The Angband Ladder: Viegal, Human Rogue by Roch

  [Z+Angband 0.3.2 Character Dump]

Name     : Viegal               Age             16     STR:   38.0
Sex      : Female               Height          63     INT:   31.0
Race     : Human                Weight         142     WIS:   31.0
Class    : Rogue                Social Class    28     DEX:   39.0
Magic    : Illusion                                    CON:   39.0
Title    : Master Thief                                CHR:   31.0

+ Skill         39     Level                40     Max Hit Points     708
% Deadliness   290     Experience      1341813     Cur Hit Points     -72
+ To AC        160     Max Exp         1341813     Max SP (Mana)      135
  Base AC       28     Exp to Adv.      220687     Cur SP (Mana)      135
                       Gold             146122

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Chaos Rank     Blows/Round : 8
Bows/Throw  : Excellent      Sensing     : Superb         Shots/Round : 1.25
Saving Throw: Chaos Rank     Disarming   : Chaos Rank     Avg.Dam./Rnd: 147
Stealth     : Chaos Rank     Magic Device: Superb         Infra-Vision: 40'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    82 (4100')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0   0   2   8   38.0         s.....4.4....
Int:   28.0   0   1   2   31.0         .........2...
Wis:   28.0   0  -2   5   31.0         3........2...
Dex:   28.0   0   3   8   39.0         ....4....22..
Con:   28.0   0   1  10   39.0         ...6....4s...
Chr:   28.0   0  -1   4   31.0         ......4......

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ....4..5.2... 
Search :  .2..4....22.. 
Infra  :  ....4........ 
Tunnel :  ............. 
Speed  :  ..9.41.....8. 
Blows  :  3............ 

        abcdefghijkl@
Acid  : ......+.*....
Elec  : ......+..+...
Fire  : .+....+......
Cold  : ......+......
Poison: ....+........
Fear  : +........+...
Light : .............
Dark  : ......+......
Shard : ......+..+...
Blind : ........+....
Conf  : .+...........
Sound : ........+....
Nether: .............
Nexus : ....+..+.....
Chaos : ........+....
Disnch: ......+......

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .........+...
Aura Elec: .............
Aura Cold: .........+...
No Magic : .............
Free Actn: ........+.+..
SeeInvis.: +....+...+...
Hold Life: .....+.......
Telepathy: .........+...
SlwDigstn: .........+...
Regen.   : ...+.........
Levitate : .+.......++..
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +........+...
Pr Undead: +............
Pr Demon : +........+...
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .........+...
Pr Dragon: .........+...
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 9215 enemies.


  [Top 10 deepest kills]

 1 Thuringwethil                        Level 75 (3750')
 1 Great wyrm of thunder                Level 75 (3750')
 2 Great bile wyrm                      Level 74 (3700')
 1 Yibb-Tstll the Patient One           Level 72 (3600')
 1 Time hound                           Level 72 (3600')
 3 Bile Demon                           Level 71 (3550')
 1 Harowen the Black Hand               Level 71 (3550')
 1 Demonic quylthulg                    Level 70 (3500')
 1 Hand druj                            Level 69 (3450')
 2 Juggernaut of Khorne                 Level 67 (3350')


  [Character Equipment]

