The Angband Ladder: Valdosta, High-Elf Mage by Jay

  [Angband v3.3.2 Character Dump]

 Name   Valdosta                                 Self  RB  CB  EB   Best
 Sex    Male         Age            122   STR:     18  +1  -5  +0     14
 Race   High-Elf     Height          95   INT:     18  +3  +3  +0  18/60
 Class  Mage         Weight         186   WIS:     13  -1  +0  +0     12
 Title  Evoker       Social   Respected   DEX:     16  +3  +1  +0  18/20
 HP     201/201      Maximize         Y   CON:     17  +1  -2  +0     16
 SP     66/66                             CHR:     13  +5  +1  +0  18/10

 Level               29   Armor    [40,+45]     Saving Throw         77%
 Cur Exp         116427   Fight   (+20,+12)     Stealth           Superb
 Max Exp         116427   Melee   (+23,+20)     Fighting       Excellent
 Adv Exp         172500   Shoot   (+31,+12)     Shooting       Excellent
 MaxDepth   1600' (L32)   Blows    3.1/turn     Disarming            59%
 Game Turns     1559844   Shots      2/turn     Magic Device          97
 Standard Turns  125952   Infra       80 ft     Perception       1 in 16
 Resting Turns    21372   Speed          -2     Searching            19%
 Gold             64127   Burden  125.4 lbs

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:........+.... Feath:...........+.
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:.........+... Blows:+............
Invis:............+ Shots:.+...........
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:.......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) a Maul of Extra Attacks (4d4) (+3,+8) <+2>
     Dropped by a Moaning spirit at 1600 feet (level 32).
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +12 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 100.8.
     
b) a Light Crossbow of Extra Shots (x3) (+11,+12) <+1>
     Conjured forth by magic at 1200 feet (level 24).
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+12)
     Found lying on the floor at 1600 feet (level 32).
     
     
     
d) a Ring of Accuracy (+19,+0)
     Dropped by a Balance drake at 1600 feet (level 32).
     
     
     
e) an Amulet of Infravision <+4>
     Dropped by a Gallant at 900 feet (level 18).
     
     +4 infravision.
     
f) a Lantern (Everburning)
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Red Dragon Scale Mail (-2) [24,+17]
     Found lying on the floor at 1250 feet (level 25).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,+3] <+2>
     Found lying on the floor at 850 feet (level 17).
     
     +2 stealth.
     
i) a Wicker Shield of Elvenkind [2,+6] <+1>
     Dropped by an Apprentice at 1600 feet (level 32).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Telepathy [3,+2]
     Dropped by a Half-orc at 800 feet (level 16).
     
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Free Action [6,+9]
     Conjured forth by magic at 1600 feet (level 32).
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,+6]
     Dropped by an Apprentice at 1600 feet (level 32).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 58 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 91.8.
     25% chance of breaking upon contact.
     
o) 15 Seeker Bolts of Frost (4d5) (+7,+8)
     Found lying on the floor at 1400 feet (level 28).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 395.4 vs. creatures not resistant to cold,
     and 197.6 vs. others.
     25% chance of breaking upon contact.
     
p) 26 Bolts of Acid (1d5) (+7,+9)
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 296.6 vs. creatures not resistant to acid,
     and 148.2 vs. others.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     
     
b) a Book of Magic Spells [Conjurings and Tricks]
     
     
c) a Book of Magic Spells [Incantations and Illusions]
     
     
d) a Book of Magic Spells [Sorcery and Evocations]
     
     
e) 13 Potions of Cure Serious Wounds
     
     
f) 9 Potions of Cure Critical Wounds
     
     
g) 3 Potions of Speed
     
     
h) 10 Scrolls of Phase Door
     
     
i) 4 Scrolls of Teleportation
     
     
j) 3 Scrolls of Word of Recall
     
     


  [Home Inventory]

a) 6 Books of Magic Spells [Magic for Beginners]
     
     
b) 5 Books of Magic Spells [Conjurings and Tricks]
     
     
c) 4 Books of Magic Spells [Incantations and Illusions]
     
     
d) a Book of Magic Spells [Sorcery and Evocations]
     
     
e) 2 Mushrooms of Vigor
     
     
f) a Potion of Healing
     Dropped by a Cave ogre at 1550 feet (level 31).
     
     
     
g) 6 Potions of Restore Mana
     
     
h) 6 Potions of Speed
     
     
i) 4 Scrolls of Protection from Evil
     Bought from a store.
     
     
     
j) a Ring of Damage (+0,+9)
     Bought from a store.
     
     
     
k) a Ring of Accuracy (+16,+0)
     Dropped by an Uruk at 1200 feet (level 24).
     
     
     
l) Studded Leather Armour of Resistance (-1) [12,+8]
     Dropped by a Vampire at 1600 feet (level 32).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Cloak of Protection [1,+11]
     Dropped by a Mage at 1400 feet (level 28).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Small Metal Shield of Resist Lightning [5,+2]
     Bought from a store.
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
o) a Hard Leather Cap of Regeneration [2,+7]
     Dropped by an Uruk at 1200 feet (level 24).
     
     Speeds regeneration.  
     
p) a Pair of Leather Sandals of Stealth [1,+3] <+3>
     Dropped by Bullroarer the Hobbit at 300 feet (level 6).
     
