The Angband Ladder: Rokkit Boy, High-Elf Rogue by Gorbad

  [Angband 4.0.4 Character Dump]

 Name   Rokkit Boy   Age            116          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'8"   STR:     17  +1  +0  +3  18/30
 Class  Rogue        Weight   15st 13lb   INT:     10  +3  +1  +0     14
 Title  Filcher      Turns used:          WIS:     10  -1  -3  +0      6
 HP     -808/217     Game         96338   DEX:  18/48  +3  +3  +5 18/158
 SP     6/20         Standard     10796   CON:     12  +1  -1  +4     16
                     Resting       3086

 Level                 27    Armor      [56,+72]    Saving Throw     75%
 Cur Exp            67065                           Stealth       Superb
 Max Exp            67065    Melee        1d6,+0    Disarming        94%
 Adv Exp            78750    To-hit       59,+20    Magic Devices     80
                             Blows      4.7/turn    Perception    1 in 7
 Gold               50315                           Searching        40%
 Burden          171.7 lb    Shoot to-dam     +1    Infravision    60 ft
 Overweight       15.8 lb    To-hit        57,+8    Speed              2
 Max Depth    2250' (L45)    Shots        1/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:......+.*.... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:........+....
rCold:+.....+...... Disen:.............
rPois:............. pFear:........+....
rLite:+...........+ pBlnd:.........+...
rDark:............. pConf:.............
Sound:........+.... pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:..++..+++....
  ESP:............. Sear.:.........+...
Invis:.........+..+ Infra:....+.......+
FrAct:........+.... Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Last Messages]

> You hit the Earth elemental (5).
> The Earth elemental misses you.
> The Earth elemental hits you.
> You hit the Earth elemental (4).
> You miss the Earth elemental.
> You hit the Earth elemental (3).
> You hit the Earth elemental (2).
> You miss the Earth elemental.
> You hit the Earth elemental (2).
> You miss the Earth elemental.
> You hit the Earth elemental (1).
> You miss the Earth elemental.
> You hit the Earth elemental (4).
> The Earth elemental fires a rocket!
> You die.

Killed by an Earth elemental.

  [Character Equipment]

a) the Rapier 'Forasgil' (+12,+19) <+1>
     Found lying on the floor at 200 feet (level 4)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 0.
     
b) a Rocket Launcher (x0) (+0,+1) [1,+0] {@A1}
     An inheritance from your family
     
c) a Rhodonite Ring of the Mouse (+0,-7) <+2>
     Found lying on the floor at 1400 feet (level 28)
     
     +2 dexterity.
     +2 stealth.
     
d) a Rhodonite Ring of the Mouse (+0,-15) <+3, +2>
     Found lying on the floor at 850 feet (level 17)
     
     +3 dexterity.
     +2 stealth.
     
e) a Tortoise Shell Amulet of Infravision <+2>
     Dropped by an unknown monster at 1550 feet (level 31)
     
     +2 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) Partial Plate Armour of Elvenkind (-3) [40,+16] <+1>
     Dropped by Draebor, the Imp at 2200 feet (level 44)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+8] <+2>
     Dropped by an unknown monster at 1550 feet (level 31)
     
     +2 stealth.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Draebor, the Imp at 2200 feet (level 44)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Seeing [2,+5] <+1>
     Dropped by Mughash the Kobold Lord at 450 feet (level 9)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
l) a Pair of Steel Shod Boots of Speed [7,+8] <+3>
     Found lying on the floor of a cavern at 1400 feet (level 28)
     
     +3 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 6 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) 6 Rations of Food
g) 7 Chartreuse Potions of Cure Critical Wounds
h) an Indigo Potion of Speed
i) 13 Scrolls titled "inquodia" of Phase Door
j) 6 Scrolls titled "se tero hic" of Magic Mapping
k) 13 Scrolls titled "imis vo meo" of Satisfy Hunger
l) 5 Scrolls titled "recessus reci" of Word of Recall
m) the Chain Mail of Arvedui (-2) [32,+15] <+2>
     Dropped by Kh�m, Son of M�m at 1750 feet (level 35)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
n) Augmented Chain Mail of Elvenkind (-2) [42,+10] <+1>
     Dropped by an unknown monster at 2200 feet (level 44)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid.
     