a) a Glaive (Holy Avenger) (2d6) (+16,+65%) [+3] (+3 attacks)
   You have full knowledge of this item.  It increases your wisdom by +3.  It
   provides 3 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It sustains your strength.  It provides
   resistance to fear.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and demons.  It was dropped by Ufthak of Cirith Ungol on dungeon
   level 46.  
b) The Light Crossbow 'Gravedigger' (x5) (+13,+85%) (+2)
   You have full knowledge of this item.  It increases your perception by +2. 
   It provides 1 extra shots per turn.  It does extra damage from acid and
   frost.  It provides resistance to fire and confusion.  It allows you to
   levitate.  It fires missiles with extra might.  It has been blessed by the
   gods.  It cannot be harmed by the elements.  It was dropped by a Dark
   elven lord in a quest (level 38).  
c) a Gold Ring of Speed (+9)
   It increases your speed by +9.  You bought it in a Jeweler in Caldal Town. 
d) a Jade Ring of Toughness [+14] (+6)
   It can be activated for restore constitution every 100-200 turns if it is
   being worn.  It increases your constitution by +6.  It sustains your
   constitution.  It speeds your regenerative powers.  It cannot be harmed by
   the elements.  It was dropped by a Great bile wyrm on dungeon level 74.  
e) a Bark Amulet of Trickery (+4)
   It increases your dexterity, speed, stealth and perception by +4.  It
   increases your infravision by 40 feet.  It sustains your dexterity.  It
   provides resistance to poison and nexus.  It was dropped by Morgwath, the
   Cloud Giant Duke on dungeon level 66.  
f) The Star of Elendil (+1 to speed)
   You have full knowledge of this item.  It can be activated for magic
   mapping and illumination every 50-100 turns if it is being worn.  It
   provides light (radius 3).  It increases your speed by +1.  It provides
   resistance to life draining.  It provides permanent light and allows you
   to see invisible monsters.  It cannot be harmed by the elements.  It was
   dropped by Nizku, the Fire Elemental Warlock on dungeon level 66.  
g) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
   You have full knowledge of this item.  It can be activated for genocide
   every 500 turns if it is being worn.  It increases your strength and
   charisma by +4.  It provides resistance to acid, electricity, fire, cold,
   magical darkness, shards and disenchantment.  It cannot be harmed by the
   elements.  It was dropped by a Balrog on dungeon level 73.  
h) a Fur Cloak of Aman [3,+18] (+5)
   You have full knowledge of this item.  It increases your stealth by +5. 
   It provides resistance to nexus.  It cannot be harmed by the elements. 
   You bought it in a Expensive Clothes Store in Dinori.  
i) The Small Shield of Thorin [5,+25] (+4)
   You have full knowledge of this item.  It increases your strength and
   constitution by +4.  It provides immunity to acid and paralysis.  It
   provides resistance to blindness, sound and chaos.  It cannot be harmed by
   the elements.  You found it in a vault on dungeon level 52.  
j) The Iron Crown 'Dolin' [0,+24] (+2)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom, dexterity, stealth and perception by +2.  It sustains your
   constitution.  It provides resistance to electricity, fear and shards.  It
   allows you to levitate, allows you to see invisible monsters, gives
   telepathic powers and slows your metabolism.  It produces a fiery sheath
   and a freezing sheath.  It provides protection from evil monsters, demons,
   giants and dragons.  It cannot be harmed by the elements.  You bought it
   in a Arcane Milliner in Caldal Town.  
k) a Set of Gauntlets of Thieves (+6,+15%) [2,+12] (+2)
   It increases your dexterity and perception by +2.  It provides immunity to
   paralysis.  It allows you to levitate.  It cannot be harmed by acid.  It
   was dropped by Lord Borel of Hendrake on dungeon level 52.  
l) a Pair of Hard Leather Boots of Speed [3,+9] (+8)
   It increases your speed by +8.  It cannot be harmed by acid.  It was
   dropped by a Ice troll in a quest (level 42).  


  [Character Inventory]

a) 2 Illusion Spellbooks [Sleight of Hand] {25% off}
b) 5 Green Speckled Potions of Speed
c) 4 Creamy Potions of Cure Critical Wounds
d) 6 Scrolls titled "ple snedoe plu" of Teleportation {5% off}
e) 2 Scrolls titled "sunag snoan" of Rune of Protection {50% off}
f) 7 Scrolls titled "ish ri gansat" of Dimension Door
g) a Bone Rod of Perception
h) 3 Aluminium Rods of Recall
i) 4 Brass Rods of Detection (2 charging)
j) 5 Uridium Rods of Teleport Other
k) a Zirconium Wand of Teleport Other (8 charges)
l) 9 Titanium-Plated Wands of Drain Life (21 charges)
m) a Willow Wand of Dragon's Flame (3 charges)
n) a Small quiver
o) 2 Small quivers
p) a Bamboo Staff of Perception (19 charges)
q) a Golden Staff of *Destruction* (3 charges)
r) The Tortoise Shell Ring of Permanence 'Tharkib' [+3] (+1)
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It increases your wisdom, charisma, stealth and perception by +1. 
   It sustains all your stats.  It provides resistance to electricity, fire,
   confusion, nexus and life draining.  It speeds your regenerative powers
   and reflects bolts and arrows.  It provides protection from the undead. 
   It cannot be harmed by the elements.  It was dropped by a Moon beast on
   dungeon level 61.  
s) a Quartzite Ring of Poison Immunity
   It provides immunity to poison.  You found it in a vault on dungeon level
   46.  
t) a Rhodonite Ring of Augmentation (+2)
   It increases all your stats by +2.  It was dropped by a Great wyrm of
   thunder in the wilderness.  
u) The Amulet of Carlammas (+2)
   You have full knowledge of this item.  It can be activated for protection
   from evil every 225-450 turns if it is being worn.  It increases your
   constitution by +2.  It provides resistance to fire.  It cannot be harmed
   by the elements.  It was dropped by a Great bile wyrm on dungeon level 74. 
v) an Ethereal Dragon Scale Mail (-2) [30,+15] (charging)
   It can be activated for breathe light/darkness (670) every 30-60 turns if
   it is being worn.  It provides resistance to bright light and magical
   darkness.  It cannot be harmed by the elements.  You found it in a vault
   on dungeon level 73.  


