The Angband Ladder: Tony XXXVI, Half-Troll Warrior by Wanderlust
[Angband 4.0.4 Character Dump]
Name Tony XXXVI Age 28 Self RB CB EB Best
Race Half-Troll Height 6'2" STR: 17 +4 +3 +0 18/60
Class Warrior Weight 10st 10lb INT: 10 -4 -2 +0 4
Title Swordsman Turns used: WIS: 10 -2 -2 +0 6
HP -1/158 Game 41640 DEX: 18 -4 +2 +2 18
SP 0/0 Standard 3766 CON: 10 +3 +2 +0 15
Resting 132
Level 12 Armor [19,+8] Saving Throw 22%
Cur Exp 974 Stealth Bad
Max Exp 974 Melee 1d6,+8 Disarming 31%
Adv Exp 1020 To-hit 48,+6 Magic Devices 18
Blows 3.7/turn Perception 1 in 38
Gold 1553 Searching 18%
Burden 83.5 lb Shoot to-dam +0 Infravision 30 ft
Overweight -96.4 lb To-hit 33,+3 Speed Normal
Max Depth 950' (L19) Shots 1/turn
Your father was a Cave-Troll Warrior. You have puke-yellow eyes, oily
sea-weed green hair, and green leprous skin.
rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:...+......... Chaos:.............
rCold:...+......... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............+ Stea.:.............
ESP:............. Sear.:..+..........
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You hear a hushing roar.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You hear a hushing roar.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You feel a wall blocking your way.
> You hear a hushing roar.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You hear a hushing roar.
> You are hit by something!
> You die.
Killed by a Dark hound.
[Character Equipment]
a) a Rapier of *Slay Orc* (1d6) (+3,+5) <+2>
Found lying on the floor at 450 feet (level 9)
+2 dexterity.
Slays orcs.
Sustains dexterity.
Combat info:
3.7 blows/round.
With +1 STR and +0 DEX you would get 3.8 blows
With +0 STR and +2 DEX you would get 4.0 blows
Average damage/round: 69.5 vs. orcs, and 43.2 vs. others.
b) a Short Bow (x2) (+0,+0)
Bought from a store
c) a Diamond Ring of Searching <+1>
Found lying on the floor at 600 feet (level 12)
+1 searching skill.
d) an Aquamarine Ring of Resist Fire and Cold
Found lying on the floor at 700 feet (level 14)
Provides resistance to fire, frost.
e) a Carved Oak Amulet of Resist Acid
Found lying on the floor at 600 feet (level 12)
Provides resistance to acid.
f) a Lantern (5095 turns) <+2>
Found lying on the floor at 450 feet (level 9)
Cannot be harmed by fire.
Radius 2 light.
g) Studded Leather Armour (-1) [12,+1]
Dropped by a Kobold shaman at 600 feet (level 12)
h) a Cloak [1,+0]
Bought from a store
i) a Wicker Shield [2,+0]
Bought from a store
j) a Hard Leather Cap [2,+5]
Found lying on the floor at 250 feet (level 5)
k) a Set of Leather Gloves [1,+0]
Bought from a store
l) a Pair of Leather Sandals [1,+0]
Bought from a store
[Character Inventory]
a) a Flask of oil
Branded with fire.
b) 9 Metallic Blue Potions of Cure Light Wounds
c) a Light Green Potion of Neutralize Poison
d) an Oily Yellow Potion of Boldness
e) a Dark Green Potion of Infravision
f) 13 Scrolls titled "recto posuam" of Phase Door {@r1}
g) 4 Scrolls titled "queo em instue" of Satisfy Hunger
h) 2 Scrolls titled "loquodo inimo" of Light {@r1}
i) 2 Scrolls titled "claenio aenter" of Word of Recall {@r9 !*}
j) a Lead-Plated Wand of Light (10 charges) {ATT}
k) a Spruce Staff of Detect Invisible (21 charges)
l) an Ivory Staff of Light (20 charges) {@Z1}
m) 2 Mahogany Staves of Identify (35 charges) {@Z5}
n) a Shovel (1d2) (+2,+4) <+1> {@w0^,^;}
Found lying on the floor at 350 feet (level 7)
+1 tunneling.
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 2.7 blows
With +0 STR and +1 DEX you would get 2.7 blows
Average damage/round: 20.4.
[Character Quiver]
0) 40 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
507 100' Reached level 2
529 150' Reached level 3
1184 250' Reached level 4
1281 350' Reached level 5
1304 350' Reached level 6
1629 450' Reached level 7
1818 450' Reached level 8
2164 600' Reached level 9
2949 600' Reached level 10
3037 600' Reached level 11
3090 600' Reached level 12
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : yes (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : yes (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : yes (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : no (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 28.12.2015 09:03
18119. on the Ladder (of 19313)
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