The Angband Ladder: Zasit, Klackon Rogue by RogerN
[Z+Angband 0.2.3 Character Dump] Name : Zasit Age 21 STR: 39.9 Sex : Male Height 56 INT: 31.0 Race : Klackon Weight 74 WIS: 28.0 Class : Rogue Social Class 99 DEX: 38.0 Magic : Sorcery CON: 35.0 CHR: 29.0 + Skill 40 Level 41 Max Hit Points 740 % Deadliness 355 Experience 2094629 Cur Hit Points 740 + To AC 122 Max Exp 2094629 Max SP (Mana) 130 Base AC 38 Exp to Adv. 305371 Cur SP (Mana) 130 Gold 244152 (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round : 6 Bows/Throw : Superb Sensing : Superb Shots/Round : 1.0 Saving Throw: Chaos Rank Disarming : Chaos Rank Avg.Dam./Rnd: 182 Stealth : Superb Magic Device: Chaos Rank Infra-Vision: 50' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 94 (4700') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 27.9 2 2 8 39.9 s.....4.4.... Int: 28.0 -1 1 3 31.0 ....3........ Wis: 28.0 -1 -2 3 28.0 ....3........ Dex: 28.0 1 3 6 38.0 .3........3.. Con: 28.0 2 1 4 35.0 s.......4.... Chr: 28.0 -2 -1 4 29.0 ......4...... Skill abcdefghijkl@ BonusSP: ............. Stealth: 13.....3..... Search : 1....1.3.3... Infra : .........3... Tunnel : ............. Speed : ...*.......*4 Blows : ............. abcdefghijkl@ Acid : ......+.*...+ Elec : ......+...... Fire : ......++..... Cold : +.....+...... Poison: ............. Fear : +............ Light : ............. Dark : ......+...... Shard : ............. Blind : .........+... Conf : ............+ Sound : ........+.... Nether: ............. Nexus : ............. Chaos : ........+.... Disnch: ......+.+.... abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: .......+..... Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: .+......+.... SeeInvis.: .........+... Hold Life: ............. Telepathy: .........+... SlwDigstn: ............. Regen. : ............. Levitate : ............. PermLite : .....+....... Mutate : ............. Patron : ............. Good Luck: ............. WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : +............ Pr Undead: ............. Pr Demon : ............. Pr Orc : ............. Pr Troll : +............ Pr Giant : ............. Pr Dragon: +............ Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 10828 enemies. [Top 10 deepest kills] 1 Gothmog, the High Captain of Balrogs Level 100 (5000') 1 Benedict, the Ideal Warrior Level 95 (4750') 1 Hela, Queen of the Dead Level 92 (4600') 1 Fiona the Sorceress Level 87 (4350') 3 Ultimate beholder Level 84 (4200') 1 Hound of Tindalos Level 81 (4050') 1 Brand, Mad Visionary of Amber Level 79 (3950') 1 Artsi the Champion of Chaos Level 79 (3950') 1 Nidhogg the Hel-Drake Level 77 (3850') 1 Uriel, Angel of Fire Level 77 (3850') [Mutations] You may be mutated, but you're recovering. [Character Equipment] a) The Elfblade 'Menar' (4d4) (+10,+65%) [+3] (+1) You have full knowledge of this item. It increases your stealth and perception by +1. It does extra damage from acid and electricity. It poisons your foes. It drains life from your foes. It is especially deadly against dragons, trolls and evil monsters. It sustains your strength and constitution. It provides resistance to cold and fear. It provides protection from evil monsters, trolls and dragons. It cannot be harmed by the elements. You found it in a vault on dungeon level 77. b) a Long Bow of Lothlorien (x4) (+22,+85%) (+3) It increases your dexterity and stealth by +3. It provides immunity to paralysis. Its shots are not hindered by trees. It fires missiles with extra might. You bought it in a Advanced Fletcher in Rushzul Hold. c) a Tiger Eye Ring of Slaying (+14,+75%) d) an Olivine Ring of Speed (+14) It increases your speed by +14. You found it in a vault on dungeon level 82. e) a Bronze Amulet of Brilliance (+3) It increases your intelligence and wisdom by +3. You found it in a vault in a quest (level 35). f) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. It was dropped by a Forest troll in a quest (level 25). g) The Metal Scale Mail of Julian (-2) [15,+40] (+4) You have full knowledge of this item. It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by +4. It provides resistance to acid, electricity, fire, cold, magical darkness and disenchantment. It cannot be harmed by the elements. It was dropped by a Nycadaemon on dungeon level 65. h) an Elven Cloak of Immolation [4,+10] (+3) It increases your stealth and perception by +3. It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by the elements. It was dropped by a Great crystal drake in a quest (level 59). i) The Small Shield of Thorin [5,+25] (+4) You have full knowledge of this item. It increases your strength and constitution by +4. It provides immunity to acid and paralysis. It provides resistance to sound, chaos and disenchantment. It cannot be harmed by the elements. It was dropped by a Great Dimensional Wyrm on dungeon level 73. j) a Steel Helm of Seeing [6,+9] (+3) You have full knowledge of this item. It increases your perception by +3. It increases your infravision by 30 feet. It provides resistance to blindness. It allows you to see invisible monsters and gives telepathic powers. You bought it in a Advanced Milliner in Rushzul Hold. k) a Set of Gauntlets of Agility [2,+10] (+3) It increases your dexterity by +3. It cannot be harmed by acid. It was dropped by a Bloodletter of Khorne in a quest (level 40). l) a Pair of Metal Shod Boots of Speed [6,+10] (+10) It increases your speed by +10. It cannot be harmed by acid. You bought it in a Advanced Warrior Hall in Esthor. [Character Inventory] a) 3 Sorcery Spellbooks [Beginner's Handbook] {@m1@b1@G1!k!v=g3} b) 3 Sorcery Spellbooks [Master Sorcerer's Handbook] {@m2@b2@G2!k!v=g3} c) 3 Sorcery Spellbooks [Pattern Sorcery] {@m3@b3@G3!k!v=g3} It cannot be harmed by the elements. They were dropped by a Death quasit on dungeon level 93. d) 29 Grey Speckled Potions of Heroism e) 5 Violet Speckled Potions of Healing f) 2 Cloudy Potions of Resistance {25% off} g) 7 Scrolls titled "wahnelg ab" of Teleportation h) a Scroll titled "mursri nepsnik" of Mass Genocide i) 3 Copper Rods of Detection {@z3} j) 6 Wire Rods of Light {@z2} k) 5 Ivory Rods of Acid Balls {@z1} l) 3 Copper-Plated Wands of Teleport Other (9 charges) m) 3 Cast Iron Wands of Stone to Mud (6 charges) {@a1} n) 3 Platinum Wands of Dragon's Flame (17 charges) o) 3 Short Wands of Nova Bursts (11 charges) p) an Ironwood Staff of *Destruction* (3 charges) q) 3 Seeker Arrows of Slaying (1d32) (+16,+130%) (325/325) {@f4=g} r) 24 Seeker Arrows (1d18) (+11,+85%) (167/167) s) 57 Seeker Arrows (1d18) (+12,+70%) (162/162) {@f1=g} [Home Inventory - Zhakhim Keep] a) a Green Mushroom of Restore Constitution b) 3 Indigo Mushrooms of Restoring c) a Violet Speckled Potion of Healing d) a Scroll titled "solfu arzeood" of Weapon Branding e) a Nickel-Plated Wand of Cold Balls (8 charges) f) a Shadow Cloak of Ether [6,+12] It provides resistance to bright light and magical darkness. It allows you to pass through solid rock. It cannot be harmed by the elements. It was dropped by Gothmog, the High Captain of Balrogs on dungeon level 80. g) The Pair of Hard Leather Boots 'Khazmaz' [3,+27] (+3 to speed) You have full knowledge of this item. It increases your wisdom, dexterity, speed and stealth by +3. It increases your maximum sp by 3 per level. It increases your infravision by 30 feet. It sustains your wisdom. It provides immunity to acid. It provides resistance to fire, poison, magical darkness, sound and shards. It speeds your regenerative powers. It cannot be harmed by the elements. It was dropped by a Ethereal dragon on dungeon level 74. h) The Dagger 'Nimthanc' (1d6) (+8,+40%) You have full knowledge of this item. It can be activated for frost bolt (8d8) every 7-14 turns if it is being worn. It increases your constitution by +4. It does extra damage from frost. It returns when thrown. It provides resistance to cold and blindness. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was in a chest (level 14). [Home Inventory - Dinrush Town] a) 98 Grey Speckled Potions of Heroism {5% off} b) 3 Violet Speckled Potions of Healing c) 5 White Potions of *Healing* d) 7 Cloudy Potions of Resistance e) 3 Scrolls titled "sehulk payviv" of *Enchant Weapon* f) a Scroll titled "mursri nepsnik" of Mass Genocide g) 8 Vanadium Wands of Drain Life (16 charges) {10% off} h) 2 Chromuim-Plated Wands of Fire Balls (9 charges) i) a Mulberry Staff of Speed j) a Star Sapphire Ring of Flames [+8] It can be activated for ball of fire (100) and resist fire (20+ turns) if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You bought it in a Copper Jeweler in Thorgor Watch. k) a Bone Ring of Poison Immunity It provides immunity to poison. It was dropped by a Half-troll on dungeon level 92. l) a Chalcedony Ring of Nexus Resistance It provides resistance to