  [Home Inventory - Nuzhak Keep]

a) a Scroll titled "cre tem ashro" of Mass Genocide


  [Home Inventory - Braglos]

a) 13 Green Speckled Potions of Speed
b) 2 Scrolls titled "ood orgorg" of *Identify*
c) a Scroll titled "suneng gopxi" of Genocide
d) a Chalcedony Ring of Wizardry (+3)
   It increases your maximum sp by 3 per level.  It was dropped by a Great
   bile wyrm on dungeon level 81.  
e) a Multi-Hued Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe multi-hued (840) every 25-50 turns if it
   is being worn.  It provides resistance to acid, electricity, fire, cold
   and poison.  It cannot be harmed by the elements.  It was dropped by a
   Novice ranger in a quest (level 30).  
f) The Elfblade of Ra (4d4) (+9,+60%) [+3] (+1)
   You have full knowledge of this item.  It can be activated for sound blast
   (620, rad. 12) every 240-480 turns if it is being worn.  It increases your
   saving throws by +10.  It increases your intelligence by +1.  It does
   extra damage from acid.  It is especially deadly against natural
   creatures.  It provides resistance to cold and confusion.  It provides
   protection from natural creatures.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 52.  


  [Home Inventory - Thornala]

a) a Dark Blue Potion of Healing
b) 3 Ichor Potions of *Speed*
c) a Scroll titled "ood orgorg" of *Identify*


  [Home Inventory - Gishbahz]

a) a Yellow Speckled Potion of Restore Life Levels
b) 3 Scrolls titled "ood orgorg" of *Identify*
c) a Golden Staff of *Destruction* (4 charges)
d) a Golden Staff of *Destruction* (3 charges)
e) an Emerald Ring of Slaying (+15,+35%)


  [Home Inventory - Sulad Town]

a) 30 Green Speckled Potions of Speed
b) 3 Oily Black Potions of Restore Mana
c) a Viscous Pink Potion of Resistance
d) a Scroll titled "suneng gopxi" of Genocide
e) a Tourmaline Ring of Light and Darkness Resistance
   It provides resistance to bright light and magical darkness.  You found it
   on the floor in a quest (level 54).  
f) a Tower Shield of Reflection [8,+10]
   You have full knowledge of this item.  It provides resistance to cold.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Expert Shieldsman in Dinori.  


  [Home Inventory - Sirin]

a) 6 Dark Red Mushrooms of Energy
b) 9 Dark Blue Potions of Healing
c) 2 Blue Speckled Potions of *Healing*
d) a Scroll titled "fu ag nelgnes" of Weapon Branding
e) 2 Scrolls titled "abevs eng" of *Destruction*
f) an Elm Staff of Speed (5 charges)
g) a Scarab Ring of Free Action
   It provides immunity to paralysis.  It was dropped by a Young black dragon
   in the wilderness.  
h) a Chalcedony Ring of Wizardry (+2)
   It increases your maximum sp by 2 per level.  You found it in a vault in a
   quest (level 24).  
i) an Ivory Amulet of Anti-Teleportation
   It prevents teleportation.  It cannot be harmed by the elements.  It was
   dropped by Alberich the Nibelung King on dungeon level 47.  
j) a Carven Amulet of Resistance
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  It was
   dropped by a Doom drake on dungeon level 52.  
k) a Shadow Cloak of Protection [6,+21]
   It provides resistance to bright light and magical darkness.  It cannot be
   harmed by the elements.  You bought it in a Deep Armoury in Kekhin.  
l) a Set of Gauntlets of Agility [2,+9] (+5)
   It increases your dexterity by +5.  It cannot be harmed by acid.  You
   bought it in a Armoury in Dinori.  
m) a Naginata (Pattern Weapon) (2d6) (+12,+80%) (+1)
   You have full knowledge of this item.  It increases your strength and
   constitution by +1.  It is especially deadly against demons, the undead
   and evil monsters.  It provides immunity to paralysis.  It provides
   resistance to fear, blindness and life draining.  It allows you to see
   invisible monsters.  It provides protection from evil monsters, the undead
   and demons.  You bought it in a Expert Axeman in Dinori.  


