on dungeon level 88.  
c) an Engagement Ring of Speed (+16)
   It increases your speed by +16.  You found it in a vault in a quest (level
   53).  
d) The Olivine Ring of Lordly Protection 'Melwing' [+18] (+1 attack)
   You have full knowledge of this item.  It can be activated for satisfy
   hunger every 300-600 turns if it is being worn.  It increases your
   strength and wisdom by +1.  It provides 1 extra blows per turn.  It
   provides immunity to paralysis.  It provides resistance to acid, cold,
   poison, fear, blindness, shards, disenchantment and life draining.  It
   provides protection from dragons.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 65.  
e) The Amulet 'Duinthor' (+4)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom and charisma by +4.  It sustains your strength, wisdom and
   charisma.  It provides immunity to paralysis.  It provides resistance to
   acid, fire, bright light and chaos.  It slows your metabolism, speeds your
   regenerative powers and attracts the attention of chaos gods.  It provides
   protection from demons and orcs.  It cannot be harmed by the elements.  It
   was dropped by a Great Wyrm of Power on dungeon level 88.  
f) The Star 'Hinzhak' (+2)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your dexterity, constitution and charisma by +2.  It sustains
   your intelligence and charisma.  It provides immunity to paralysis.  It
   provides resistance to electricity, bright light, shards and nether.  It
   provides permanent light and reflects bolts and arrows.  It cannot be
   harmed by the elements.  It was dropped by a Sky Drake on dungeon level
   88.  
g) The Hagaromo 'Tenyo's Despair' [2,+20] (+4)
   You have full knowledge of this item.  It can be activated for heavenly
   blessing and heal (500) every 1000 turns if it is being worn.  It
   increases your stealth by +4.  It sustains all your stats.  It provides
   resistance to acid, electricity, fire, cold, magical darkness and
   blindness.  It allows you to levitate.  It cannot be harmed by the
   elements.  It was in a chest (level 47).  
h) The Elven Cloak 'Himfel' [4,+33] (+2) {@w0!d!k!v}
   You have full knowledge of this item.  It increases your intelligence,
   wisdom, dexterity, charisma, stealth and perception by +2.  It sustains
   your wisdom, constitution and charisma.  It provides immunity to fire.  It
   provides resistance to acid, electricity, cold, poison, bright light,
   blindness, sound, chaos and disenchantment.  It provides permanent light
   and allows you to see invisible monsters.  It produces an acidic sheath
   and a freezing sheath.  It cannot be harmed by the elements.  It was
   dropped by a Great Wyrm of Law on dungeon level 88.  
i) The Small Shield of Thorin [5,+25] (+4)
   You have full knowledge of this item.  It increases your strength and
   constitution by +4.  It provides immunity to acid and paralysis.  It
   provides resistance to poison, sound and chaos.  It cannot be harmed by
   the elements.  You found it on the floor on dungeon level 51.  
j) The Dragon Helm of Dor-Lomin [8,+20] (+4)
   You have full knowledge of this item.  It can be activated for turn
   monsters every 33-180 turns if it is being worn.  It increases your
   strength, dexterity and constitution by +4.  It provides resistance to
   acid, electricity, fire, cold, bright light and blindness.  It provides
   permanent light, allows you to see invisible monsters and gives telepathic
   powers.  It cannot be harmed by the elements.  It was dropped by a Sky
   Drake on dungeon level 88.  
k) The Set of Cesti 'Bloodmail of Lucifer' [5,+15] (+1 attack)
   You have full knowledge of this item.  It increases your dexterity,
   constitution and perception by +1.  It provides 1 extra blows per turn. 
   It sustains your strength and charisma.  It provides immunity to
   paralysis.  It provides resistance to acid, electricity, fire, bright
   light, magical darkness, confusion, sound and nexus.  It allows you to see
   invisible monsters, reflects bolts and arrows and allows you to walk the
   wild unhindered.  It produces an electric sheath.  It provides protection
   from evil monsters and orcs.  It cannot be harmed by the elements.  It was
   dropped by a Pattern ghost in a quest (level 51).  
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)
   You have full knowledge of this item.  It can be activated for haste self
   (20-40) every 200 turns if it is being worn.  It increases your speed by
   +15.  It provides resistance to nexus.  It cannot be harmed by the
   elements.  It was dropped by a Great Wyrm of Power on dungeon level 88.  


