Yeah, those spells are amazing, and help make blackguard more fun than warrior. But warrior gets usable archery, which actually more powerful.
FAangband 2.0beta
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Preset Player Ghosts?
Bugtesting offline, trying to find those crashes/lockups that keep happening.
No luck so far, but it's occurred to me that I don't think anybody has seen one of the preset player ghosts, which makes me wonder now if those are tied together.
So, in an attempt to see if so, I think I'm gonna go hunt for the preset player ghosts; I just want to know what the lines in the bones file mean.Everything you need to know about my roguelike playstyle:
I took nearly two years to win with a single character in PosChengband.Comment
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Yeah, player ghosts involve both writing and reading from files, and attempt to do it across platforms and on single install multiple player systems like live. So there are like a million things that can go wrong.
The format of bone files is:Code:Name Race index Class index String index: String
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Everything you need to know about my roguelike playstyle:
I took nearly two years to win with a single character in PosChengband.Comment
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Good (well, mostly). I have been struggling to find crashes/lockups as well, and at some point have to decide to release with some herd-to-find bugs still present.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Wilderness Transition Crashes
Okay, so not sure whether this is good news or bad news, but I've gone back to bugtesting on the webserver, and am having plenty of luck scumming for the wilderness transition crashes now.
Like the issues already submitted on Git about it seem to reflect, I suspect there are two separate issues (or perhaps one issue with two failure points?) here; one causes a crash that deposits you on the level you were trying to transition to, and the other deposits you on the level you were trying to leave. The latter seems to be rarer than the former.
As far as I can tell, the crash that deposits you on the level you were trying to enter seems to have something to do with player ghosts; as far as I've noticed, every time it's happened there's been a player ghost when I've reloaded the game. In case this is valuable information for debugging, I've been scumming for these crashes going between Amon Rudh 15 and West Beleriand 16; the player ghosts I've confirmed involved when the crash happens are 'BEEFCAKE', 'Dex', 'Judias', 'Klassik', 'Rythil', and 'WildKhaine'.
As for the crash that deposits you on the level you were trying to leave, it's only happened to me once or twice during my bugtesting time, and it hasn't been replicatable; I've been making a habit of saving before attempting to make a transition during this, and when this crash happened it didn't occur when I tried the transition a second time--not sure if saving screwed with the RNG or what.
EDIT: Confirmed the crash that deposits you on the level you were trying to leave is not replicatable; spammed wilderness transitions without saving for a while and found it again, but it still didn't occur when trying the transition a second time.Everything you need to know about my roguelike playstyle:
I took nearly two years to win with a single character in PosChengband.Comment
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As far as I can tell, the crash that deposits you on the level you were trying to enter seems to have something to do with player ghosts; as far as I've noticed, every time it's happened there's been a player ghost when I've reloaded the game. In case this is valuable information for debugging, I've been scumming for these crashes going between Amon Rudh 15 and West Beleriand 16; the player ghosts I've confirmed involved when the crash happens are 'BEEFCAKE', 'Dex', 'Judias', 'Klassik', 'Rythil', and 'WildKhaine'.
As for the crash that deposits you on the level you were trying to leave, it's only happened to me once or twice during my bugtesting time, and it hasn't been replicatable; I've been making a habit of saving before attempting to make a transition during this, and when this crash happened it didn't occur when I tried the transition a second time--not sure if saving screwed with the RNG or what.
EDIT: Confirmed the crash that deposits you on the level you were trying is not replicatable; spammed wilderness transitions without saving for a while and found it again, but it still didn't occur when trying the transition a second time.
Did you get any instances of the game hanging?One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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No lockups for me, though there were a few instances of the transition taking a non-negligable amount of time to happen; this may or may not be a webserver consequence rather than a game issue though.
(Incidentally, I had been wondering if Rolanako's lockup had just been him coincidentally running into connection issues at the same time--no way to tell now, though.)Everything you need to know about my roguelike playstyle:
I took nearly two years to win with a single character in PosChengband.Comment
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Everything you need to know about my roguelike playstyle:
I took nearly two years to win with a single character in PosChengband.Comment
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