nexus. You found it on the floor on dungeon level 48. m) a Law Dragon Scale Mail (-2) [30,+10] It can be activated for breathe sound/shards (750) every 30-60 turns if it is being worn. It provides resistance to sound and shards. It cannot be harmed by the elements. It was dropped by Kavlax the Many-Headed on dungeon level 94. n) The Metal Brigandine Armor of the Rohirrim [19,+15] (+2) You have full knowledge of this item. It increases your strength and dexterity by +2. It provides resistance to acid, electricity, fire, cold, blindness, confusion and sound. It cannot be harmed by the elements. You found it on the floor on dungeon level 54. o) The Robe of the Thaumaturgist [2,+3] (+4) This item may have hidden powers. It was dropped by Brand, Mad Visionary of Amber on dungeon level 69. p) a Shield of Resistance [6,+15] You have full knowledge of this item. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. You bought it in a Obscure Shieldsman in Amonruth Watch. q) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to blindness and sound. It gives telepathic powers. It cannot be harmed by the elements. It was dropped by a Demonologist on dungeon level 36. r) The Set of Leather Gloves 'Cammithrim' [1,+10] You have full knowledge of this item. It can be activated for magic missile (3d6) every 2 turns if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to bright light. It provides permanent light. It cannot be harmed by the elements. It was dropped by a Novice mage on dungeon level 36. s) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) {cursed} You have full knowledge of this item. It increases your strength and constitution by +2. It drains life from your foes. It provides immunity to paralysis. It provides resistance to confusion, nether, nexus, chaos and life draining. It prevents teleportation. It drains your experience. It is heavily cursed. It cannot be harmed by the elements. It was dropped by The Stormbringer on dungeon level 72. t) a Spear (Pattern Weapon) (1d10) (+10,+80%) (+2) You have full knowledge of this item. It increases your strength and constitution by +2. It is especially deadly against demons, the undead and evil monsters. It provides immunity to paralysis. It provides resistance to magical darkness. It is perfectly balanced for throwing. It allows you to see invisible monsters. It provides protection from evil monsters, the undead and demons. You bought it in a Unique Weapon Smiths in Zhakhim Keep. u) a Trifurcate Spear (Trump Weapon) (2d9) (+20,+50%) (+2) You have full knowledge of this item. It can be activated for teleport every 50-100 turns if it is being worn. It increases your perception by +2. It is especially deadly against demons and evil monsters. It provides immunity to paralysis. It provides resistance to confusion and nexus. It slows your metabolism and speeds your regenerative powers. It induces random teleportation. It provides protection from evil monsters and demons. It was dropped by Ren the Unclean on dungeon level 74. v) 56 Seeker Arrows (1d18) (+0,+0%) (137/137) w) 43 Seeker Arrows (1d18) (+0,+0%) (137/137) [Home Inventory - Rushzul Hold] a) a White Potion of *Healing* b) 2 Cloudy Potions of Resistance c) 2 Nickel-Plated Wands of Cold Balls (6 charges) d) a Hemlock Staff of Restoration (3 charges) e) a Crystal Ring of Permanence It sustains all your stats. It provides resistance to life draining. It was dropped by a Banshee in a quest (level 38). f) a Serpent Ring of Elemental Protection [+8] It can be activated for resist the elements (20+ turns) if it is being worn. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. It was dropped by a Hru on dungeon level 73. g) an Amethyst Ring of Toughness [+12] (+6) It can be activated for restore constitution every 100-200 turns if it is being worn. It increases your constitution by +6. It sustains your constitution. It speeds your regenerative powers. It cannot be harmed by the elements. You found it on the floor on dungeon level 39. h) a Skull Amulet of Luck You have full knowledge of this item. It increases your saving throws by +10. It provides resistance to magical darkness. It was dropped by a Mystic on dungeon level 50. i) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25] You have full knowledge of this item. It can be activated for star ball (1000) every 100 turns if it is being worn. It provides immunity to electricity and