  [Character Inventory]

a) 2 Sorcery Spellbooks [Beginner's Handbook] {@b1@G1@m1!d!k!v}
b) 3 Sorcery Spellbooks [Master Sorcerer's Handbook] {@b2@G2@m2!d!k!v}
c) a Sorcery Spellbook [Pattern Sorcery] {@b3@G3@m3!d!k!v}
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 23.  
d) a Sorcery Spellbook [Grimoire of Power] {@b4@G4@m4!d!k!v}
   It cannot be harmed by the elements.  You found it in a vault in a quest
   (level 53).  
e) 2 Death Spellbooks [Black Prayers] {@b5@G5@m5!d!k!v}
f) 3 Death Spellbooks [Black Mass] {@b6@G6@m6!d!k!v}
g) a Death Spellbook [Black Channels] {@b7@G7@m7!d!k!v}
   It cannot be harmed by the elements.  You found it in a vault in a quest
   (level 51).  
h) a Death Spellbook [Necronomicon] {@b8@G8@m8!d!k!v}
   It cannot be harmed by the elements.  It was dropped by a Dark elven
   priest in a quest (level 18).  
i) 3 Fizzy Yellow Potions of Detonations {=g!d!k!q}
j) 27 Oily Black Potions of Healing
k) 33 Bloody Potions of *Healing*
l) 26 Fizzy Blue Potions of Life
m) 4 Sea Green Potions of Elemental Immunity
n) a Scroll titled "ia val zun" of *Destruction*
o) 8 Scrolls titled "zun nej wedsat" of Logrus {=g!d!k!v}
p) 3 Glass Wands of Annihilation (4 charges)
q) 3 Hollow Wands of Rockets (10 charges)
r) 3 Rusty Wands of Mana Storms (15 charges)
s) a Sandalwood Staff of Power (0 charges)
t) an Acacia Staff of *Destruction* (4 charges)
u) an Elven Cloak of Ether [4,+20] (+4) {@w0!d!k!v}
   It increases your stealth and perception by +4.  It allows you to pass
   through solid rock.  It cannot be harmed by the elements.  It was dropped
   by a Great Wyrm of Many Colours on dungeon level 93.  
v) The Long Sword 'Lomin' (2d5) (+29,+135%) (+3)
   You have full knowledge of this item.  It increases your strength,
   intelligence, wisdom, charisma, stealth and perception by +3.  It
   increases your infravision by 30 feet.  It produces chaotic effects.  It
   is very sharp and can cut your foes.  It is especially deadly against
   trolls, giants, demons, the undead and evil monsters.  It provides
   resistance to fire and blindness.  It is perfectly balanced for throwing. 
   It produces an electric sheath.  It has been blessed by the gods.  It
   provides protection from evil monsters, the undead, demons, trolls and
   giants.  It cannot be harmed by the elements.  You found it in a vault on
   dungeon level 99.  


  [Home Inventory - Rasael City]

a) The Ring of Elemental Mastery (+4)
   You have full knowledge of this item.  It can be activated for ball of the
   elements (800, rad. 3) every 250-500 turns if it is being worn.  It
   increases your strength, intelligence, dexterity, speed and stealth by +4. 
   It provides resistance to acid, electricity, fire, cold and poison.  It
   gives telepathic powers.  It cannot be harmed by the elements.  It was
   dropped by a Sky Drake on dungeon level 88.  
b) The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35]
   You have full knowledge of this item.  It can be activated for berserk,
   bless, resistance, and breathe elements (1000) every 100 turns if it is
   being worn.  It provides resistance to acid, electricity, fire, cold,
   poison, bright light, magical darkness, blindness, confusion, sound,
   shards, nether, nexus, chaos, disenchantment and life draining.  It allows
   you to levitate and speeds your regenerative powers.  It cannot be harmed
   by the elements.  You found it in a vault on dungeon level 98.  
c) The Golden Crown of Amber [0,+15] (+3)
   You have full knowledge of this item.  It can be activated for heal (700)
   every 250 turns if it is being worn.  It increases your strength, wisdom,
   constitution and speed by +3.  It provides resistance to electricity,
   fire, cold, bright light, blindness, confusion, chaos and disenchantment. 
   It provides permanent light, allows you to see invisible monsters, slows
   your metabolism and speeds your regenerative powers.  It cannot be harmed
   by the elements.  It was dropped by a Great Wyrm of Power on dungeon level
   88.  


