The Angband Ladder: Elly, Dunadan Paladin by Raajaton

  [Angband 3.5-dev Character Dump]

 Name   Elly         Age             59          Self  RB  CB  EB   Best
 Sex    Female       Height       87 in   STR:  18/86  +1  +1  +3 18/136
 Race   Dunadan      Weight     154 lbs   INT:     13  +2  -3  +0     12
 Class  Paladin      Turns used:          WIS:     15  +2  +1 +12 18/120
 Title  Guardian     Game        427295   DEX:  18/87  +2  -1  +0  18/97
 HP     -69/378      Standard     50585   CON:     16  +3  +2  +0  18/30
 SP     148/166      Resting       3995   CHR:     17  +2  +2  +0  18/30

 Level                 33    Armor      [33,+95]    Saving Throw     75%
 Cur Exp           490223                           Stealth       Superb
 Max Exp           490223    Melee     (+25,+45)    Disarming        50%
 Adv Exp           591250    Blows      5.0/turn    Magic Devices     63
                             Base to-hit    66.0    Perception   1 in 35
 Gold               47149                           Searching        15%
 Burden         119.7 lbs    Shoot     (+27,+15)    Infravision     0 ft
 Speed                  8    Shots        1/turn
 Max Depth    2750' (L55)    Base to-hit    49.6

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have green eyes, straight brown hair, and a very
 dark complexion.


rAcid:++....+.+.... Nexus:........+....
rElec:+.....+.++.+. Nethr:......+....+.
rFire:......+.+*.+. Chaos:.............
rCold:.+....+.++... Disen:+..........+.
rPois:...........+. Feath:...........+.
rLite:............. pFear:.............
rDark:+............ pBlnd:+............
Sound:............. pConf:.........+...
Shard:...........+. pStun:.............

Light:.....+.....+. Tunn.:.............
Regen:+............ Speed:+..........+.
  ESP:............. Blows:.............
Invis:+....+....... Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:......+++..+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> the Dracolisk pushes past something.
> You miss the Dracolisk.
> You shock the Dracolisk.
> The Dracolisk misses you.
> The Dracolisk bites you.
> You are enveloped in flames!
> The Dracolisk gazes at you.
> You resist the effects!
> The Dracolisk bites you.
> You are enveloped in flames!
> You shock the Dracolisk.
> You miss the Dracolisk.
> You shock the Dracolisk.
> The Dracolisk breathes nexus.
> You die.

Killed by a Dracolisk.

  [Character Equipment]

a) the Dagger of Ancar (3d4) (+8,+9) [+10] <+3>
     Dropped by Smaug the Golden at 2650 feet (level 53).
     
     +3 wisdom, speed.
     Slays animals, giants.
     *Slays* undead.
     Branded with weak flames, acid, lightning.
     Provides resistance to acid, lightning, dark, disenchantment.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  Grants the ability to
     see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 305 vs. animals, 305 vs. creatures not
     resistant to fire, 344 vs. giants, 344 vs. creatures not resistant
     to acid, 344 vs. creatures not resistant to electricity, 422 vs.
     undead, and 266 vs. others.
     
b) the Long Bow 'Hellen' (x3) (+10,+15) <+2>
     Found lying on the floor at 2600 feet (level 52).
     
     +2 wisdom.
     Provides resistance to acid, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Damage (+0,+12)
     Bought from a store.
     
     Can be destroyed by electricity.
     
d) a Ring of Damage (+0,+10)
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     Can be destroyed by electricity.
     
e) an Amulet of Wisdom <+4>
     Found in a chest from 2050 feet (level 41).
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Alacam <+2>
     Dropped by Ugl�k, the Uruk at 2250 feet (level 45).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Radius 2 light.
g) Soft Leather Armour of Elvenkind [8,+17] <+1>
     Dropped by a Dread at 2650 feet (level 53).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+4] <+2>
     Dropped by an Ancient blue dragon at 2650 feet (level 53).
     
     +2 stealth.
     Can be destroyed by acid, fire.
     
i) a Leather Shield of Elvenkind [8,+16] <+1>
     Bought from a store.
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Steel Helm 'Golwe' (+4,+5) [9,+20] <+3>
     Dropped by Ulfang the Black at 2650 feet (level 53).
     
     +3 strength, wisdom.
     Provides immunity to fire.
     Provides resistance to lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     
k) a Set of Gauntlets of Free Action [3,+4]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
l) the Pair of Leather Boots of Cilduin [2,+19] <+5, +1>
     Dropped by Smaug the Golden at 2650 feet (level 53).
     
     +5 stealth, speed.
     Provides resistance to lightning, fire, poison, shards, nether,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     Radius 1 light.