  [Home Inventory - Hodtum]

a) 3 Dark Blue Potions of Healing
b) 3 Blue Speckled Potions of *Healing*
c) a Black Potion of Life
d) a Yellow Speckled Potion of Restore Life Levels
e) 4 Viscous Pink Potions of Resistance
f) 3 Scrolls titled "abevs eng" of *Destruction*
g) a Titanium-Plated Rod of Cleaning
h) a Tin Wand of Dragon's Breath (3 charges)
i) a Spruce Staff of Healing (3 charges)
j) 2 Elm Staffs of Speed (2x 7 charges)
k) an Elm Staff of Speed (5 charges)
l) an Elm Staff of Speed (8 charges)
m) 2 Golden Staffs of *Destruction* (2x 4 charges)
n) a Gold Ring of Speed (+5)
   It increases your speed by +5.  It was dropped by a Imp in a quest (level
   50).  
o) a Pewter Amulet of Brilliance (+4)
   It increases your intelligence and wisdom by +4.  It was dropped by a
   Half-orc in a quest (level 29).  
p) The Amulet 'Khuzdfur' [+6] (+1)
   You have full knowledge of this item.  It increases your intelligence,
   dexterity, constitution and charisma by +1.  It sustains your
   intelligence.  It provides resistance to acid, fire, magical darkness,
   fear, confusion and shards.  It allows you to walk the wild unhindered. 
   It cannot be harmed by the elements.  It was dropped by a Novice warrior
   on dungeon level 59.  
q) The Metal Brigandine Armor of the Rohirrim [19,+15] (+2)
   You have full knowledge of this item.  It increases your strength and
   dexterity by +2.  It provides resistance to acid, electricity, fire, cold,
   confusion and sound.  It cannot be harmed by the elements.  It was dropped
   by a Mature green dragon on dungeon level 62.  
r) an Elven Cloak [4,+4] (+1)
   It increases your stealth and perception by +1.  It cannot be harmed by
   the elements.  You found it on the floor on dungeon level 58.  
s) The Shield of Celegorm [6,+20]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold, bright light, magical darkness and fear.  It
   cannot be harmed by the elements.  You found it in a vault on dungeon
   level 60.  
t) The Iron Helm 'Terror Mask' (+25,+125%) [5,+10] (-1) {cursed}
   You have full knowledge of this item.  It can be activated for turn
   monsters every 33-180 turns if it is being worn.  It increases your
   strength by +2.  It decreases your intelligence, wisdom and perception by
   -1.  It provides immunity to cold and paralysis.  It provides resistance
   to acid, poison, fear and disenchantment.  It is easy to enchant.  It
   allows you to see invisible monsters.  It produces an aura of fear and an
   anti-magic shell.  It induces random teleportation and aggravates nearby
   creatures.  It is heavily cursed.  It carries an ancient and foul curse. 
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 60.  
u) The Steel Helm of Hammerhand [6,+20] (+3)
   You have full knowledge of this item.  It increases your strength,
   dexterity and constitution by +3.  It provides resistance to acid and
   nexus.  It cannot be harmed by the elements.  You found it on the floor on
   dungeon level 61.  
v) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) {cursed}
   You have full knowledge of this item.  It increases your strength and
   constitution by +2.  It drains life from your foes.  It provides immunity
   to paralysis.  It provides resistance to confusion, nether, nexus, chaos
   and life draining.  It prevents teleportation.  It produces an aura of
   fear.  It aggravates nearby creatures.  It is heavily cursed.  It cannot
   be harmed by the elements.  It was dropped by The Stormbringer on dungeon
   level 65.  
w) The Ball-and-Chain 'Iluiath' (2d4) (+22,+120%) [+6] (+2) {cursed}
   You have full knowledge of this item.  It can be activated for elemental
   force blast (340, rad. 6) every 60-120 turns if it is being worn.  It
   increases your charisma and perception by +2.  It does extra damage from
   acid and frost.  It produces chaotic effects.  It is especially deadly
   against orcs, giants and natural creatures.  It returns when thrown.  It
   provides resistance to fire, cold, magical darkness, nether and life
   draining.  It is perfectly balanced for throwing.  It causes mutations. 
   It produces a fiery sheath.  It provides protection from natural
   creatures, orcs and giants.  It is cursed.  It cannot be harmed by the
   elements.  It was dropped by a Crystal drake on dungeon level 66.  