  [Home Inventory - Mermith Watch]

a) a Shard of Pottery
b) a Broken Stick
c) a Broken Bone


  [Spells]

You have learned 55 spells and/or improvements.

You have 3 tier-1 slots (levels 1-10) remaining.
You have 5 tier-2 slots (levels 1-20) remaining.
You have 0 tier-3 slots (levels 1-30) remaining.
You have 3 tier-4 slots (levels 1-40) remaining.
You have 2 tier-5 slots (levels 1-50) remaining.


Sorcery Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Monsters                   1       0%       0%  
Phase Door                        2       0%       0%  
Detect Doors and Traps            3       0%       0%  
Light Area                        3       0%       0%  
Teleport                          5       0%       0%  
Magic Mapping                     8       0%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Identify                          9       0%     +10%  
Teleport Away                    12       0%       0%  
Haste Self                       16       0%       0%  
Magic Shield                     23       0%       0%  
Detection True                   20       0%       0%  
Identify True                    27       0%     +10%  
Gather Mana                       0       0%     +10%  improved
Mass Identify                    45       0%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Alchemy                          12       0%       0%  
Recharging                       15       0%       0%  
Resistance                       21       0%       0%  
Teleport Level                   22       0%       0%  
Word of Recall                   25       0%       0%  
Greater Haste                    36       0%       0%  


Book 4:                        Cost    Fail%   Power%
--------------------------------------------------------
Stasis                           10       0%       0%  
Dimension Door                    7       0%     +50%  mastered
Clairvoyance                     36       0%     +10%  
Rune of Absorption               45       9%       0%  
Time Stop                        59      23%       0%  
Globe of Invulnerability         70      23%       0%  




Death Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Malediction                       1       0%     +50%  mastered
Resist Poison                     5       0%       0%  
Enslave Undead                    8       0%       0%  
Orb of Entropy                   10       0%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Banshee's Wail                    9       0%     +40%  specialized
Identify                         23       0%     +10%  
Genocide                         35       0%       0%  
Restore Life                     50      18%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Berserk                          13       0%       0%  
Drain Life                       11       0%       0%  
Death Ray                        22       0%       0%  
Enslave Evil                     20       0%       0%  
Nether Ball                      25       0%       0%  
Battle Frenzy                    25       0%       0%  
Darkness Storm                   40       0%       0%  
Mass Genocide                    75       5%       0%  
Hellfire                        110      14%       0%  


Book 4:                        Cost    Fail%   Power%
--------------------------------------------------------
Reveal Secrets                   32       0%     +10%  
Consume Life                     28       0%     +10%  improved
Esoteria                         32       0%     +10%  
Omnicide                        100      18%       0%  
Wraithform                      100      27%       0%  


  [Quests]

====Completed/failed quests==== 

From a Courier in Rasael City (Danger level 0):
   Carry a message to Dardobard the Proud in Rosruin.  (Delivered)

Kill Oberon, King of Amber, who is guarding dungeon level 99. (Killed)

Kill The Serpent of Chaos, who is guarding dungeon level 100. (Killed)

====Finished quests==== 

Defeat the orc camp west of Rosruin.  (Finished)

Defeat the undead camp south-east of Hinbund Town.  (Finished)

Defeat the troll camp south-east of Gathdub Watch.  (Finished)

Defeat the troll camp south-east of Rasael City.  (Finished)

Defeat the undead camp south-east of Nuzar View.  (Finished)

Defeat the troll camp south-west of Khikek Watch.  (Finished)

Defeat the giant camp south of Daizum Town.  (Finished)

