The Angband Ladder: Tomte, Kobold Rogue by rdermyer

  [Angband 3.1.0 dev Character Dump]

 Name   Tomte                                    Self  RB  CB  EB   Best
 Sex    Male         Age             24   Str:  18/29  -1  +2  +3  18/69  18/57
 Race   Kobold       Height          47   INT:     15  -1  +1  +1     16
 Class  Rogue        Weight          63   Wis:     11  +0  -2  +0      9      6
 Title  Filcher      Social     Unknown   DEX:     16  +2  +3  +3  18/60
 HP     -33/251      Maximize         Y   CON:     17  +2  +1  +0  18/20
 SP     24/30                             CHR:     10  -2  -1  +0      7

 Level               27   Armor    [14,+66]     Saving Throw         55%
 Cur Exp          39910   Fight    (+11,+9)     Stealth        Legendary
 Max Exp          44678   Melee   (+21,+20)     Fighting          Superb
 Adv Exp          49000   Shoot   (+20,+14)     Shooting          Superb
 MaxDepth   2350' (L47)   Blows      2/turn     Disarming            97%
 Turns           345017   Shots      2/turn     Magic Device      Superb
 Gold              6732   Infra       50 ft     Perception       1 in 11
 Burden        98.4 lbs   Speed      Normal     Searching            47%

 You are the largest of a litter of 5 pups. Your father was a hunter,
 and your mother was a cook. You have light brown eyes, an olive green
 hide, and small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+...... Blind:.............
 Elec:+.....+...... Confu:.............
 Fire:+.....+...... Sound:.............
 Cold:+.....+...... Shard:.............
 Pois:............+ Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+.....++...+.
Feath:+............ Sear.:.............
PLite:............. Infra:............+
Regen:+............ Tunn.:.............
Telep:.......+..... Speed:.............
Invis:+............ Blows:.............
FrAct:..........+.. Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> You hit the Disenchanter mold.
> You have destroyed the Disenchanter mold.
> There is a wall in the way!
> It breathes time.
> You feel life has clocked back.
> The Time vortex breathes time.
> You feel life has clocked back.
> The Time vortex breathes time.
> You feel life has clocked back.
> You have found 98 gold pieces worth of garnets.
> The Time vortex breathes time.
> You feel life has clocked back.
> The Time vortex breathes time.
> You feel life has clocked back.
> You die.


  [Character Equipment]

a) The Cutlass 'Gondricam' (1d8) (+10,+11) (+3)
     +3 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.
     Speeds regeneration.
     Grants the ability to see invisible things.
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 24.5 against normal creatures.
b) a Short Bow of Extra Shots (x2) (+9,+14) (+1)
     +1 shooting speed.
c) a Marble Ring of Slaying (+6,+6)
d) a Sapphire Ring of Strength (+3)
     +3 strength.
     Sustains strength.
e) (nothing)
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     It takes 10 turns to recharge after use.
     Radius 3 light.
g) a Robe of Elvenkind [2,+17] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak of the Magi [1,+16] (+1)
     +1 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.
i) a Wicker Shield [2,+4]
j) a Metal Cap [3,+3]
k) a Set of Mithril Gauntlets of Free Action [5,+12]
     Cannot be harmed by acid.
     Prevents paralysis.
l) a Pair of Leather Sandals of Stealth [1,+11] (+3)
     +3 stealth.


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
d) 3 Rations of Food
e) 25 Icky Green Potions of Cure Critical Wounds
f) a Purple Potion of Speed
g) an Indigo Potion of Boldness
h) a Scroll titled "inva no do" of Teleport Level
i) 3 Scrolls titled "pus co movus" of Word of Recall
j) 2 Scrolls titled "jacuro quis in" of Holy Chant
k) 4 Lead-Plated Rods of Light
l) a Titanium Rod of Identify {@z2!d}
     Cannot be harmed by electricity.
m) 2 Titanium Wands of Stone to Mud (9 charges)
n) a Bamboo Staff of Teleportation (7 charges)
o) 99 Arrows (1d4) (+0,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 19 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) a Book of Magic Spells [Incantations and Illusions]
b) 3 Scrolls titled "exhor not" of Enchant Weapon To-Hit
     When read, it attempts to magically enhance a weapon's to-hit bonu
     s.
c) 4 Scrolls titled "aus flatus" of Enchant Weapon To-Dam
     When read, it attempts to magically enhance a weapon's to-dam bonu
     s.
d) a Jasper Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
e) 2 Silver Rings of Escaping (+4 speed)
     +4 speed.
     Makes you unable to hit foes.
     
f) a Tiger Eye Ring of See Invisible
     Grants the ability to see invisible things.
     
g) 23 Arrows of Slay Evil (1d4) (+7,+6)
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 50 against
     evil creatures, and 25 against normal creatures.
     35% chance of breaking upon contact.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't preserve artifacts when leaving level  : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.11.2008 21:11
Last updated on 29.11.2008 00:38

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13889. on the Ladder (of 19090)
5278. on the Angband Ladder (of 6561)
36. for this player (

Comments

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On 28.11.2008 00:18 rdermyer wrote:
The robe was a very lucky find; I think I killed a novice mage for it, and Gondricam came from Lagduf. I don't think he's ever dropped anything good but the phial for me.
A little bit ago, I encountered a greater vault: I didn't see any abnormal weapon dice, but the phial was there. No dungeon spellbooks either. Long story short, I didn't go in since i had very few stone-to-mud charges and no teleport other. That was a little too bad, but nothing I could do about that.

On 29.11.2008 00:38 rdermyer wrote:
Oops. Not even paying attention to that. I brought in the settings from my old save and I guess it didn't bring the low hitpoints warning.

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