The Angband Ladder: Kroddag, Kobold Assassin by <greg@wooledge.org>

  [ToME 2.1.1(CVS) Character Dump]

 Name  : Kroddag                Age                 12       Str:  18/88 18/153
 Sex   : Female                 Height              60       Int:     18  18/73
 Race  : Kobold                 Weight             140       Wis:      4     13
 Class : Assassin               Social Class         8       DEX:  18/79       
 Body  : Player                                              Con:     11  18/10
 God   : Tulkas                                              CHR:  18/86       
                                                                               
 + To Melee Hit          44 Level             31    Max Hit Points       281   
 + To Melee Damage       28 Experience    222017    Cur Hit Points        -2   
 + To Ranged Hit         42 Max Exp       222017    Max SP (Mana)         37   
 + To Ranged Damage      16 Exp to Adv.   225000    Cur SP (Mana)          0   
   AC                 16+69 Gold          110291    Piety               9184   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Excellent    Blows/Round:  6         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Good         Disarming   : Excellent    Mel.dmg/Rnd:  6d4+168   
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Kobold.  You have tiny          
          black eyes, no hair at all, and white leprous skin.                  
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 15 (750')
        The Old Forest: Level 13 (650')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Quelle of the 2890th year of the third age.
 It now is 17 days that you are adventuring.

     Your Attributes:
You are dead, killed by an Energy hound.
You can throw poisoned darts.
You feel heroic.
Your eyes are sensitive to infrared light.
You have free action.
You regenerate quickly.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with electricity.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nether forces.
You are completely fearless.
Your dexterity is sustained.
Your charisma is sustained.
You suffer from Black Breath.
Your strength is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon drains life from your foes.
Your weapon strikes at evil with extra force.

 Corruption list:

Skills (points left: 0)
 - Combat                                        27.448 [0.800]
	  - Weaponmastery                               15.400 [0.800]
	 	  - Sword-mastery                             04.440 [0.400]
	 	 	  . Critical-hits                           09.200 [0.600]
 - Sneakiness                                    16.730 [2.200]
	  . Stealth                                     14.500 [0.900]
	  . Disarming                                   06.000 [1.000]
	  . Trapping                                    01.000 [1.000]
	  . Backstab                                    12.200 [1.400]
	  . Stealing                                    01.000 [0.800]
	  . Dodging                                     01.000 [1.000]
 - Magic                                         03.488 [0.400]
	  . Magic-Device                                17.800 [1.050]
	  . Conveyance                                  01.200 [0.300]
	  . Divination                                  05.100 [0.300]
	  . Temporal                                    01.200 [0.300]
 - Spirituality                                  07.020 [0.700]
	  . Prayer                                      03.000 [0.500]
 - Monster-lore                                  00.100 [0.500]
	  . Symbiosis                                   01.000 [0.500]
	  . Mimicry                                     02.000 [0.500]

 You saved 21 princesses.

 You have defeated 5109 enemies.


  [Fates]

You are fated to meet a Giant white tick on level 39.
You are fated to die on level 1.


  [Character Equipment]

a) The Dagger of Elkarin (1d4) (+7,+9) (+2 attacks) {cursed}
    It increases your strength, charisma and attack speed by 2.  It drains
    life from your foes.  It fights against evil with holy fury.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven lord on level 29 of Mirkwood.
d) a Long Bow of Power (x3) (+9,+16) {cursed}
e) a Ring of Slaying (+12,+4) {cursed}
    It is cursed.  
    You bought it from the Black Market.
f) a Ring of Nether Resistance {cursed}
k) an Amulet of Charisma (+5)
    It increases your charisma by 5.  
    You bought it from the Magic shop.
m) a Feanorian Lamp
n) The Robe of Dalegyth [2,+7]
    It sustains your dexterity and charisma.  It provides immunity to 
    paralysis.  It provides resistance to life draining, light, shards,
    nether and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Snotling Shaman on level 15 of Orc
    Cave.
o) a Cloak of Mimicry [Dragon] of Electricity [1,+19]
    It provides resistance to electricity.  It produces an electric sheath.
    It cannot be harmed by acid.  It cannot be harmed by electricity. 
    
    You bought it from the Black Market.
p) a Demonshield of Resistance [5,+14]
    It provides resistance to acid, electricity, fire and cold.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Library.
s) a Metal Cap [3,+6]
u) a Set of Gauntlets of Power (+2,+3) [2,+8] (+1)
    It increases your strength by 1.  It provides resistance to chaos.
    
    It was given to you as a reward.
x) a Pair of Hard Leather Boots of Stealth [3,+12] (+2 to stealth)
    It increases your stealth by 2.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 22 Arrows (1d4) (+4,+6)
|) a Gnomish Shovel of Digging (1d2) (+5,+7) (+5)


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips {@m0}
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) a Spellbook of Stone Skin
    
c) Gruumsh's Bottle of Death {tport}
    It can be activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 32 of Mirkwood.
d) 24 Rations of Food
    
e) 10 Potions of Water Curing
f) 4 Potions of Speed {!*}
    
g) 4 Potions of Heroism
    
h) 3 Potions of Healing {!*}
    
i) 4 Potions of Restore Life Levels {!*}
    
j) a Potion of Restore Strength
    
k) a Potion of Restore Intelligence
    
l) 6 Scrolls of Teleportation {!*}
    
m) 5 Scrolls of Word of Recall {!*}
    
n) 15 Scrolls of Identify
    
o) a Wooden Rod of Illumination (10/10) {@z9}
p) a Wand of Manathrust[9|17] (16 charges)
q) 5 Wands of Noxious Cloud[1|25] (26 charges)
    
r) a Wand of Teleport Away[5|24] of Plenty (1 charge)
s) a Wand of Confuse[2|26] (7 charges)
t) 42 Arrows (1d4) (+0,+0)
    
