The Angband Ladder: Combat Deathberry, Tonberry Rogue by chris

  [Chengband 0.0.74 Character Dump]

                          Name  : Combat Deathberry

 Sex      : Male             Age                25   STR!:  18/170
 Race     : Tonberry         Height             52   INT :  18/217
 Class    : Rogue            Weight             98   WIS :      13
 Magic    : Death            Social Class       21   DEX :  18/156
                             Align         Chaotic   CON :  18/***
                                                     CHR :   18/40

 Right hand      (+44,+68)   Hit point    973/ 973   Fighting   : Legendary[32]
 Left hand       (+61,+62)   SP (Mana)    309/ 361   Bows/Throw : Legendary[10]
 Blows/Round         5+6+1                           SavingThrow: Very Good
 AverageDmg/Rnd    430+408   Level              43   Stealth    : Excellent
                             Experience    8170482
 Shooting         (+17,+0)   Max Exp       8170482   Perception : Superb
 Multiplier          x0.00   Exp to Adv    8316000   Searching  : Superb
 Shots/Round          1.00   Gold           359369   Disarming  : Heroic
                                                     MagicDevice: Heroic
 AC              [32,+128]   Time     Day 70 21:44
 Speed            (+23+10)   Play time    11:32:37   Infra-Vision: 20 feet


                         (Character Background)
          Your mother was of the Noldor.  You are one of several
          children of a Serf.  You are a credit to the family.  You
          have blue-gray eyes, wavy blond hair, and a very dark
          complexion.

          ...Now, you are exploring level 72 of Dragon's lair.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Tonberry      STR!:  18/70  4  2  1  3 18/170         .........3..s
 Class : Rogue         INT : 18/117  0  1 -1 10 18/217         .....32...32.
 Level : 43            WIS :     12  0 -2 -2  5     13         ..2......3...
 Hits  : 973/973       DEX : 18/106 -4  3  2  4 18/156         4............
 Mana  : 309/361       CON : 18/123  5  1  0  5 18/***         .......2.3..s
                       CHR :     17 -2 -1  1  7  18/40         ..2..32......
           }        ]               }        ]                   }        ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : *......+..+..    Sound : .......+.....    Speed     : ...++.+..+..#
 Elec  : .....+.+.+.+.    Nether: +............    FreeAction: +....+..+.+..
 Fire  : .*...+.+.+.+.    Nexus : .......+.....    SeeInvisi.: +....+..++...
 Cold  : .....+.+.+...    Chaos : .........+...    Hold Life : +.....+.+....
 Poison: ...........+.    Disnch: ...........+.    Warning   : .............
 Light : .........+.+.    Fear  : ............#    SlowDigest: +............
 Dark  : ..+..........    Reflct: .............    Regene.   : +........+...
 Shard : .........+...    AuFire: .............    Levitation: +.....+....+.
 Blind : .........+...    AuElec: .............    Perm Lite : .........+...
 Conf  : .......+.+...    AuCold: .............    Cursed    : .............

                                  }        ]                     }        ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: +*.    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: +..    ESP Demon : .............    Add Search  : .....+..+....
 Slay Orc  : ...    ESP Dragon: .+...........
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .+...........    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ..+..........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ..+..........


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  58
    Yeek cave       : level   5
   !Dragon's lair   : level  72