  [Home Inventory - Dinori]

a) 2 Scrolls titled "ood orgorg" of *Identify*
b) an Emerald Ring of Slaying (+9,+55%)
c) a Citrine Ring of Confusion Resistance
   It provides resistance to confusion.  You bought it in a Silver Jeweler in
   Nellaure Town.  
d) a Dilithium Ring of Knowledge [+6] (+4)
   It can be activated for restore intelligence every 100-200 turns if it is
   being worn.  It increases your intelligence and perception by +4.  It
   sustains your intelligence.  It allows you to see invisible monsters.  It
   cannot be harmed by the elements.  You bought it in a High Temple in
   Dinori.  
e) a Shadow Cloak [6,+8]
   It provides resistance to bright light and magical darkness.  You bought
   it in a Deep Armoury in Kekhin.  
f) a Shield of Resistance [6,+7]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold and poison.  It cannot be harmed by the elements. 
   You bought it in a Expert Shieldsman in Dinori.  


  [Home Inventory - Ninhim Watch]

a) an Illusion Spellbook [Illusion and Deception]
   It cannot be harmed by the elements.  You found it in a vault in a quest
   (level 24).  
b) 6 Light Blue Mushrooms of Resist Confusion
c) 4 Pungent Mushrooms of Restore Strength
d) 5 Green Mushrooms of Lore
e) 6 Green Speckled Potions of Speed
f) 3 Dark Blue Potions of Healing
g) an Oily Black Potion of Restore Mana
h) 2 Scrolls titled "ood orgorg" of *Identify*
i) 3 Scrolls titled "abevs eng" of *Destruction*
j) a Pewter Rod of Disarming
k) 7 Zirconium Wands of Teleport Other (58 charges)
l) 2 Iridium Wands of Stone to Mud (15 charges)
m) an Iridium Wand of Stone to Mud (9 charges)
n) a Silver Wand of Prismatic Blasts (1 charge)
o) a Golden Staff of *Destruction* (4 charges)
p) a Cottonwood Staff of Restoration (3 charges)
q) 12 Steel Bolts of Hurt Evil (1d15) (+10,+15%) (124/155)
   It is especially deadly against evil monsters.  You bought them in a
   Advanced Fletcher in Dinori.  


  [Home Inventory - Nellaure Town]

a) 2 Illusion Spellbooks [Smoke and Mirrors]
b) 8 Green Speckled Potions of Speed
c) an Oily Black Potion of Restore Mana
d) a Scroll titled "ood orgorg" of *Identify*
e) 3 Seeker Bolts of Returning (1d20) (+16,+55%) (185/231)
   It returns when thrown.  You bought them in a Unique Weapon Smiths in
   Quenbar Watch.  


  [Spells]

You have learned 6 spells and/or improvements.

You have 4 tier-1 slots (levels 5-14) remaining.
You have 4 tier-2 slots (levels 5-24) remaining.
You have 5 tier-3 slots (levels 5-34) remaining.
You have 6 tier-4 slots (levels 5-44) remaining.
You have 5 tier-5 slots (levels 5-50) remaining.


Illusion Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Light                             3       5%       0%  
Phantom Arrow                     3       5%     -10%  
Detect Magic                      8       5%       0%  
Mirror Image                     10       5%       0%  
Ray of Light                     10       5%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Scream                           21       5%       0%  


  [Quests]

====Active quests==== 

Defeat the undead camp north-east of Nizbahz.  

Defeat the orc camp north-west of Sirin.  

Defeat the giant camp south-east of Ayaduz Town.  

From a Courier in Nellaure Town (Danger level 0):
   Carry a message to Odnar the Friendly in Elenthang.  

From a Castle in Dinori (Danger level 38):
   Find the relic 'Gondricam', which is hidden in a mine, south-west of
Thornala.  

From a Keep in Thornala (Danger level 39):
   Clear 3 levels of a certain crypt north-east of Braglos.  

From a Thieves' Guild in Kekhin (Danger level 55):
   Find the relic 'Calris', which is hidden in a ruin, south-west of Nizbahz.  

From a Thieves' Guild in Ayaduz Town (Danger level 55):
   Find the relic of Melman, which is hidden in a crypt, south-east of Nuzhak
Keep.  

From a Keep in Zunhed (Danger level 67):
   An Ancient multi-hued dragon and its followers have been spotted in the area
near Kekhin.  Find their den and destroy them.  

From a Keep in Kekhin (Danger level 74):
   A Bile Demon and its followers have been troubling the area south-west of
Kekhin.  Find their stronghold and exterminate them.  

From a Keep in Hodtum (Danger level 82):
   Kill Brand, Mad Visionary of Amber, who is guarding dungeon level 82. 

From a Keep in Elenthang (Danger level 84):
   Kill Dworkin Barimen, who is guarding dungeon level 84. 