  [Character Quiver]

n) 11 Bolts (1d5) (+6,+6)
     Dropped by a Young red dragon at 2300 feet (level 46).
     
     Can be destroyed by acid.
     
o) 17 Mithril Arrows (3d4) (+5,+7)
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 91.1.
     35% chance of breaking upon contact.
     
p) 25 Seeker Arrows (4d4) (+5,+4)
     Found in a chest from 2650 feet (level 53).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 89.6.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1}
     Can be destroyed by fire.
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     Can be destroyed by fire.
     
c) 2 Holy Books of Prayers [Chants and Blessings]
     Can be destroyed by fire.
     
d) a Holy Book of Prayers [Godly Insights]
     Found lying on the floor of a cavern at 2550 feet (level 51).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 19 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
f) 18 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
g) 5 Potions of Restore Life Levels
     Can be destroyed by cold.
     
h) 4 Potions of Enlightenment
     Can be destroyed by cold.
     
i) 16 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
j) a Scroll of Teleportation
     Can be destroyed by acid, fire.
     
k) 2 Scrolls of Teleport Level
     Can be destroyed by acid, fire.
     
l) 6 Scrolls of Identify
     Can be destroyed by acid, fire.
     
m) a Scroll of *Destruction*
     Found in a chest from 2700 feet (level 54).
     
     Can be destroyed by acid, fire.
     
n) 3 Rods of Light
     Can be destroyed by electricity.
     
o) a Rod of Recall
     Dropped by an Ancient red dragon at 2400 feet (level 48).
     
     Cannot be harmed by electricity.
     
p) 2 Staves of Teleportation (15 charges)
     Can be destroyed by acid, fire.
     
q) a Ring of Strength <+5>
     Found lying on the floor at 2750 feet (level 55).
     
     +5 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
r) a Metal Cap of Telepathy [3,+3]
     Dropped by a Nether wraith at 2350 feet (level 47).
     
     Can be destroyed by acid.
     Grants telepathy.  
     


  [Home Inventory]

a) a Holy Book of Prayers [Exorcism and Dispelling]
     Found lying on the floor at 2300 feet (level 46).
     
     Can be destroyed by fire.
     
b) 13 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
c) a Potion of Healing
     Can be destroyed by cold.
     
d) 5 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
e) 4 Potions of Restore Mana
     Can be destroyed by cold.
     
f) a Potion of Speed
     Dropped by a Mature red dragon at 2350 feet (level 47).
     
     Can be destroyed by cold.
     
g) 4 Potions of Heroism
     Can be destroyed by cold.
     
h) 2 Scrolls of Recharging
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) a Scroll of *Destruction*
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     Can be destroyed by acid, fire.
     
j) 2 Staves of Identify (19 charges)
     Can be destroyed by acid, fire.
     
k) a Ring of Strength <+4>
     Bought from a store.
     
     +4 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
l) a Ring of Constitution <+4>
     Dropped by a Dread at 2650 feet (level 53).
     
     +4 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
m) the Pair of Steel Shod Boots 'Gossil' [7,+17] <+10>
     Dropped by an Ogre shaman at 2450 feet (level 49).
     
     +10 speed.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) the Main Gauche of Gaerol (1d5) (+8,+20)
     Dropped by an Ethereal drake at 2350 feet (level 47).
     
     Slays evil creatures.
     *Slays* dragons.
     Branded with lightning.
     Provides resistance to lightning, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 316.5 vs. evil creatures, 332.5 vs.
     creatures not resistant to electricity, 364 vs. dragons, and 301
     vs. others.
     
o) the Cutlass of Angalo (1d8) (+12,+19) <+3>
     Dropped by a Gallant at 2250 feet (level 45).
     
     +3 dexterity, constitution.
     Slays undead, orcs, giants.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 338.9 vs. undead, 338.9 vs. orcs, 338.9 vs.
     giants, and 292.7 vs. others.
     
p) the Bastard Sword of Thloron (10d4) (+10,+9) <+2>
     Dropped by Akhorahil the Blind at 2600 feet (level 52).
     
     +2 constitution, stealth.
     Slays animals.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it creates a lightning ball with damage 64.
     Takes 131 to 145 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
     Combat info:
     3.7 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 369.2 vs. animals, and 269.3 vs. others.
     
q) the Battle Axe of Narrist (2d8) (+11,+18)
     Dropped by Lorgan, Chief of the Easterlings at 2450 feet (level
     49).
     
     Slays animals, demons.
     *Slays* undead.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     3.5 blows/round.
     With +2 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 269.1 vs. animals, 304.1 vs. demons, 374.1
     vs. undead, and 234.1 vs. others.
     
r) the Mace of Haraglion (2d4) (+8,+12) <+5>
     Dropped by Akhorahil the Blind at 2600 feet (level 52).
     