Defeat the orc camp north-west of Meag Watch.  (Finished)

Defeat the orc camp south-west of Maegath Town.  (Finished)

Defeat the orc camp south-west of Rosruin.  (Finished)

Defeat the undead camp north-west of Ranthith Town.  (Finished)

Defeat the orc camp east of Cuanga City.  (Finished)

Defeat the giant camp south of Gathdub Watch.  (Finished)

Defeat the dragon camp east of Daizum Town.  (Finished)

Defeat the orc camp south of Hinbund Town.  (Finished)

Defeat the troll camp north-east of Meag Watch.  (Finished)

Defeat the undead camp south-east of Mithpal Watch.  (Finished)

Defeat the troll camp south-west of Hinbund Town.  (Finished)

Defeat the giant camp west of Meag Watch.  (Finished)

Defeat the orc camp south-west of Daizum Town.  (Finished)

(Danger level 5):  Kill 5 Poltergeists.  (Finished)

(Danger level 7):  A White harpy has been spotted in the area north-east
of Galgal City.  Track her to her lair and slay her.  (Finished)

(Danger level 9):  Orfax, Son of Boldor and his followers have been hiding in
the area
north-west of Sarnmith Town.  Find his hideout and exterminate him.  (Finished)

(Danger level 10):  Lots of terrors of the deep have been terrorizing the area
north-west of
Thorgish.  Discover their den and exterminate them all.  (Finished)

(Danger level 10):  Kill 5 Giant brown bats.  (Finished)

(Danger level 11):  Lagduf, the Snaga and his followers have been spotted in
the area near Menelgol Watch.  Find his abode and destroy him.  (Finished)

(Danger level 11):  A Grizzly bear has been seen in the area north-west of
Menelgol Watch. 
Track it to its lair and kill it.  (Finished)

(Danger level 11):  Several spiders have been seen in the area north-west of
Galos View. 
Discover their stronghold and kill them all.  (Finished)

(Danger level 12):  Some religious fanatics have been seen in the area east of
Thorgish. 
Discover their den and slay them all.  (2 levels)  (Finished)

(Danger level 13):  A Baby blue dragon has been discovered in the area
south-east of Galos
View.  Track it to its hideout and slay it.  (Finished)

(Danger level 14):  A group of wolves have been killing people in the area near
Thorgish. 
Discover their hideout and exterminate them all.  (Finished)

(Danger level 15):  Clear 1 level of a certain mine north-east of Galos View. 
(Finished)

(Danger level 15):  A Baby green dragon has been spotted in the area near
Maegath Town.  Track it to its abode and kill it.  (Finished)

(Danger level 15):  Quapel, the Skeleton Orc and his followers have been
spreading evil in
the area north-east of Ranthith Town.  Find his lair and terminate him. 
(Finished)

(Danger level 15):  Orodlhach, the Pseudo Dragon has been killing people in the
area
south-west of Hinbund Town.  Track her to her hideout and kill her.  (Finished)

(Danger level 16):  A Kobold chieftain and its followers have been spreading
evil in the area
south-east of Cuanga City.  Find their home and terminate them.  (Finished)

(Danger level 16):  Grishnakh, the Hill Orc and his followers have been
terrorizing the area
west of Menelgol Watch.  Find his abode and destroy him.  (Finished)

(Danger level 16):  A bunch of orcs have been discovered in the area south-east
of Maegath
Town.  Discover their abode and slay them all.  (Finished)

(Danger level 16):  Lots of orcs have been spreading evil in the area north-west
of Mithpal
Watch.  Discover their lair and terminate them all.  (Finished)

(Danger level 16):  Golfimbul, the Hill Orc Chief and his minions have been
lurking in the
area near Hinbund Town.  Find his stronghold and destroy him.  (Finished)

(Danger level 16):  Several demons have been lurking in the area near Mithpal
Watch. 
Discover their lair and slay them all.  (Finished)

(Danger level 16):  Corcel, the Tengu and his followers have been troubling the
area west of
Nuzar View.  Find his den and slay him.  (Finished)

(Danger level 16):  We have heard that a number of strange growths have been
running amok in
the area south of Mermith Watch.  Discover their abode and exterminate them all.

