The Angband Ladder: Nicycle, Kobold Ranger by Roch

  [DaJAngband v1.2.1 Character Dump]

 Name   Nicycle                                  Self  RB  CB  EB   Best
 Sex    Male              Age        25   STR:     17  -1  +2  +2  18/20
 Race   Kobold            Height     38   Int:     17  -1  +2  +0     18     17
 Class  Ranger            Weight     74   Wis:     10  +0  +1  +0     11      9
 Title  Tracker           Status      1   DEX:     16  +2  +1  +0  18/10
 HP     178/178           Score    2182   CON:     11  +2  +1  +0     14
 SP     30/30                             CHR:     11  -2  +1  +2     12

 Level           22       Armor    [18,+23]     Saving Throw          52
 Cur Exp      10733       Fight     (+3,+6)     Fighting             140
 Max Exp      10733       Melee    (+8,+14)     Shooting             180
 Adv Exp      11844       Shoot     (+5,+6)     Throwing             160
 MaxDepth    Lev 20       Blows      4/turn     Disarming             85
    Day 4, 18:51:36       Shots      1/turn     Magic Device          48
 Gold         14617       Stealth         9     Alertness             32
 Burden   142.1 lbs       Energy       100%     Searching             38

 You are the runt of a litter of 4 pups. Your father was a shaman, and
 your mother was a cook. You have brown eyes, an olive green hide, and
 small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.............
 Elec:......+...... Confu:.............
 Fire:......+...... Sound:.............
 Cold:......+...... Shard:......+......
 Pois:............. Nexus:......+......
1/2Po:............+ Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. Charm:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Alert:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Dkvis:............. Shots:.............
Invis:............. Might:.............
FrAct:............. ThrwM:.............
HLife:.............      :.............


  [Last Messages]

> You have slain the half-orc.
> You were wearing chain mail of Elvenkind (-2) [15,+11] (+2 to stealth) (s).
> You are wearing The chain mail of Arvedui (-2) [14,+15] (+2) (g).
> You were wearing a Blue Diamond Ring of Resist Cold {excellent} (x).
> You drop a Blue Diamond Ring of Resist Cold {excellent} (x).
> You have no more Blue Diamond Rings of Resist Cold {excellent} (x).
> You were wearing a Chrysoprase Ring of Resist Fire (x).
> You drop a Chrysoprase Ring of Resist Fire (x).
> You have no more Chrysoprase Rings of Resist Fire (x).
> You were wearing a Crystal Amulet of Resist Lightning (x).
> You drop a Crystal Amulet of Resist Lightning (x).
> You have no more Crystal Amulets of Resist Lightning (x).
> You have no room for a Chrysoprase Ring of Resist Fire.
> You have no room for a Crystal Amulet of Resist Lightning. <2x>
> You have no room for a Chrysoprase Ring of Resist Fire.


  [Character Equipment]

a) a natace (1d4/1d4) (+5,+8)
     It is a double weapon (easier to get multiple attacks, especially
   if you are not using a shield).  
   
   With this weapon, you would currently get 4 blows per round.  You
   would get 2 blows with this weapon if you were wearing a shield.
   
   Each blow will do an average damage of 15.1 (13.8 on the 2nd hit). 
   Your chance of scoring a critical hit with this weapon is 1 in 32.
   
b) a sling (ML2) (+2,+6)
     
   
   A launcher with an multiplier level (ML) of 2 actually multiplies
   damage by x1.75
   Examine ammo to see average damage.
   
c) (nothing)
     
   
d) (nothing)
     
   
e) (nothing)
     
   
f) a brass lantern (23:24:30)
     It usually provides light of radius 2.  It cannot be harmed by 
   fire.  
   
g) The chain mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.    It provides
   resistance to acid, electricity, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
   
h) a cloak [1,+4]
     
   
i) (nothing)
     
   
j) (nothing)
     
   
k) (nothing)
     
   
l) a pair of hard leather boots [3,+0]
     
   


  [Character Equipment -- Quiver]

n) 27 iron shots (1d4) (+0,+0)
     
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 14.8.  Your chance of scoring a critical shot
   shooting this ammo from your current launcher is 1 in 24.
   


  [Character Inventory]

a) a Book of Nature Magic [Call of the Wild] {@p1@b1@G1}
     
   
b) 2 Books of Nature Magic [Communion with Nature] {@p2@b2@G2}
     
   
c) 2 Books of Nature Magic [Gifts of Nature] {@p3@b3@G3}
     
   
d) 7 Viscous Pink Potions of Cure Serious Wounds {@q2}
     
   
e) a Vermilion Potion of Restore Sneakiness
     
   
f) a Cyan Potion of Super Spellcasting
     
   
g) 4 Scrolls titled "perper ulo" of Phase Door {@r1}
     
   
h) 2 Scrolls titled "si cub ius co" of Teleport Level {@r7 !*}
     
   
i) 2 Scrolls titled "ub plium am" of Word of Recall {@r3}
     
   
j) 9 Scrolls titled "pro reviammo" of Identify {@r2}
     
   
k) a Scroll titled "demanis quo" of Magic Mapping
     
   
l) 4 Iron-bound Rods of Light {@z4}
     
   
m) a Cyclops Eye Wand of Teleport Other (9 charges)
     
   
n) 3 Fairy Dust Wands of Sleep Monster (40 charges)
     
   
o) a Drake Scale Wand of Slow Monster (6 charges)
     
   
p) 3 Pegasus Tail Wands of Stinking Cloud (31 charges)
     
   
q) a Fir Staff of Detect Invisible (1d5) (+3,+2) (10 charges)
     
   
   With this weapon, you would currently get 2 blows per round.
   