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  2
  Warg problem                             (Danger  level:   5) - level  9
  Smeagol                                  (Dungeon level:   2) - level 20
  Lagduf, the Snaga                        (Dungeon level:   4) - level 20
  Mughash the Kobold Lord                  (Dungeon level:   6) - level 20
  The Variant Maintainer                   (Dungeon level:   8) - level 20
  King Duosi, the Chief of Southerings     (Dungeon level:  10) - level 20
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 20
  Nar, the Dwarf                           (Dungeon level:  14) - level 20
  The Sewer                                (Danger  level:  15) - level 20
  Shagrat, the Orc Captain                 (Dungeon level:  16) - level 21
  Lugdush, the Uruk                        (Dungeon level:  18) - level 21
  Hagen, Son of Alberich                   (Dungeon level:  20) - level 21
  Orc Camp                                 (Danger  level:  15) - level 27
  Doom Quest 1                             (Danger  level:  15) - level 27
  Red Helm, the King of Bear               (Dungeon level:  22) - level 27
  The Hoard                                (Dungeon level:  24) - level 27
  Rich, the Thief                          (Dungeon level:  26) - level 27
  Ulfang the Black                         (Dungeon level:  28) - level 27
  The Barrow Downs                         (Danger  level:  35) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Eol, the Dark Elven Smith                (Dungeon level:  30) - level 28
  Jurt the Living Trump                    (Dungeon level:  32) - level 29
  Kokuo, Raou's Steed                      (Dungeon level:  34) - level 30
  Ar-Pharazon the Golden                   (Dungeon level:  36) - level 30
  Morgenstern, Julian's Steed              (Dungeon level:  38) - level 30
  Judge Fear                               (Dungeon level:  40) - level 30
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  42) - level 31
  Zhar the Twin Obscenity                  (Dungeon level:  44) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 32
  Bull Gates                               (Dungeon level:  46) - level 32
  Vapor Quest                              (Danger  level:  25) - level 34
  Baphomet the Minotaur Lord               (Dungeon level:  48) - level 34
  The Lonely Mountain                      (Danger  level:  45) - level 39
  Brand, Mad Visionary of Amber            (Dungeon level:  50) - level 39
  Kenshirou the Fist of the North Star     (Dungeon level:  52) - level 39
  Habu the Champion of Chaos               (Dungeon level:  54) - level 40
  Vlad Dracula, Prince of Darkness         (Dungeon level:  56) - level 40
  Lems the Cyborg                          (Dungeon level:  58) - level 40

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 21
  The Vault                                (Danger  level:  30) - level 21


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 12086 enemies including 135 unique monsters in total.

< Unique monsters top 10 >
  Eric the Usurper                         (level  76)
  Bleys, Master of Manipulation            (level  67)
  Jisisl of Ice                            (level  67)
  Vlad Dracula, Prince of Darkness         (level  63)
  Kenshirou the Fist of the North Star     (level  62)
  Lems the Cyborg                          (level  61)
  Brand, Mad Visionary of Amber            (level  60)
  Saruman of Many Colours                  (level  60)
  Mycen the Gold Dragon                    (level  60)
  Narse the Black Dragon                   (level  60)


  [Virtues]

Your alighnment : Chaotic

You are an arch-enemy of Honour.
You are an enemy of Individualism.
You are the living embodiment of Unlife.
You are the polar opposite of Compassion.
You are an arch-enemy of Justice.
You are virtuous in Sacrifice.
You are an enemy of Valour.
You are an arch-enemy of Patience.


  [Mutations]

You can drain life from a foe like a vampire.
You can consume magic energy for your own use.
You are subject to uncontrollable flatulence.
You have a scorpion tail (poison, 3d7).
You have an extra pair of legs (+3 speed).


  [Character Equipment]

a) The Trident of Ulmo (4d8) (+15,+19) (+4) {Lv}
b) The Main Gauche of Azaghal (2d5) (+12,+14) {~P}
c) a Harp of the Vanyar (+2)
d) a Ring of Speed (+9)
e) a Ring of Speed and Magic Missile (+9)
f) The Bead 'Yasaka-no-Magatama' (+3) [+23%]
g) The Levitation Stone of Laputa (+2 to speed)
h) The Full Plate Armour of Isildur [25,+25] (+2)
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Golden Crown of Amber [0,+15] (+3) {Sh, !!}
k) The Set of Leather Gloves of Eol (+5,+13) [1,+24] (+3) {In;Ac;Fa}
l) The Pair of Dragon Boots 'Phoenix' [5,+25] (+2) {In;ElFiPoLiDi;Lv}