(Finished)

(Danger level 17):  A Tengu has been killing people in the area north-west of
Galgal City. 
Track it to its hole and slay it.  (Finished)

(Danger level 17):  Many spiders have been spotted in the area south-east of
Mermith Watch. 
Discover their abode and slay them all.  (Finished)

(Danger level 18):  Lots of demons have been spreading evil in the area
north-east of Maegath
Town.  Discover their hideout and slay them all.  (Finished)

(Danger level 18):  Boldor, King of the Yeeks and his minions have been running
amok in the
area north of Galgal City.  Find his hole and kill him.  (Finished)

(Danger level 18):  Several elves have been seen in the area north-east of
Thorgish. 
Discover their den and terminate them all.  (Finished)

(Danger level 19):  Kill the 2 Shambling mounds that are guarding dungeon level
19.
(Finished)

(Danger level 19):  A Knight archer and his followers have been rampaging the
area north-west
of Mithpal Watch.  Find their stronghold and exterminate them.  (Finished)

(Danger level 19):  Too many raiders have been seen in the area south-east of
Mithpal Watch. 
Discover their stronghold and slay them all.  (Finished)

(Danger level 20):  Clear 2 levels of a certain sewer south-east of Thorgish. 
(Finished)

(Danger level 20):  Several women have been running amok in the area near
Rosruin.  Discover their home and destroy them all.  (Finished)

(Danger level 20):  Ruthsul, the Pseudo Dragon and his followers have been
troubling the area
north-west of Rasael City.  Find his hole and slay him.  (Finished)

(Danger level 20):  A Swordsman and his gang have been rampaging the area near
Thorgish. 
Find their den and kill them.  (Finished)

(Danger level 21):  A Hippogriff and its followers have been seen in the area
near Cuanga
City.  Find their lair and exterminate them.  (Finished)

(Danger level 22):  Several strange substances have been spotted in the area
near Rosruin. 
Discover their hole and kill them all.  (4 levels)  (Finished)

(Danger level 22):  Kill the 5 Frost giants that are guarding dungeon level 22.
(Finished)

(Danger level 22):  Clear 1 level of a certain lair south-west of Mermith
Watch.  (Finished)

(Danger level 23):  Kill the 5 Water spirits that are guarding dungeon level 23.
(Finished)

(Danger level 23):  A Hill giant has been troubling the area near Mithpal
Watch.  Track him to his hideout and kill him.  (Finished)

(Danger level 23):  We have heard that a group of demons have been discovered in
the area
north-west of Mithpal Watch.  Discover their den and terminate them all.  (2
levels) 
(Finished)

(Danger level 23):  Several strange substances have been spreading evil in the
area
south-west of Galgal City.  Discover their den and terminate them all.  (2
levels) 
(Finished)

(Danger level 23):  Too many demons have been killing people in the area
north-west of Galgal
City.  Discover their den and terminate them all.  (2 levels)  (Finished)

(Danger level 24):  A Hill giant has been terrorizing the area south of Menelgol
Watch. 
Track him to his lair and kill him.  (Finished)

(Danger level 24):  A Giant red scorpion has been seen in the area near Ranthith
Town.  Track
it to its hole and destroy it.  (Finished)

(Danger level 24):  We have heard that a number of enemy warriors have been
spreading evil in
the area north-west of Galgal City.  Discover their lair and kill them all. 
(Finished)

(Danger level 25):  A Half-orc and his minions have been lurking in the area
near Mermith
Watch.  Find their stronghold and kill them.  (Finished)

(Danger level 26):  An Orc captain has been killing people in the area near
Khikek Watch. 
Track him to his hideout and slay him.  (Finished)

(Danger level 26):  A Dark naga and her minions have been terrorizing the area
north-west of
Rosruin.  Find their abode and destroy them.  (Finished)

(Danger level 26):  Clear 2 levels of a certain sewer north-west of Mithpal
Watch. 
(Finished)

(Danger level 26):  Gorbag, the Orc Captain and his gang have been lurking in
the area near
Hinbund Town.  Find his stronghold and kill him.  (Finished)