   Each blow will do an average damage of 11.  Your chance of scoring a
   critical hit with this weapon is 1 in 33.
   
r) a Mahogany Staff of Cure Light Wounds (1d5) (+2,+2) (7 charges)
     
   
   With this weapon, you would currently get 2 blows per round.
   
   Each blow will do an average damage of 11.  Your chance of scoring a
   critical hit with this weapon is 1 in 36.
   
s) chain mail of Elvenkind (-2) [15,+11] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   electricity, fire, and cold.  It cannot be harmed by the elements.  
   It might have hidden powers.
   
t) a robe [2]
     
   
u) hard leather armour of Resist Acid (-1) [6,+6]
     It provides resistance to acid.  It cannot be harmed by acid.  
   
v) a shovel (1d2) {good}
     
   
   With this weapon, you would currently get 2 blows per round.


  [Home Inventory]

a) a Book of Nature Magic [Communion with Nature] {@p2@b2@G2}
     
   
b) 8 Scrolls titled "si cub ius co" of Teleport Level {@r7 !*}
     
   
c) a Jade Ring of Protection [+7]
     
   
d) a cloak [1,+4]
     
   
e) a walking staff (Holy Avenger) (1d5) (+8,+8) [+1] (+3)
   It increases your wisdom by 3.    It slays demons, undead, and all
   evil creatures.  It provides resistance to fear and life draining.  
   It is good and hates evil.  It might have hidden powers.
   
   With this weapon, you would currently get 2 blows per round.
   
   Each blow will do an average damage of 23.6 against evil creatures, 
   29.9 against demons, 29.9 against undead, and 17.3 against other
   monsters.  Your chance of scoring a critical hit with this weapon is
   1 in 23.
   
f) a war hammer (Blessed) (3d3) (+5,+2) (+3)
   It increases your wisdom by 3.    It is blessed by the gods and is
   good and hates evil.  It might have hidden powers.
   
   With this weapon, you would currently get 1 blow per round.
   
   Each blow will do an average damage of 16.8.  Your chance of scoring
   a critical hit with this weapon is 1 in 20.
   
g) a giant spider fang (1d3) (+1,+2)
     It is branded with poison.  It is better for throwing than most
   melee weapons.  
   
   With this weapon, you would currently get 3 blows per round.  You
   can throw 2 of these weapons in one turn.
   
   Each blow will do an average damage of 16 against poison-vulnerable
   creatures, and 8 against other monsters.  This weapon can be thrown
   for an average damage of 14.4 against poison-vulnerable creatures, 
   and 4.8 against other monsters.  Your chance of scoring a critical
   hit with this weapon is 1 in 39 (less when thrown).
   


Nicycle the Kobold Ranger
Began the quest to kill Morgoth on 03/20/2010 at 06:17 PM
============================================================
                       CHAR.  
| DAY,  TIME  | DEPTH |LEVEL| EVENT
============================================================
| 1, 00:14:56 |  Town |  1  | Killed Harry Goatleaf
| 1, 02:01:36 |     2 |  2  | Killed Grip, Farmer Maggot's dog
| 1, 03:58:31 |     2 |  5  | Reached level 5
| 1, 08:43:48 |     2 |  6  | Killed Wolf, Farmer Maggot's dog
| 1, 19:49:03 |     5 |  7  | Killed Lotho Sackville-Baggins
| 1, 23:52:05 |     7 |  9  | Killed Bill Ferny, agent of Saruman
| 1, 23:52:05 |     7 | 10  | Reached level 10
| 2, 08:30:08 |    10 | 12  | Killed Golfimbul, the Hill Orc Chief
| 2, 16:57:40 |    11 | 15  | Reached level 15
| 2, 19:02:25 |    13 | 15  | Killed Radbug of Cirith Ungol
| 3, 03:16:57 |  Town | 17  | Killed Ted Sandyman, the Miller
| 3, 17:42:35 |    17 | 20  | Reached level 20
| 3, 20:07:53 |    18 | 20  | Killed Mughash the Kobold Lord
| 4, 01:56:49 |    17 | 20  | Killed Lagduf of Cirith Ungol
| 4, 03:42:12 |    15 | 21  | Killed Ufthak of Cirith Ungol
| 4, 10:05:37 |    17 | 21  | Killed Ulfast, Son of Ulfang
| 4, 18:01:53 |    20 | 22  | Killed Wormtongue, Agent of Saruman
| 4, 18:13:10 |    20 | 22  | Found The chain mail of Arvedui
============================================================


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
A: Randomize randart names (if randarts is on): yes (adult_randnames)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Everything is already IDed            : no  (score_noid)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.4.2010 05:59

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4. on the Competition No.86 Ladder (of 7)

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On 22.4.2010 05:59 Roch wrote:
Lost a promising first attempt to an 'i' that turned out to be an homonculus on level 12. Watch out for demons dressed up as icky things. This guy just got Arvedui from Wormtongue, but that's about the only bright spot so far.

On 22.4.2010 06:05 will_asher wrote:
In DJA, icky things are "j"s and can only be found in an icky themed level. "i" is implike demon or dark fairy

On 23.4.2010 04:25 Roch wrote:
Killed by Wicked Witch of the West's monkeys.

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