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Completed/failed quests==== 

From a Courier in Thornala (Danger level 0):
   Carry a message to Lumwis Humanslayer in Ayaduz Town.  (Delivered)

From a Courier in Nuzhak Keep (Danger level 0):
   Carry a message to Yillwyn Dragonscale in Sulad Town.  (Delivered)

From a Keep in Gishbahz (Danger level 25):
   A group of venomous insects have been lurking in the area north of Gishbahz. 
Discover their hideout and slay them all.  (Failed)

====Finished quests==== 

Defeat the undead camp south-west of Quenbar Watch.  (Finished)

Defeat the orc camp south-west of Zunhed.  (Finished)

Defeat the troll camp east of Zunhed.  (Finished)

Defeat the orc camp south-west of Dinori.  (Finished)

Defeat the troll camp north-east of Quenbar Watch.  (Finished)

Defeat the orc camp north-east of Losorn.  (Finished)

Defeat the undead camp north-east of Nellaure Town.  (Finished)

Defeat the troll camp south of Bizgish.  (Finished)

Defeat the undead camp south-east of Nellaure Town.  (Finished)

Defeat the giant camp near Hodtum.  (Finished)

Defeat the undead camp north-west of Elenthang.  (Finished)

Defeat the orc camp north-west of Nizbahz.  (Finished)

Defeat the undead camp south of Zunhed.  (Finished)

Defeat the orc camp south-west of Nellaure Town.  (Finished)

Defeat the troll camp north-west of Nizbahz.  (Finished)

Defeat the undead camp north of Caldal Town.  (Finished)

Kill 4 Hunting hawks of Julian by Day 5, 3:17 PM.  (Finished, Failed)

Kill 6 Insect swarms by Day 5, 4:58 PM.  (Finished)

Kill 2 Eagles by Day 5, 5:40 PM.  (Finished)

Kill 8 Metallic blue centipedes by Day 5, 6:55 PM.  (Finished, Failed)

Kill 11 White harpies by Day 5, 8:01 PM.  (Finished, Failed)

Kill 12 Large yellow snakes by Day 5, 9:14 PM.  (Finished, Failed)

Carry a message to Vile the Cautious in The Black Scroll.  (Finished)

Carry a message to Peadus the Fair in Bizgish.  (Finished)

Carry a message to Vile the Cautious in The Black Scroll.  (Finished)

(Danger level 5):  The wounded bear has been spotted in the area near Nellaure
Town.  Track it to its stronghold and kill it.  (Finished)

(Danger level 16):  We have heard that a group of terrors of the deep have been
running amok in the area north-east of
Nellaure Town.  Discover their lair and destroy them all.  (Finished)

(Danger level 17):  A Dark elven priest and his followers have been spreading
evil in the area east of Nellaure Town.  Find their home and slay them. 
(Finished)

(Danger level 18):  Boldor, King of the Yeeks and his gang have been running
amok in the area south-east of Gishbahz.  Find his lair and kill him. 
(Finished)

(Danger level 19):  A number of freezing monsters have been discovered in the
area near Caldal Town.  Discover their stronghold and destroy them
all.  (Finished)

(Danger level 22):  Clear 2 levels of a certain mine near Ninhim Watch. 
(Finished)

(Danger level 23):  Ulfast, Son of Ulfang and his gang have been rampaging the
area north-west of Dinori.  Find his hideout and destroy him.  (Finished)

(Danger level 23):  A group of strange substances have been terrorizing the area
north-west of Ninhim Watch.  Discover their lair and slay them
all.  (3 levels)  (Finished, Failed)

(Danger level 24):  A group of demons have been discovered in the area near
Caldal Town.  Discover their den and slay them all.  (Finished)

(Danger level 25):  A bunch of mysterious things have been rampaging the area
south-west of Caldal Town.  Discover their home and exterminate them all. 
(Finished)

(Danger level 26):  A group of demons have been seen in the area near Ninhim
Watch.  Discover their abode and terminate them all.  (2 levels)  (Finished,
Failed)

(Danger level 27):  A Berserker and his gang have been spreading evil in the
area west of Ninhim Watch.  Find their abode and kill them.  (Finished)

(Danger level 28):  A Thief and his legion have been spotted in the area
south-west of Ninhim Watch.  Find their hideout and destroy them. 
(Finished)

(Danger level 29):  Bolg, Son of Azog and his minions have been discovered in
the area near Caldal Town.  Find his den and terminate him.  (Finished)

(Danger level 31):  A Daemonette of Slaanesh has been troubling the area
south-east of Nellaure Town.  Track her to her hole and kill her.  (Finished)

(Danger level 32):  Lugdush, the Uruk and his minions have been lurking in the
area south-west of Dinori.  Find his den and kill him.  (Finished)