(Danger level 26):  A Druid and his gang have been killing people in the area
east of Mermith
Watch.  Find their hideout and exterminate them.  (Finished)

(Danger level 27):  A Griffon and its legion have been lurking in the area
north-west of
Khikek Watch.  Find their den and exterminate them.  (Finished)

(Danger level 27):  A group of demons have been lurking in the area north-east
of Mithpal
Watch.  Discover their lair and exterminate them all.  (2 levels)  (Finished)

(Danger level 28):  A Dark naga and her minions have been lurking in the area
north-east of
Ranthith Town.  Find their lair and destroy them.  (Finished)

(Danger level 28):  A Sphinx and its minions have been hiding in the area west
of Sarnmith
Town.  Find their den and kill them.  (Finished)

(Danger level 29):  Several living dead have been terrorizing the area east of
Hinbund Town. 
Discover their hole and slay them all.  (Finished)

(Danger level 30):  A bunch of mages have been seen in the area south-west of
Khikek Watch. 
Discover their lair and terminate them all.  (Finished)

(Danger level 30):  Several arctic monsters have been terrorizing the area near
Rasael City. 
Discover their abode and slay them all.  (Finished)

(Danger level 30):  Kill 5 Cloud giants.  (Finished)

(Danger level 31):  A Plaguebearer of Nurgle and its followers have been
spotted in the area near Mermith Watch.  Find their stronghold and kill them. 
(Finished)

(Danger level 31):  Clear 2 levels of a certain underground city north-west of
Ranthith Town.
 (Finished)

(Danger level 32):  Clear 2 levels of a certain tower dungeon south-east of
Hinbund Town. 
(Finished)

(Danger level 32):  Himak, the Chimera and her minions have been spreading evil
in the area
east of Nuzar View.  Find her den and kill her.  (Finished)

(Danger level 33):  A Mummified orc and its followers have been seen in the area
west of
Daizum Town.  Find their lair and slay them.  (Finished)

(Danger level 33):  Clear 2 levels of a certain lair south-west of Hinbund Town.
 (Finished)

(Danger level 33):  We have heard that a group of demons have been hiding in
the area west of Maegath Town.  Discover their lair and slay them all.  (2
levels) 
(Finished)

(Danger level 34):  A Hardened warrior and his minions have been running amok in
the area
north of Cuanga City.  Find their abode and slay them.  (Finished)

(Danger level 34):  Zumzul, the Cloud Giant Fighter and his gang have been
rampaging the area
south of Ranthith Town.  Find his lair and destroy him.  (Finished)

(Danger level 34):  A Serpent man and his minions have been seen in the area
south of Maegath
Town.  Find their hole and kill them.  (Finished)

(Danger level 34):  A Hardened warrior and his minions have been spreading evil
in the area
south of Galgal City.  Find their hideout and kill them.  (Finished)

(Danger level 34):  Kill 5 Mummies.  (Finished)

(Danger level 34):  Clear 2 levels of a certain ruin north of Nuzar View. 
(Finished)

(Danger level 34):  Mime, the Nibelung and his followers have been terrorizing
the area
north-east of Nuzar View.  Find his den and kill him.  (Finished)

(Danger level 35):  A Hardened warrior and his followers have been running amok
in the area
south of Rosruin.  Find their hole and slay them.  (Finished)

(Danger level 35):  Hagen, son of Alberich and his followers have been troubling
the area
south-west of Rasael City.  Find his stronghold and kill him.  (Finished)

(Danger level 35):  A Green wraith has been spotted in the area south-east of
Rasael City. 
Track it to its lair and terminate it.  (Finished)

(Danger level 36):  Clear 2 levels of a certain mine west of Rasael City. 
(Finished)

(Danger level 36):  We have heard that a number of living dead have been
discovered in the area south-west of Rasael City.  Discover their lair and
destroy them
all.  (Finished)

(Danger level 36):  A Flamer of Tzeentch has been hiding in the area south-east
of Rasael
City.  Track it to its stronghold and exterminate it.  (Finished)

(Danger level 38):  Several women have been hiding in the area near Cuanga City.
 Discover
their abode and destroy them all.  (Finished)