paralysis. It provides resistance to acid, fire, cold, poison, bright light and magical darkness. It provides permanent light and allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by the elements. You found it on the floor on dungeon level 93. j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) You have full knowledge of this item. It increases your dexterity by +3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by the elements. It was dropped by a Fallen angel on dungeon level 61. k) The Dagger 'Narthanc' (1d6) (+4,+30%) This item may have hidden powers. It can be activated for fire bolt(11d8) every 8-16 turns if it is being worn. It is perfectly balanced for throwing. You found it on the floor on dungeon level 23. l) 25 Seeker Arrows of Flame (1d18) (+12,+45%) (153/153) {@f2=g} It does extra damage from fire. It cannot be harmed by fire. You bought them in a Arcane Weapon Smiths in Rushzul Hold. m) 2 Sheaf Arrows of Hurt Evil (1d14) (+4,+35%) (116/116) {@f2=g} It provides protection from evil monsters. You bought them in a Advanced Ammo Supplies in Zhakhim Keep. [Quests] ====Active quests==== Defeat the undead camp south-east of Zhakhim Keep. Defeat the undead camp east of Falsul Watch. Defeat the troll camp east of Rushzul Hold. Defeat the giant camp south of Ollom. From a Courier in Rushzul Hold (Danger level 0): Carry a message to Elbereth the Dead in Ertin. From a Castle in Adbund Town (Danger level 3): Kill the 5 Grey icky things that are guarding dungeon level 3. You have killed 0. From a Castle in Odheg View (Danger level 6): Kill Smeagol. From a Castle in Dinrush Town (Danger level 7): Kill the 5 Rock lizards that are guarding dungeon level 7. You have killed 0. From a Thieves' Guild in Ollom (Danger level 10): Clear 1 level of a certain mine south-west of Ollom. From a Keep in Hedfel (Danger level 10): Clear 1 level of a certain mine north-west of Hedfel. From a Thieves' Guild in Menelilm Town (Danger level 12): Find the relic of Keri the Humble, which is hidden in a lair, north-east of Cuigwaith. From a Castle in Mazluk City (Danger level 14): Clear 1 level of a certain mine south-east of Mazluk City. From a Keep in Badfur (Danger level 15): Kill the 5 Swordsmen that are guarding dungeon level 15. You have killed 0. From a Cathedral in Risheru Town (Danger level 16): Clear 1 level of a certain mine west of Risheru Town. From a Keep in Falsul Watch (Danger level 17): A Pseudo dragon and its gang have been discovered in the area south of Falsul Watch. Find their hideout and destroy them. From a Town Hall in Ertin (Danger level 32): Clear 2 levels of a certain underground city near Ertin. From a Warriors' Guild in Adbund Town (Danger level 34): Clear 2 levels of a certain underground city south-west of Adbund Town. From a Cathedral in Odheg View (Danger level 35): Clear 2 levels of a certain underground city south-west of Odheg View. From a Keep in Menelilm Town (Danger level 41): Clear 3 levels of a certain underground city south-west of Menelilm Town. From a Keep in Zhakhim Keep (Danger level 42): Clear 3 levels of a certain underground city near Zhakhim Keep. From a Castle in Risheru Town (Danger level 45): Clear 3 levels of a certain underground city near Risheru Town. From a Thieves' Guild in Mazluk City (Danger level 46): Clear 2 levels of a certain underground city south-west of Mazluk City. From a Castle in Ollom (Danger level 64): Clear 4 levels of a certain pit south of Ollom. From a Thieves' Guild in Esthor (Danger level 67): Several freezing monsters have been discovered in the area north-east of Esthor. Discover their lair and kill them all. From a Keep in Esthor (Danger level 72): Clear 3 levels of a certain pit north-west of Esthor. From a Keep in Thorgor Watch (Danger level 81): Clear 5 levels of a certain pit east of Risheru Town. From a Thieves' Guild in Rushzul Hold (Danger level 89): It seems that some fire-breathers have been troubling the area west of Rushzul Hold. Discover their lair and kill them all. From a Thieves' Guild in Zhakhim Keep (Danger level 90): Several fire-breathers have been terrorizing the area north of Zhakhim Keep. Discover their stronghold and exterminate them all. From a Keep in Amonruth Watch (Danger level 91): Clear 4 levels of a certain catacombs north-west of Amonruth Watch. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== From a Courier in Falsul Watch (Danger level 0): Carry a message to Quark the Demonicist in Amonruth Watch. (Delivered) From a Courier in Odheg View (Danger level 0): Carry a message to Selaxis the Smart in Badfur. (Delivered) ====Finished quests==== Defeat the orc camp south of Adbund Town. (Finished) Carry a message to Cayd II in Ertin. (Finished) Carry a message to Myrildric the Trusted in Esthor. (Finished) Carry a message to Valindra the Chaste in Ertin. (Finished) (Danger level 1): Lots of wolves have been lurking in the area near Ollom. Discover their den and slay them all. (Finished) (Danger level 1): Freesia has been rampaging the area east of Mazluk City. Track it to its lair and slay it. (Finished) (Danger level 3): A Novice archer has been troubling the area south-west of Menelilm Town. Track him to his lair and slay him. (Finished) (Danger level 5): A Bloodshot icky thing has been spreading evil in the area north-east of Rushzul Hold. Track it to its den and kill it. (Finished) (Danger level 5): Kill the 5 White harpies that are guarding dungeon level 5. (Finished) (Danger level 6): A Scruffy looking hobbit and his gang have been spreading evil in the area north of Rushzul Hold. Find their abode and kill them. (Finished) (Danger level 8): A number of kobolds have been hiding in the area south-west of Zhakhim Keep. Discover their hideout and kill them all. (Finished) (Danger level 9): A Novice priest and his followers have been rampaging the area south-east of Zhakhim Keep. Find their den and exterminate them. (Finished) (Danger level 9): It seems that some yeeks have been discovered in the area north of Thorgor Watch. Discover their hole and destroy them all. (2 levels) (Finished) (Danger level 10): Find the relic 'Narthanc', which is hidden in an underground city, north-east of Amonruth Watch. (Finished) (Danger level 11): A Dark elven mage has been spreading evil in the area north of Amonruth Watch. Track him to his lair and slay him. (Finished) (Danger level 11): A Gnome mage and his minions have been lurking in the area near Thorgor Watch. Find their lair and destroy them. (Finished) (Danger level 12): Robin Hood, the Outlaw and his legion have been running amok in the area south-west of Risheru Town. Find his abode and exterminate him. (Finished) (Danger level 14): We have heard that a number of thieves have been terrorizing the area south-east of Amonruth Watch. Discover their lair and destroy them all. (Finished) (Danger level 15): Kill 5 Orc shamans. (Finished) (Danger level 19): Recently, nagas have been seen in the area north-west of Esthor. Discover their stronghold and destroy them all. (Finished) (Danger level 20): Several living dead have been lurking in the area south-east of Risheru Town. Discover their hole and slay them all. (Finished) (Danger level 23): Kill Ulfast, Son of Ulfang. (Finished) (Danger level 25): An Uruk and his gang have been spotted in the area near Amonruth Watch. Find their home and terminate them. (Finished) (Danger level 25): A number of terrors of the deep have been lurking in the area near Ertin. Discover their hideout and slay them all. (Finished) (Danger level 25): Too many spirits have been seen in the area near Mazluk City. Discover their hideout and slay them all. (Finished) (Danger level 26): Several enemy warriors have been discovered in the area south-west of Esthor. Discover their lair and exterminate them all. (Finished) (Danger level 27): Clear 2 levels of a certain underground city south-west of Amonruth Watch. (Finished) (Danger level 29): Kill Beorn, the Shape-Changer, who is guarding dungeon level 29. (Finished) (Danger level 30): Uldor the Accursed has been killing people in the area south of Zhakhim Keep. Track him to his hideout and slay him. (Finished) (Danger level 30): An Arch-vile has been lurking in the area north-east of Risheru Town. Track it to its hole and destroy it. (Finished) (Danger level 32): Kill the 5 Green wraiths that are guarding dungeon level 32. (Finished) (Danger level 33): Kill Bolg, Son of Azog, who is guarding dungeon level 33. (Finished) (Danger level 35): A group of women have been spreading evil in the area south of Rushzul Hold. Discover their home and kill them all. (Finished) (Danger level 36): Clear 2 levels of a certain underground city near Rushzul Hold. (Finished) (Danger level 38): A number of ghosts have been seen in the area south of Ertin. Discover their