(Danger level 33):  A Paladin and his gang have been seen in the area near
Thornala.  Find their home and kill them.  (Finished)

(Danger level 34):  Mime, the Nibelung and his followers have been discovered in
the area north-east of Dinori. 
Find his den and kill him.  (Finished)

(Danger level 37):  Lots of living dead have been terrorizing the area
south-east of Ninhim Watch.  Discover their home and destroy them all. 
(Finished)

(Danger level 38):  A Sasquatch and its legion have been terrorizing the area
north of Thornala.  Find their den and kill them.  (Finished)

(Danger level 38):  Sangahyando of Umbar and his minions have been spreading
evil in the area north-east of Ayaduz Town.  Find his den and
destroy him.  (Finished)

(Danger level 40):  Clear 2 levels of a certain ruin near Ninhim Watch. 
(Finished)

(Danger level 43):  A Young green dragon has been discovered in the area near
Elenthang.  Track it to its hideout and destroy it.  (Finished)

(Danger level 44):  A Mage has been discovered in the area south-east of
Elenthang.  Track him to his den and terminate him.  (Finished)

(Danger level 44):  An Algroth and its followers have been lurking in the area
north-east of Hodtum.  Find their hole and destroy
them.  (Finished)

(Danger level 44):  A Mind flayer and its gang have been running amok in the
area east of Quenbar Watch.  Find their hideout and slay them.  (Finished)

(Danger level 44):  A Young blue dragon and its legion have been hiding in the
area west of Ayaduz Town.  Find their hideout and kill them.  (Finished)

(Danger level 45):  A Mage and his followers have been spreading evil in the
area south-west of Elenthang.  Find their den and exterminate them. 
(Finished)

(Danger level 46):  An Ogre shaman and its minions have been spreading evil in
the area north-west of Ayaduz Town.  Find their hole and slay them.  (Finished)

(Danger level 46):  A bunch of women have been seen in the area near Ayaduz
Town.  Discover their lair and slay them all.  (Finished)

(Danger level 47):  An Ivory monk and his followers have been running amok in
the area south-east of Ninhim Watch.  Find their lair and kill
them.  (Finished)

(Danger level 49):  An Ivory monk and his gang have been seen in the area
south-east of Elenthang.  Find their stronghold and terminate them.  (Finished)

(Danger level 50):  Some demons have been spreading evil in the area north-east
of Quenbar Watch.  Discover their den and destroy them all.  (2 levels) 
(Finished)

(Danger level 52):  A Mist giant and its minions have been seen in the area near
Zunhed.  Find their lair and kill them.  (Finished)

(Danger level 53):  Kill the 2 Time elementals that are guarding dungeon level
53. (Finished)

(Danger level 54):  Too many ghosts have been running amok in the area east of
Zunhed.  Discover their den and slay them all.  (2 levels) 
(Finished)

(Danger level 56):  A Revenant and its legion have been terrorizing the area
near Hodtum.  Find their hideout and slay them.  (Finished)

(Danger level 58):  Judge Death has been running amok in the area north-west of
Zunhed.  Track him to his lair and terminate him.  (Finished)

(Danger level 58):  A number of freezing monsters have been seen in the area
south of Hodtum.  Discover their hole and terminate them all. 
(Finished)

(Danger level 63):  Too many women have been troubling the area north-east of
Kekhin.  Discover their hideout and slay them all.  (Finished)

(Danger level 64):  An Ancient multi-hued dragon has been terrorizing the area
east of Kekhin.  Track it to its den and slay it.  (Finished)



  [Message Log (last 50 messages)]

You do 28 damage (64 remaining).
You hit the Shardstorm.
You do 17 damage (47 remaining).
You miss the Shardstorm.
You strike the Shardstorm.
You do 18 damage (29 remaining).
You hit the Shardstorm.
You do 26 damage (3 remaining).
You hit the Shardstorm.
You do 32 damage (-29 remaining).
You have slain the Shardstorm.
There are no more Scrolls titled "suneng gopxi" of Genocide.
You ruthlessly sneak attack!
You hack at Utgard-Loke.
You do 42 damage (2780 remaining).
You are suddenly very cold!
You hit Utgard-Loke.
You do 37 damage (2743 remaining).
You are suddenly very cold!
You hit Utgard-Loke.
You do 46 damage (2697 remaining).
You are suddenly very cold!
You ruthlessly sneak attack!
You strike Utgard-Loke.
You do 37 damage (2660 remaining).
You are suddenly very cold!
You miss Utgard-Loke. <4x>
You hit Utgard-Loke.
You do 13 damage (2647 remaining).
You are suddenly very cold!
You miss Utgard-Loke. <7x>
Utgard-Loke breathes frost.
Low hitpoint warning!
*** LOW HITPOINT WARNING! ***
One of your Green Speckled Potions of Speed (b) was destroyed!
Utgard-Loke starts moving faster.
In your pack: 6 Green Speckled Potions of Speed (b).
One of your Creamy Potions of Cure Critical Wounds (c) was destroyed!
Utgard-Loke looks healthier.
In your pack: 4 Creamy Potions of Cure Critical Wounds (c).
In your pack: 6 Scrolls titled "ple snedoe plu" of Teleportation {5% off} (d).
The Ancient white dragon creates a mesmerising illusion.
You disbelieve the feeble spell.
The Great ice wyrm breathes frost.
The Great ice wyrm resists a lot.
The Ancient white dragon resists a lot. <2x>
The Mature white dragon resists a lot.
The Ancient white dragon resists a lot.
The Young white dragon resists a lot. <2x>
Such senseless violence! I don't understand it.  You die.