  [Character Inventory]

a) 4 Death Spellbooks [Black Prayers] {@ma!k}
b) a Death Spellbook [Black Channels] {@mc!s!d!k}
c) a Death Spellbook [Necronomicon] {@md!s!d!k}
d) 33 Rations of Food {@E1}
e) 6 Potions of Resist Cold {!q!k}
f) 59 Potions of Cure Critical Wounds {25% off}
g) 9 Potions of Restore Life Levels
h) 66 Scrolls of Teleportation
i) 8 Rods of Trap Location {@z1!s!d!k}
j) 4 Rods of Recall (1 charging) {@zr!s!d!k!!}
k) 2 Rods of Enlightenment (1 charging) {@zm!s!d!k!!}
l) 3 Rods of Detection (1 charging) {@z3!s!d!k!!}
m) a Rod of Healing {@zh!s!d!k!!}
n) 6 Rods of Teleport Other {@zt!s!d!k}
o) 8 Rods of Stone to Mud {@z9!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 5 Death Spellbooks [Black Prayers] {@ma!k}
b) 2 Death Spellbooks [Black Mass] {@mb!k}
c) 23 Death Spellbooks [Black Channels] {@mc!s!d!k}
d) a Death Spellbook [Necronomicon] {@md!s!d!k}
e) 14 Mushrooms of Restoring {!E}
f) 20 Potions of Speed {!k!q}
g) 8 Potions of Resist Heat {!q!k}
h) 99 Potions of Heroism {25% off}
i) 99 Potions of Heroism {25% off}
j) 17 Potions of Heroism {25% off}
k) 42 Potions of Healing {!k!q}
l) 9 Potions of *Healing* {!k!q}

 ( page 2 )
a) a Potion of Life {!k!q}
b) 18 Potions of Restore Mana {!q!k}
c) 15 Potions of Restore Life Levels
d) 2 Potions of Constitution {!k}
e) 9 Potions of Enlightenment
f) 23 Potions of Resistance {!q!k}
g) a Potion of Curing
h) 13 Scrolls of Phase Door
i) 10 Scrolls of Identify {50% off}
j) 2 Scrolls of *Identify*
k) 7 Scrolls of *Remove Curse*
l) 99 Scrolls of Blessing {25% off}

 ( page 3 )
a) 71 Scrolls of Blessing {50% off}
b) 99 Scrolls of Holy Chant {50% off}
c) 18 Scrolls of Holy Chant {50% off}
d) 12 Scrolls of *Destruction* {!*}
e) 5 Scrolls of Genocide {!*}
f) 3 Scrolls of Mass Genocide {!*}
g) 2 Rods of Door/Stair Location
h) 4 Rods of Illumination {@z5!s!d!k}
i) a Rod of Acid Balls
j) 2 Rods of Lightning Balls
k) 2 Rods of Cold Balls
l) 2 Wands of Stone to Mud (15 charges) {@a1!s!d!k}

 ( page 4 )
a) a Wand of Disintegrate (3 charges)
b) a Wand of Rockets (4 charges) {!s!d!k}
c) a Staff of Perception (12 charges) {@u1!s!d!k}
d) a Staff of Perception (6 charges) {@u1!s!d!k}
e) 4 Staffs of Perception (4x 5 charges) {@u1!s!d!k}
f) a Staff of Enlightenment (8 charges)
g) a Staff of Object Location (11 charges)
h) a Staff of Object Location (10 charges)
i) 4 Staffs of Curing (4x 5 charges)
j) a Staff of Speed (8 charges)
k) a Staff of Speed (3 charges) {@us!s!d!k}
l) a Staff of Earthquakes