(Danger level 38):  Beorn, the Shape-Changer and his followers have been
discovered in the
area east of Rasael City.  Find his hole and exterminate him.  (Finished)

(Danger level 38):  Sangahyando of Umbar and his followers have been rampaging
the area
north-west of Galgal City.  Find his den and kill him.  (Finished)

(Danger level 38):  A group of ghosts have been hiding in the area north of
Galgal City. 
Discover their den and kill them all.  (2 levels)  (Finished)

(Danger level 38):  Clear 3 levels of a certain ruin near Galgal City. 
(Finished)

(Danger level 38):  Find the relic 'Glamdring', which is hidden in a lair,
near Meag Watch.  (Finished)

(Danger level 40):  Some women have been spreading evil in the area near Meag
Watch. 
Discover their hole and exterminate them all.  (Finished)

(Danger level 41):  Kill Freesia, who is guarding dungeon level 41. (Finished)

(Danger level 41):  Kill 5 Young blue dragons.  (Finished)

(Danger level 42):  Clear 3 levels of a certain crypt
north-west of Galgal City.  (Finished)

(Danger level 42):  Some demons have been spreading evil in the area south-east
of Galgal
City.  Discover their hideout and kill them all.  (Finished)

(Danger level 43):  Clear 3 levels of a certain underground city near Cuanga
City. 
(Finished)

(Danger level 43):  A Young black dragon and its minions have been rampaging the
area
north-west of Daizum Town.  Find their lair and slay them.  (Finished)

(Danger level 45):  Clear 3 levels of a certain underground city north-west of
Cuanga City. 
(Finished)

(Danger level 45):  A number of arctic monsters have been spreading evil in the
area
south-east of Galgal City.  Discover their lair and kill them all.  (Finished)

(Danger level 47):  Kill 5 Skeleton trolls.  (Finished)

(Danger level 48):  We have heard that a group of fire-breathers have been
killing people in the area east of Galgal City.  Discover their lair and kill
them all. 
(Finished)

(Danger level 50):  A Chaos drake has been rampaging the area south of Rasael
City.  Track it
to its abode and kill it.  (Finished)

(Danger level 50):  A Gas spore has been rampaging the area near Gathdub Watch. 
Track it to
its den and slay it.  (Finished)

(Danger level 50):  Many demons have been seen in the area near Daizum Town. 
Discover their
den and slay them all.  (2 levels)  (Finished)

(Danger level 51):  We have heard that a group of ghosts have been spotted in
the area near
Meag Watch.  Discover their home and destroy them all.  (2 levels)  (Finished)

(Danger level 51):  Kill the 5 Giant skeleton trolls that are guarding dungeon
level 51.
(Finished)

(Danger level 52):  Some religious fanatics have been rampaging the area near
Gathdub Watch. 
Discover their hole and exterminate them all.  (2 levels)  (Finished)

(Danger level 53):  Clear 3 levels of a certain cavern north-west of Meag Watch.
 (Finished)

(Danger level 55):  Find the relic of Groo, which is hidden in a tower
dungeon, north-west of Hinbund Town.  (Finished)

(Danger level 55):  Find the relic of Balli Stonehand, which is hidden in a
cavern, north of
Galgal City.  (Finished)

(Danger level 55):  An Ancient blue dragon has been troubling the area
south-east of Daizum
Town.  Track it to its hideout and terminate it.  (Finished)

(Danger level 55):  Find the relic of the Rohirrim, which is hidden in a tower
dungeon,
north-west of Hinbund Town.  (Finished)

(Danger level 56):  Gorlim, Betrayer of Barahir and his legion have been seen in
the area
south of Ethech Watch.  Find his hideout and kill him.  (Finished)

(Danger level 57):  A Mature white dragon and its followers have been rampaging
the area near
Meag Watch.  Find their lair and destroy them.  (Finished)

(Danger level 57):  A Baron of hell and his legion have been terrorizing the
area south of
Rasael City.  Find their den and exterminate them.  (Finished)

(Danger level 59):  A Vrock and its followers have been hiding in the area near
Gathdub
Watch.  Find their abode and kill them.  (Finished)