Posted on 8.12.2010 11:08
Last updated on 18.12.2010 09:23

Download this dump

3. on the Competition No.96 Ladder (of 5)

Comments

Jump to latest

On 8.12.2010 11:08 Roch wrote:
Never played a rogue much -- the illusion spells are pretty interesting and a good complement for the rogue. I'm having fun with mirror image at the moment but I need more mana. I've been nervously exploring the wilderness but so far only found three cities.

On 9.12.2010 03:28 Mangojuice wrote:
Hm. I'm just realizing that character dumps don't reveal what's inside your containers. I may have to work on that for 0.3.3.


On 9.12.2010 09:36 Roch wrote:
For the record I just have 30 or so steel bolts as ammo.

On 10.12.2010 10:04 Roch wrote:
A quest to clear demons had a largish vault. It was a long slog with lots of summoning by 39 daemonettes, but I did the deed and have Thengel and a ring of Wizardry +2 to show for it. The ring tripled my mana.

A few times I've seen the bug where I go down stairs and find myself on top of a monster. It's not on quest levels, it often if not always means a crash, but the save is consistent so that I can reopen and just go back up the stairs with no progress lost.

On 11.12.2010 03:55 Roch wrote:
Had my first ever run-in with Strygwalldir, survived one nether bolt and was able to teleport to safety. Geez. Found a nifty xbow with acid and frost brand, and conf res which will allow me to trade in my Bronze mail.

On 13.12.2010 08:07 Roch wrote:
Bought a nice telepathy crown and got a MH scale mail from a novice ranger. The crossbow is doing fine damage but I feel like I need to find a sling to take advantage of the three shots I would get with it.

I get the sense that ammo in my quiver does not pseudo-id, is that right/intended?

Also I got a quest to beat guardians of level x, but the dungeon in that town doesn't seem to go that deep. Can I dive in any deep dungeon to that level and find the guardian?

On 13.12.2010 12:51 Roch wrote:
The good news: 1st ring of speed found. The bad news: my quivers keep burning up. I wonder if there is a way to fireproof them.

On 13.12.2010 15:01 RogerN wrote:
Yes, you can find guardians in any dungeon except for quest levels.

On 14.12.2010 09:59 Roch wrote:
Strygwalldir is down, now I'm cautiously going deeper into a '6' dungeon.

On 15.12.2010 11:04 Roch wrote:
Found a = of speed +9 in a store at a bargain price. Found a mushroom of cure mutations, so I headed over to the mutation store to see what I could get. Got a fire aura (-1 DEX) and then a horrible wasting disease so I ate the mushroom and called it a day. Oh well.

On 18.12.2010 09:23 Roch wrote:
Ugh. Went after Utgar Loke (sp?), something breathed that took me down to ~230 hp so I teleported away and a great ice wyrm froze me solid without a move on my part. Should have just kept diving to get the win. Congrats, RogerN!

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Viegal, L40 Human Rogue
31st in Z+Angband (0.3.2) by Roch (100%)

Zasit, L41 Klackon Rogue
29th in Z+Angband (0.2.3) by RogerN (36%)

Viegal I, L37 Human Rogue
2nd in Z+Angband (0.3.2) by RogerN (24%)

Viegal, L35 Human Rogue
1st in Z+Angband (0.3.2) by Mangojuice (16%)

Viegal 2, L32 Human Rogue
5th in Z+Angband (0.3.2) by Roch (15%)

Viegal, L33 Human Rogue
4th in Z+Angband (0.3.2) by ThunderToads (12%)

Alec6, L41 Human Mage
30th in Z+Angband (0.3.2) by Corellon (12%)



Seen 1014 times.



Submit your dump!