 ( page 5 )
a) 2 Staffs of *Destruction* (2x 5 charges)
b) a Staff of *Destruction* (4 charges)
c) a Staff of *Destruction* (3 charges)
d) a Ring of Levitation
e) a Ring of Acid [+6]
f) a Ring of Flames [+7]
g) a Ring of Dexterity (+2)
h) a Ring of Damage (+9)
i) a Ring of Slaying (+10,+13)
j) a Ring of Slaying (+10,+10)
k) a Ring of Speed (+6)
l) The Ring 'Frakir' (+1)

 ( page 6 )
a) a Ring of Light and Darkness Resistance
b) a Ring of Nether Resistance
c) a Ring of Chaos Resistance
d) a Ring of Warning {~Evil, $}
e) The Amulet of Carlammas (+2)
f) an Amulet of Anti-Magic
g) an Amulet of Resistance {Nt}
h) an Amulet of Resistance {Po}
i) 3 Amulets of Resistance
j) an Amulet of Resistance (Defender) [+2] (+4 to stealth)
k) an Amulet of Resistance and Protection [+2]
l) The Amulet of Faramir (+12,+0) (+3)

 ( page 7 )
a) an Amulet of Intelligence (+3)
b) The Amulet of Sacred Knights [+10] (+2)
c) The Collar Harness of the Hell (+15,+15) [-5] (-2)
d) The Feanorian Lamp of Nystul {ShCa;Hl}
e) The Incandescent Light of Yeduson (+3 to infravision)
f) The Phial of Galadriel (+1 to searching)
g) The Stone of Lore
h) The Palantir of Westernesse (+3)
i) Balance Dragon Scale Mail (-2) [40,+17] {!!}
j) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Nt}
k) Double Chain Mail (Dwarven) (-2) [21,+16] (+3) {Cn}
l) Bar Chain Mail of Elvenkind (-2) [18,+13] (+2 to stealth) {Ca}

 ( page 8 )
a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Bl}
b) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
c) Mithril Plate Mail (Dwarven) (-3) [40,+17] (+3)
d) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
e) a Robe of Resistance [2,+24] {Nt}
f) Soft Leather Armour of Elvenkind [4,+7] (+3 to stealth) {Dk}
g) Hard Leather Armour of Resistance (-1) [6,+6] {PoDi}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {So}
i) a Cloak of Thievery [1,+9] (+2 to speed)
j) The Cloak of Thingol [1,+18] (+3) {~L}
k) an Elven Cloak [4,+10] (+4 to stealth)
l) an Elven Cloak [4,+8] (+4 to stealth)

 ( page 9 )
a) an Elven Cloak of Stealth [4,+13] (+6 to stealth)
b) a Pair of Dragon Wings [4,+17] {PoSoNtFe}
c) a Pair of Dragon Wings [4,+19] {Di}
d) a Pair of Dragon Wings [4,+14] {Sh}
e) a Wizard Cloak [4,+15] {!*!*}
f) The Large Leather Shield of Celegorm [6,+20] {Di}
g) The Large Metal Shield of Anarion [8,+18] {Bl}
h) an Iron Crown of the Magi [0,+11] (+3) {Cf~T}
i) The Golden Crown of Uriel [0,+21] (+3) {StCh;FiLiSoFe}
j) The Jewel Encrusted Crown 'Shimmering Wings' [0,+29] {FiNt}
k) The Hard Leather Cap 'Whispers of Muse' [2,+13] (+1) {In;Po}
l) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Nx}

 ( page 10 )
a) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
b) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {AgTy}
c) The Steel Helm 'Great Winter' (+4,+6) [6,+21] {CoPoNx;Si}
d) The Steel Helm of Hammerhand [6,+20] (+3)
e) a Set of Leather Gloves of Slaying (+3,+8) [1,+6]
f) The Set of Gauntlets of Corwin [2,+15] (+4)
g) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
h) a Pair of Soft Leather Boots of Thievery [2,+1] (+2 to speed)
i) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+9] (+2)
j) a Pair of Dragon Boots of Stealth [5,+17] (+1 to stealth) {ElDkCa}
k) a Pair of Metal Shod Boots of Thievery [6,+5] (+1 to speed)
l) a Pair of Metal Shod Boots of Levitation [6,+11] {Li}