     +3 stealth.
     
q) a Rapier of Westernesse (1d6) (+12,+9) <+2>
     Found lying on the floor of a cavern at 1450 feet (level 29).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 44.5 vs. orcs, 44.5 vs. trolls, 44.5 vs.
     giants, and 34.8 vs. others.
     
r) a Cutlass (Defender) (1d8) (+10,+8) [+5] <+4>
     Dropped by Boldor, King of the Yeeks at 800 feet (level 16).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +8 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 29.8.
     
s) a Zweihander of *Slay Demon* (3d6) (+6,+10) <+2>
     Dropped by Azog, King of the Uruk-Hai at 1200 feet (level 24).
     
     +2 intelligence.
     *Slays* demons.
     Provides resistance to fire.
     
     Combat info:
     1.1 blows/round.
     With +12 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 94.6 vs. demons, and 40.5 vs. others.
     
t) a Glaive (Holy Avenger) (2d6) (+16,+12) [+3] <+4>
     Dropped by an Ice troll at 1450 feet (level 29).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.1 blows/round.
     With +12 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 47.9 vs. evil creatures, 57 vs. undead, 57
     vs. demons, and 38.9 vs. others.
     
u) a Glaive of Westernesse (2d6) (+5,+10) <+2, +1>
     Found lying on the floor of a cavern at 1100 feet (level 22).
     
     +2 strength, constitution.
     +1 dexterity.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +10 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 54.8 vs. orcs, 54.8 vs. trolls, 54.8 vs.
     giants, and 37 vs. others.
     
v) a Whip of Westernesse (1d3) (+7,+8) <+2, +1>
     Dropped by a Swordsman at 750 feet (level 15).
     
     +2 strength.
     +1 dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 32.4 vs. orcs, 32.4 vs. trolls, 32.4 vs.
     giants, and 27.4 vs. others.
     
w) a Lead-Filled Mace of *Slay Evil* (4d3) (+9,+6) <+1>
     Found lying on the floor at 1400 feet (level 28).
     
     +1 wisdom.
     Slays evil creatures.
     Provides protection from fear.
     Blessed by the gods.  
     
     Combat info:
     1.1 blows/round.
     With +11 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 42.2 vs. evil creatures, and 32 vs. others.
     
x) a War Hammer of Slay Demon (3d3) (+8,+2)
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
     
     Slays demons.
     
     Combat info:
     1.1 blows/round.
     With +8 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 39.1 vs. demons, and 24.2 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     11001     50'    2   Reached level 2
     29953     50'    3   Reached level 3
     41322    100'    3   Killed Fang, Farmer Maggot's dog
     41322    100'    4   Reached level 4
     61208    100'    5   Reached level 5
     73363    100'    6   Reached level 6
    106494    150'    7   Reached level 7
    113248    100'    7   Killed Grip, Farmer Maggot's dog
    164444      0'    7   Killed Farmer Maggot
    182537    150'    8   Reached level 8
    214920    250'    9   Reached level 9
    240021    250'   10   Reached level 10
    243122    300'   10   Killed Bullroarer the Hobbit
    266637    300'   11   Reached level 11
    309746    300'   11   Killed Smeagol
    318774    300'   12   Reached level 12
    361184    400'   13   Reached level 13
    380730    400'   13   Killed Wormtongue, Agent of Saruman
    392169    400'   14   Reached level 14
    470297    550'   15   Reached level 15
    472323    550'   15   Killed Lagduf, the Snaga
    496072    550'   16   Reached level 16
    506377    550'   16   Killed Orfax, Son of Boldor
    538344    600'   17   Reached level 17
    581654    600'   17   Killed Brodda, the Easterling
    607265    600'   18   Reached level 18
    658291    700'   18   Killed Golfimbul, the Hill Orc Chief
    671589    700'   19   Reached level 19
    719137    750'   20   Reached level 20
    778357    750'   21   Reached level 21
    832631    800'   22   Reached level 22
    836683    800'   22   Killed Boldor, King of the Yeeks
    875364    850'   22   Killed Ufthak of Cirith Ungol
    887193    850'   23   Reached level 23
    895415    850'   23   Killed Nar, the Dwarf
    913793    850'   23   Killed Grishnakh, the Hill Orc
    971353    900'   24   Reached level 24
    988540    950'   24   Killed Gorbag, the Orc Captain
   1031477   1000'   25   Reached level 25
   1076252   1050'   25   Killed Bolg, Son of Azog
   1103581   1100'   25   Killed Shagrat, the Orc Captain
   1147154   1150'   26   Reached level 26
   1156590   1150'   26   Killed Ulfast, Son of Ulfang
   1176570   1200'   26   Killed Ugluk, the Uruk
   1181540   1200'   26   Killed Azog, King of the Uruk-Hai
   1188738   1200'   26   Killed Angamaite of Umbar
   1199038   1200'   26   Killed Khim, Son of Mim
   1247021   1250'   26   Killed Sangahyando of Umbar
   1260981   1250'   27   Reached level 27
   1374334   1450'   28   Reached level 28
   1393987   1500'   28   Killed Beorn, the Shape-Changer
   1537056   1600'   29   Reached level 29
   1554244      0'   29   Reached level 29


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 29.12.2011 03:43

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12502. on the Ladder (of 18973)
4866. on the Angband Ladder (of 6502)
10. for this player (

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On 29.12.2011 03:43 Jay wrote:
Wanted to commemorate a particularly great trip to dlvl 32. I thought about recalling after 31 but decided to go one more and came out with an epic haul, all of which came from game play (not a vault): shield of Elvenkind (rPoison), mithril gauntlets of free action (from a ? of acquirement), a +12 ring of damage, a +19 ring of accuracy, a maul of extra attacks <+2>. Ready for serious stat gain!

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