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Teleportation
b) a Spellbook of Divine Aim
    
c) 7 Scrolls of *Identify* {!*}
    
d) a Wooden Rod of Trap Location (10/10) {25% off}
    
e) a Moonstone Rod of Lightning Bolts (75/75)
    
f) a Rod Tip of Lightning Balls (50 Mana to cast)
g) a Rod Tip of Cold Balls (55 Mana to cast)
h) a Staff of Globe of Light[1|10] (10 charges)
i) a Staff of Globe of Light[5|10] (13 charges)
j) a Staff of Reveal Ways[2|25] (8 charges)
k) a Staff of Reveal Ways[2|25] (7 charges)
l) a Ring of Invisibility
m) a Ring of Spell [Stone Skin]
n) an Amulet of Anti-Teleportation
o) an Amulet of Spell
p) The Hard Leather Armour 'Wetin' (-1) [6,+6]
    It sustains your dexterity and charisma.  It provides immunity to 
    paralysis.  It provides resistance to life draining, poison, sound 
    and disenchantment.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it lying on the ground on level 18 of Orc Cave.
q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
r) a Cloak of Mimicry [Ghost] of Protection [1,+15]
s) The Large Leather Shield of Naedrot [4,+7]
    It provides resistance to electricity and poison.  It reflects bolts
    and arrows.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Wormtongue, Agent of Saruman on level
    13 of Orc Cave.
t) a Set of Gauntlets of Agility [2,+1] (+1)
    It increases your dexterity by 1.  
    It was given to you as a reward.
u) a Pair of Metal Shod Boots of Levitation [6,+10]
    It allows you to levitate.  
    You bought it from the Footwear Shop.
v) a Spectral Broken Dagger (1d1) (+0,+0)
w) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your searching 
    by 1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It 
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  


  [Home Inventory - Lothlorien ]

a) a Parchment titled ``Demigods and their Uses'' {curing}
    It can be activated for curing.  
    You found it in the remains of a Headless ghost on level 30 of Mirkwood.
b) The Toenail of Vecna {cure insanity}
    It can be activated for cure insanity.  
    You found it in the remains of a Dark elven warlock on level 23 of
    Mirkwood.
c) 89 Potions of Water Curing
d) 2 Potions of Cure Critical Wounds
    
e) 2 Potions of *Healing* {!*}
    
f) 6 Scrolls of *Identify* {!*}
    
g) a Copper Rod of Light (20/20) {@z1}
h) a Silver Rod of the Istari of Nothing (200/200)
i) a Golden Rod of Nothing (125/125)
j) a Rod Tip of Illumination (8 Mana to cast)
k) a Rod Tip of Lightning Bolts (30 Mana to cast)
l) a Ring of Sustain Strength
m) a Ring of Protection [+13]
    
    You bought it from the Magic shop.
n) a Ring of Damage (+15)
    
    You bought it from the Black Market.
o) a Ring of Damage (+7)
p) a Ring of Nexus Resistance
q) an Amulet of Lightning Resistance
    It provides resistance to electricity.  It cannot be harmed by electricity.
    
    You bought it from the Magic shop.
r) Elven Ring Mail (-2) [12,+15] (+1 to stealth)
    It increases your stealth by 1.  It provides resistance to acid,
electricity,
    fire, cold and nexus.  It allows you to sense the presence of orcs.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Headless ghost on level 30 of Mirkwood.
s) a Cloak of Mimicry [Ghost] of Immolation [1,+9]
t) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It
    provides immunity to paralysis.  It provides resistance to sound. 
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
u) a Shadow Blade (4d4) (-2,+2) (+1 to stealth)
    It increases your stealth by 1.  It provides resistance to dark.  It
    cannot be harmed by acid.  
v) a War Hammer (*Defender*) (3d3) (-7,-7) [+3] (+3 to stealth)
    It can be wielded two-handed.  It increases your wisdom, dexterity,
    constitution and stealth by 3.  It sustains your wisdom and dexterity.
    It provides immunity to paralysis.  It provides resistance to life
    draining, acid, electricity, fire, cold and poison.  It allows you
    to levitate.  It allows you to see invisible monsters.  It speeds 
    your regenerative powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Priest on level 23 of Mirkwood.
w) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
    It can be wielded two-handed.  It can be activated for confuse monster
    every 15 turns if it is being worn. It provides light (radius 1) forever.
    It increases your stealth by 2.  It does extra damage from fire.  It
    fights against evil with holy fury.  It provides resistance to fire 
    and confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Young blue dragon on level 26 of 
    Mirkwood.


  [The Mathom-house Inventory - Bree ]

a) Heward's Excellent Experimental Earmuffs (charging) {damn hard to activate}
    It can be activated for cure fear.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) The Awl-Pike 'Epheren' (1d8) (-5,+4) (-5) {cursed}
    It can be wielded two-handed.  It decreases your intelligence by 5.
    It does extra damage from electricity.  It aggravates nearby creatures.
    It fills you with the Black Breath.  It is heavily cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mummified troll on level 31 of Mirkwood.
c) a Parchment - Artifact Lore Vol. III
    
d) a Parchment - Adventurer's Guide to Middle-earth
    



Posted on 2.2.2003 02:34

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On 2.2.2003 02:34 greg@wooledge.org wrote:
The literal cause of death was being surrounded by summoned creatures, and hit by cause-wounds spells, while on the poisoned water quest. The *real* cause of death was black breath, which is why I was attempting the poison water quest in the first place. I apparently got the BB by picking up an item in the dungeon -- I never wielded it. (You can see it in the Mathom House.)

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