 ( page 11 )
a) a Pair of Metal Shod Boots of Levitation [6,+7]
b) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
c) The Dagger of Fiona (2d4) (+7,+9) (+2)
d) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
e) The Dagger 'Dethanc' (1d4) (+4,+6) {Sh}
f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {Cf}
g) The Main Gauche 'Littlethorn' (1d5) (+18,+7) (+3)
h) a Small Sword (Defender) (1d6) (+6,+10) [+7] (+4 to stealth) {Nx(In}
i) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
j) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack)
k) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
l) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)

 ( page 12 )
a) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed)
{cursed}
b) The Executioner's Sword 'Pandemonium' (4d5) (+16,+15) {|S/o}
c) a Blade of Chaos (6d5) (+3,+7)
d) a Blade of Chaos (Death) (6d5) (+10,+7)
e) a Poison Needle (1d1) (+0,+0)
f) a Falcon Sword of *Slay* Human (1d6) (+9,+9) (+2 attacks) {99% off}
g) a Falcon Sword of Slay Evil (1d6) (+10,+11) (+1 attack) {99% off}
h) The Hatchet of Elmi the Murder (3d5) (+5,+19) (+2)
i) The Broad Spear 'Tonbo giri' (4d9) (+6,+23) [+10] (+3)
j) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3)
k) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
l) a Lance (Wild) (1d16) (+10,+7)

 ( page 13 )
a) a Battle Axe of Slaying (5d10) (+4,+6) {|P}
b) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
c) The Ball-and-Chain 'Angel of Death' (2d4) (+23,+22) (+3 to speed)
{SpSlDg/oL}
d) The Wizardstaff of Kaschei (3d2) (-6,-6) (-6) <+46%> {cursed}
e) The Sling 'Insect's Poison' (x2) (+7,+8) (+1) {Ch;Po}
f) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Cf}
g) a Light Crossbow of Extra Might (x5) (+9,+14) {Fi}
h) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Fe~o}
i) 30 Steel Bolts (3d5) (+0,+0)
j) 24 Mithril Shots (4d3) (-7,-5) {cursed}
k) 17 Mithril Shots (4d3) (+5,+4)
l) 15 Mithril Shots (4d3) (+7,+4)

 ( page 14 )
a) 27 Mithril Shots of Wounding (4d3) (+10,+7)
b) 53 Mithril Shots (4d3) {average}
c) The Corpse of Bleys, Master of Manipulation {Wanted!k!k!k}


  [Check Sum: "077b2b43f5c3bce9ec"]


Posted on 10.12.2011 05:29
Last updated on 12.12.2011 00:14

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Comments

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On 10.12.2011 05:29 chris wrote:
[CL21:DL16] 00:46
Going from -3 speed to +0 speed is a 43% increase! Wahoo! Life gets to be impossible for Tonberries once they start facing +10 speed monsters routinely ... My last guy was getting quadruple moved by Red Helm, the King of Bear and died shortly thereafter. So this is the same build, but with standard arts, figuring I could get rescued by Hagen and hobbit artifacts.

The plan is dual wielding to maximize the tonberry melee damage bonuses, coupled with death as the only realm with berserk these days. With 16 attacks, I can get +33 damage on each for +528 damage over the norm. Where can I get 16 attacks, you say? Well, Fiona is good for 8, and then perhaps Quickthorn for another 8.

