The Angband Ladder: Tony III, Human Warrior by Wanderlust
[Angband 4.0.3 Character Dump]
Name Tony III Age 16 Self RB CB EB Best
Race Human Height 5'9" STR: 17 +0 +3 +0 18/20
Class Warrior Weight 15st 6lb INT: 10 +0 -2 +0 8
Title Swordsman Turns used: Wis: 10 +0 -2 +0 8 7
HP -4/119 Game 90271 DEX: 18 +0 +2 +0 18/20
SP 0/0 Standard 9043 CON: 10 +0 +2 +0 12
Resting 231
Level 12 Armor [16,-11] Saving Throw 30%
Cur Exp 693 Stealth Bad
Max Exp 693 Melee 1d4,+8 Disarming 37%
Adv Exp 850 To-hit 41,+40 Magic Devices 25
Blows 3.0/turn Perception 1 in 38
Gold 498 Searching 14%
Burden 93.8 lb Shoot to-dam +0 Infravision 0 ft
Overweight -50.1 lb To-hit 36,+38 Speed Normal
Max Depth 500' (L10) Shots 1/turn
You are one of several children of a Guildsman. You are a credit to
the family. You have brown eyes, curly red hair, and a fair
complexion.
rAcid:............. Nexus:.............
rElec:........+.... Nethr:.............
rFire:...+......... Chaos:.............
rCold:...+......... Disen:.............
rPois:............. pFear:..+..........
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:..+..........
ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> Your Set of Leather Gloves is damaged!
> *** LOW HITPOINT WARNING! ***
> Something touches you.
> *** LOW HITPOINT WARNING! ***
> Something touches you.
> You are covered in acid!
> Your Wicker Shield is damaged!
> *** LOW HITPOINT WARNING! ***
> Something touches you.
> You are covered in acid!
> Your Set of Leather Gloves is damaged!
> *** LOW HITPOINT WARNING! ***
> Something touches you.
> You are covered in acid!
> You die.
Killed by an Ochre jelly.
[Character Equipment]
a) a Dagger (1d4) (+2,+5) {@w1}
Found lying on the floor at 150 feet (level 3)
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.5 blows
With +0 STR and +2 DEX you would get 3.3 blows
Average damage/round: 32.7.
b) a Short Bow (x2) (+0,+0)
Bought from a store
c) a Quartzite Ring of the Dog <-2>
Found lying on the floor at 500 feet (level 10)
-2 stealth.
Provides protection from fear.
d) an Engagement Ring of Resist Fire and Cold
Found lying on the floor at 500 feet (level 10)
Provides resistance to fire, frost.
f) a Wooden Torch (1687 turns) <+1>
Radius 1 light.
g) Soft Leather Armour [8,-3]
Bought from a store
h) a Cloak [1,-1] {!d, ignore}
Dropped by a Cutpurse at 100 feet (level 2)
i) a Wicker Shield of Resist Lightning [2,-2]
Found lying on the floor at 250 feet (level 5)
Provides resistance to lightning.
k) a Set of Leather Gloves [1,-1]
Found lying on the floor at 50 feet (level 1)
l) a Pair of Iron Shod Boots [4,-1]
Found lying on the floor at 250 feet (level 5)
Cannot be harmed by fire.
[Character Inventory]
a) 2 Rations of Food
b) 5 Pints of Fine Wine
c) 5 Flasks of oil
Branded with fire.
d) 29 Azure Potions of Cure Light Wounds
e) a Coagulated Crimson Potion of Speed
f) 4 Silver Speckled Potions of Boldness
g) 3 Yellow Potions of Infravision
h) a Red Speckled Potion of Heroism
i) a Shimmering Potion of Neutralize Poison
j) a Purple Speckled Potion of Dexterity
k) 2 Grey Potions of Cure Serious Wounds
l) 6 Scrolls titled "vit des sto" of Phase Door
m) 3 Scrolls titled "sulame piose" of Trap Detection
n) 2 Scrolls titled "mo pro lo tes" of Detect Invisible
o) 6 Scrolls titled "aenenis sum" of Light
p) an Aluminium-Plated Wand of Stinking Cloud (6 charges)
q) an Aquamarine Ring of Searching <+2>
Found lying on the floor at 250 feet (level 5)
+2 searching skill.
r) 3 Wooden Torches (5000 turns) <+1>
Radius 1 light.
s) a Lantern (7500 turns) <+2>
Found lying on the floor at 500 feet (level 10)
Cannot be harmed by fire.
Radius 2 light.
t) 2 Shovels (1d2) (+0,+0) <+1> {@w2}
+1 tunneling.
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows
With +0 STR and +2 DEX you would get 2.3 blows
Average damage/round: 9.2.
[Character Quiver]
0) 19 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.1.
35% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
573 50' Reached level 2
1305 50' Reached level 3
2135 100' Reached level 4
2254 100' Killed Grip, Farmer Maggot's dog
2299 100' Reached level 5
2768 100' Reached level 6
3340 150' Reached level 7
3612 150' Reached level 8
4084 150' Killed Fang, Farmer Maggot's dog
4324 150' Reached level 9
6094 200' Reached level 10
8032 250' Reached level 11
8719 500' Reached level 12
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : yes (show_flavors)
Highlight target with cursor : no (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : yes (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : yes (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : yes (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : no (birth_no_selling)
Use previous set of randarts : no (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : yes (birth_force_descend)
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Posted on 3.12.2015 07:57
18146. on the Ladder (of 19313)
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