The Angband Ladder: Luckful, Dwarf Warrior by Bodkin
[Angband 3.0.9b Character Dump]
Name Luckful Self RB CB EB Best
Sex Male Age 47 Str: 16 +2 +5 +0 18/50 18/40
Race Dwarf Height 48 INT: 10 -3 -2 +0 5
Class Warrior Weight 159 WIS: 10 +2 -2 +0 10
Title Swordsman Status 43 Dex: 16 -2 +2 +0 16 14
HP -8/142 Maximize Y CON: 16 +2 +2 +0 18/20
SP 0/0 CHR: 10 -3 -1 +0 6
Level 12 Armor [46,+15] Saving Throw Very Good
Cur Exp 824 Fight (-2,+3) Stealth Bad
Max Exp 824 Melee (+4,+5) Fighting Superb
Adv Exp 1020 Shoot (-2,+0) Shooting Superb
MaxDepth Lev 10 Blows 1/turn Disarming Good
Turns 46000 Shots 1/turn Magic Device Good
Gold 683 Infra 50 ft Perception Poor
Burden 95.3 lbs Speed Normal Searching Fair
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+...... Blind:......+.....+
Elec:......+...... Confu:......+......
Fire:......+...... Sound:......+......
Cold:+.....+...... Shard:......+......
Pois:......+...... Nexus:......+......
Fear:............. Nethr:......+......
Lite:......+...... Chaos:......+......
Dark:......+...... Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...+......... Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Last Messages]
> You feel less resistant to cold.
> You feel yourself yanked upwards!
> You faint from the lack of food.
> You are paralyzed!
> You can move again.
> You feel much better.
> You have a Dark Blue Potion of Cure Serious Wounds (b).
> You faint from the lack of food.
> You are paralyzed!
> You can move again.
> You feel better.
> You have no more Dark Blue Potions of Cure Serious Wounds (b).
> You faint from the lack of food.
> You are paralyzed!
> You die.
[Character Equipment]
a) a Flail of Frost (2d6) (+6,+2)
It is branded with frost. It provides resistance to cold. It
cannot be harmed by cold.
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) an Engagement Ring of Feather Falling
It makes you fall like a feather.
e) (nothing)
f) a Wooden Torch (5407 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
g) Power Dragon Scale Mail (-3) [40,+15]
It provides resistance to acid, lightning, fire, cold, poison, light,
dark, blindness, confusion, sound, shards, nexus, nether, chaos, and
disenchantment. It activates for breathe the elements (300) every
300+d300 turns. It cannot be harmed by the elements.
h) a Cloak [1,+0]
i) (nothing)
j) a Hard Leather Cap [2,+0]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Soft Leather Boots [2,+0]
[Character Inventory]
a) a Chartreuse Potion of Berserk Strength
b) 3 Scrolls titled "temptus voloco" of Phase Door
c) a Silver Wand of Sleep Monster (12 charges)
d) a Zinc Wand of Slow Monster (6 charges)
e) a Nickel-Plated Wand of Confuse Monster (17 charges)
f) a Nickel-Plated Wand of Confuse Monster (10 charges)
g) a Silver-Plated Wand of Wonder (8 charges)
It cannot be harmed by the elements.
h) a Dogwood Staff of Treasure Location (19 charges)
i) an Amethyst Ring of Teleportation {cursed}
It induces random teleportation and is cursed.
j) a Cloak [1,+0]
k) a Dagger (1d4) (+0,+0)
l) a Tulwar (2d4) (+2,+2)
m) a Mace (2d4) (+0,+0)
n) a War Hammer of Lightning (3d3) (+2,+3)
It is branded with electricity. It provides resistance to lightning.
It cannot be harmed by electricity.
o) 4 Arrows (1d4) (+0,+0) {@f1}
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 22.12.2008 00:50
62. on the Competition No.62 Ladder (of 63)
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