Let's see how it goes ... +0 speed isn't all that great, after all ;-P

On 10.12.2011 05:52 chris wrote:
[CL23:Barrow Downs] 00:57
Yay! Berserk already :D

On 10.12.2011 06:20 chris wrote:
[CL27:Barrow Downs] 01:20
+2 speed ... Sweet. Celegorm with disenchant. Dwarven armor with +3 con. 2 !Charisma (grumble). No phial (grumble).

Battle Frenzy comes early, at CL32. However, it will fail at 71%!!!!

On 10.12.2011 16:56 chris wrote:
[CL28:DL31] 02:25
Genji is for the weak! BTW, I'm supposed to be getting another attack soon. I just blew 120k on a !Dex hoping that would do it. Checking out my Dwarven +3 strength and that won't cut it either ...

On 10.12.2011 17:39 chris wrote:
***SPOILER***
Puzzled by the lack of my advertised extra blow (see http://www.kmc.gr.jp/~henkma/heng-e/class/rogue/index.html), I finally stepped thru code in the debugger. Yes, I should have been getting 6 blows a long time ago, but it seems rogues only get their bonus if their dex is 18/150 or higher. I've always felt like early rogues were screwed somehow, but always attributed it to the fact that light weapons can never be used with two hands. I'm OK with this restriction, I just needed to know what was going on.

So, I just need another dex, it seems :)

On 10.12.2011 18:13 chris wrote:
[CL29:DL33] 03:18
Deathberry power! A town only pose, to be sure. I'll go cover resist base now ... :D

On 10.12.2011 20:37 chris wrote:
[CL30:DL34] 04:24
I spent an hour town scumming for stat potions ... Yuk! Eventually, the BM stocked a _Speed, so I decided to brave some more quests.

A nice pose! 1030 damage per round at CL30 is pretty sweet.

On 10.12.2011 20:44 HugoTheGreat2011@yahoo.com wrote:
1030 dam/round...nice! That's high enough to put all the Warriors, Beserkers, and Weaponmasters at the same char level to shame. I like it!

On 10.12.2011 20:58 chris wrote:
I think a Tonberry Berserker could do much better! 8 attacks base plus dual wielding gives 4 or 5 more attacks then this guy, plus they can easily use heavy weapons.

On 10.12.2011 22:31 chris wrote:
[CL32:Cloning Pits] 05:19
It pains me deeply to post so weak a dump ... Only 870 damage per round! But this is a legit dump, rather than a power pose. Battle Frenzy is down at 24% rather than the projected 71% fail. What happened? Well, 18/218 Int, that's what :)

On 11.12.2011 00:41 chris wrote:
[CL33:DL46] 06:00
Stalled for lack of any !Con ... After nearly dying to an undetectable Ethereal Dragon, I decided I better use Thranduil too. And since BDSM overlaps Soulsword and Xiaolong is fantastically underutilized, I ditched Soulsword for the time being. The result: Legendary[5] stealth, but only 460 hp. So, nether ring to prevent an instadeath, and this was prudent:

The Spectral Tyrannosaurus misses you (x3)
The Spectral Tyrannosaurus is ticked off.
The Spectral Tyrannosaurus breathes nether.
***LOW HITPOINT WARNING ***

On 11.12.2011 00:51 chris wrote:
BTW, if you ever find Xiaolong as a monk, you should definitely use it. It turns you into Bruce Lee!!!

On 11.12.2011 01:10 chris wrote:
Found a !Con, quaffed and gained 124hp. Now that's what I'm talking about!!

On 11.12.2011 03:24 chris wrote:
Scummed for 12 mutations in the vapor quest. I led with puny followed by flatulence as an added insult. Add a dab of rotting flesh, and we see where this is going! Strange noises, etc. But at last, a few good ones popped in, including Eat Walls, then Extra Legs, then Scorpion Tail and finally Eat Magic (which runs off Wis, so won't get any use for a looooooooooooooooong time!) By some miracle, Zul removed all the bads along with a couple utilities (Recall and Eat Rock). I can live with the flatulence :)

On 11.12.2011 03:48 chris wrote:
[CL34:DL48] 06:54
Another special level ... another crazy vault. Lacking nether, but there is Garm and Madame Debby, and then, far, far, far worse: Tsathoggua, the Sleeper of N'kai. And to add insult to injury, I accidentally bulldozed a Time Bomb knocking my con down enough so that one shot of nether kills.