     +5 wisdom, dexterity.
     Slays dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 310.8 vs. dragons, and 259.4 vs. others.
     
s) the Quarterstaff 'Dardaril' (1d9) (+9,+31) [+7] <+3>
     Dropped by a Dread at 2650 feet (level 53).
     
     +3 wisdom, charisma, tunneling.
     Slays trolls.
     *Slays* undead.
     Provides resistance to dark.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3.7 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 317.4 vs. trolls, 357.4 vs. undead, and
     277.5 vs. others.
     
t) the Quarterstaff 'Eglas' (1d9) (+14,+18)
     Found lying on the floor of a labyrinth at 1850 feet (level 37).
     
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     3.7 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 266.7 vs. creatures not resistant to poison,
     and 226.4 vs. others.
     
u) 10 Bolts of Slay Dragon (1d5) (+9,+7)
     Found lying on the floor at 1800 feet (level 36).
     
     Slays dragons.
     Can be destroyed by acid.
     
v) 24 Bolts (1d5) (+0,+0)
     Can be destroyed by acid.
     
w) 18 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 53.5.
     35% chance of breaking upon contact.
     
x) 21 Rounded Pebbles of Slay Dragon (2d2) (+1,+5)
     Dropped by a Soldier at 850 feet (level 17).
     
     Slays dragons.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3234     50'    2   Reached level 2
      5616     50'    3   Reached level 3
     12183    100'    4   Reached level 4
     18650    350'    5   Reached level 5
     19989    350'    6   Reached level 6
     22290    350'    7   Reached level 7
     27559    350'    8   Reached level 8
     27559    350'    9   Reached level 9
     27824    350'   10   Reached level 10
     28263    350'   11   Reached level 11
     28961    350'   12   Reached level 12
     42921    450'   13   Reached level 13
     50657    550'   14   Reached level 14
     53804    550'   14   Killed Grishnákh, the Hill Orc
     57782    550'   15   Reached level 15
     68271    650'   15   Killed Grip, Farmer Maggot's dog
     82163    650'   15   Reached level 15
    101449    850'   16   Reached level 16
    109968    850'   17   Reached level 17
    129429    900'   17   Killed Golfimbul, the Hill Orc Chief
    134931    950'   18   Reached level 18
    140901    950'   18   Killed Mughash the Kobold Lord
    145809    950'   18   Killed Gorbag, the Orc Captain
    145809    950'   19   Reached level 19
    148853   1000'   20   Reached level 20
    154932   1050'   20   Killed Shagrat, the Orc Captain
    159423   1050'   21   Reached level 21
    168748   1400'   21   Killed Ulfast, Son of Ulfang
    173319   1400'   22   Reached level 22
    181908   1650'   23   Reached level 23
    192697   1750'   24   Reached level 24
    198741   1750'   25   Reached level 25
    215716   1800'   25   Killed Angamaitë of Umbar
    220024   1850'   26   Reached level 26
    220683   1850'   26   Killed Wormtongue, Agent of Saruman
    221506   1850'   26   Found the Quarterstaff 'Eglas'
    239633   1950'   26   Killed Ulwarth, Son of Ulfang
    242272   2000'   27   Reached level 27
    245566   2000'   28   Reached level 28
    254452   2050'   28   Killed Khîm, Son of Mîm
    260155   2050'   28   Killed Lagduf, the Snaga
    262456   2050'   29   Reached level 29
    269231   2100'   29   Reached level 29
    281729   2150'   29   Killed Nár, the Dwarf
    283564      0'   29   Reached level 29
    290428   2250'   28   Killed Uglúk, the Uruk
    290471   2250'   28   Found the Phial of Alacam
    290598   2250'   28   Found the Cutlass of Angalo
    296705   2250'   28   Killed Fang, Farmer Maggot's dog
    299884      0'   29   Reached level 29
    308414   2300'   29   Reached level 29
    317503   2300'   28   Killed Ibun, Son of Mîm
    317516   2300'   28   Found the Two-Handed Great Flail 'Tinil' (LOST)
    320757   2300'   29   Reached level 29
    325387   2350'   28   Found the Main Gauche of Gaerol
    334872   2350'   29   Reached level 29
    362492   2450'   29   Killed Sméagol
    366008   2450'   30   Reached level 30
    366803   2450'   30   Killed Lorgan, Chief of the Easterlings
    367004   2450'   30   Found the Battle Axe of Narrist
    372418   2450'   30   Found the Pair of Steel Shod Boots 'Gossil'
    387561   2550'   31   Reached level 31
    393063   2600'   31   Killed Akhorahil the Blind
    393135   2600'   31   Found the Mace of Haraglion
    393173   2600'   31   Found the Bastard Sword of Thloron
    393837   2600'   31   Found the Long Bow 'Hellen'
    395624   2600'   32   Reached level 32
    396619   2600'   32   Reached level 32
    398386      0'   32   Reached level 32
    400561   2650'   32   Killed Sangahyando of Umbar
    401258   2650'   32   Killed Ulfang the Black
    401288   2650'   32   Killed Orfax, Son of Boldor
    401660   2650'   32   Found the Steel Helm 'Golwe'
    402046   2650'   32   Killed Smaug the Golden
    402107   2650'   32   Found the Dagger of Ancar
    402132   2650'   32   Found the Pair of Leather Boots of Cilduin
    408193   2650'   33   Reached level 33
    408669   2650'   33   Found the Quarterstaff 'Dardaril'
    417167   2700'   33   Reached level 33
    417592   2700'   33   Killed Quaker, Master of Earth
    426311   2750'   33   Killed Castamir the Usurper


