The Angband Ladder: Fuivie, Half-Troll Adventurer by Daniel Fishman

  [Ironband First stable release Character Dump]

 Name   Fuivie         STR:  18/20 +4 +0  +0  18/60
 Sex    Male           INT:  18/10 -4 +0  +0     15
 Race   Half-Troll     WIS:     14 -3 +0  +0     11
 Class  Adventurer     DEX:     12 -2 +0  +0     10
 Title  Dungeoneer     CON:  18/20 +4 +0  +0  18/60
 HP     -8/188         AGI:     16 +0 +0  +0     16
 SP     29/34          STE:     11 -2 +0  +0      9
 Level  13             PER:     18 -2 +0  +0     16
 Depth  650            LUC:     12 -1 +0  +0     11

 GameTurn       57515  Armor    [8,+12]
 PlayerTurn      6159  Fight (+0,+100%)
 Cur Exp         1623  Melee (+4,+215%)
 Max Exp         1623  Shoot    (+5,+6)
 Adv Exp          377  Blows      10/10
 Gold            1986  Shots      10/10
 Burden        64 lbs  Speed         +1
 % Burden         21%  Infra      20 ft

 Your father was a Stone-Troll Warrior. You have slime-green
 eyes, dirty bright red hair, and green leprous skin.



  [Last Messages]

> *** LOW HITPOINT WARNING! *** <2x>
> This level can't be all bad...
> Illitha, Dark Elf Sorceress misses you.
> Illitha, Dark Elf Sorceress claws you!
> *** LOW HITPOINT WARNING! ***
> Illitha, Dark Elf Sorceress is unaffected!
> Illitha, Dark Elf Sorceress scratches you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak for a moment, but the feeling passes.
> Illitha, Dark Elf Sorceress claws you!
> *** LOW HITPOINT WARNING! *** <2x>
> You are on the verge of death!
> *** LOW HITPOINT WARNING! ***
> Illitha, Dark Elf Sorceress claws you!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      |}=="~((   ]               |}=="~((   ]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  ............s
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Agi: .............        Agi:  .............
 Ste: .............        Ste:  .............
 Per: .............        Per:  .............
 Luc: .............        Luc:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:....+........        Confu:............. 
 Fire:.............        Sound:............. 
 Cold:+.+..........        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:............+        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Sear.:...+.........
Feath:.............        Infra:.............
PLite:.............        Tunn.:.............
Regen:............+        Aggr.:.............
Telep:.............        Blows:.............
Invis:.............        Shots:.............
FrAct:.............        Might:.............
HLife:.............              .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~((   ]               |}=="~((   ] 

  [Character Equipment]

a) The Well-balanced Dagger 'Nimthanc' (1d6) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  
   It can be thrown hard and fast.  It activates for frost bolt
   (6d8) every 7+d7 turns.  It cannot be harmed by the elements.
   It gives you 10/10 attacks per turn.  
   It was lying on the floor at a depth of 200 ft.
b) a Sling (x2) (+3,+4)
   It was dropped by Lagduf, the Snaga at a depth of 550 ft.
c) a Garnet Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
d) a Tiger Eye Ring of Searching (+2)
   It increases your searching by 2.  
e) a Flint Stone Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) a Wooden Torch (with 966 turns of light)
g) a Leather Jerkin [4,+2]
h) a Cloak [1,+0]
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Leather Boots [3,+2]


  [Character Equipment -- Quiver]

n) 60 Rounded Pebbles (1d2) (+0,+0)


  [Character Inventory]

a) a Book of Mage Spells [Magic for Beginners]
b) a Ration of Food
c) 2 Flasks of oil
d) an Oily Yellow Potion of Speed
e) a Hazy Potion of Heroism
f) a Light Green Potion of Cure Critical Wounds
g) a Pungent Potion of Healing
h) 2 Scrolls titled "temner val" of Phase Door
i) a Scroll titled "glensun tigop" of Enchant Weapon To-Hit
j) a Fluorite Ring of Intelligence (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  
   It was dropped by a Gnome mage at a depth of 450 ft.
k) a Tortoise Shell Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.
l) a Wooden Torch (with 1000 turns of light)
m) a Wooden Torch (with 69 turns of light)
n) 23 Rounded Pebbles (1d3) (+7,+5)

Fuivie the Half-Troll Adventurer
Began the quest to kill The Witch-King of Angmar on 09/09/2010 at 08:45 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     6859|   200 |  4  | Killed Wolf, Farmer Maggot's dog
|     7799|   200 |  5  | Reached level 5
|    16084|   200 |  7  | Found The Well-balanced Dagger 'Nimthanc'
|    16304|   200 |  7  | Killed Fang, Farmer Maggot's dog
|    33478|   450 | 10  | Reached level 10
|    47022|   550 | 12  | Killed Lagduf, the Snaga
|    57510|   650 | 13  | Came close to death.
============================================================
|    57515|   650 | 13  | Killed by Illitha, Dark Elf Sorceress.
|    57515|   650 | 13  | Killed on 09/12/2010 at 12:22 AM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Generate dungeons with aligned rooms         : yes (dungeon_align)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: No special statgain at DL 2, 4, 6     : no  (adult_no_discovery)
Adult: Easy start (but mid game is harder)   : no  (adult_no_easy_start)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.9.2010 01:26

Download this dump

13. on the Competition No.92 Ladder (of 16)

Comments

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On 12.9.2010 01:26 Daniel Fishman wrote:
Really struggling with the question of 'how fast do I dive' here. Going faster gets more experience and equipment for the food and light, but the lack of detection and escapes will inevitably catch up with you...

On 12.9.2010 01:27 Daniel Fishman wrote:
Getting better at conserving turns would be helpful, though.

On 12.9.2010 05:12 UniqueName wrote:
I've gotten to 14 only to be pawned by Khim with =tele as only escape. Still no MB2 though.

Why did Illitha have 5 unanswered moves against you though? You had !spd, !heal and ?phase although it's not reliable at 15 int.

On 12.9.2010 10:10 Daniel Fishman wrote:
The !heal was unidentified, though using !speed would have been sensible. I tried one ?Phase, but another would have been a better option for a desperate escape than the various things I did try (though with an orc unique + escorts around, finding somewhere safe would have been hard.
She didn't get 5 unanswered moves. "> Illitha, Dark Elf Sorceress is unaffected!" was me trying to sleep her, in a last desperate attempt to stop her attacking me. Then the last three attacks are a double move (she's +5 speed, having now looked at the monster info).

On 13.9.2010 00:50 Antoine wrote:
When you run short on !CSW and ?Tele you are in big trouble.

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