So, why risk it? Well, a 2d4 dagger was inside. Probably Rilia, so why bother? Right? Wrong! It _was_ Fiona and I had to lure Tsathoggua out and the kill Eric the Usurper (L76!!!) to get it. He blood cursed, giving my gear random teleport. With Tsathoggua hovering nearby, I could not risk it, so sprinted in for the dagger and then recalled.

Also, 2 _Earthquake really really helped out, as there was no way I could have lasted versus the other half of the vault in my severely weakened state, while the quakes managed to block up the vault into isolated pieces.

Damage back over 900 :)

On 11.12.2011 03:50 chris wrote:
Sorry, can't add. Counting my tail, which is 3d7+41, damage is 993.

On 11.12.2011 17:59 chris wrote:
[CL38:DL60] 08:26
Well, there goes the 1200 damage per round barrier, shattered by the awesome power of the Tonberry. How high can I go?

Dragons are risky with only single resistance :(

On 11.12.2011 18:06 Djabanete wrote:
Why not use the Cloak of Thievery if you're doubling Shards? Isn't 2 speed worth more than 9 AC?

On 11.12.2011 18:34 chris wrote:
Yeah, good call. I just finished mopping up a pit of 95 Storm Wyrms, and had to take the Dragon Wings of the faith that they would prove to be better than Merry since I lacked inventory slots to carry all the goodies I got. In the end, this proved incorrect :(

But thanks for pointing out the cloak, I forgot I had that :)

I think I'll go with Azaghal for fire immunity, too.

On 11.12.2011 18:37 chris wrote:
OK, here's a legit post. Only about 800 damage ... I also threw out a Shadow Cloak that would be mighty useful about now :(

On 11.12.2011 20:06 chris wrote:
Met my match with Kenshirou ... almost. Holy crap is revenge aura nasty!! 1 round of combat, then a panic hit was usually good for 700 damage, and then I could not regen my hp since even with regeneration, Kenshirou will be back to full health! So, 80 !CCW, 1 -Healing, 2 !Healing and I was out saving just a few CCW to cure stunned status. Heavily stunned and down to 150hp, I figured I might as well die, but managed to finish him off instead.

Damn!!! That guy is by far the nastiest monster I have met so far.

On 11.12.2011 20:51 dzhang wrote:
Just wait until you draw the Master Tonberry again ;)

On 11.12.2011 21:21 chris wrote:
This time, failure is an option (Ironman Quests is off). I should have just failed Kenshirou ...

On 11.12.2011 22:15 chris wrote:
[CL41:DL68] 10:30
Jack nearly got me, so I swapped for the Harness for a bit and got his cloak. That's a nice find for me, since I lack good monster detection.

Now, I'll play defensive, covering all resists. Still, my dragon damage is pretty admirable (about 1250)! Also, its nice to have enough stealth so that Berserk doesn't instantly wake stuff up :)

On 12.12.2011 00:14 chris wrote:
[CL43:DL72] 11:32
Sad ... 973hp and still put into mortal danger be a measly nest of 95 Ice Wyrms. Nearly died 3 times during the festivities, but I did manage a nifty Wizard Cloak. Should I live to CL50, that will prove useful!

On 12.12.2011 00:45 Djabanete wrote:
I am really keen to find out whether you like my ideas on the new magic system in the wiki thread! Check it out :)

On 12.12.2011 02:04 chris wrote:
Nice ideas, and thanks for the input!

At the moment, I am no longer coding, so I'm not sure if I'll ever get to that stuff. Maybe in a few months I'll feel differently ...

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