  [Options]

  [Interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Open/disarm/close without direction          : yes (easy_open)
Center map continuously                      : yes (center_player)
Show flavors in object descriptions          : no  (show_flavors)
Allow mouse clicks to move the player        : yes (mouse_movement)
Show mouse status line buttons               : no  (mouse_buttons)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)

  [Warning]

Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Disturb whenever any monster moves           : no  (disturb_move)
Disturb whenever viewable monster moves      : yes (disturb_near)
Disturb whenever leaving trap detected area  : yes (disturb_detect)
Disturb whenever player state changes        : yes (disturb_state)
Automatically clear '-more-' prompts         : no  (auto_more)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)


Posted on 3.5.2013 14:25
Last updated on 5.5.2013 23:47

Download this dump

13. on the Competition No.138 Ladder (of 35)

Comments

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On 3.5.2013 14:25 Raajaton wrote:
Still not a worthy character yet, but my current thought process is if I post it I'll pay closer attention and keep her alive. ID'd a deep descent scroll by use at lvl 4. Ended up finding a rather large ant pit with many OOD ants I was able to kill thanks to some slay animal weapon I found shortly before. That one pit got me I think 5 Clvl's - maybe even a few more. Next level I was able to take Grishnack with one of the largest orc pack escorts I had ever seen. It cost me a lot of consumables, but man did it give me a lot of XP.

On 5.5.2013 00:35 Raajaton wrote:
Feeling exceptionally screwed right now. I still have not found a single source of see invisible - not so much as a ring. Almost all my dex has been drained by something invisible. I do approximately no damage at all, and I'm very light on resists. At this point I am basically recklessly diving in hopes that my luck turns around at some point, but so far it's not looking good. I expect to be dead any turn now.

On 5.5.2013 01:27 Estie wrote:
Youre 600 xp from level and therefor restoe; use those fire bolts on something.
But yes, at some point the game needs to give you a break. Good luck.

On 5.5.2013 01:42 Raajaton wrote:
Yeah I managed to go up another level to restore my stats fortunately. That xbow was the only thing keeping me going. Found a ring of damage which helps my dmg output a little bit. I also want to note that I still haven't even found a lantern yet. I am still using torches ... literally ... not even a basic lantern .... this game has it out for me. It's a miracle I'm still alive.

On 5.5.2013 17:50 Raajaton wrote:
Things are still looking hairy, but some of the essentials have finally showed up. Finally have a god damn lantern for one, finally have see invisible covered with a ring. Have a ring of resist poison to swap in, rbase officially covered, and damage has gone up slightly. Stat potions have been incredibly scarce, and I still don't have a source of teleport other, so unfortunately pretty much all vaults still have to be avoided - which reduces the amount of stat potions i'm likely to find. Surviving to this point has basically been a a matter of managing different escapes. Got away with single digit hit points a few times. Unfortunately have to recall off of many dangerous levels, which just ends up with me being 1 level deeper when I go back. Forced descent is hard ...

On 5.5.2013 20:41 Raajaton wrote:
Things getting better. Finally have a non-ring source of rpoison, damage has increased considerably, found a rod of teleport other, and telepathy. Scary thing is right now my last staff of teleportation got burned alive and there are none in town right now. Only have a few scrolls left and my spell. I am starting to feel much less vulnerable than I did a little while ago though. Many things I had to avoid before I can actually kill now.

On 5.5.2013 23:09 Raajaton wrote:
Back down to no more sources of teleport other. Rod was destroyed by lightning breath and wand got destroyed by recharging. Item drops have picked up substantially though.

On 5.5.2013 23:47 Raajaton wrote:
Another stupid death. Tried to take on a Dracolisk to get to a room with a ton of items ... didn't work out. It was a good run - but probably the last of my competition.

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