o) the Hard Leather Armour of Himring [16,+15]
     Dropped by N�r, the Dwarf at 1250 feet (level 25)
     
     Provides resistance to poison gas, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
p) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by M�m, Betrayer of Turin at 1950 feet (level 39)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
q) a Wicker Shield of Resistance [2,+16]
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       135    100'  Reached level 2
       166    100'  Killed Grip, Farmer Maggot's dog
       166    100'  Reached level 3
       450    200'  Reached level 4
       548    200'  Found the Rapier 'Forasgil'
       586    250'  Reached level 5
       617    300'  Reached level 6
      1099    300'  Reached level 7
      1643    350'  Reached level 8
      1693    400'  Reached level 9
      1694    400'  Reached level 10
      1913    450'  Killed Mughash the Kobold Lord
      1973    450'  Reached level 11
      2206    500'  Killed Wormtongue, Agent of Saruman
      2206    500'  Reached level 12
      2933    650'  Reached level 13
      3397    700'  Reached level 14
      3668    850'  Killed Fang, Farmer Maggot's dog
      3775    900'  Reached level 15
      3987    950'  Reached level 16
      4437    950'  Reached level 17
      4493   1000'  Killed Lagduf, the Snaga
      4888      0'  Killed Farmer Maggot
      5184   1100'  Reached level 18
      6220   1250'  Reached level 19
      6621   1250'  Killed Nár, the Dwarf
      6633   1250'  Found the Hard Leather Armour of Himring
      7081   1400'  Reached level 20
      7122   1400'  Killed Grishnákh, the Hill Orc
      7128   1400'  Found the Dagger 'Dethanc' (LOST)
      7154   1400'  Reached level 21
      7635   1400'  Reached level 22
      7940   1550'  Reached level 23
      8102   1550'  Killed Ulfast, Son of Ulfang
      8105   1550'  Killed Ulwarth, Son of Ulfang
      8135   1550'  Reached level 24
      9189   1550'  Reached level 25
      9376   1650'  Killed Lokkak, the Ogre Chieftain
      9452   1750'  Killed Khîm, Son of Mîm
      9461   1750'  Found the Chain Mail of Arvedui
      9503   1750'  Found the Phial of Galadriel
      9672   1800'  Reached level 26
      9930   1950'  Killed Ibun, Son of Mîm
      9931   1950'  Killed Mîm, Betrayer of Turin
      9936   1950'  Found the Leather Scale Mail 'Thalkettoth'
     10118   2200'  Reached level 27
     10124   2200'  Killed Draebor, the Imp
     10153   2200'  Found the Small Metal Shield of Thorin


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Force player descent                         : no  (birth_force_descend)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 7.4.2016 12:13
Last updated on 14.4.2016 17:00

Download this dump

3. on the Competition No.187 Ladder (of 24)

Comments

Jump to latest

On 7.4.2016 12:13 Gorbad wrote:
Oo-er, an artifact weapon, which shows as '*' btw.

On 7.4.2016 12:20 Gorbad wrote:
Oh dear... hounds start appearing and are always awake, I probably won't live if they're equipped with RPG's as well.

On 10.4.2016 22:34 Ingwe Ingweron wrote:
Beware the hounds! They are packing! In my first encounter with them, I was lucky enough to have a rot jelly between @ and a pack of cold hounds. The hounds fired rockets killing themselves in the process, whilst @ was protected by the intervening jelly.

On 14.4.2016 13:02 Gorbad wrote:
Heart stopping moment when 1 rokkit failed to kill an Ancient Red Dragon in one shot, and the Dragon failed it's ability. Got Thorin as a result, but... it's -1 Stealth...

Now considering whether resistances are actually worth it at all... no one will be blasting me with Lightning or Poison, so I might as well maximize stealth, AC, and perhaps some damage to be able to kill stuff without rokkits.

On 14.4.2016 17:00 Gorbad wrote:
Death by ignorance and hubris... apparently Earth Elementals do cast something (Rokkits obviously!)

On 14.4.2016 21:31 Pete Mack wrote:
Hard to melee with avg damage zero!

On 14.4.2016 21:32 Pete Mack wrote:
I am in awe of your max depth tho.

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