(Danger level 59):  Kill 2 Great crystal drakes.  (Finished)

(Danger level 60):  Too many freezing monsters have been discovered in the
area near Ethech Watch.  Discover their den and destroy them all.  (Finished)

(Danger level 60):  Kill Ariel, Queen of Air.  (Finished)

(Danger level 61):  A group of arctic monsters have been lurking in the area
east of Ethech Watch.  Discover their stronghold and terminate them all. 
(Finished)

(Danger level 62):  Kill Morgenstern, Julian's steed, who is guarding dungeon
level 62.
(Finished)

(Danger level 63):  Kill Judge Death.  (Finished)

(Danger level 63):  We have heard that a number of fiery monsters have been
seen in the area north-east of Ethech Watch.  Discover their hole and kill them
all. 
(Finished)

(Danger level 63):  An Iron lich and its minions have been hiding in the area
south-east of
Daizum Town.  Find their lair and destroy them.  (Finished)

(Danger level 66):  Kill Akhorahil the Blind.  (Finished)

(Danger level 67):  Many women have been hiding in the area south-east of
Daizum Town.  Discover their abode and destroy them all.  (Finished)

(Danger level 78):  Kill the 0 Archons that are guarding dungeon level 78.
(Finished)



  [Message Log (last 50 messages)]

The Giant army ant misses the Giant army ant.
The Giant army ant misses you. <2x>
The Giant army ant bites the Giant army ant.
The Giant army ant scuttles about.
The Giant army ant bites the Giant army ant.
The Giant army ant scuttles about.
The Giant army ant bites the Giant army ant.
The Giant army ant chitters.
The Serpent of Chaos gazes intently at The Queen Ant.
The Queen Ant is unaffected!
It bites the Giant army ant.
Fangorn crushes The Queen Ant.
The Queen Ant is unharmed.
Fangorn crushes The Queen Ant.
The Queen Ant is unharmed.
Fangorn crushes The Queen Ant.
The Queen Ant is unharmed.
Fangorn crushes The Queen Ant.
The Queen Ant is unharmed.
The Queen Ant magically summons ants.
Illegal aim direction!
The Serpent of Chaos says: 'I didn't want to live anyway.'
The Serpent of Chaos is destroyed.
*** CONGRATULATIONS ***
You have won the game!
You may retire (commit suicide) when you are ready.
A magical staircase appears...
The Giant white ant dies.
The Ettin grunts with pain.
The Dread howls.
The Dread flees in terror!
Thangwath, the Bodak says: 'This can't be happening to me!'
Thangwath, the Bodak is destroyed.
You feel something roll beneath your feet.
The Giant army ant dies.
The Giant army ant twitches.
The Giant army ant flees in terror!
The Dread moans.
The Giant army ant jerks in pain.
The Giant army ant flees in terror!
The Giant silver ant chitters.
The Giant army ant jerks in agony.
The Giant army ant flees in terror!
The Dread shrugs off the attack.
You have 15 charges remaining.
The Giant army ant misses you.
The Giant army ant bites it.
It dies.
The Giant silver ant misses you. <3x>
Cannot open '(�����/���/����8���'.



Posted on 4.6.2013 01:48

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4587. on the Ladder (of 19090)
12. on the Z+Angband Ladder (of 120)

Comments

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On 4.6.2013 01:48 andy.switala@gmail.com wrote:
The Unicorn did most of the damage; I just moved her and the Serpent into position like chess pieces. Wand of mana storms dealt the finishing blow.

On 12.9.2013 19:55 Snarka wrote:
OMG! Would like to watch this epic battle, the Chaos vs th Order, and you sitting with popcorn, waiting your turn! : ))

Congratulations!

On 2.12.2013 19:48 Corellon wrote:
I will try to do the same with Alec6: I found the Unicorn of Order in nearly all the dungeon levels 98, I hope it will show up at level 100 and attack the Serpent of Chaos.

Well, in fact, you don't eat popcorn as the Unicorn attacks you. It's just that, if you got the right place, it also breath on the Serpent. And you can protect yourself (by a rune of protection).

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