hideout and slay them all. (2 levels) (Finished) (Danger level 40): An Ivory monk has been rampaging the area west of Amonruth Watch. Track him to his den and destroy him. (Finished) (Danger level 40): A Necromancer and his minions have been lurking in the area west of Zhakhim Keep. Find their lair and slay them. (Finished) (Danger level 40): An Ivory monk has been discovered in the area south-west of Rushzul Hold. Track him to his hole and slay him. (Finished) (Danger level 42): We have heard that a number of demons have been rampaging the area west of Esthor. Discover their hideout and terminate them all. (Finished) (Danger level 44): It seems that some demons have been troubling the area north-west of Risheru Town. Discover their hole and terminate them all. (Finished) (Danger level 46): Kill Bokrug, who is guarding dungeon level 46. (Finished) (Danger level 48): A Master rogue has been running amok in the area south-east of Adbund Town. Track him to his den and terminate him. (Finished) (Danger level 49): Kill the 2 Fire elementals that are guarding dungeon level 49. (Finished) (Danger level 50): Kill one Mystic, who is guarding dungeon level 50. (Finished) (Danger level 50): A Dagashi and his gang have been seen in the area east of Thorgor Watch. Find their lair and slay them. (Finished) (Danger level 54): Lord Borel of Hendrake and his minions have been lurking in the area north-west of Rushzul Hold. Find his stronghold and exterminate him. (Finished) (Danger level 55): Find the relic of the Rohirrim, which is hidden in an underground city, south-west of Dinrush Town. (Finished) (Danger level 59): A Greater basilisk has been lurking in the area north-west of Ollom. Track it to its lair and kill it. (Finished) (Danger level 59): Kill 1 Eldrak. (Finished) (Danger level 59): An Ancient red dragon and its minions have been spotted in the area south-east of Amonruth Watch. Find their hideout and kill them. (Finished) (Danger level 65): A Master thief has been killing people in the area south-east of Rushzul Hold. Track him to his abode and exterminate him. (Finished) (Danger level 79): A group of women have been hiding in the area south-west of Rushzul Hold. Discover their den and destroy them all. (Finished) (Danger level 93): Find the relic 'Razorback', which is hidden in an underground city, north-east of Amonruth Watch. (Finished) [Message Log (last 50 messages)] Entire inventory is shown. There is a wall blocking your way. <4x> You cannot run in that direction. There is a wall blocking your way. <4x> Autosaving the game... The sun has risen. There is a wall blocking your way. <4x> Agreed! You bought a Hemlock Staff of Restoration (3 charges) for 12271 gold. You have a Hemlock Staff of Restoration (3 charges) (p). You miss the Mean looking mercenary. You slash the Mean looking mercenary. You have slain the Mean looking mercenary. You have found 37 gold pieces worth of copper. There is a wall blocking your way. You drop a Hemlock Staff of Restoration (3 charges). There are no more Hemlock Staffs of Restoration (3 charges). You strike the Blubbering idiot. You have slain the Blubbering idiot. Okay. You bought a Cloudy Potion of Resistance {25% off} for 842 gold. You have a Cloudy Potion of Resistance {25% off} (f). Agreed! You bought a Cloudy Potion of Resistance for 1120 gold. You have 2 Cloudy Potions of Resistance {25% off} (f). There is a wall blocking your way. <11x> The door is unlocked. You strike the Singing, happy drunk. You have slain the Singing, happy drunk. You have found 21 gold pieces worth of copper. There is a wall blocking your way. <8x> The door is unlocked. There is a wall blocking your way. That command does not work in stores. <2x> There is a wall blocking your way. <4x> You hit the Singing, happy drunk. You have slain the Singing, happy drunk. You hit the Singing, happy drunk. You have slain the Singing, happy drunk. You have found 15 gold pieces worth of copper. The door is unlocked. The Novice mage tries to cast a spell, but fails. The Novice mage casts a magic missile. The Novice mage blinks away. The Novice mage tries to cast a spell, but fails. The Novice mage casts a spell, burning your eyes! You are unaffected! The door is unlocked. You are no longer full. You can learn 10 more spells. |
Posted on 20.10.2008 20:07
8101. on the Ladder (of 19092)
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