Unofficial Oangband release

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  • Psi
    Knight
    • Apr 2007
    • 870

    #16
    Originally posted by CJNyfalt
    Differences:

    Vanilla O:
    - Light radius -1, max radius 2
    - Stealth +4

    FA, 1.1.0u:
    - Light radius -1
    - Stealth +3 in perma-lit areas, +6 otherwise
    - Vision radius 2 in darkness

    Am I getting the differences between the two versions right or did I miss something?
    There is still a max radius of 2 in 1.1.0u (unless Nick has implemented it differently to FA)

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9634

      #17
      Originally posted by Psi
      There is still a max radius of 2 in 1.1.0u (unless Nick has implemented it differently to FA)
      This max is (in both 1.1.0u and FA) only while not wielding a light. If an unlight playeer chooses to wield a light, they get the standard radius - 1.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Psi
        Knight
        • Apr 2007
        • 870

        #18
        Originally posted by Nick
        This max is (in both 1.1.0u and FA) only while not wielding a light. If an unlight playeer chooses to wield a light, they get the standard radius - 1.
        Well you learn something new every day!

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9634

          #19
          There is now a bugfixed version up. Thanks to Christer Nyfalt for giving me some patches (the easy bits of which I implemented) and Psi for finding bugs, fixing some of them and saying the correct magical incantations over the WinCE port.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Donald Jonker
            Knight
            • Jun 2008
            • 593

            #20
            Bug: O-110u seems to have inherited FA's tunneling problem on winXP. It doesn't do it every time, but after 3-4 tunnelings, the game crashes. Then a system restart is needed or else the map area shows up blank.
            Bands, / Those funny little plans / That never work quite right.
            -Mercury Rev

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9634

              #21
              Originally posted by Donald Jonker
              Bug: O-110u seems to have inherited FA's tunneling problem on winXP. It doesn't do it every time, but after 3-4 tunnelings, the game crashes. Then a system restart is needed or else the map area shows up blank.
              Yes, that's not surprising, given they have the same UI. Does NumLock on help?

              If anyone has any idea what is happening here, I'd like to hear - I haven't had any luck tracking it down yet.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Donald Jonker
                Knight
                • Jun 2008
                • 593

                #22
                Originally posted by Nick
                Yes, that's not surprising, given they have the same UI. Does NumLock on help?

                If anyone has any idea what is happening here, I'd like to hear - I haven't had any luck tracking it down yet.
                It happens with numlock both on and off :/... strange given FA's behavior. It seems to happen less frequently with numlock on, though - every 10 or so tries as opposed to 3.
                Bands, / Those funny little plans / That never work quite right.
                -Mercury Rev

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9634

                  #23
                  It seems that my "fix" to magic mapping has broken it completely - anyone else seeing this?
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • Donald Jonker
                    Knight
                    • Jun 2008
                    • 593

                    #24
                    Originally posted by Donald Jonker
                    It happens with numlock both on and off :/... strange given FA's behavior. It seems to happen less frequently with numlock on, though - every 10 or so tries as opposed to 3.
                    I've found a workaround for the tunneling crash. Ctrl+DIR works unerringly (numpad on or off). Maybe this will help w/ diagnostics too?

                    --J
                    Bands, / Those funny little plans / That never work quite right.
                    -Mercury Rev

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9634

                      #25
                      Originally posted by Donald Jonker
                      I've found a workaround for the tunneling crash. Ctrl+DIR works unerringly (numpad on or off). Maybe this will help w/ diagnostics too?
                      Excellent, if bizarre. And that should definitely help work out what's happening.
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • petebull
                        Apprentice
                        • May 2007
                        • 51

                        #26
                        Originally posted by Nick
                        It seems that my "fix" to magic mapping has broken it completely - anyone else seeing this?
                        Well, the scroll now functions as if it were of Detect Doors

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9634

                          #27
                          Originally posted by petebull
                          Well, the scroll now functions as if it were of Detect Doors
                          Should be fixed now; in fact, there will be a fix up within a day for use with the next competition.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • petebull
                            Apprentice
                            • May 2007
                            • 51

                            #28
                            When using the easy_more option going down those stairs who go down 2 level give strange prompts

                            Comment

                            • petebull
                              Apprentice
                              • May 2007
                              • 51

                              #29
                              Another one: the last substring in the Inspection window is repeated after the full stop

                              Comment

                              • Nick
                                Vanilla maintainer
                                • Apr 2007
                                • 9634

                                #30
                                Originally posted by petebull
                                Another one: the last substring in the Inspection window is repeated after the full stop
                                This one is fixed now - new windows version and source code on the site now, other ports to come shortly.

                                When using the easy_more option going down those stairs who go down 2 level give strange prompts
                                This one isn't fixed - I'll have to look at that at some point (presumably it's a problem in FA as well), but I don't think it's urgent.
                                One for the Dark Lord on his dark throne
                                In the Land of Mordor where the Shadows lie.

                                Comment

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