The Angband Ladder: Mared, High-Elf Rogue by Fendell Orcbane

  [Angband v3.3.2 Character Dump]

 Name   Mared                                    Self  RB  CB  EB   Best
 Sex    Male         Age            130   Str:     18  +1  +2  +1  18/40     16
 Race   High-Elf     Height          98   INT:     17  +3  +1  +2  18/50
 Class  Rogue        Weight         228   WIS:     11  -1  -2  +0      8
 Title  Filcher      Social  Well-liked   DEX:     14  +3  +3  +5  18/70
 HP     -4/288       Maximize         Y   CON:     15  +1  +1  +1     18
 SP     34/47                             CHR:     12  +5  -1  +3  18/10

 Level               27   Armor    [20,+48]     Saving Throw         76%
 Cur Exp          58896   Fight   (+28,+12)     Stealth           Superb
 Max Exp          58896   Melee   (+36,+20)     Fighting          Heroic
 Adv Exp          78750   Shoot    (+31,+2)     Shooting          Heroic
 MaxDepth   1900' (L38)   Blows    2.3/turn     Disarming            95%
 Game Turns      300254   Shots      1/turn     Magic Device          77
 Standard Turns   29234   Infra       50 ft     Perception       1 in 12
 Resting Turns     8434   Speed          -2     Searching            35%
 Gold              5587   Burden  141.9 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:.......+..... Nexus:.............
rElec:......+...... Nethr:.............
rFire:.......+..... Chaos:.............
rCold:.......+..... Disen:.............
rPois:..+.......... Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+...........+ Shots:.............
FrAct:+......+..... Might:.............
HLife:............. S.Dig:.............
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread misses you.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The Dread misses you.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> You die.

Killed by a Dread.

  [Character Equipment]

a) a Main Gauche of Westernesse (1d5) (+8,+8) <+1, +2>
     Dropped by a Young green dragon at 1450 feet (level 29).
     
     +1 strength, constitution.
     +2 dexterity.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 71.1 vs. orcs, 71.1 vs. trolls, 71.1 vs.
     giants, and 56.1 vs. others.
     
b) a Heavy Crossbow (x4) (+3,+2)
     Found lying on the floor of a cavern at 1450 feet (level 29).
     
     
     
c) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor of a cavern at 1450 feet (level 29).
     
     
     
e) an Amulet of Infravision <+1>
     Found lying on the floor at 550 feet (level 11).
     
     +1 infravision.
     
f) a Lantern (14163 turns)
     Found lying on the floor at 700 feet (level 14).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Blue Dragon Scale Mail of Craftsmanship [12,+23]
     Found lying on the floor at 1800 feet (level 36).
     
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thingol [1,+18] <+3>
     Dropped by Mughash the Kobold Lord at 900 feet (level 18).
     
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 56 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
i) a Small Metal Shield [5,+4]
     Found lying on the floor of a cavern at 1850 feet (level 37).
     
     
     
j) a Hard Leather Cap of Intelligence [2,+2] <+2>
     Bought from a store.
     
     +2 intelligence.
     Sustains intelligence.
     
k) (nothing)
l) a Pair of Ethereal Slippers of Stealth [0,+8] <+1>
     Found lying on the floor at 1700 feet (level 34).
     
     +1 stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 37 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 20.6.
     25% chance of breaking upon contact.
     
o) 15 Seeker Bolts (4d5) (+4,+6)
     Found lying on the floor of a cavern at 1550 feet (level 31).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 82.4.
     25% chance of breaking upon contact.
     
p) 28 Bolts (1d5) (+3,+3)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 32.9.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Bought from a store.
     
     
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a store.
     
     
     
d) a Book of Magic Spells [Raal's Tome of Destruction]
     Found lying on the floor at 1900 feet (level 38).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Mushroom of Second Sight
     Dropped by a Gallant at 1450 feet (level 29).
     
     
     
f) 12 Potions of Cure Serious Wounds
     Bought from a store.
     
     
     
g) 25 Potions of Cure Critical Wounds
     
     
h) 3 Potions of Speed
     
     
i) 3 Potions of Heroism
     
     
j) a Potion of Berserk Strength
     
     
k) 16 Scrolls of Phase Door
     
     
l) 3 Scrolls of Magic Mapping
     Bought from a store.
     
     
     
m) 11 Scrolls of Identify
     Bought from a store.
     
     
     
n) 6 Scrolls of Word of Recall
     
     
o) 2 Scrolls of Deep Descent
     
     
p) a Rod of Frost Bolts
     Found lying on the floor at 1900 feet (level 38).
     
     
     
q) a Wand of Lightning Balls (1 charge)
     Dropped by an Olog at 1900 feet (level 38).
     
     Cannot be harmed by electricity.
     
r) 3 Wands of Stone to Mud (13 charges)
     
     
s) 2 Staves of Teleportation (10 charges)
     Bought from a store.
     
     
     


  [Home Inventory]

a) a Mushroom of Vigor
     Dropped by a Kobold archer at 900 feet (level 18).
     
     
     
b) 2 Potions of Healing
     
     
c) 2 Potions of Speed
     
     
d) a Scroll of Banishment
     Bought from a store.
     
     
     
e) a Rod of Identify
     Dropped by a Forest troll at 1900 feet (level 38).
     
     Cannot be harmed by electricity.
     
f) a Ring of Damage (+0,+10)
     Found lying on the floor at 1450 feet (level 29).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4511    150'    2   Reached level 2
      6492    150'    2   Killed Fang, Farmer Maggot's dog
      6492    150'    3   Reached level 3
     10792    200'    4   Reached level 4
     17683    250'    4   Killed Bullroarer the Hobbit
     17683    250'    5   Reached level 5
     17683    250'    6   Reached level 6
     22141    200'    6   Killed Grip, Farmer Maggot's dog
     24818      0'    6   Killed Farmer Maggot
     34517    300'    7   Reached level 7
     41590    450'    8   Reached level 8
     55186    500'    9   Reached level 9
     63250    600'   10   Reached level 10
     72738    600'   11   Reached level 11
     80063    700'   12   Reached level 12
     81051    700'   13   Reached level 13
     97253    850'   13   Killed Grishnakh, the Hill Orc
     97253    850'   14   Reached level 14
    108744   1050'   15   Reached level 15
    116784   1150'   16   Reached level 16
    131124   1300'   17   Reached level 17
    140071   1300'   17   Reached level 17
    173897    600'   18   Reached level 18
    199087    900'   18   Killed Mughash the Kobold Lord
    199130    900'   18   Found the Cloak of Thingol
    206365   1300'   19   Reached level 19
    209103   1300'   19   Killed Lagduf, the Snaga
    219930   1450'   20   Reached level 20
    230723   1450'   21   Reached level 21
    231157   1450'   21   Killed Boldor, King of the Yeeks
    232576   1450'   21   Killed Shagrat, the Orc Captain
    245039   1550'   22   Reached level 22
    253024   1750'   22   Killed Brodda, the Easterling
    253338   1750'   23   Reached level 23
    257844   1800'   24   Reached level 24
    264165   1800'   24   Killed Nar, the Dwarf
    268666   1800'   25   Reached level 25
    277840   1850'   26   Reached level 26
    296548   1900'   27   Reached level 27


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 5.12.2011 06:03
Last updated on 5.12.2011 10:22

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13743. on the Ladder (of 19090)
5243. on the Angband Ladder (of 6561)
38. for this player (

Comments

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On 5.12.2011 10:22 Fendell Orcbane wrote:
YASD...I forgot how fast Dreads were and didn't heal in time...Oh well this character wasn't that great anyway.

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